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...

39 Commits

Author SHA1 Message Date
skymike03
50c9b9caad v2.5.0.1 (2026.01.27)
- add Nintendo/Xbox Layout in Menu>Controls>Controls Help to invert displayed buttons
2026-01-29 18:58:56 +01:00
skymike03
7d2d55fe5f v2.5.0.0 (2026.01.17)
- add "disable auto-extract" function in MENU>SETTINGS
- add  "ROMS folder" option to select a custom folder for all downloads in MENU>SETTINGS (or Web Interface settings)
- add new menu to choose custom download folder for a specific system (long press CONFIRM button on a selected system/platform)
- add pause option in history when downloading games
- update submenus display layout to have more space for new options
- add missing settings options in rsgx_web  (disable auto-extract, API keys, activate web service / custom dns at boot)
2026-01-17 00:54:10 +01:00
skymike03
14a5416d2d v2.5.0.0 (2026.01.17)
- add "disable auto-extract" function in MENU>SETTINGS
- add  "ROMS folder" option to select a custom folder for all downloads in MENU>SETTINGS (or Web Interface settings)
- add new menu to choose custom download folder for a specific system (long press CONFIRM button on a selected system/platform)
- add pause option in history when downloading games
- update submenus display layout to have more space for new options
- add missing settings options in rsgx_web  (disable auto-extract, API keys, activate web service / custom dns at boot)
2026-01-17 00:45:41 +01:00
skymike03
3193dc90f6 v2.4.2.0 (2026.01.15)
- add menu to choose custom download folder for a specific system (long press validate on a system/platform)
- add pause menu when downloading game
2026-01-14 23:19:58 +01:00
skymike03
b437f31854 v2.4.1.0 (2026.01.14)
- add gamelist update check at rgsx start to warn if you didn't update gamlist since few days
- add view for grid mode (Settings > Display)
- use submenu for fonts (Settings > Display)
- performance mode (Settings>Display) updated, now it runs faster without any effects
2026-01-14 21:32:14 +01:00
skymike03
08f3e64d2a v2.4.0.2 (2026.01.14)
- correct some bugs/errors on display and logging functionality; update language files with new options
2026-01-14 20:25:47 +01:00
RGS
4968af2da9 Update image source in README.md 2026-01-07 14:48:30 +01:00
skymike03
920914b374 v2.4.0.1 (2026.01.07 bis)
- remove windowed mode (useless)
2026-01-07 14:36:00 +01:00
skymike03
a326cb0b67 Merge branch 'main' of https://github.com/RetroGameSets/RGSX 2026-01-07 14:25:18 +01:00
skymike03
c9fdf93221 v2.4.0.0 (2026.01.07)
- add performance mode to disable some 3d effects for a better experience on low-end devices
- multi screen support (choose default screen in Pause>Display menu )
- update windows launcher for retrobat
- ignore some useless warnings
- Merge pull request [#34](https://github.com/RetroGameSets/RGSX/issues/34) from aaronson2012/start-menu-fix
(feat: enable circular navigation for pause menu options)
2026-01-07 14:25:15 +01:00
RGS
184a8c64fe Update troubleshooting steps for app crashes 2026-01-03 16:37:17 +01:00
RGS
9a2e4ce0db Merge pull request #34 from aaronson2012/start-menu-fix
feat: enable circular navigation for pause menu options
2025-12-06 13:06:31 +01:00
Jacob Christie
73eceeb777 feat: enable circular navigation for pause menu options 2025-12-06 05:26:16 -06:00
RGS
2fcc4ca6df Update README to include troubleshooting link
Added a link to the troubleshooting section in the README.
2025-11-25 19:54:03 +01:00
RGS
2ed889540b Enhance troubleshooting section in README
Updated troubleshooting solutions for controls and games visibility issues.
2025-11-25 19:50:20 +01:00
skymike03
e9a610b5dd v2.3.3.3
- Enhance download queue functionality to stop download, continue queue, remove games  and update related UI options
2025-11-25 19:21:12 +01:00
skymike03
bd3b885736 v2.3.3.2
- Fix French print statements for consistency in output messages
- improve filtering  in game list to be permanent, even in search mode, and more efficient for games that have foreign language on other region
2025-11-25 18:40:13 +01:00
skymike03
1592671ddc v2.3.3.1 (2025.11.24)
- correct menu control handling bug
- enhance UI elements for improved user experience
2025-11-24 22:31:53 +01:00
skymike03
4e029aabf1 Remove unnecessary files from RGSX package builds to streamline release process 2025-11-24 13:16:52 +01:00
skymike03
970fcaf197 Update installation instructions for clarity and add manual update notes 2025-11-24 13:14:30 +01:00
skymike03
ff30e6d297 v2.3.3.0 (2025.11.23)
- add a workaround to github update checking
2025-11-23 16:00:38 +01:00
skymike03
5c7fa0484f v2.3.2.9 (2025.11.23)
- Enhance UI with modern effects and improve PSVita game handling (auto extract and create .psvita file for batocera)
- add text file viewer for game txt informations (windows)
2025-11-23 01:25:15 +01:00
skymike03
814861e9ee - add text file viewer for game txt informations 2025-11-21 00:28:46 +01:00
skymike03
56c87ab05f v2.3.2.8 (2025.11.20)
- Improving virtual keyboard navigation when filtering game list (thanks elieserdejesus)
- web interface : Add modal for displaying support messages
- normalize sizes in bytes when not in french
- Refactor control navigation and improve button rendering in UI
2025-11-20 23:19:31 +01:00
skymike03
b12d645fbf Add support modal for displaying formatted support messages 2025-11-20 18:20:12 +01:00
skymike03
04e68adef0 Merge branch 'main' of https://github.com/RetroGameSets/RGSX 2025-11-20 18:02:29 +01:00
skymike03
52f2b960c2 Refactor control navigation and improve button rendering in UI 2025-11-20 18:02:26 +01:00
RGS
1ea604840e Merge pull request #33 from elieserdejesus/main
Improving virtual keyboard navigation when filtering game list to circular navigate
2025-11-20 17:37:59 +01:00
Elieser de Jesus
802696e78f Improving virtual keyboard navigation when filtering game list
The general idea is allow something like "circular buffer" logic when selecting a key in the virtual keyboard.

When the virtual keyboard is displayed:
 - If you are in the first line and press UP jump to last line
 - If you are in the last line and press DOWN jump to first line
 - If you are in the first col and press LEFT jump to last col
 - If you are in the last col and press RIGHT jump to first col
2025-11-20 12:55:30 -03:00
skymike03
6f17173a8c v2.3.2.7 (2025.11.19)
- BETA : add filtering options of games in RGSX main app / synced with options sets on web interface
Filter by Region, hide beta and demos, show only one rom per game and select prefered display order
2025-11-19 23:15:12 +01:00
skymike03
05a8df5933 v2.3.2.6 (2025.19.11)
- add missing translations on web interface
- correct display bug in web interface settings
- correct units showing in french only
- correct save bug spotted in Web settings
2025-11-19 21:26:17 +01:00
skymike03
55231bb823 v2.3.2.5 (2025.11.18)
- bugs in menu solved and display tweak on filter systems
2025-11-18 16:16:41 +01:00
skymike03
d9c1ca6794 Merge branch 'main' of https://github.com/RetroGameSets/RGSX 2025-11-16 17:14:22 +01:00
skymike03
6613b43264 v2.3.2.4
- update README_FR.md with new features and installation instructions.
- Refactor controls.py for improved input handling specially on page up/ down release repeat
2025-11-16 17:14:18 +01:00
RGS
d60dc31291 Add donation link to README
Added a donation link to support the project.
2025-11-16 16:39:56 +01:00
skymike03
ace6ec876f v2.3.2.3
- correct bug when using both keyboard and controller mixed that cause a repeat key holdind
2025-11-16 14:05:21 +01:00
RGS
9f759c1928 Enhance README with platform and interface images
Added images to enhance the README presentation.
2025-11-16 13:39:45 +01:00
skymike03
db287e33d7 v2.3.2.2 (2025.11.16)
- now keyboard works everytime even when a controller is plugged to be able to reconfigure mapping or navigate
2025-11-16 13:11:33 +01:00
skymike03
217392dcd1 v2.3.2.1
- add custom dns service in menu (activate to use custom DNS 1.1.1.1 at boot and avoid download problems)
- add pygame mixer error handling if crash
2025-11-13 22:40:19 +01:00
26 changed files with 7145 additions and 1394 deletions

View File

@@ -30,16 +30,9 @@ jobs:
zip -r "../../dist/RGSX_update_latest.zip" . \
-x "logs/*" \
"logs/**" \
"images/*" \
"images/**" \
"games/*" \
"games/**" \
"scripts/*" \
"scripts/**" \
"__pycache__/*" \
"__pycache__/**" \
"*.pyc" \
"sources.json" \
"*.log"
cd ../..
@@ -52,16 +45,9 @@ jobs:
zip -r "dist/RGSX_full_latest.zip" ports windows \
-x "ports/RGSX/logs/*" \
"ports/RGSX/logs/**" \
"ports/RGSX/images/*" \
"ports/RGSX/images/**" \
"ports/RGSX/games/*" \
"ports/RGSX/games/**" \
"ports/RGSX/scripts/*" \
"ports/RGSX/scripts/**" \
"ports/RGSX/__pycache__/*" \
"ports/RGSX/__pycache__/**" \
"ports/RGSX/*.pyc" \
"ports/RGSX/sources.json" \
"ports/RGSX/*.log" \
"windows/logs/*" \
"windows/*.xml" \
@@ -75,57 +61,78 @@ jobs:
echo "✓ All packages created successfully"
ls -lh dist/
- name: Generate release notes with commit message
shell: bash
run: |
# Récupérer le message de commit associé au tag
COMMIT_MSG=$(git log -1 --format=%B ${{ github.ref_name }})
echo "Commit message:"
echo "$COMMIT_MSG"
# Créer le fichier de release notes
cat > dist/RELEASE_NOTES.md << 'RELEASE_EOF'
# 📦 RGSX Release ${{ github.ref_name }}
## 📝 Changelog
RELEASE_EOF
# Ajouter le message de commit
echo "$COMMIT_MSG" >> dist/RELEASE_NOTES.md
# Ajouter le reste des instructions
cat >> dist/RELEASE_NOTES.md << 'RELEASE_EOF'
---
## 📥 Automatic Installation (Only for Batocera/Knulli)
### ON PC, NUC, SteamDeck or any x86_64 based:
1. Open File Manager (F1) then "Applications" and launch xterm
2. Use the command line `curl -L bit.ly/rgsx-install | sh`
3. Launch RGSX from "Ports" menu
### ON RASPBERRY/ ARM based SBC / HANDHELD :
1. Connect your device with SSH on a computer/smartphone connected to same network (ssh root@IPADDRESS , pass:linux)
2. Use the command line `curl -L bit.ly/rgsx-install | sh`
3. Launch RGSX from "Ports" menu
## 📥 Manual Installation
### Batocera/Knulli
1. Download latest release : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip
2. Extract only PORTS folder in `/userdata/roms/`
3. Launch RGSX from the Ports menu
### Retrobat/Full Installation on Windows
1. Download latest release : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip
2. Extract all folders in your Retrobat\roms folder
3. Launch RGSX from system "Windows"
## 📥 Manual Update (only if automatic doesn't work for some obscure reason)
#### Batocera/Knulli/Retrobat
1. Download latest update : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_update_latest.zip
2. Extract zip content in `/userdata/roms/ports/RGSX`
3. Launch RGSX
### 📖 Documentation
[README.md](https://github.com/${{ github.repository }}/blob/main/README.md)
RELEASE_EOF
echo "✓ Release notes generated"
cat dist/RELEASE_NOTES.md
- name: Create GitHub Release
uses: softprops/action-gh-release@v2
with:
tag_name: ${{ github.ref_name }}
name: RGSX ${{ github.ref_name }}
generate_release_notes: true
generate_release_notes: false
draft: false
prerelease: false
body: |
# 📦 RGSX Release ${{ github.ref_name }}
## 📥 Automatic Installation (Only for batocera Knulli)
### ON PC :
1. Open File Manager (F1) then "Applications" and launch xterm
2. Use the command line `curl -L bit.ly/rgsx-install | sh`
3. Launch RGSX from "Ports" menu
### ON RASPBERRY/ARM SBC / HANDHELD :
1. Connect your device with SSH on a computer/smartphone connected to same network (ssh root@IPADDRESS , pass:linux)
2. Use the command line `curl -L bit.ly/rgsx-install | sh`
3. Launch RGSX from "Ports" menu
## 📥 Manual Installation
### Batocera/Knulli
1. Download latest release : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip
2. Extract only PORTS folder in `/userdata/roms/`
3. Launch RGSX from the Ports menu
### Retrobat/Full Installation on Windows
1. Download latest release : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip
2. Extract all folders in your Retrobat\roms folder
3. Launch RGSX from system "Windows"
## 📥 Manual Update (you shouldn't need to do this as RGSX updates automatically on each start)
#### Batocera/Knulli
1. Download latest update : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_update_latest.zip
2. Extract only PORTS folder in `/userdata/roms/`
3. Launch RGSX from the Ports menu
#### Retrobat
1. Download latest update : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_update_latest.zip
2. Extract all folders in your Retrobat\roms folder
3. Launch RGSX from system "Windows"
### 📖 Documentation
[README.md](https://github.com/${{ github.repository }}/blob/main/README.md)
body_path: dist/RELEASE_NOTES.md
files: |
dist/RGSX_update_latest.zip
dist/RGSX_full_latest.zip

2
.gitignore vendored
View File

@@ -17,9 +17,9 @@ ports/RGSX.bat
audit_i18n.py
prune_i18n.py
Info.txt
pygame/
# Docker test data
data/
docker-compose.test.yml
config/

View File

@@ -1,9 +1,19 @@
# 🎮 Retro Game Sets Xtra (RGSX)
**[Discord Support](https://discord.gg/Vph9jwg3VV)** • **[Installation](#-installation)** • **[French Documentation](https://github.com/RetroGameSets/RGSX/blob/main/README_FR.md)**
**[Discord Support](https://discord.gg/Vph9jwg3VV)** • **[Installation](#-installation)** • **[French Documentation](https://github.com/RetroGameSets/RGSX/blob/main/README_FR.md)****[Troubleshoot / Common Errors](https://github.com/RetroGameSets/RGSX#%EF%B8%8F-troubleshooting)** •
A free, user-friendly ROM downloader for Batocera, Knulli, and RetroBat with multi-source support.
<p align="center">
<img width="69%" alt="main" src="https://github.com/user-attachments/assets/a98f1189-9a50-4cc3-b588-3f85245640d8" />
<img width="30%" alt="controls help" src="https://github.com/user-attachments/assets/38cac7e6-14f2-4e83-91da-0679669822ee" />
</p>
<p align="center">
<img width="49%" alt="web interface" src="https://github.com/user-attachments/assets/71f8bd39-5901-45a9-82b2-91426b3c31a7" />
<img width="49%" alt="api menu" src="https://github.com/user-attachments/assets/5bae018d-b7d9-4a95-9f1b-77db751ff24f" />
</p>
---
## 🚀 Installation
@@ -145,22 +155,13 @@ RGSX includes a web interface that launched automatically when using RGSX for re
### Enable/Disable Web Service at Boot, without the need to launch RGSX
**Method 1: From RGSX Menu**
**From RGSX Menu**
1. Open **Pause Menu** (Start/ALTGr)
2. Navigate to **Settings > Web Service**
3. Toggle **Enable at Boot**
4. Restart your device
**Method 2: Manual Configuration**
Edit `/saves/ports/rgsx/rgsx_settings.json`:
```json
{
"web_service": {
"enabled_at_boot": true
}
}
```
**Port Configuration**: The web service runs on port `5000` by default. Ensure this port is not blocked by firewall rules.
---
@@ -200,11 +201,12 @@ Edit `/saves/ports/rgsx/rgsx_settings.json`:
| Issue | Solution |
|-------|----------|
| Controls not working | Delete `/saves/ports/rgsx/controls.json` + restart |
| Games not showing | Pause Menu > Games > Update Game Cache |
| Download stuck | Check API keys in `/saves/ports/rgsx/` |
| App crashes | Check `/roms/ports/RGSX/logs/RGSX.log` |
| Controls not working | Delete `/saves/ports/rgsx/controls.json` + restart app, you can try delete /roms/ports/RGSX/assets/controls/xx.json too |
| No games ? | Pause Menu > Games > Update Game Cache |
| Missing systems on the list? | RGSX read es_systems.cfg to show only supported systems, if you want all systems : Pause Menu > Games > Show unsupported systems |
| App crashes | Check `/roms/ports/RGSX/logs/RGSX.log` or `/roms/windows/logs/Retrobat_RGSX_log.txt` |
| Layout change not applied | Restart RGSX after changing layout |
| Downloading BIOS file is ok but you can't download any games? | Activate custom DNS on Pause Menu> Settings and reboot , server can be blocked by your ISP. check any threat/website protection on your router too, especially on ASUS one|
**Need help?** Share logs from `/roms/ports/RGSX/logs/` on [Discord](https://discord.gg/Vph9jwg3VV).
@@ -229,6 +231,7 @@ Free and open-source software. Use, modify, and distribute freely.
## Thanks to all contributors, and followers of this app
**If you want to support my project you can buy me a beer : https://bit.ly/donate-to-rgsx**
[![Stargazers over time](https://starchart.cc/RetroGameSets/RGSX.svg?variant=adaptive)](https://starchart.cc/RetroGameSets/RGSX)
**Developed with ❤️ for the retro gaming community.**
**Developed with ❤️ for the retro gaming community.**

View File

@@ -1,268 +1,236 @@
# 🎮 Retro Game Sets Xtra (RGSX)
## SUPPORT / HELP : https://discord.gg/Vph9jwg3VV
**[Support / Aide Discord](https://discord.gg/Vph9jwg3VV)** • **[Installation](#-installation)** • **[Documentation anglaise](https://github.com/RetroGameSets/RGSX/blob/main/README.md)**
RGSX est une application développée en Python basée sur Pygame pour la partie graphique pour la communauté par RetroGameSets. Elle est entièrement gratuite.
Un téléchargeur de ROMs gratuit et facile à utiliser pour Batocera, Knulli et RetroBat avec support multi-sources.
L'application prend en charge plusieurs sources comme myrient, 1fichier (avec support de débridage via AllDebrid en option). Ces sources pourront être mises à jour fréquemment.
<p align="center">
<img width="69%" alt="menu plateformes" src="https://github.com/user-attachments/assets/4464b57b-06a8-45e9-a411-cc12b421545a" />
<img width="30%" alt="aide contrôles" src="https://github.com/user-attachments/assets/38cac7e6-14f2-4e83-91da-0679669822ee" />
</p>
<p align="center">
<img width="49%" alt="interface web" src="https://github.com/user-attachments/assets/71f8bd39-5901-45a9-82b2-91426b3c31a7" />
<img width="49%" alt="menu API" src="https://github.com/user-attachments/assets/5bae018d-b7d9-4a95-9f1b-77db751ff24f" />
</p>
## INSTALLATION : https://github.com/RetroGameSets/RGSX/blob/main/README_FR.md#-installation
## ✨ Fonctionnalités
- **Téléchargement de jeux** : Prise en charge des fichiers ZIP et gestion des extensions non supportées à partir du fichier `es_systems.cfg` d'EmulationStation (et des `es_systems_*.cfg` personnalisés sur Batocera). RGSX lit les extensions autorisées par système depuis ces configurations et extrait automatiquement les archives si le système ne les supporte pas.
- Les téléchargements ne nécessitent aucune authentification ni compte pour la plupart.
- Les systèmes notés `(1fichier)` dans le nom ne seront accessibles que si vous renseignez votre clé API (1Fichier,AllDebrid, Real-Debrid)
---
> ## IMPORTANT (1Fichier / AllDebrid / Real-Debdrid)
> Pour télécharger depuis des liens 1Fichier, vous pouvez utiliser soit votre clé API 1Fichier, soit votre clé API AllDebrid (fallback automatique si 1Fichier est absent).
>
> Où coller votre clé API (le fichier doit contenir uniquement la clé) :
> - `/saves/ports/rgsx/1FichierAPI.txt` (clé API 1Fichier)
> - `/saves/ports/rgsx/AllDebridAPI.txt` (clé API AllDebrid)
> - `/saves/ports/rgsx/RealDebridAPI.txt` (clé API Real-Debrid)
>
> Ne créez PAS ces fichiers manuellement. Lancez une première fois l'application RGSX : elle créera automatiquement les fichiers vides sils sont absents. Ensuite, ouvrez le fichier correspondant et collez votre clé.
---
**🧰 Utilisation en ligne de commande (CLI)**
RGSX propose aussi une interface en ligne de commande (sans interface graphique) pour lister les plateformes/jeux et télécharger des ROMs :
- Guide FR: voir `https://github.com/RetroGameSets/RGSX/blob/main/README_CLI.md`
- **Historique des téléchargements** : Consultez la liste de tous les téléchargements actuels et anciens.
- **Téléchargements multi-sélection** : Marquez plusieurs jeux dans la liste avec la touche associée à Vider Historique (par défaut X) pour préparer un lot. Appuyez ensuite sur Confirmer pour lancer les téléchargements en séquence.
- **Personnalisation des contrôles** : Remappez les touches du clavier ou de la manette à votre convenance, par defaut certaines manettes sont automatiquement configurées
- **Grille des plateformes** : Possibilité de modifier la disposition de la grille des plateformes (3x3, 3x4, 4x3, 4x4)
- **Afficher/Masquer plateformes non supportées** : masquage automatique des systèmes dont le dossier ROM est absent selon `es_systems.cfg`, avec un interrupteur dans le menu Affichage.
- **Changement de police et de taille** : Si vous trouvez les écritures trop petites/trop grosses, pas assez lisibles, vous pouvez le changer dans le menu.
- **Mode recherche / Filtre** : Filtrez les jeux par nom pour une navigation rapide avec clavier virtuel sur manette.
- **Support multilingue** : Interface disponible en plusieurs langues. Vous pourrez choisir la langue dans le menu.
- **Interface adaptative** : L'interface s'adapte à toutes résolutions de 800x600 à 4K (non testé au-delà de 1920x1080).
- **Mise à jour automatique** : l'application se relance automatiquement après une mise à jour.
- **Systèmes et Extensions des fichiers** : à la première utilisation, RGSX lit `es_systems.cfg` (RetroBat/Batocera) et génère `/saves/ports/rgsx/rom_extensions.json` avec les extensions autorisées par système. Ainsi que la liste des plateformes prises en charge par le système.
---
## 🖥️ Prérequis
### Système d'exploitation
- Batocera / Knulli ou Retrobat
### Matériel
- PC, Raspberry, console portable...
- Manette (optionnelle, mais recommandée pour une expérience optimale) ou Clavier.
- Connexion internet active
### Espace disque
- 100 Mo pour l'application.
---
## 🚀 Installation
### Méthode Automatique : BATOCERA / KNULLI
### Installation rapide (Batocera / Knulli)
- Sur un PC lancer un terminal XTERM depuis le menu F1>Applications
- Depuis un autre équipement sur le réseau avec application Putty ou autre logiciel prenant en charge le SSH (connectez vous à l'IP user=root pass=linux)
**Accès SSH ou Terminal requis :**
```bash
curl -L bit.ly/rgsx-install | sh
```
**Entrez la commande :**
**`curl -L bit.ly/rgsx-install | sh`**
Patientez et regardez le retour à l'écran ou sur la commande.
Après l'installation :
1. Mettez à jour les listes de jeux : `Menu > Paramètres des jeux > Mettre à jour la liste des jeux`
2. Trouvez RGSX dans **PORTS** ou **Jeux amateurs et portages**
Vous trouverez RGSX dans le système "PORTS" ou "Jeux Amateurs et portages" (et physiquement dans `/roms/ports/RGSX` et `/roms/windows/rgsx` pour Retrobat.
### Installation manuelle (Tous systèmes)
1. **Télécharger** : [RGSX_full_latest.zip](https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip)
2. **Extraire** :
- **Batocera/Knulli** : extraire le dossier `ports` dans `/roms/`
- **RetroBat** : extraire les dossiers `ports` et `windows` dans `/roms/`
3. **Rafraîchir** : `Menu > Paramètres des jeux > Mettre à jour la liste des jeux`
Mettez à jour la liste des jeux via : `Menu > Paramètres de jeux > Mettre à jour la liste des jeux` si l'application n'apparaît pas !
### Mise à jour manuelle (si la mise à jour automatique a échoué)
Téléchargez la dernière version : [RGSX_update_latest.zip](https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip)
**Chemins d'installation :**
- `/roms/ports/RGSX` (tous systèmes)
- `/roms/windows/RGSX` (RetroBat uniquement)
---
### Méthode manuelle (Retrobat / Batocera)
## 🎮 Utilisation
- Téléchargez le contenu du dépôt en zip : https://github.com/RetroGameSets/RGSX/archive/refs/heads/main.zip
- Extraire le fichier zip dans le dossier ROMS de votre installation (pour Batocera, seulement le dossier PORTS, pour Retrobat : PORTS et WINDOWS)
- Vous aurez donc les dossiers `/roms/ports/RGSX` et `/roms/windows/rgsx`
- Mettez à jour la liste des jeux via : `Menu > Paramètres de jeux > Mettre à jour la liste des jeux` si l'application n'apparaît pas !
### Premier lancement
- Téléchargement automatique des images systèmes et des listes de jeux
- Configuration automatique des contrôles si votre manette est reconnue
- **Contrôles cassés ?** Supprimez `/saves/ports/rgsx/controls.json` puis relancez
**Mode clavier** : lorsqu'aucune manette n'est détectée, les contrôles s'affichent sous forme de `[Touche]` au lieu d'icônes.
### Structure du menu pause
**Contrôles**
- Voir l'aide des contrôles
- Remapper les contrôles
**Affichage**
- Disposition (3×3, 3×4, 4×3, 4×4)
- Taille de police (UI générale)
- Taille de police du footer (texte des contrôles/version)
- Famille de police (polices pixel)
- Masquer l'avertissement d'extension inconnue
**Jeux**
- Historique des téléchargements
+- Mode des sources (RGSX / Personnalisé)
- Mettre à jour le cache des jeux
- Afficher les plateformes non supportées
- Masquer les systèmes premium
- Filtrer les plateformes
**Paramètres**
- Musique de fond (on/off)
- Options de symlink (Batocera)
- Service web (Batocera)
- Gestion des clés API
- Sélection de la langue
---
## 🏁 Premier démarrage
## ✨ Fonctionnalités
- Vous trouverez RGSX dans le système "WINDOWS" sur Retrobat et dans "PORTS" ou "Jeux Amateurs et portages"
- Au premier lancement, l'application importera automatiquement la configuration des contrôles depuis des fichiers pré-configurés dans /roms/ports/RGSX/assets/controls si votre manette est reconnue
- L'application téléchargera toutes les données nécessaires automatiquement ensuite (images des systèmes, liste des jeux, etc.)
- 🎯 **Détection intelligente des systèmes** Découverte automatique des systèmes supportés depuis `es_systems.cfg`
- 📦 **Gestion intelligente des archives** Extraction automatique quand un système ne supporte pas les fichiers ZIP
- 🔑 **Débloquage premium** API 1Fichier + fallback AllDebrid/Real-Debrid pour des téléchargements illimités
- 🎨 **Entièrement personnalisable** Disposition (3×3 à 4×4), polices, tailles de police (UI + footer), langues (EN/FR/DE/ES/IT/PT)
- 🎮 **Pensé manette d'abord** Auto-mapping pour les manettes populaires + remapping personnalisé
- 🔍 **Filtrage avancé** Recherche par nom, affichage/masquage des systèmes non supportés, filtre de plateformes
- 📊 **Gestion des téléchargements** File d'attente, historique, notifications de progression
- 🌐 **Sources personnalisées** Utilisez vos propres URLs de dépôt de jeux
-**Accessibilité** Échelles de police séparées pour l'UI et le footer, support du mode clavier seul
INFO : pour retrobat au premier lancement, l'application téléchargera Python dans le dossier /system/tools/python qui est nécessaire pour faire fonctionner l'application. Le fichier fait environ 50 Mo et va assez vite à télécharger mais il n'y a aucun retour visuel à l'écran, qui va rester figé sur le chargement de RGSX pendant quelques secondes. Vous trouvez le log d'installation dans `/roms/ports/RGSX-INSTALL.log` à fournir en cas de problème.
> ### 🔑 Configuration des clés API
> Pour des téléchargements 1Fichier illimités, ajoutez vos clés API dans `/saves/ports/rgsx/` :
> - `1FichierAPI.txt` Clé API 1Fichier (recommandé)
> - `AllDebridAPI.txt` Fallback AllDebrid (optionnel)
> - `RealDebridAPI.txt` Fallback Real-Debrid (optionnel)
>
> **Chaque fichier ne doit contenir QUE la clé, sans texte supplémentaire.**
---
### Télécharger des jeux
## 🕹️ Utilisation
1. Parcourez les plateformes → sélectionnez un jeu
2. **Téléchargement direct** : appuyez sur `Confirmer`
3. **Ajout à la file d'attente** : appuyez sur `X` (bouton Ouest)
4. Suivez la progression dans le menu **Historique** ou via les popups de notification
### Navigation dans les menus
### Sources de jeux personnalisées
- Utilisez les touches directionnelles (D-Pad, flèches du clavier) pour naviguer entre les plateformes, jeux et options.
- Appuyez sur la touche configurée comme start (par défaut, **P** ou bouton Start sur la manette) pour ouvrir le menu pause. Depuis ce menu, accédez à toute la configuration de l'application.
- Vous pouvez aussi, depuis le menu, régénérer le cache de la liste des systèmes/jeux/images pour être sûr d'avoir les dernières mises à jour.
Basculez vers les sources personnalisées via **Menu pause > Jeux > Mode des sources**.
---
#### Menu Affichage
- Disposition: basculez la grille des plateformes entre 3x3, 3x4, 4x3, 4x4.
- Taille de police: ajustez léchelle du texte (accessibilité).
- Afficher plateformes non supportées: afficher/masquer les systèmes dont le dossier ROM est absent.
- Filtrer les systèmes: afficher/masquer rapidement des plateformes par nom (persistant).
---
### Téléchargement
- Sélectionnez une plateforme, puis un jeu.
- Appuyez sur la touche configurée confirm (par défaut, **Entrée** ou bouton **A**) pour lancer le téléchargement.
- Option : appuyez sur la touche Vider Historique (par défaut **X**) sur plusieurs jeux pour activer/désactiver leur sélection (marqueur [X]). Puis validez pour lancer un lot de téléchargements.
- Suivez la progression dans le menu `HISTORIQUE`.
---
### Personnalisation des contrôles
- Dans le menu pause, sélectionnez **Reconfigurer controles**.
- Suivez les instructions à l'écran pour mapper chaque action en maintenant la touche ou le bouton pendant 3 secondes.
- Les noms des boutons s'affichent automatiquement selon votre manette (A, B, X, Y, LB, RB, LT, RT, etc.).
- La configuration est compatible avec toutes les manettes supportées par EmulationStation.
- En cas de problème de contrôles ou configuration corrompue, supprimez le fichier : `/saves/ports/rgsx/controls.json` s'il existe puis redémarrez l'application (il sera recréé automatiquement).
---
### Historique
- Accédez à l'historique des téléchargements via le menu pause ou en appuyant sur la touche historique (par défaut, **H**).
- Sélectionnez un jeu pour le retélécharger si nécessaire en cas d'erreur ou annulation.
- Videz tout l'historique via le bouton **EFFACER** dans le menu historique. Les jeux ne sont pas effacés seulement la liste.
- Annulez un téléchargement avec le bouton **RETOUR**
---
### Logs
Les logs sont enregistrés dans `/roms/ports/RGSX/logs/RGSX.log` sur batocera et sur Retrobat pour diagnostiquer les problèmes et seront à partager pour tout support.
---
## 🔄 Journal des modifications
Toutes les infos sur discord ou sur les commit github.
---
## 🌐 Sources de jeux personnalisées
Vous pouvez changer la source dans le menu pause (Source des jeux : RGSX / Personnalisée).
Le mode personnalisé attend une URL ZIP (HTTP/HTTPS) pointant vers une archive des sources avec la même structure que celle par défaut. À configurer dans :
`{chemin rgsx_settings}` → clé : `sources.custom_url`
Comportement :
- Si mode personnalisé sélectionné et URL vide/invalide → liste vide + popup (aucun fallback)
- Corrigez lURL puis utilisez "Mettre à jour la liste des jeux" et redémarrez si nécessaire
Exemple dans rgsx_settings.json :
Configurez dans `/saves/ports/rgsx/rgsx_settings.json` :
```json
"sources": {
"mode": "custom",
"custom_url": "https://exemple.com/mes-sources.zip"
{
"sources": {
"mode": "custom",
"custom_url": "https://example.com/my-sources.zip"
}
}
```
Revenez au mode RGSX à tout moment via le menu pause.
**Note** : si le mode personnalisé est activé mais que l'URL est invalide/vide = utilisation de `/saves/ports/rgsx/games.zip`. Vous devez mettre à jour le cache des jeux dans le menu RGSX après avoir corrigé l'URL.
---
## 📁 Structure du projet
## 🌐 Interface web (Batocera/Knulli uniquement)
RGSX inclut une interface web qui se lance automatiquement avec RGSX pour parcourir et télécharger des jeux à distance depuis n'importe quel appareil de votre réseau.
### Accéder à l'interface web
1. **Trouvez l'adresse IP de votre Batocera** :
- Dans le menu Batocera : `Paramètres réseau`
- Ou depuis un terminal : `ip addr show`
2. **Ouvrez dans un navigateur** : `http://[IP_BATO]:5000` ou `http://BATOCERA:5000`
- Exemple : `http://192.168.1.100:5000`
3. **Accessible depuis n'importe quel appareil** : téléphone, tablette, PC sur le même réseau
### Fonctionnalités de l'interface web
- 📱 **Compatible mobile** Design responsive qui fonctionne sur tous les écrans
- 🔍 **Parcourir tous les systèmes** Voir toutes les plateformes et les jeux
- ⬇️ **Téléchargements à distance** Ajouter des téléchargements directement sur votre Batocera
- 📊 **Statut en temps réel** Voir les téléchargements actifs et l'historique
- 🎮 **Même liste de jeux** Utilise les mêmes sources que l'application principale
### Activer/Désactiver le service web au démarrage, sans lancer RGSX
**Depuis le menu RGSX**
1. Ouvrez le **menu pause** (Start/ALTGr)
2. Allez dans **Paramètres > Service web**
3. Basculez sur **Activer au démarrage**
4. Redémarrez votre appareil
**Configuration du port** : le service web utilise le port `5000` par défaut. Assurez-vous qu'il n'est pas bloqué par un pare-feu.
---
## 📁 Structure des fichiers
```
/roms/windows/RGSX
├── RGSX Retrobat.bat # Raccourci pour lancer l'application RGSX pour retrobat uniquement, non nécessaire pour batocera/knulli
/roms/ports/RGSX/
├── __main__.py # Point d'entrée
├── controls.py # Gestion des entrées
├── display.py # Moteur de rendu
├── network.py # Gestionnaire de téléchargements
├── rgsx_settings.py # Gestionnaire de paramètres
├── assets/controls/ # Profils de manettes
├── languages/ # Traductions (EN/FR/DE/ES/IT/PT)
└── logs/RGSX.log # Logs d'exécution
/roms/ports/
── RGSX-INSTALL.log # LOG d'installation uniquement
└── RGSX/
│ └──── __main__.py # Point d'entrée principal de l'application.
│ ├──── controls.py # Gestion des événements de navigation dans les menus.
│ ├──── controls_mapper.py # Configuration des contrôles
│ ├──── display.py # Rendu des interfaces graphiques avec Pygame.
│ ├──── config.py # Configuration globale (chemins, paramètres, etc.).
│ ├──── rgsx_settings.py # Gestion unifiée des paramètres de l'application.
│ ├──── network.py # Gestion des téléchargements de jeux.
│ ├──── history.py # Gestion de l'historique des téléchargements.
│ ├──── language.py # Gestion du support multilingue.
│ ├──── accessibility.py # Gestion des paramètres d'accessibilité.
│ ├──── utils.py # Fonctions utilitaires (wrap du texte, troncage etc.).
│ ├──── update_gamelist.py # Mise à jour de la liste des jeux (Batocera/Knulli).
│ └──── update_gamelist_windows.py # MAJ gamelist retrobat au lancement.
└────logs/
│ └──── RGSX.log # Fichier de logs.
└── assets/ # Ressources de l'application (polices, exécutables, musique).
└──── controls/ # Fichiers de configuration des contrôles pré-définis
└──── languages/ # Fichiers de traduction
/roms/windows/RGSX/
── RGSX Retrobat.bat # Lanceur RetroBat
/saves/ports/RGSX/
├── systems_list.json # Liste des systèmes / dossiers / images.
├── games/ # Liens des jeux / plateformes
├── images/ # Images des plateformes.
├── rgsx_settings.json # Fichier de configuration des paramètres.
├── controls.json # Fichier de mappage des contrôles manuel
├── history.json # Base de données de l'historique de téléchargements
├── rom_extensions.json # Généré depuis es_systems.cfg : extensions autorisées
── 1FichierAPI.txt # Clé API 1fichier
└── AllDebridAPI.txt # Clé API AllDebrid
/saves/ports/rgsx/
├── rgsx_settings.json # Préférences utilisateur
├── controls.json # Mappage des contrôles
├── history.json # Historique des téléchargements
├── rom_extensions.json # Cache des extensions supportées
├── systems_list.json # Systèmes détectés
├── games/ # Bases de données de jeux (par plateforme)
├── images/ # Images des plateformes
├── 1FichierAPI.txt # Clé API 1Fichier
├── AllDebridAPI.txt # Clé API AllDebrid
── RealDebridAPI.txt # Clé API Real-Debrid
```
---
## 🛠️ Dépannage
| Problème | Solution |
|----------|----------|
| Contrôles qui ne répondent plus | Supprimer `/saves/ports/rgsx/controls.json` + redémarrer |
| Jeux non affichés | Menu pause > Jeux > Mettre à jour le cache des jeux |
| Téléchargement bloqué | Vérifier les clés API dans `/saves/ports/rgsx/` |
| Crash de l'application | Vérifier `/roms/ports/RGSX/logs/RGSX.log` |
| Changement de layout non pris en compte | Redémarrer RGSX après modification du layout |
**Besoin d'aide ?** Partagez les logs depuis `/roms/ports/RGSX/logs/` sur [Discord](https://discord.gg/Vph9jwg3VV).
---
## 🤝 Contribution
### Signaler un bug
1. Consultez les logs dans `/roms/ports/RGSX/logs/RGSX.log`.
2. Envoyez un message sur le discord avec le log complet et une description du problème.
- Lien Discord : https://discord.gg/Vph9jwg3VV
### Proposer une fonctionnalité
- Discutez de votre idée sur le discord pour obtenir des retours.
- Soumettez une issue avec une description claire de la fonctionnalité proposée.
- Expliquez comment elle s'intègre dans l'application.
### Contribuer au code
1. Forkez le dépôt et créez une branche pour votre fonctionnalité ou correction :
```bash
git checkout -b feature/nom-de-votre-fonctionnalité
```
2. Testez vos modifications sur Batocera.
3. Soumettez une pull request avec une description détaillée.
---
## ⚠️ Problèmes connus
- (Aucun listé actuellement)
- **Rapports de bugs** : ouvrez une issue GitHub avec les logs ou postez sur Discord
- **Demandes de fonctionnalités** : discutez d'abord sur Discord, puis ouvrez une issue
- **Contributions de code** :
```bash
git checkout -b feature/your-feature
# Testez sur Batocera/RetroBat
# Soumettez une Pull Request
```
---
## 📝 Licence
Ce projet est libre. Vous êtes libre de l'utiliser, le modifier et le distribuer selon les termes de cette licence.
Logiciel libre et open-source. Utilisation, modification et distribution autorisées librement.
## Merci à tous les contributeurs et aux personnes qui suivent l'application
[![Stargazers over time](https://starchart.cc/RetroGameSets/RGSX.svg?variant=adaptive)](https://starchart.cc/RetroGameSets/RGSX)
**Développé avec ❤️ pour la communauté du retrogaming.**
Développé avec ❤️ pour les amateurs de jeux rétro.

View File

@@ -1,5 +1,11 @@
import os
import platform
import warnings
# Ignorer le warning de deprecation de pkg_resources dans pygame
warnings.filterwarnings("ignore", category=UserWarning, module="pygame.pkgdata")
warnings.filterwarnings("ignore", message="pkg_resources is deprecated")
# Ne pas forcer SDL_FBDEV ici; si déjà défini par l'environnement, on le garde
try:
if "SDL_FBDEV" in os.environ:
@@ -22,13 +28,13 @@ from display import (
init_display, draw_loading_screen, draw_error_screen, draw_platform_grid,
draw_progress_screen, draw_controls, draw_virtual_keyboard,
draw_extension_warning, draw_pause_menu, draw_controls_help, draw_game_list,
draw_display_menu,
draw_display_menu, draw_filter_menu_choice, draw_filter_advanced, draw_filter_priority_config,
draw_history_list, draw_clear_history_dialog, draw_cancel_download_dialog,
draw_confirm_dialog, draw_reload_games_data_dialog, draw_popup, draw_gradient,
draw_toast, show_toast, THEME_COLORS
)
from language import _
from network import test_internet, download_rom, is_1fichier_url, download_from_1fichier, check_for_updates, cancel_all_downloads
from network import test_internet, download_rom, is_1fichier_url, download_from_1fichier, check_for_updates, cancel_all_downloads, download_queue_worker
from controls import handle_controls, validate_menu_state, process_key_repeats, get_emergency_controls
from controls_mapper import map_controls, draw_controls_mapping, get_actions
from controls import load_controls_config
@@ -91,6 +97,7 @@ _run_windows_gamelist_update()
try:
config.update_checked = False
config.gamelist_update_prompted = False # Flag pour ne pas redemander la mise à jour plusieurs fois
except Exception:
pass
@@ -140,6 +147,14 @@ initialize_language()
config.sources_mode = get_sources_mode()
config.custom_sources_url = get_custom_sources_url()
logger.debug(f"Mode sources initial: {config.sources_mode}, URL custom: {config.custom_sources_url}")
# Charger l'option nintendo_layout depuis les settings
try:
from rgsx_settings import get_nintendo_layout
config.nintendo_layout = get_nintendo_layout()
logger.debug(f"nintendo_layout initial: {config.nintendo_layout}")
except Exception:
# fallback: si l'import ou la lecture échoue, conserver la valeur par défaut dans config
logger.debug("Impossible de charger nintendo_layout depuis rgsx_settings")
# Détection du système grace a une commande windows / linux (on oublie is non-pc c'est juste pour connaitre le materiel et le systeme d'exploitation)
def detect_system_info():
@@ -170,7 +185,6 @@ config.init_footer_font()
# Mise à jour de la résolution dans config
config.screen_width, config.screen_height = pygame.display.get_surface().get_size()
logger.debug(f"Resolution d'ecran : {config.screen_width}x{config.screen_height}")
print(f"Resolution ecran validee: {config.screen_width}x{config.screen_height}")
# Afficher un premier écran de chargement immédiatement pour éviter un écran noir
@@ -213,7 +227,7 @@ except Exception:
normalized_names = [n.lower() for n in joystick_names]
if not joystick_names:
joystick_names = ["Clavier"]
print("Aucun joystick détecté, utilisation du clavier par défaut")
print("Aucun joystick detecte, utilisation du clavier par defaut")
logger.debug("Aucun joystick détecté, utilisation du clavier par défaut.")
config.joystick = False
config.keyboard = True
@@ -238,11 +252,12 @@ except Exception as e:
# Initialisation du mixer Pygame (déférée/évitable si musique désactivée)
if getattr(config, 'music_enabled', True):
pygame.mixer.pre_init(44100, -16, 2, 4096)
try:
pygame.mixer.pre_init(44100, -16, 2, 4096)
pygame.mixer.init()
except Exception as e:
logger.warning(f"Échec init mixer: {e}")
except (NotImplementedError, AttributeError, Exception) as e:
logger.warning(f"Mixer non disponible ou échec init: {e}")
config.music_enabled = False # Désactiver la musique si mixer non disponible
# Dossier musique Batocera
music_folder = os.path.join(config.APP_FOLDER, "assets", "music")
@@ -269,7 +284,6 @@ logger.debug(f"Historique de téléchargement : {len(config.history)} entrées")
# Chargement des jeux téléchargés
config.downloaded_games = load_downloaded_games()
logger.debug(f"Jeux téléchargés : {sum(len(v) for v in config.downloaded_games.values())} jeux")
# Vérification et chargement de la configuration des contrôles (après mises à jour et détection manette)
config.controls_config = load_controls_config()
@@ -295,6 +309,9 @@ try:
if config.controls_config:
summary = {}
for action, mapping in config.controls_config.items():
# Vérifier que mapping est bien un dictionnaire
if not isinstance(mapping, dict):
continue
mtype = mapping.get("type")
val = None
if mtype == "key":
@@ -334,9 +351,6 @@ def start_web_server():
global web_server_process
try:
web_server_script = os.path.join(config.APP_FOLDER, "rgsx_web.py")
logger.info(f"Tentative de démarrage du serveur web...")
logger.info(f"Script: {web_server_script}")
logger.info(f"Fichier existe: {os.path.exists(web_server_script)}")
if not os.path.exists(web_server_script):
logger.warning(f"Script serveur web introuvable: {web_server_script}")
@@ -377,7 +391,6 @@ def start_web_server():
logger.info(f"✅ Serveur web démarré (PID: {web_server_process.pid})")
logger.info(f"🌐 Serveur accessible sur http://localhost:5000")
logger.info(f"📝 Logs de démarrage: {web_server_log}")
# Attendre un peu pour voir si le processus crash immédiatement
import time
@@ -419,9 +432,28 @@ async def main():
global current_music, music_files, music_folder, joystick
logger.debug("Début main")
# Charger les filtres de jeux sauvegardés
try:
from game_filters import GameFilters
from rgsx_settings import load_game_filters
config.game_filter_obj = GameFilters()
filter_dict = load_game_filters()
if filter_dict:
config.game_filter_obj.load_from_dict(filter_dict)
if config.game_filter_obj.is_active():
config.filter_active = True
logger.info("Filtres de jeux chargés et actifs")
except Exception as e:
logger.error(f"Erreur lors du chargement des filtres: {e}")
config.game_filter_obj = None
# Démarrer le serveur web en arrière-plan
start_web_server()
# Démarrer le worker de la queue de téléchargement
queue_worker_thread = threading.Thread(target=download_queue_worker, daemon=True)
queue_worker_thread.start()
running = True
loading_step = "none"
sources = []
@@ -457,7 +489,7 @@ async def main():
config.needs_redraw = True
last_redraw_time = current_time
# Forcer redraw toutes les 100 ms dans history avec téléchargement actif
if config.menu_state == "history" and any(entry["status"] == "Téléchargement" for entry in config.history):
if config.menu_state == "history" and any(entry["status"] in ["Downloading", "Téléchargement"] for entry in config.history):
if current_time - last_redraw_time >= 100:
config.needs_redraw = True
last_redraw_time = current_time
@@ -551,6 +583,24 @@ async def main():
thread = threading.Thread(target=scrape_async, daemon=True)
thread.start()
# Gestion de l'appui long sur confirm dans le menu platform pour configurer le dossier de destination
if (config.menu_state == "platform" and
getattr(config, 'platform_confirm_press_start_time', 0) > 0 and
not getattr(config, 'platform_confirm_long_press_triggered', False)):
press_duration = current_time - config.platform_confirm_press_start_time
if press_duration >= config.confirm_long_press_threshold:
# Appui long détecté, ouvrir le dialogue de configuration du dossier
if config.platforms:
platform = config.platforms[config.selected_platform]
platform_name = platform["name"] if isinstance(platform, dict) else platform
config.platform_config_name = platform_name
config.previous_menu_state = "platform"
config.menu_state = "platform_folder_config"
config.platform_folder_selection = 0 # 0=Current, 1=Browse, 2=Reset, 3=Cancel
config.needs_redraw = True
config.platform_confirm_long_press_triggered = True
logger.debug(f"Appui long détecté ({press_duration}ms), ouverture config dossier pour {platform_name}")
# Gestion des événements
events = pygame.event.get()
for event in events:
@@ -654,6 +704,8 @@ async def main():
"pause_menu",
"pause_controls_menu",
"pause_display_menu",
"pause_display_layout_menu",
"pause_display_font_menu",
"pause_games_menu",
"pause_settings_menu",
"pause_api_keys_status",
@@ -667,10 +719,15 @@ async def main():
"history_game_options",
"history_show_folder",
"history_scraper_info",
"scraper", # Ajout du scraper pour gérer les contrôles
"scraper",
"history_error_details",
"history_confirm_delete",
"history_extract_archive",
"text_file_viewer",
# Menus filtrage avancé
"filter_menu_choice",
"filter_advanced",
"filter_priority_config",
}
if config.menu_state in SIMPLE_HANDLE_STATES:
action = handle_controls(event, sources, joystick, screen)
@@ -705,6 +762,26 @@ async def main():
config.needs_redraw = True
continue
if config.menu_state == "gamelist_update_prompt":
action = handle_controls(event, sources, joystick, screen)
config.needs_redraw = True
continue
if config.menu_state == "platform_folder_config":
action = handle_controls(event, sources, joystick, screen)
config.needs_redraw = True
continue
if config.menu_state == "folder_browser":
action = handle_controls(event, sources, joystick, screen)
config.needs_redraw = True
continue
if config.menu_state == "folder_browser_new_folder":
action = handle_controls(event, sources, joystick, screen)
config.needs_redraw = True
continue
if config.menu_state == "extension_warning":
logger.debug(f"[EXTENSION_WARNING] Processing extension_warning, previous_menu_state={config.previous_menu_state}, pending_download={bool(config.pending_download)}")
action = handle_controls(event, sources, joystick, screen)
@@ -1057,6 +1134,12 @@ async def main():
elif config.menu_state == "pause_display_menu":
from display import draw_pause_display_menu
draw_pause_display_menu(screen, getattr(config, 'pause_display_selection', 0))
elif config.menu_state == "pause_display_layout_menu":
from display import draw_pause_display_layout_menu
draw_pause_display_layout_menu(screen, getattr(config, 'pause_display_layout_selection', 0))
elif config.menu_state == "pause_display_font_menu":
from display import draw_pause_display_font_menu
draw_pause_display_font_menu(screen, getattr(config, 'pause_display_font_selection', 0))
elif config.menu_state == "pause_games_menu":
from display import draw_pause_games_menu
draw_pause_games_menu(screen, getattr(config, 'pause_games_selection', 0))
@@ -1069,6 +1152,12 @@ async def main():
elif config.menu_state == "filter_platforms":
from display import draw_filter_platforms_menu
draw_filter_platforms_menu(screen)
elif config.menu_state == "filter_menu_choice":
draw_filter_menu_choice(screen)
elif config.menu_state == "filter_advanced":
draw_filter_advanced(screen)
elif config.menu_state == "filter_priority_config":
draw_filter_priority_config(screen)
elif config.menu_state == "controls_help":
draw_controls_help(screen, config.previous_menu_state)
elif config.menu_state == "history":
@@ -1089,6 +1178,9 @@ async def main():
elif config.menu_state == "history_error_details":
from display import draw_history_error_details
draw_history_error_details(screen)
elif config.menu_state == "text_file_viewer":
from display import draw_text_file_viewer
draw_text_file_viewer(screen)
elif config.menu_state == "history_confirm_delete":
from display import draw_history_confirm_delete
draw_history_confirm_delete(screen)
@@ -1104,6 +1196,18 @@ async def main():
draw_cancel_download_dialog(screen)
elif config.menu_state == "reload_games_data":
draw_reload_games_data_dialog(screen)
elif config.menu_state == "gamelist_update_prompt":
from display import draw_gamelist_update_prompt
draw_gamelist_update_prompt(screen)
elif config.menu_state == "platform_folder_config":
from display import draw_platform_folder_config_dialog
draw_platform_folder_config_dialog(screen)
elif config.menu_state == "folder_browser":
from display import draw_folder_browser
draw_folder_browser(screen)
elif config.menu_state == "folder_browser_new_folder":
from display import draw_folder_browser_new_folder
draw_folder_browser_new_folder(screen)
elif config.menu_state == "restart_popup":
draw_popup(screen)
elif config.menu_state == "accessibility_menu":
@@ -1194,6 +1298,7 @@ async def main():
config.loading_progress = 20.0
config.needs_redraw = True
logger.debug(f"Étape chargement : {loading_step}, progress={config.loading_progress}")
continue # Passer immédiatement à check_ota
else:
config.menu_state = "error"
config.error_message = _("error_no_internet")
@@ -1223,6 +1328,7 @@ async def main():
config.loading_progress = 50.0
config.needs_redraw = True
logger.debug(f"Étape chargement : {loading_step}, progress={config.loading_progress}")
continue # Passer immédiatement à check_data
elif loading_step == "check_data":
is_data_empty = not os.path.exists(config.GAMES_FOLDER) or not any(os.scandir(config.GAMES_FOLDER))
if is_data_empty:
@@ -1230,6 +1336,7 @@ async def main():
config.loading_progress = 30.0
config.needs_redraw = True
logger.debug("Dossier Data vide, début du téléchargement du ZIP")
sources_zip_url = None # Initialiser pour éviter les erreurs
try:
zip_path = os.path.join(config.SAVE_FOLDER, "data_download.zip")
headers = {'User-Agent': 'Mozilla/5.0'}
@@ -1335,13 +1442,51 @@ async def main():
config.loading_progress = 80.0
config.needs_redraw = True
logger.debug(f"Dossier Data non vide, passage à {loading_step}")
continue # Passer immédiatement à load_sources
elif loading_step == "load_sources":
logger.debug(f"Étape chargement : {loading_step}, progress={config.loading_progress}")
sources = load_sources()
config.menu_state = "platform"
config.loading_progress = 100.0
config.current_loading_system = ""
# Vérifier si une mise à jour de la liste des jeux est nécessaire (seulement si pas déjà demandé)
if not config.gamelist_update_prompted:
from rgsx_settings import get_last_gamelist_update
from config import GAMELIST_UPDATE_DAYS
from datetime import datetime, timedelta
last_update = get_last_gamelist_update()
should_prompt_update = False
if last_update is None:
# Première utilisation, proposer la mise à jour
logger.info("Première utilisation détectée, proposition de mise à jour de la liste des jeux")
should_prompt_update = True
else:
try:
last_update_date = datetime.strptime(last_update, "%Y-%m-%d")
days_since_update = (datetime.now() - last_update_date).days
logger.info(f"Dernière mise à jour de la liste des jeux: {last_update} ({days_since_update} jours)")
if days_since_update >= GAMELIST_UPDATE_DAYS:
logger.info(f"Mise à jour de la liste des jeux recommandée (>{GAMELIST_UPDATE_DAYS} jours)")
should_prompt_update = True
except Exception as e:
logger.error(f"Erreur lors de la vérification de la date de mise à jour: {e}")
if should_prompt_update:
config.menu_state = "gamelist_update_prompt"
config.gamelist_update_selection = 1 # 0=Non, 1=Oui (par défaut)
config.gamelist_update_prompted = True # Marquer comme déjà demandé
logger.debug("Affichage du prompt de mise à jour de la liste des jeux")
else:
config.menu_state = "platform"
logger.debug(f"Fin chargement, passage à platform, progress={config.loading_progress}")
else:
config.menu_state = "platform"
logger.debug(f"Prompt déjà affiché, passage à platform, progress={config.loading_progress}")
config.needs_redraw = True
logger.debug(f"Fin chargement, passage à platform, progress={config.loading_progress}")
# Gestion de l'état de transition
if config.transition_state == "to_game":
@@ -1368,7 +1513,11 @@ async def main():
clock.tick(60)
await asyncio.sleep(0.01)
pygame.mixer.music.stop()
try:
if pygame.mixer.get_init() is not None:
pygame.mixer.music.stop()
except (AttributeError, NotImplementedError):
pass
# Cancel any ongoing downloads to prevent lingering background threads
try:
cancel_all_downloads()

View File

@@ -0,0 +1,133 @@
#!/bin/bash
# BATOCERA SERVICE
# name: Custom DNS Service for RGSX
# description: Force custom DNS servers (Cloudflare 1.1.1.1)
# author: RetroGameSets
# depends:
# version: 1.0
RESOLV_CONF="/tmp/resolv.conf"
PIDFILE="/var/run/custom_dns.pid"
LOGFILE="/userdata/roms/ports/RGSX/logs/custom_dns_service.log"
SERVICE_NAME="custom_dns"
# Fonction utilitaire : vérifie si le service est activé dans batocera-settings
is_enabled() {
local enabled_services
enabled_services="$(/usr/bin/batocera-settings-get system.services 2>/dev/null)"
for s in $enabled_services; do
if [ "$s" = "$SERVICE_NAME" ]; then
echo "enabled"
return
fi
done
echo "disabled"
}
# Fonction pour appliquer les DNS personnalisés
apply_custom_dns() {
echo "[${SERVICE_NAME}] Applying custom DNS servers..."
mkdir -p "$(dirname "$LOGFILE")"
{
echo "$(date '+%Y-%m-%d %H:%M:%S') - Applying custom DNS"
# Retirer la protection si elle existe
chattr -i "$RESOLV_CONF" 2>/dev/null || true
# Écrire la nouvelle configuration DNS
echo "# Generated by RGSX Custom DNS Service" > "$RESOLV_CONF"
echo "nameserver 1.1.1.1" >> "$RESOLV_CONF"
echo "nameserver 1.0.0.1" >> "$RESOLV_CONF"
# Protéger le fichier contre les modifications
chattr +i "$RESOLV_CONF" 2>/dev/null || true
echo "$(date '+%Y-%m-%d %H:%M:%S') - Custom DNS applied successfully"
} >> "$LOGFILE" 2>&1
echo "[${SERVICE_NAME}] Custom DNS applied (1.1.1.1, 1.0.0.1)"
}
# Fonction pour restaurer les DNS par défaut
restore_default_dns() {
echo "[${SERVICE_NAME}] Restoring default DNS..."
mkdir -p "$(dirname "$LOGFILE")"
{
echo "$(date '+%Y-%m-%d %H:%M:%S') - Restoring default DNS"
# Retirer la protection
chattr -i "$RESOLV_CONF" 2>/dev/null || true
echo "$(date '+%Y-%m-%d %H:%M:%S') - DNS protection removed"
} >> "$LOGFILE" 2>&1
echo "[${SERVICE_NAME}] Default DNS restored"
}
case "$1" in
start)
if [ -f "$PIDFILE" ]; then
echo "[${SERVICE_NAME}] Already running (PID $(cat "$PIDFILE"))"
exit 0
fi
apply_custom_dns
echo $$ > "$PIDFILE"
echo "[${SERVICE_NAME}] Started (PID $(cat "$PIDFILE"))"
;;
stop)
if [ -f "$PIDFILE" ]; then
echo "[${SERVICE_NAME}] Stopping..."
restore_default_dns
rm -f "$PIDFILE"
echo "[${SERVICE_NAME}] Stopped"
else
echo "[${SERVICE_NAME}] Not running"
fi
;;
restart)
echo "[${SERVICE_NAME}] Restarting..."
"$0" stop
sleep 1
"$0" start
;;
status)
ENABLE_STATE=$(is_enabled)
if [ -f "$PIDFILE" ]; then
if chattr -i "$RESOLV_CONF" 2>/dev/null; then
chattr +i "$RESOLV_CONF" 2>/dev/null
echo "[${SERVICE_NAME}] Running (DNS protected) - ${ENABLE_STATE} on boot"
exit 0
else
echo "[${SERVICE_NAME}] Running (DNS not protected) - ${ENABLE_STATE} on boot"
exit 0
fi
else
echo "[${SERVICE_NAME}] Not running - ${ENABLE_STATE} on boot"
exit 1
fi
;;
enable)
current=$(/usr/bin/batocera-settings-get system.services 2>/dev/null)
if echo "$current" | grep -qw "$SERVICE_NAME"; then
echo "[${SERVICE_NAME}] Already enabled on boot"
else
new_value="$current $SERVICE_NAME"
/usr/bin/batocera-settings-set system.services "$new_value"
echo "[${SERVICE_NAME}] Enabled on boot"
fi
;;
disable)
current=$(/usr/bin/batocera-settings-get system.services 2>/dev/null)
if echo "$current" | grep -qw "$SERVICE_NAME"; then
new_value=$(echo "$current" | sed "s/\b$SERVICE_NAME\b//g" | xargs)
/usr/bin/batocera-settings-set system.services "$new_value"
echo "[${SERVICE_NAME}] Disabled on boot"
else
echo "[${SERVICE_NAME}] Already disabled"
fi
;;
*)
echo "Usage: $0 {start|stop|restart|status|enable|disable}"
exit 1
;;
esac
exit 0

View File

@@ -1,3 +1,4 @@
import os
import logging
import platform
@@ -13,7 +14,10 @@ except Exception:
pygame = None # type: ignore
# Version actuelle de l'application
app_version = "2.3.2.0"
app_version = "2.5.0.1"
# Nombre de jours avant de proposer la mise à jour de la liste des jeux
GAMELIST_UPDATE_DAYS = 7
def get_application_root():
@@ -133,6 +137,7 @@ logger = logging.getLogger(__name__)
# File d'attente de téléchargements (jobs en attente)
download_queue = [] # Liste de dicts: {url, platform, game_name, ...}
pending_download_is_queue = False # Indique si pending_download doit être ajouté à la queue
# Indique si un téléchargement est en cours
download_active = False
@@ -374,12 +379,18 @@ sources_mode = "rgsx" # Mode des sources de jeux (rgsx/custom)
custom_sources_url = {OTA_data_ZIP} # URL personnalisée si mode custom
selected_language_index = 0 # Index de la langue sélectionnée dans la liste
# Recherche et filtres
filtered_games = [] # Liste des jeux filtrés par recherche ou filtre
search_mode = False # Indicateur si le mode recherche est actif
search_query = "" # Chaîne de recherche saisie par l'utilisateur
filter_active = False # Indicateur si un filtre est appliqué
# Variables pour le filtrage avancé
selected_filter_choice = 0 # Index dans le menu de choix de filtrage (recherche / avancé)
selected_filter_option = 0 # Index dans le menu de filtrage avancé
game_filter_obj = None # Objet GameFilters pour le filtrage avancé
# Gestion des états du menu
needs_redraw = False # Indicateur si l'écran doit être redessiné
selected_option = 0 # Index de l'option sélectionnée dans le menu
@@ -442,6 +453,22 @@ confirm_press_start_time = 0 # Timestamp du début de l'appui sur confirm
confirm_long_press_threshold = 2000 # Durée en ms pour déclencher l'appui long (2 secondes)
confirm_long_press_triggered = False # Flag pour éviter de déclencher plusieurs fois
# Détection d'appui long sur confirm (menu platform - pour config dossier)
platform_confirm_press_start_time = 0 # Timestamp du début de l'appui sur confirm dans le menu platform
platform_confirm_long_press_triggered = False # Flag pour éviter de déclencher plusieurs fois
# Configuration dossier personnalisé par plateforme
platform_config_name = "" # Nom de la plateforme en cours de configuration
platform_folder_selection = 0 # Index de sélection dans le menu de config dossier (0=Current, 1=Browse, 2=Reset, 3=Cancel)
# Navigateur de dossiers intégré (folder browser)
folder_browser_path = "" # Chemin actuel dans le navigateur
folder_browser_items = [] # Liste des éléments (dossiers) dans le répertoire actuel
folder_browser_selection = 0 # Index de l'élément sélectionné
folder_browser_scroll_offset = 0 # Offset de défilement
folder_browser_visible_items = 10 # Nombre d'éléments visibles
folder_browser_mode = "platform" # "platform" pour dossier plateforme, "roms_root" pour dossier ROMs principal
# Tenter la récupération de la famille de police sauvegardée
try:
from rgsx_settings import get_font_family # import tardif pour éviter dépendances circulaires lors de l'exécution initiale

File diff suppressed because it is too large Load Diff

View File

@@ -303,22 +303,43 @@ def _images_base_dir() -> str:
def _action_icon_filename(action_name: str) -> Optional[str]:
# Map actions to icon filenames present in assets/images
mapping = {
"up": "dpad_up.svg",
"down": "dpad_down.svg",
"left": "dpad_left.svg",
"right": "dpad_right.svg",
"confirm": "buttons_south.svg", # A (south)
"cancel": "buttons_east.svg", # B (east)
"clear_history": "buttons_west.svg", # X (west)
"history": "buttons_north.svg", # Y (north)
"start": "button_start.svg",
"filter": "button_select.svg",
"delete": "button_l.svg", # LB
"space": "button_r.svg", # RB
"page_up": "button_lt.svg",
"page_down": "button_rt.svg",
}
# Option d'inversion ABXY (A/B <-> X/Y) via config.nintendo_layout
is_nintendo = getattr(config, 'nintendo_layout', False)
if is_nintendo:
mapping = {
"up": "dpad_up.svg",
"down": "dpad_down.svg",
"left": "dpad_left.svg",
"right": "dpad_right.svg",
"confirm": "buttons_east.svg",
"cancel": "buttons_south.svg",
"clear_history": "buttons_west.svg",
"history": "buttons_north.svg",
"start": "button_start.svg",
"filter": "button_select.svg",
"delete": "button_l.svg",
"space": "button_r.svg",
"page_up": "button_lt.svg",
"page_down": "button_rt.svg",
}
else:
mapping = {
"up": "dpad_up.svg",
"down": "dpad_down.svg",
"left": "dpad_left.svg",
"right": "dpad_right.svg",
"confirm": "buttons_south.svg",
"cancel": "buttons_east.svg",
"clear_history": "buttons_north.svg",
"history": "buttons_west.svg",
"start": "button_start.svg",
"filter": "button_select.svg",
"delete": "button_l.svg",
"space": "button_r.svg",
"page_up": "button_lt.svg",
"page_down": "button_rt.svg",
}
return mapping.get(action_name)
def _load_svg_icon_surface(svg_path: str, size: int) -> Optional[pygame.Surface]:

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282
ports/RGSX/game_filters.py Normal file
View File

@@ -0,0 +1,282 @@
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
Module de filtrage des jeux pour RGSX
Partagé entre l'interface graphique et l'interface web
"""
import re
import logging
from typing import List, Tuple, Dict, Any
logger = logging.getLogger(__name__)
class GameFilters:
"""Classe pour gérer les filtres de jeux"""
# Régions disponibles
REGIONS = ['USA', 'Canada', 'Europe', 'France', 'Germany', 'Japan', 'Korea', 'World', 'Other']
def __init__(self):
# Initialiser toutes les régions en mode 'include' par défaut
self.region_filters = {region: 'include' for region in self.REGIONS}
self.hide_non_release = False
self.one_rom_per_game = False
self.regex_mode = False
self.region_priority = ['USA', 'Canada', 'World', 'Europe', 'Japan', 'Other']
def load_from_dict(self, filter_dict: Dict[str, Any]):
"""Charge les filtres depuis un dictionnaire (depuis settings)"""
loaded_region_filters = filter_dict.get('region_filters', {})
# Initialiser toutes les régions en 'include' par défaut, puis appliquer celles chargées
self.region_filters = {region: 'include' for region in self.REGIONS}
self.region_filters.update(loaded_region_filters)
self.hide_non_release = filter_dict.get('hide_non_release', False)
self.one_rom_per_game = filter_dict.get('one_rom_per_game', False)
self.regex_mode = filter_dict.get('regex_mode', False)
self.region_priority = filter_dict.get('region_priority',
['USA', 'Canada', 'World', 'Europe', 'Japan', 'Other'])
def to_dict(self) -> Dict[str, Any]:
"""Convertit les filtres en dictionnaire (pour sauvegarder dans settings)"""
return {
'region_filters': self.region_filters,
'hide_non_release': self.hide_non_release,
'one_rom_per_game': self.one_rom_per_game,
'regex_mode': self.regex_mode,
'region_priority': self.region_priority
}
def is_active(self) -> bool:
"""Vérifie si des filtres sont actifs (au moins une région en exclude ou options activées)"""
has_exclude = any(state == 'exclude' for state in self.region_filters.values())
return (has_exclude or
self.hide_non_release or
self.one_rom_per_game)
def reset(self):
"""Réinitialise tous les filtres (toutes les régions en include)"""
self.region_filters = {region: 'include' for region in self.REGIONS}
self.hide_non_release = False
self.one_rom_per_game = False
self.regex_mode = False
@staticmethod
def get_game_regions(game_name: str) -> List[str]:
"""Extrait les régions d'un nom de jeu"""
name = game_name.upper()
regions = []
# Patterns de région communs - chercher les codes entre parenthèses d'abord
# Codes de région/langue dans les parenthèses (Ex: (Fr,De) ou (En,Nl))
paren_content = re.findall(r'\(([^)]+)\)', name)
for content in paren_content:
# Codes de langue/région séparés par virgules
codes = [c.strip() for c in content.split(',')]
for code in codes:
if code in ['FR', 'FRA']:
if 'France' not in regions:
regions.append('France')
elif code in ['DE', 'GER', 'DEU']:
if 'Germany' not in regions:
regions.append('Germany')
elif code in ['EN', 'ENG'] or code.startswith('EN-'):
# EN peut être USA, Europe ou autre - on vérifie le contexte
if 'EU' in codes or 'EUR' in codes:
if 'Europe' not in regions:
regions.append('Europe')
elif code in ['ES', 'ESP', 'SPA']:
if 'Other' not in regions:
regions.append('Other')
elif code in ['IT', 'ITA']:
if 'Other' not in regions:
regions.append('Other')
elif code in ['NL', 'NLD', 'DU', 'DUT']:
if 'Europe' not in regions:
regions.append('Europe')
elif code in ['PT', 'POR']:
if 'Other' not in regions:
regions.append('Other')
# Patterns de région complets (mots entiers)
if 'USA' in name or 'US)' in name or re.search(r'\bUS\b', name):
if 'USA' not in regions:
regions.append('USA')
if 'CANADA' in name or 'CA)' in name:
if 'Canada' not in regions:
regions.append('Canada')
if 'EUROPE' in name or 'EU)' in name or re.search(r'\bEU\b', name):
if 'Europe' not in regions:
regions.append('Europe')
if 'FRANCE' in name or 'FR)' in name:
if 'France' not in regions:
regions.append('France')
if 'GERMANY' in name or 'DE)' in name or 'GER)' in name:
if 'Germany' not in regions:
regions.append('Germany')
if 'JAPAN' in name or 'JP)' in name or 'JPN)' in name or re.search(r'\bJP\b', name):
if 'Japan' not in regions:
regions.append('Japan')
if 'KOREA' in name or 'KR)' in name or 'KOR)' in name:
if 'Korea' not in regions:
regions.append('Korea')
if 'WORLD' in name:
if 'World' not in regions:
regions.append('World')
# Autres régions
if re.search(r'\b(AUSTRALIA|ASIA|BRAZIL|CHINA|RUSSIA|SCANDINAVIA|'
r'SPAIN|ITALY)\b', name):
if 'Other' not in regions:
regions.append('Other')
# Si aucune région trouvée
if not regions:
regions.append('Other')
return regions
@staticmethod
def is_non_release_game(game_name: str) -> bool:
"""Vérifie si un jeu est une version non-release (demo, beta, proto)"""
name = game_name.upper()
non_release_patterns = [
r'\([^\)]*BETA[^\)]*\)',
r'\([^\)]*DEMO[^\)]*\)',
r'\([^\)]*PROTO[^\)]*\)',
r'\([^\)]*SAMPLE[^\)]*\)',
r'\([^\)]*KIOSK[^\)]*\)',
r'\([^\)]*PREVIEW[^\)]*\)',
r'\([^\)]*TEST[^\)]*\)',
r'\([^\)]*DEBUG[^\)]*\)',
r'\([^\)]*ALPHA[^\)]*\)',
r'\([^\)]*PRE-RELEASE[^\)]*\)',
r'\([^\)]*PRERELEASE[^\)]*\)',
r'\([^\)]*UNFINISHED[^\)]*\)',
r'\([^\)]*WIP[^\)]*\)',
r'\[[^\]]*BETA[^\]]*\]',
r'\[[^\]]*DEMO[^\]]*\]',
r'\[[^\]]*TEST[^\]]*\]'
]
return any(re.search(pattern, name) for pattern in non_release_patterns)
@staticmethod
def get_base_game_name(game_name: str) -> str:
"""Obtient le nom de base du jeu (sans régions, versions, etc.)"""
base = game_name
# Supprimer extensions
base = re.sub(r'\.(zip|7z|rar|gz|iso)$', '', base, flags=re.IGNORECASE)
# Extraire info disque si présent
disc_info = ''
disc_match = (re.search(r'\(Dis[ck]\s*(\d+)\)', base, re.IGNORECASE) or
re.search(r'\[Dis[ck]\s*(\d+)\]', base, re.IGNORECASE) or
re.search(r'Dis[ck]\s*(\d+)', base, re.IGNORECASE) or
re.search(r'\(CD\s*(\d+)\)', base, re.IGNORECASE) or
re.search(r'CD\s*(\d+)', base, re.IGNORECASE))
if disc_match:
disc_info = f' (Disc {disc_match.group(1)})'
# Supprimer contenu entre parenthèses et crochets
base = re.sub(r'\([^)]*\)', '', base)
base = re.sub(r'\[[^\]]*\]', '', base)
# Normaliser espaces
base = re.sub(r'\s+', ' ', base).strip()
# Rajouter info disque
base = base + disc_info
return base
def get_region_priority(self, game_name: str) -> int:
"""Obtient la priorité de région pour un jeu (pour one-rom-per-game)"""
# Utiliser la fonction de détection de régions pour être cohérent
game_regions = self.get_game_regions(game_name)
# Trouver la meilleure priorité parmi toutes les régions détectées
best_priority = len(self.region_priority) # Par défaut: priorité la plus basse
for region in game_regions:
try:
priority = self.region_priority.index(region)
if priority < best_priority:
best_priority = priority
except ValueError:
# La région n'est pas dans la liste de priorité
continue
return best_priority
def apply_filters(self, games: List[Tuple]) -> List[Tuple]:
"""
Applique les filtres à une liste de jeux
games: Liste de tuples (game_name, game_url, size)
Retourne: Liste filtrée de tuples
"""
if not self.is_active():
return games
filtered_games = []
# Filtrage par région
for game in games:
game_name = game[0]
# Vérifier les filtres de région
if self.region_filters:
game_regions = self.get_game_regions(game_name)
# Vérifier si le jeu a au moins une région incluse
has_included_region = False
for region in game_regions:
filter_state = self.region_filters.get(region, 'include')
if filter_state == 'include':
has_included_region = True
break # Si on trouve une région incluse, c'est bon
# Le jeu est affiché seulement s'il a au moins une région incluse
if not has_included_region:
continue
# Filtrer les non-release
if self.hide_non_release and self.is_non_release_game(game_name):
continue
filtered_games.append(game)
# Appliquer "one rom per game"
if self.one_rom_per_game:
filtered_games = self._apply_one_rom_per_game(filtered_games)
return filtered_games
def _apply_one_rom_per_game(self, games: List[Tuple]) -> List[Tuple]:
"""Garde seulement une ROM par jeu selon la priorité de région"""
games_by_base = {}
for game in games:
game_name = game[0]
base_name = self.get_base_game_name(game_name)
if base_name not in games_by_base:
games_by_base[base_name] = []
games_by_base[base_name].append(game)
# Pour chaque jeu de base, garder celui avec la meilleure priorité
result = []
for base_name, game_list in games_by_base.items():
if len(game_list) == 1:
result.append(game_list[0])
else:
# Trier par priorité de région
sorted_games = sorted(game_list,
key=lambda g: self.get_region_priority(g[0]))
result.append(sorted_games[0])
return result

View File

@@ -67,6 +67,28 @@ def load_language(lang_code=None):
return load_language(DEFAULT_LANGUAGE)
return False
def get_size_units():
"""Retourne les unités de taille adaptées à la langue courante.
Français utilise l'octet (o, Ko, Mo, Go, To, Po)
Autres langues utilisent byte (B, KB, MB, GB, TB, PB)
"""
if current_language == "fr":
return ['o', 'Ko', 'Mo', 'Go', 'To', 'Po']
else:
return ['B', 'KB', 'MB', 'GB', 'TB', 'PB']
def get_speed_unit():
"""Retourne l'unité de vitesse adaptée à la langue courante.
Français utilise Mo/s
Autres langues utilisent MB/s
"""
if current_language == "fr":
return "Mo/s"
else:
return "MB/s"
def get_text(key, default=None):
"""Récupère la traduction correspondant à la clé en garantissant une chaîne.

View File

@@ -44,6 +44,7 @@
"free_mode_completed": "[Kostenloser Modus] Abgeschlossen: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Download vom Benutzer abgebrochen.",
"download_removed_from_queue": "Aus der Download-Warteschlange entfernt",
"extension_warning_zip": "Die Datei '{0}' ist ein Archiv und Batocera unterstützt keine Archive für dieses System. Die automatische Extraktion der Datei erfolgt nach dem Download, fortfahren?",
"extension_warning_unsupported": "Die Dateierweiterung für '{0}' wird laut der Konfiguration es_systems.cfg von Batocera nicht unterstützt. Möchtest du fortfahren?",
"extension_warning_enable_unknown_hint": "\nUm diese Meldung auszublenden: \"Warnung bei unbekannter Erweiterung ausblenden\" in Pausenmenü > Anzeige aktivieren",
@@ -51,6 +52,8 @@
"confirm_exit_with_downloads": "Achtung: {0} Download(s) laufen. Trotzdem beenden?",
"confirm_clear_history": "Verlauf löschen?",
"confirm_redownload_cache": "Spieleliste aktualisieren?",
"gamelist_update_prompt_with_date": "Die Spieleliste wurde seit mehr als {0} Tagen nicht aktualisiert (letzte Aktualisierung: {1}). Die neueste Version herunterladen?",
"gamelist_update_prompt_first_time": "Möchten Sie die neueste Spieleliste herunterladen?",
"popup_redownload_success": "Cache gelöscht, bitte die Anwendung neu starten",
"popup_no_cache": "Kein Cache gefunden.\nBitte starte die Anwendung neu, um die Spiele zu laden.",
"popup_countdown": "Diese Nachricht schließt in {0} Sekunde{1}",
@@ -59,15 +62,32 @@
"language_changed": "Sprache geändert zu {0}",
"menu_controls": "Steuerung",
"menu_remap_controls": "Steuerung neu zuordnen",
"menu_nintendo_layout_on": "Nintendo-Controller-Layout",
"menu_nintendo_layout_off": "Xbox-Controller-Layout",
"instruction_nintendo_layout": "Invertiert die angezeigten Steuerungen, um das Layout anzupassen",
"controller_style_label": "Controller-Stil :",
"controller_style_nintendo": "Nintendo",
"controller_style_xbox": "Xbox",
"menu_history": "Verlauf",
"menu_language": "Sprache",
"menu_accessibility": "Barrierefreiheit",
"menu_display": "Anzeige",
"display_layout": "Anzeigelayout",
"display_monitor": "Monitor",
"display_monitor_single": "Einzelner Monitor",
"display_monitor_single_only": "Nur ein Monitor erkannt",
"display_monitor_restart_required": "Neustart erforderlich um Monitor zu ändern",
"display_mode": "Anzeigemodus",
"display_fullscreen": "Vollbild",
"display_windowed": "Fenster",
"display_mode_restart_required": "Neustart erforderlich für Modusänderung",
"display_light_mode": "Performance-Modus",
"display_light_mode_enabled": "Performance-Modus aktiviert - Effekte deaktiviert",
"display_light_mode_disabled": "Performance-Modus deaktiviert - Effekte aktiviert",
"menu_redownload_cache": "Spieleliste aktualisieren",
"menu_music_enabled": "Musik aktiviert: {0}",
"menu_music_disabled": "Musik deaktiviert",
"menu_restart": "Neustart",
"menu_restart": "RGSX neu starten",
"menu_support": "Unterstützung",
"menu_filter_platforms": "Systeme filtern",
"filter_platforms_title": "Systemsichtbarkeit",
@@ -80,6 +100,7 @@
"menu_allow_unknown_ext_enabled": "Ausblenden der Warnung bei unbekannter Erweiterung aktiviert",
"menu_allow_unknown_ext_disabled": "Ausblenden der Warnung bei unbekannter Erweiterung deaktiviert",
"menu_quit": "Beenden",
"menu_quit_app": "RGSX beenden",
"support_dialog_title": "Support-Datei",
"support_dialog_message": "Eine Support-Datei wurde mit allen Ihren Konfigurations- und Protokolldateien erstellt.\n\nDatei: {0}\n\nUm Hilfe zu erhalten:\n1. Treten Sie dem RGSX Discord-Server bei\n2. Beschreiben Sie Ihr Problem\n3. Teilen Sie diese ZIP-Datei\n\nDrücken Sie {1}, um zum Menü zurückzukehren.",
"support_dialog_error": "Fehler beim Erstellen der Support-Datei:\n{0}\n\nDrücken Sie {1}, um zum Menü zurückzukehren.",
@@ -184,7 +205,9 @@
"instruction_pause_settings": "Musik, Symlink-Option & API-Schlüsselstatus",
"instruction_pause_restart": "RGSX neu starten um Konfiguration neu zu laden",
"instruction_pause_support": "Eine Diagnose-ZIP-Datei für den Support erstellen",
"instruction_pause_quit": "RGSX Anwendung beenden",
"instruction_pause_quit": "Menü für Beenden oder Neustart aufrufen",
"instruction_quit_app": "RGSX Anwendung beenden",
"instruction_quit_restart": "RGSX Anwendung neu starten",
"instruction_controls_help": "Komplette Referenz für Controller & Tastatur anzeigen",
"instruction_controls_remap": "Tasten / Buttons neu zuordnen",
"instruction_generic_back": "Zum vorherigen Menü zurückkehren",
@@ -192,6 +215,9 @@
"instruction_display_font_size": "Schriftgröße für bessere Lesbarkeit anpassen",
"instruction_display_footer_font_size": "Fußzeilen-Textgröße anpassen (Version & Steuerelemente)",
"instruction_display_font_family": "Zwischen verfügbaren Schriftarten wechseln",
"instruction_display_monitor": "Monitor für RGSX-Anzeige auswählen",
"instruction_display_mode": "Zwischen Vollbild und Fenstermodus wechseln",
"instruction_display_light_mode": "Performance-Modus für bessere FPS aktivieren",
"instruction_display_show_unsupported": "Nicht in es_systems.cfg definierte Systeme anzeigen/ausblenden",
"instruction_display_unknown_ext": "Warnung für in es_systems.cfg fehlende Dateiendungen an-/abschalten",
"instruction_display_hide_premium": "Systeme ausblenden, die Premiumzugang erfordern über API: {providers}",
@@ -201,8 +227,20 @@
"instruction_games_update_cache": "Aktuelle Spieleliste erneut herunterladen & aktualisieren",
"instruction_settings_music": "Hintergrundmusik aktivieren oder deaktivieren",
"instruction_settings_symlink": "Verwendung von Symlinks für Installationen umschalten",
"instruction_settings_auto_extract": "Automatische Archivextraktion nach Download aktivieren/deaktivieren",
"instruction_settings_roms_folder": "Standard-Download-Verzeichnis für ROMs ändern",
"instruction_settings_api_keys": "Gefundene Premium-API-Schlüssel ansehen",
"instruction_settings_web_service": "Web-Dienst Autostart beim Booten aktivieren/deaktivieren",
"instruction_settings_custom_dns": "Custom DNS (Cloudflare 1.1.1.1) beim Booten aktivieren/deaktivieren",
"settings_auto_extract": "Auto-Extraktion Archive",
"settings_auto_extract_enabled": "Aktiviert",
"settings_auto_extract_disabled": "Deaktiviert",
"settings_roms_folder": "ROMs-Ordner",
"settings_roms_folder_default": "Standard",
"roms_folder_set": "ROMs-Ordner festgelegt: {0}",
"roms_folder_set_restart": "ROMs-Ordner festgelegt: {0}\nNeustart erforderlich!",
"roms_folder_reset": "ROMs-Ordner auf Standard zurückgesetzt\nNeustart erforderlich!",
"folder_browser_title_roms_root": "Standard-ROMs-Ordner auswählen",
"settings_web_service": "Web-Dienst beim Booten",
"settings_web_service_enabled": "Aktiviert",
"settings_web_service_disabled": "Deaktiviert",
@@ -211,6 +249,13 @@
"settings_web_service_success_enabled": "Web-Dienst beim Booten aktiviert",
"settings_web_service_success_disabled": "Web-Dienst beim Booten deaktiviert",
"settings_web_service_error": "Fehler: {0}",
"settings_custom_dns": "Custom DNS beim Booten",
"settings_custom_dns_enabled": "Aktiviert",
"settings_custom_dns_disabled": "Deaktiviert",
"settings_custom_dns_enabling": "Custom DNS wird aktiviert...",
"settings_custom_dns_disabling": "Custom DNS wird deaktiviert...",
"settings_custom_dns_success_enabled": "Custom DNS beim Booten aktiviert (1.1.1.1)",
"settings_custom_dns_success_disabled": "Custom DNS beim Booten deaktiviert",
"controls_desc_confirm": "Bestätigen (z.B. A/Kreuz)",
"controls_desc_cancel": "Abbrechen/Zurück (z.B. B/Kreis)",
"controls_desc_up": "UP ↑",
@@ -234,7 +279,12 @@
"history_game_options_title": "Spiel Optionen",
"history_option_download_folder": "Datei lokalisieren",
"history_option_extract_archive": "Archiv extrahieren",
"history_option_scraper": "Metadaten scrapen",
"history_option_open_file": "Datei öffnen",
"history_option_scraper": "Metadaten abrufen",
"history_option_remove_from_queue": "Aus Warteschlange entfernen",
"history_option_cancel_download": "Download abbrechen",
"history_option_pause_download": "Download pausieren",
"history_option_resume_download": "Download fortsetzen",
"history_option_delete_game": "Spiel löschen",
"history_option_error_info": "Fehlerdetails",
"history_option_retry": "Download wiederholen",
@@ -297,6 +347,9 @@
"web_settings_source_mode": "Spielequelle",
"web_settings_custom_url": "Benutzerdefinierte URL",
"web_settings_custom_url_placeholder": "https://beispiel.com/spiele.zip",
"web_settings_auto_extract": "Archive nach dem Download automatisch entpacken",
"web_settings_web_service": "Webdienst beim Booten starten",
"web_settings_custom_dns": "Benutzerdefinierten DNS beim Booten aktivieren",
"web_settings_save": "Einstellungen speichern",
"web_settings_saved": "Einstellungen erfolgreich gespeichert!",
"web_settings_saved_restart": "Einstellungen erfolgreich gespeichert!\\n\\n⚠ Einige Einstellungen erfordern einen Serverneustart:\\n- Benutzerdefinierter ROMs-Ordner\\n- Sprache\\n\\nBitte starten Sie den Webserver neu, um diese Änderungen anzuwenden.",
@@ -320,6 +373,7 @@
"web_history_status_completed": "Abgeschlossen",
"web_history_status_error": "Fehler",
"web_settings_os": "Betriebssystem",
"web_system_info_title": "Systeminformationen",
"web_settings_platforms_count": "Anzahl der Plattformen",
"web_settings_show_unsupported": "Nicht unterstützte Plattformen anzeigen (System fehlt in es_systems.cfg)",
"web_settings_allow_unknown": "Unbekannte Erweiterungen erlauben (keine Warnungen anzeigen)",
@@ -331,7 +385,7 @@
"web_restart_error": "Fehler beim Neustart: {0}",
"web_support": "Support",
"web_support_title": "📦 Support-Datei erstellt",
"web_support_message": "Support-Datei erfolgreich erstellt!\\n\\n📁 Inhalt:\\n• Steuerungskonfiguration\\n• Download-Verlauf\\n• RGSX-Einstellungen\\n• Anwendungsprotokolle\\n• Webserver-Protokolle\\n\\n💬 Um Hilfe zu erhalten:\\n1. Trete dem RGSX Discord bei\\n2. Beschreibe dein Problem\\n3. Teile diese ZIP-Datei\\n\\nDownload startet...",
"web_support_message": "Support-Datei erfolgreich erstellt!\n\n📁 Inhalt:\n• Steuerungskonfiguration\n• Download-Verlauf\n• RGSX-Einstellungen\n• Anwendungsprotokolle\n• Webserver-Protokolle\n\n💬 Um Hilfe zu erhalten:\n1. Trete dem RGSX Discord bei\n2. Beschreibe dein Problem\n3. Teile diese ZIP-Datei\n\nDownload startet...",
"web_support_generating": "Support-Datei wird generiert...",
"web_support_download": "Support-Datei herunterladen",
"web_support_error": "Fehler beim Erstellen der Support-Datei: {0}",
@@ -359,10 +413,62 @@
"web_filter_regex_mode": "Regex-Suche aktivieren",
"web_filter_one_rom_per_game": "Eine ROM pro Spiel",
"web_filter_configure_priority": "Regions-Prioritätsreihenfolge konfigurieren",
"filter_all": "Alles auswählen",
"filter_none": "Alles abwählen",
"filter_all": "Alle auswählen",
"filter_none": "Alle abwählen",
"filter_apply": "Filter anwenden",
"accessibility_footer_font_size": "Fußzeilenschriftgröße: {0}",
"popup_layout_changed_restart": "Layout geändert auf {0}x{1}. Bitte starten Sie die App neu.",
"web_started": "Gestartet",
"web_downloading": "Download",
"web_in_progress": "In Bearbeitung",
"web_added_to_queue": "zur Warteschlange hinzugefügt",
"web_download_success": "erfolgreich heruntergeladen!",
"web_download_error_for": "Fehler beim Herunterladen von",
"web_already_present": "war bereits vorhanden",
"filter_menu_title": "Filtermenü",
"filter_search_by_name": "Nach Namen suchen",
"filter_advanced": "Erweiterte Filterung",
"filter_advanced_title": "Erweiterte Spielfilterung",
"filter_region_title": "Nach Region filtern",
"filter_region_include": "Einschließen",
"filter_region_exclude": "Ausschließen",
"filter_region_usa": "USA",
"filter_region_canada": "Kanada",
"filter_region_europe": "Europa",
"filter_region_france": "Frankreich",
"filter_region_germany": "Deutschland",
"filter_region_japan": "Japan",
"filter_region_korea": "Korea",
"filter_region_world": "Welt",
"filter_region_other": "Andere",
"filter_other_options": "Weitere Optionen",
"filter_hide_non_release": "Demos/Betas/Protos ausblenden",
"filter_one_rom_per_game": "Eine ROM pro Spiel",
"filter_priority_order": "Prioritätsreihenfolge",
"filter_priority_title": "Regionsprioritätskonfiguration",
"filter_priority_desc": "Prioritätsreihenfolge für \"Eine ROM pro Spiel\" festlegen",
"filter_regex_mode": "Regex-Modus",
"filter_apply_filters": "Anwenden",
"filter_reset_filters": "Zurücksetzen",
"filter_back": "Zurück",
"accessibility_footer_font_size": "Fußzeilen-Schriftgröße: {0}",
"popup_layout_changed_restart": "Layout geändert auf {0}x{1}. Bitte starten Sie die App neu."
"filter_active": "Filter aktiv",
"filter_games_shown": "{0} Spiel(e) angezeigt",
"platform_folder_config_current": "Download-Ordner für {0} konfigurieren\nAktuell: {1}",
"platform_folder_config_default": "Download-Ordner für {0} konfigurieren\nStandardordner wird verwendet",
"platform_folder_show_current": "Aktuellen Pfad anzeigen",
"platform_folder_browse": "Durchsuchen",
"platform_folder_reset": "Auf Standard zurücksetzen",
"platform_folder_set": "Ordner für {0} festgelegt: {1}",
"platform_folder_default_path": "Standard: {0}",
"folder_browser_title": "Ordner für {0} auswählen",
"folder_browser_parent": "Übergeordneter Ordner",
"folder_browser_enter": "Öffnen",
"folder_browser_select": "Auswählen",
"folder_new_folder": "Neuer Ordner",
"folder_new_title": "Neuen Ordner erstellen",
"folder_new_confirm": "Erstellen",
"folder_created": "Ordner erstellt: {0}",
"folder_create_error": "Fehler beim Erstellen: {0}",
"controls_action_select_char": "Zeichen",
"folder_browser_browse": "Durchsuchen"
}

View File

@@ -44,6 +44,7 @@
"free_mode_completed": "[Free mode] Completed: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Download canceled by user.",
"download_removed_from_queue": "Removed from download queue",
"extension_warning_zip": "The file '{0}' is an archive and Batocera does not support archives for this system. Automatic extraction will occur after download, continue?",
"extension_warning_unsupported": "The file extension for '{0}' is not supported by Batocera according to the es_systems.cfg configuration. Do you want to continue?",
"extension_warning_enable_unknown_hint": "\nTo hide this message: enable \"Hide unknown extension warning\" in Pause Menu > Display",
@@ -51,6 +52,8 @@
"confirm_exit_with_downloads": "Attention: {0} download(s) in progress. Quit anyway?",
"confirm_clear_history": "Clear history?",
"confirm_redownload_cache": "Update games list?",
"gamelist_update_prompt_with_date": "Game list hasn't been updated for more than {0} days (last update: {1}). Download the latest version?",
"gamelist_update_prompt_first_time": "Would you like to download the latest game list?",
"popup_redownload_success": "Cache cleared, please restart the application",
"popup_no_cache": "No cache found.\nPlease restart the application to load games.",
"popup_countdown": "This message will close in {0} second{1}",
@@ -59,15 +62,29 @@
"language_changed": "Language changed to {0}",
"menu_controls": "Controls",
"menu_remap_controls": "Remap controls",
"menu_nintendo_layout_on": "Nintendo Controller layout",
"menu_nintendo_layout_off": "Xbox Controller layout",
"instruction_nintendo_layout": "Inverts the displayed controls to match layout",
"menu_history": "History",
"menu_language": "Language",
"menu_accessibility": "Accessibility",
"menu_display": "Display",
"display_layout": "Display layout",
"display_monitor": "Monitor",
"display_monitor_single": "Single monitor",
"display_monitor_single_only": "Only one monitor detected",
"display_monitor_restart_required": "Restart required to apply monitor change",
"display_mode": "Screen mode",
"display_fullscreen": "Fullscreen",
"display_windowed": "Windowed",
"display_mode_restart_required": "Restart required to apply screen mode",
"display_light_mode": "Performance mode",
"display_light_mode_enabled": "Performance mode enabled - effects disabled",
"display_light_mode_disabled": "Performance mode disabled - effects enabled",
"menu_redownload_cache": "Update games list",
"menu_music_enabled": "Music enabled: {0}",
"menu_music_disabled": "Music disabled",
"menu_restart": "Restart",
"menu_restart": "Restart RGSX",
"menu_filter_platforms": "Filter systems",
"filter_platforms_title": "Systems visibility",
"filter_platforms_info": "Visible: {0} | Hidden: {1} / Total: {2}",
@@ -80,6 +97,7 @@
"menu_allow_unknown_ext_disabled": "Hide unknown extension warning disabled",
"menu_support": "Support",
"menu_quit": "Quit",
"menu_quit_app": "Quit RGSX",
"button_yes": "Yes",
"button_no": "No",
"button_OK": "OK",
@@ -186,14 +204,22 @@
"instruction_pause_settings": "Music, symlink option & API keys status",
"instruction_pause_restart": "Restart RGSX to reload configuration",
"instruction_pause_support": "Generate a diagnostic ZIP file for support",
"instruction_pause_quit": "Exit the RGSX application",
"instruction_pause_quit": "Access menu to quit or restart",
"instruction_quit_app": "Exit the RGSX application",
"instruction_quit_restart": "Restart the RGSX application",
"instruction_controls_help": "Show full controller & keyboard reference",
"controller_style_label": "Controller Style :",
"controller_style_nintendo": "Nintendo",
"controller_style_xbox": "Xbox",
"instruction_controls_remap": "Change button / key bindings",
"instruction_generic_back": "Return to the previous menu",
"instruction_display_layout": "Cycle grid dimensions (columns × rows)",
"instruction_display_font_size": "Adjust text scale for readability",
"instruction_display_footer_font_size": "Adjust footer text scale (version & controls display)",
"instruction_display_font_family": "Switch between available font families",
"instruction_display_monitor": "Select which monitor to display RGSX on",
"instruction_display_mode": "Toggle between fullscreen and windowed mode",
"instruction_display_light_mode": "Enable performance mode for better FPS on low-end devices",
"instruction_display_show_unsupported": "Show/hide systems not defined in es_systems.cfg",
"instruction_display_unknown_ext": "Enable/disable warning for file extensions absent from es_systems.cfg",
"instruction_display_hide_premium": "Hide systems requiring premium access via API: {providers}",
@@ -203,8 +229,20 @@
"instruction_games_update_cache": "Redownload & refresh current games list",
"instruction_settings_music": "Enable or disable background music playback",
"instruction_settings_symlink": "Toggle using filesystem symlinks for installs",
"instruction_settings_auto_extract": "Toggle automatic archive extraction after download",
"instruction_settings_roms_folder": "Change the default ROMs download directory",
"instruction_settings_api_keys": "See detected premium provider API keys",
"instruction_settings_web_service": "Enable/disable web service auto-start at boot",
"instruction_settings_custom_dns": "Enable/disable custom DNS (Cloudflare 1.1.1.1) at boot",
"settings_auto_extract": "Auto Extract Archives",
"settings_auto_extract_enabled": "Enabled",
"settings_auto_extract_disabled": "Disabled",
"settings_roms_folder": "ROMs Folder",
"settings_roms_folder_default": "Default",
"roms_folder_set": "ROMs folder set: {0}",
"roms_folder_set_restart": "ROMs folder set: {0}\nRestart required to apply!",
"roms_folder_reset": "ROMs folder reset to default\nRestart required to apply!",
"folder_browser_title_roms_root": "Select default ROMs folder",
"settings_web_service": "Web Service at Boot",
"settings_web_service_enabled": "Enabled",
"settings_web_service_disabled": "Disabled",
@@ -213,6 +251,13 @@
"settings_web_service_success_enabled": "Web service enabled at boot",
"settings_web_service_success_disabled": "Web service disabled at boot",
"settings_web_service_error": "Error: {0}",
"settings_custom_dns": "Custom DNS at Boot",
"settings_custom_dns_enabled": "Enabled",
"settings_custom_dns_disabled": "Disabled",
"settings_custom_dns_enabling": "Enabling custom DNS...",
"settings_custom_dns_disabling": "Disabling custom DNS...",
"settings_custom_dns_success_enabled": "Custom DNS enabled at boot (1.1.1.1)",
"settings_custom_dns_success_disabled": "Custom DNS disabled at boot",
"controls_desc_confirm": "Confirm (e.g. A/Cross)",
"controls_desc_cancel": "Cancel/Back (e.g. B/Circle)",
"controls_desc_up": "UP ↑",
@@ -236,7 +281,12 @@
"history_game_options_title": "Game Options",
"history_option_download_folder": "Locate file",
"history_option_extract_archive": "Extract archive",
"history_option_open_file": "Open file",
"history_option_scraper": "Scrape metadata",
"history_option_remove_from_queue": "Remove from queue",
"history_option_cancel_download": "Cancel download",
"history_option_pause_download": "Pause download",
"history_option_resume_download": "Resume download",
"history_option_delete_game": "Delete game",
"history_option_error_info": "Error details",
"history_option_retry": "Retry download",
@@ -299,6 +349,9 @@
"web_settings_source_mode": "Games source",
"web_settings_custom_url": "Custom URL",
"web_settings_custom_url_placeholder": "Let empty for local /saves/ports/rgsx/games.zip or use a direct URL like https://example.com/games.zip",
"web_settings_auto_extract": "Auto-extract archives after download",
"web_settings_web_service": "Start web service at boot",
"web_settings_custom_dns": "Enable custom DNS at boot",
"web_settings_save": "Save Settings",
"web_settings_saved": "Settings saved successfully!",
"web_settings_saved_restart": "Settings saved successfully!\\n\\n⚠ Some settings require a server restart:\\n- Custom ROMs folder\\n- Language\\n\\nPlease restart the web server to apply these changes.",
@@ -322,6 +375,7 @@
"web_history_status_completed": "Completed",
"web_history_status_error": "Error",
"web_settings_os": "Operating System",
"web_system_info_title": "System Information",
"web_settings_platforms_count": "Number of platforms",
"web_settings_show_unsupported": "Show unsupported platforms (system not found in es_systems.cfg)",
"web_settings_allow_unknown": "Allow unknown extensions (don't show warnings)",
@@ -333,7 +387,7 @@
"web_restart_error": "Restart error: {0}",
"web_support": "Support",
"web_support_title": "📦 Support File Generated",
"web_support_message": "Support file created successfully!\\n\\n📁 Contents:\\n• Controls configuration\\n• Download history\\n• RGSX settings\\n• Application logs\\n• Web server logs\\n\\n💬 To get help:\\n1. Join RGSX Discord\\n2. Describe your issue\\n3. Share this ZIP file\\n\\nDownload will start...",
"web_support_message": "Support file created successfully!\n\n📁 Contents:\n• Controls configuration\n• Download history\n• RGSX settings\n• Application logs\n• Web server logs\n\n💬 To get help:\n1. Join RGSX Discord\n2. Describe your issue\n3. Share this ZIP file\n\nDownload will start...",
"web_support_generating": "Generating support file...",
"web_support_download": "Download support file",
"web_support_error": "Error generating support file: {0}",
@@ -359,10 +413,62 @@
"web_filter_regex_mode": "Enable Regex Search",
"web_filter_one_rom_per_game": "One ROM Per Game",
"web_filter_configure_priority": "Configure region priority order",
"filter_all": "Check All",
"filter_none": "Uncheck All",
"filter_apply": "Apply Filter",
"filter_back": "Back",
"filter_all": "Check all",
"filter_none": "Uncheck all",
"filter_apply": "Apply filter",
"accessibility_footer_font_size": "Footer font size: {0}",
"popup_layout_changed_restart": "Layout changed to {0}x{1}. Please restart the app to apply."
"popup_layout_changed_restart": "Layout changed to {0}x{1}. Please restart the app to apply.",
"web_started": "Started",
"web_downloading": "Download",
"web_in_progress": "In progress",
"web_added_to_queue": "added to queue",
"web_download_success": "downloaded successfully!",
"web_download_error_for": "Error downloading",
"web_already_present": "was already present",
"filter_menu_title": "Filter Menu",
"filter_search_by_name": "Search by name",
"filter_advanced": "Advanced filtering",
"filter_advanced_title": "Advanced Game Filtering",
"filter_region_title": "Filter by region",
"filter_region_include": "Include",
"filter_region_exclude": "Exclude",
"filter_region_usa": "USA",
"filter_region_canada": "Canada",
"filter_region_europe": "Europe",
"filter_region_france": "France",
"filter_region_germany": "Germany",
"filter_region_japan": "Japan",
"filter_region_korea": "Korea",
"filter_region_world": "World",
"filter_region_other": "Other",
"filter_other_options": "Other options",
"filter_hide_non_release": "Hide Demos/Betas/Protos",
"filter_one_rom_per_game": "One ROM per game",
"filter_priority_order": "Priority order",
"filter_priority_title": "Region Priority Configuration",
"filter_priority_desc": "Set preference order for \"One ROM per game\"",
"filter_regex_mode": "Regex Mode",
"filter_apply_filters": "Apply",
"filter_reset_filters": "Reset",
"filter_back": "Back",
"filter_active": "Filter active",
"filter_games_shown": "{0} game(s) shown",
"platform_folder_config_current": "Configure download folder for {0}\nCurrent: {1}",
"platform_folder_config_default": "Configure download folder for {0}\nUsing default location",
"platform_folder_show_current": "Show current path",
"platform_folder_browse": "Browse",
"platform_folder_reset": "Reset to default",
"platform_folder_set": "Folder set for {0}: {1}",
"platform_folder_default_path": "Default: {0}",
"folder_browser_title": "Select folder for {0}",
"folder_browser_parent": "Parent folder",
"folder_browser_enter": "Enter",
"folder_browser_select": "Select",
"folder_new_folder": "New folder",
"folder_new_title": "Create New Folder",
"folder_new_confirm": "Create",
"folder_created": "Folder created: {0}",
"folder_create_error": "Error creating folder: {0}",
"controls_action_select_char": "Add char",
"folder_browser_browse": "Browse"
}

View File

@@ -44,14 +44,15 @@
"free_mode_completed": "[Modo gratuito] Completado: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Descarga cancelada por el usuario.",
"download_removed_from_queue": "Eliminado de la cola de descarga",
"extension_warning_zip": "El archivo '{0}' es un archivo comprimido y Batocera no soporta archivos comprimidos para este sistema. La extracción automática del archivo se realizará después de la descarga, ¿continuar?",
"extension_warning_unsupported": "La extensión del archivo '{0}' no está soportada por Batocera según la configuración es_systems.cfg. ¿Deseas continuar?",
"extension_warning_enable_unknown_hint": "\nPara no mostrar este mensaje: activa \"Ocultar aviso de extensión desconocida\" en Menú de pausa > Pantalla",
"confirm_exit": "¿Salir de la aplicación?",
"confirm_exit_with_downloads": "Atención: {0} descarga(s) en curso. ¿Salir de todas formas?",
"confirm_clear_history": "¿Vaciar el historial?",
"confirm_redownload_cache": "¿Actualizar la lista de juegos?",
"popup_redownload_success": "Caché borrada, por favor reinicia la aplicación",
"confirm_redownload_cache": "¿Actualizar la lista de juegos?", "gamelist_update_prompt_with_date": "La lista de juegos no se ha actualizado durante más de {0} días (última actualización: {1}). ¿Descargar la última versión?",
"gamelist_update_prompt_first_time": "¿Desea descargar la última lista de juegos?", "popup_redownload_success": "Caché borrada, por favor reinicia la aplicación",
"popup_no_cache": "No se encontró caché.\nPor favor, reinicia la aplicación para cargar los juegos.",
"popup_countdown": "Este mensaje se cerrará en {0} segundo{1}",
"language_select_title": "Selección de idioma",
@@ -59,15 +60,32 @@
"language_changed": "Idioma cambiado a {0}",
"menu_controls": "Controles",
"menu_remap_controls": "Remapear controles",
"menu_nintendo_layout_on": "Diseño de controlador Nintendo",
"menu_nintendo_layout_off": "Diseño de controlador Xbox",
"instruction_nintendo_layout": "Invierte los controles mostrados para coincidir con el diseño",
"controller_style_label": "Estilo de controlador :",
"controller_style_nintendo": "Nintendo",
"controller_style_xbox": "Xbox",
"menu_history": "Historial",
"menu_language": "Idioma",
"menu_accessibility": "Accesibilidad",
"menu_display": "Pantalla",
"display_layout": "Distribución",
"display_monitor": "Monitor",
"display_monitor_single": "Monitor único",
"display_monitor_single_only": "Solo un monitor detectado",
"display_monitor_restart_required": "Reinicio necesario para cambiar de monitor",
"display_mode": "Modo de pantalla",
"display_fullscreen": "Pantalla completa",
"display_windowed": "Ventana",
"display_mode_restart_required": "Reinicio necesario para cambiar el modo",
"display_light_mode": "Modo rendimiento",
"display_light_mode_enabled": "Modo rendimiento activado - efectos desactivados",
"display_light_mode_disabled": "Modo rendimiento desactivado - efectos activados",
"menu_redownload_cache": "Actualizar lista de juegos",
"menu_music_enabled": "Música activada: {0}",
"menu_music_disabled": "Música desactivada",
"menu_restart": "Reiniciar",
"menu_restart": "Reiniciar RGSX",
"menu_support": "Soporte",
"menu_filter_platforms": "Filtrar sistemas",
"filter_platforms_title": "Visibilidad de sistemas",
@@ -80,6 +98,7 @@
"menu_allow_unknown_ext_enabled": "Aviso de extensión desconocida oculto (activado)",
"menu_allow_unknown_ext_disabled": "Aviso de extensión desconocida visible (desactivado)",
"menu_quit": "Salir",
"menu_quit_app": "Salir de RGSX",
"support_dialog_title": "Archivo de soporte",
"support_dialog_message": "Se ha creado un archivo de soporte con todos sus archivos de configuración y registros.\n\nArchivo: {0}\n\nPara obtener ayuda:\n1. Únete al servidor Discord de RGSX\n2. Describe tu problema\n3. Comparte este archivo ZIP\n\nPresiona {1} para volver al menú.",
"support_dialog_error": "Error al generar el archivo de soporte:\n{0}\n\nPresiona {1} para volver al menú.",
@@ -186,7 +205,9 @@
"instruction_pause_settings": "Música, opción symlink y estado de claves API",
"instruction_pause_restart": "Reiniciar RGSX para recargar configuración",
"instruction_pause_support": "Generar un archivo ZIP de diagnóstico para soporte",
"instruction_pause_quit": "Salir de la aplicación RGSX",
"instruction_pause_quit": "Acceder al menú para salir o reiniciar",
"instruction_quit_app": "Salir de la aplicación RGSX",
"instruction_quit_restart": "Reiniciar la aplicación RGSX",
"instruction_controls_help": "Mostrar referencia completa de mando y teclado",
"instruction_controls_remap": "Cambiar asignación de botones / teclas",
"instruction_generic_back": "Volver al menú anterior",
@@ -194,6 +215,9 @@
"instruction_display_font_size": "Ajustar tamaño del texto para mejor legibilidad",
"instruction_display_footer_font_size": "Ajustar el tamaño del texto del pie de página (versión y controles)",
"instruction_display_font_family": "Cambiar entre familias de fuentes disponibles",
"instruction_display_monitor": "Seleccionar monitor para mostrar RGSX",
"instruction_display_mode": "Alternar entre pantalla completa y ventana",
"instruction_display_light_mode": "Activar modo rendimiento para mejores FPS",
"instruction_display_show_unsupported": "Mostrar/ocultar sistemas no definidos en es_systems.cfg",
"instruction_display_unknown_ext": "Activar/desactivar aviso para extensiones no presentes en es_systems.cfg",
"instruction_display_hide_premium": "Ocultar sistemas que requieren acceso premium vía API: {providers}",
@@ -203,8 +227,20 @@
"instruction_games_update_cache": "Volver a descargar y refrescar la lista de juegos",
"instruction_settings_music": "Activar o desactivar música de fondo",
"instruction_settings_symlink": "Alternar uso de symlinks en instalaciones",
"instruction_settings_auto_extract": "Activar/desactivar extracción automática de archivos después de descargar",
"instruction_settings_roms_folder": "Cambiar el directorio de descarga de ROMs por defecto",
"instruction_settings_api_keys": "Ver claves API premium detectadas",
"instruction_settings_web_service": "Activar/desactivar inicio automático del servicio web",
"instruction_settings_custom_dns": "Activar/desactivar DNS personalizado (Cloudflare 1.1.1.1) al inicio",
"settings_auto_extract": "Extracción auto de archivos",
"settings_auto_extract_enabled": "Activado",
"settings_auto_extract_disabled": "Desactivado",
"settings_roms_folder": "Carpeta ROMs",
"settings_roms_folder_default": "Por defecto",
"roms_folder_set": "Carpeta ROMs configurada: {0}",
"roms_folder_set_restart": "Carpeta ROMs configurada: {0}\n¡Reinicio necesario para aplicar!",
"roms_folder_reset": "Carpeta ROMs restablecida por defecto\n¡Reinicio necesario para aplicar!",
"folder_browser_title_roms_root": "Seleccionar carpeta ROMs por defecto",
"settings_web_service": "Servicio Web al Inicio",
"settings_web_service_enabled": "Activado",
"settings_web_service_disabled": "Desactivado",
@@ -213,6 +249,13 @@
"settings_web_service_success_enabled": "Servicio web activado al inicio",
"settings_web_service_success_disabled": "Servicio web desactivado al inicio",
"settings_web_service_error": "Error: {0}",
"settings_custom_dns": "DNS Personalizado al Inicio",
"settings_custom_dns_enabled": "Activado",
"settings_custom_dns_disabled": "Desactivado",
"settings_custom_dns_enabling": "Activando DNS personalizado...",
"settings_custom_dns_disabling": "Desactivando DNS personalizado...",
"settings_custom_dns_success_enabled": "DNS personalizado activado al inicio (1.1.1.1)",
"settings_custom_dns_success_disabled": "DNS personalizado desactivado al inicio",
"controls_desc_confirm": "Confirmar (ej. A/Cruz)",
"controls_desc_cancel": "Cancelar/Volver (ej. B/Círculo)",
"controls_desc_up": "UP ↑",
@@ -236,7 +279,12 @@
"history_game_options_title": "Opciones del juego",
"history_option_download_folder": "Localizar archivo",
"history_option_extract_archive": "Extraer archivo",
"history_option_scraper": "Scraper metadatos",
"history_option_open_file": "Abrir archivo",
"history_option_scraper": "Obtener metadatos",
"history_option_remove_from_queue": "Quitar de la cola",
"history_option_cancel_download": "Cancelar descarga",
"history_option_pause_download": "Pausar descarga",
"history_option_resume_download": "Reanudar descarga",
"history_option_delete_game": "Eliminar juego",
"history_option_error_info": "Detalles del error",
"history_option_retry": "Reintentar descarga",
@@ -299,6 +347,9 @@
"web_settings_source_mode": "Fuente de juegos",
"web_settings_custom_url": "URL personalizada",
"web_settings_custom_url_placeholder": "Dejar vacío para /saves/ports/rgsx/games.zip o usar una URL directa como https://ejemplo.com/juegos.zip",
"web_settings_auto_extract": "Extraer archivos automáticamente después de descargar",
"web_settings_web_service": "Iniciar servicio web al arrancar",
"web_settings_custom_dns": "Activar DNS personalizado al arrancar",
"web_settings_save": "Guardar configuración",
"web_settings_saved": "¡Configuración guardada con éxito!",
"web_settings_saved_restart": "¡Configuración guardada con éxito!\\n\\n⚠ Algunos ajustes requieren reiniciar el servidor:\\n- Carpeta ROMs personalizada\\n- Idioma\\n\\nPor favor, reinicie el servidor web para aplicar estos cambios.",
@@ -322,6 +373,7 @@
"web_history_status_completed": "Completado",
"web_history_status_error": "Error",
"web_settings_os": "Sistema operativo",
"web_system_info_title": "Información del sistema",
"web_settings_platforms_count": "Número de plataformas",
"web_settings_show_unsupported": "Mostrar plataformas no compatibles (sistema ausente en es_systems.cfg)",
"web_settings_allow_unknown": "Permitir extensiones desconocidas (no mostrar advertencias)",
@@ -333,7 +385,7 @@
"web_restart_error": "Error al reiniciar: {0}",
"web_support": "Soporte",
"web_support_title": "📦 Archivo de soporte generado",
"web_support_message": "¡Archivo de soporte creado con éxito!\\n\\n📁 Contenido:\\n• Configuración de controles\\n• Historial de descargas\\n• Configuración RGSX\\n• Registros de la aplicación\\n• Registros del servidor web\\n\\n💬 Para obtener ayuda:\\n1. Únete al Discord de RGSX\\n2. Describe tu problema\\n3. Comparte este archivo ZIP\\n\\nLa descarga comenzará...",
"web_support_message": "¡Archivo de soporte creado con éxito!\n\n📁 Contenido:\n• Configuración de controles\n• Historial de descargas\n• Configuración RGSX\n• Registros de la aplicación\n• Registros del servidor web\n\n💬 Para obtener ayuda:\n1. Únete al Discord de RGSX\n2. Describe tu problema\n3. Comparte este archivo ZIP\n\nLa descarga comenzará...",
"web_support_generating": "Generando archivo de soporte...",
"web_support_download": "Descargar archivo de soporte",
"web_support_error": "Error al generar el archivo de soporte: {0}",
@@ -362,7 +414,59 @@
"filter_all": "Marcar todo",
"filter_none": "Desmarcar todo",
"filter_apply": "Aplicar filtro",
"filter_back": "Volver",
"accessibility_footer_font_size": "Tamaño fuente pie de página: {0}",
"popup_layout_changed_restart": "Diseño cambiado a {0}x{1}. Reinicie la app para aplicar."
"popup_layout_changed_restart": "Diseño cambiado a {0}x{1}. Reinicie la app para aplicar.",
"web_started": "Iniciado",
"web_downloading": "Descarga",
"web_in_progress": "En curso",
"web_added_to_queue": "añadido a la cola",
"web_download_success": "¡descargado con éxito!",
"web_download_error_for": "Error al descargar",
"web_already_present": "ya estaba presente",
"filter_menu_title": "Menú de filtros",
"filter_search_by_name": "Buscar por nombre",
"filter_advanced": "Filtrado avanzado",
"filter_advanced_title": "Filtrado avanzado de juegos",
"filter_region_title": "Filtrar por región",
"filter_region_include": "Incluir",
"filter_region_exclude": "Excluir",
"filter_region_usa": "EE.UU.",
"filter_region_canada": "Canadá",
"filter_region_europe": "Europa",
"filter_region_france": "Francia",
"filter_region_germany": "Alemania",
"filter_region_japan": "Japón",
"filter_region_korea": "Corea",
"filter_region_world": "Mundial",
"filter_region_other": "Otros",
"filter_other_options": "Otras opciones",
"filter_hide_non_release": "Ocultar Demos/Betas/Protos",
"filter_one_rom_per_game": "Una ROM por juego",
"filter_priority_order": "Orden de prioridad",
"filter_priority_title": "Configuración de prioridad de regiones",
"filter_priority_desc": "Definir orden de preferencia para \"Una ROM por juego\"",
"filter_regex_mode": "Modo Regex",
"filter_apply_filters": "Aplicar",
"filter_reset_filters": "Restablecer",
"filter_back": "Volver",
"filter_active": "Filtro activo",
"filter_games_shown": "{0} juego(s) mostrado(s)",
"platform_folder_config_current": "Configurar carpeta de descarga para {0}\nActual: {1}",
"platform_folder_config_default": "Configurar carpeta de descarga para {0}\nUsando ubicación predeterminada",
"platform_folder_show_current": "Mostrar ruta actual",
"platform_folder_browse": "Examinar",
"platform_folder_reset": "Restablecer predeterminado",
"platform_folder_set": "Carpeta establecida para {0}: {1}",
"platform_folder_default_path": "Por defecto: {0}",
"folder_browser_title": "Seleccionar carpeta para {0}",
"folder_browser_parent": "Carpeta superior",
"folder_browser_enter": "Entrar",
"folder_browser_select": "Seleccionar",
"folder_new_folder": "Nueva carpeta",
"folder_new_title": "Crear nueva carpeta",
"folder_new_confirm": "Crear",
"folder_created": "Carpeta creada: {0}",
"folder_create_error": "Error al crear: {0}",
"controls_action_select_char": "Añadir",
"folder_browser_browse": "Explorar"
}

View File

@@ -44,6 +44,7 @@
"free_mode_completed": "[Mode gratuit] Terminé: {0}",
"download_status": "{0} : {1}",
"download_canceled": "Téléchargement annulé par l'utilisateur.",
"download_removed_from_queue": "Retiré de la file de téléchargement",
"extension_warning_zip": "Le fichier '{0}' est une archive et Batocera ne prend pas en charge les archives pour ce système. L'extraction automatique du fichier aura lieu après le téléchargement, continuer ?",
"extension_warning_unsupported": "L'extension du fichier '{0}' n'est pas supportée par Batocera d'après la configuration es_systems.cfg. Voulez-vous continuer ?",
"extension_warning_enable_unknown_hint": "\nPour ne plus afficher ce messager : Activer l'option \"Masquer avertissement\" dans le Menu Pause>Display",
@@ -51,6 +52,8 @@
"confirm_exit_with_downloads": "Attention : {0} téléchargement(s) en cours. Quitter quand même ?",
"confirm_clear_history": "Vider l'historique ?",
"confirm_redownload_cache": "Mettre à jour la liste des jeux ?",
"gamelist_update_prompt_with_date": "La liste des jeux n'a pas été mise à jour depuis plus de {0} jours (dernière mise à jour : {1}). Télécharger la dernière version ?",
"gamelist_update_prompt_first_time": "Souhaitez-vous télécharger la dernière liste des jeux ?",
"popup_redownload_success": "Le cache a été effacé, merci de relancer l'application",
"popup_no_cache": "Aucun cache trouvé.\nVeuillez redémarrer l'application pour charger les jeux.",
"popup_countdown": "Ce message se fermera dans {0} seconde{1}",
@@ -64,12 +67,24 @@
"menu_accessibility": "Accessibilité",
"menu_display": "Affichage",
"display_layout": "Disposition",
"display_monitor": "Écran",
"display_monitor_single": "Écran unique",
"display_monitor_single_only": "Un seul écran détecté",
"display_monitor_restart_required": "Redémarrage requis pour changer d'écran",
"display_mode": "Mode d'affichage",
"display_fullscreen": "Plein écran",
"display_windowed": "Fenêtré",
"display_mode_restart_required": "Redémarrage requis pour changer le mode",
"display_light_mode": "Mode performance",
"display_light_mode_enabled": "Mode performance activé - effets désactivés",
"display_light_mode_disabled": "Mode performance désactivé - effets activés",
"menu_redownload_cache": "Mettre à jour la liste des jeux",
"menu_support": "Support",
"menu_quit": "Quitter",
"menu_quit_app": "Quitter RGSX",
"menu_music_enabled": "Musique activée : {0}",
"menu_music_disabled": "Musique désactivée",
"menu_restart": "Redémarrer",
"menu_restart": "Redémarrer RGSX",
"menu_filter_platforms": "Filtrer les systèmes",
"filter_platforms_title": "Affichage des systèmes",
"filter_platforms_info": "Visibles: {0} | Masqués: {1} / Total: {2}",
@@ -186,14 +201,25 @@
"instruction_pause_settings": "Musique, option symlink & statut des clés API",
"instruction_pause_restart": "Redémarrer RGSX pour recharger la configuration",
"instruction_pause_support": "Générer un fichier ZIP de diagnostic pour l'assistance",
"instruction_pause_quit": "Quitter l'application RGSX",
"instruction_pause_quit": "Accéder au menu pour quitter ou redémarrer",
"instruction_quit_app": "Quitter l'application RGSX",
"instruction_quit_restart": "Redémarrer l'application RGSX",
"instruction_controls_help": "Afficher la référence complète manette & clavier",
"menu_nintendo_layout_on": "Disposition manette Nintendo",
"menu_nintendo_layout_off": "Disposition manette Xbox",
"instruction_nintendo_layout": "Inverse l'affichage des contrôles pour correspondre au layout",
"controller_style_label": "Style manette :",
"controller_style_nintendo": "Nintendo",
"controller_style_xbox": "Xbox",
"instruction_controls_remap": "Modifier l'association boutons / touches",
"instruction_generic_back": "Revenir au menu précédent",
"instruction_display_layout": "Changer les dimensions de la grille",
"instruction_display_font_size": "Ajuster la taille du texte pour la lisibilité",
"instruction_display_footer_font_size": "Ajuster la taille du texte du pied de page (version et contrôles)",
"instruction_display_font_family": "Basculer entre les polices disponibles",
"instruction_display_monitor": "Sélectionner l'écran pour afficher RGSX",
"instruction_display_mode": "Basculer entre plein écran et fenêtré",
"instruction_display_light_mode": "Activer le mode performance pour de meilleurs FPS",
"instruction_display_show_unsupported": "Afficher/masquer systèmes absents de es_systems.cfg",
"instruction_display_unknown_ext": "Avertir ou non pour extensions absentes de es_systems.cfg",
"instruction_display_hide_premium": "Masquer les systèmes nécessitant un accès premium via API: {providers}",
@@ -203,8 +229,20 @@
"instruction_games_update_cache": "Retélécharger & rafraîchir la liste des jeux",
"instruction_settings_music": "Activer ou désactiver la lecture musicale",
"instruction_settings_symlink": "Basculer l'utilisation de symlinks pour l'installation",
"instruction_settings_auto_extract": "Activer/désactiver l'extraction automatique des archives après téléchargement",
"instruction_settings_roms_folder": "Changer le répertoire de téléchargement des ROMs par défaut",
"instruction_settings_api_keys": "Voir les clés API détectées des services premium",
"instruction_settings_web_service": "Activer/désactiver le démarrage automatique du service web",
"instruction_settings_custom_dns": "Activer/désactiver les DNS personnalisés (Cloudflare 1.1.1.1) au démarrage",
"settings_auto_extract": "Extraction auto des archives",
"settings_auto_extract_enabled": "Activé",
"settings_auto_extract_disabled": "Désactivé",
"settings_roms_folder": "Dossier ROMs",
"settings_roms_folder_default": "Par défaut",
"roms_folder_set": "Dossier ROMs défini: {0}",
"roms_folder_set_restart": "Dossier ROMs défini: {0}\nRedémarrage nécessaire pour appliquer!",
"roms_folder_reset": "Dossier ROMs réinitialisé par défaut\nRedémarrage nécessaire pour appliquer!",
"folder_browser_title_roms_root": "Sélectionner le dossier ROMs par défaut",
"settings_web_service": "Service Web au démarrage",
"settings_web_service_enabled": "Activé",
"settings_web_service_disabled": "Désactivé",
@@ -213,6 +251,13 @@
"settings_web_service_success_enabled": "Service web activé au démarrage",
"settings_web_service_success_disabled": "Service web désactivé au démarrage",
"settings_web_service_error": "Erreur : {0}",
"settings_custom_dns": "DNS Personnalisé au démarrage",
"settings_custom_dns_enabled": "Activé",
"settings_custom_dns_disabled": "Désactivé",
"settings_custom_dns_enabling": "Activation du DNS personnalisé...",
"settings_custom_dns_disabling": "Désactivation du DNS personnalisé...",
"settings_custom_dns_success_enabled": "DNS personnalisé activé au démarrage (1.1.1.1)",
"settings_custom_dns_success_disabled": "DNS personnalisé désactivé au démarrage",
"controls_desc_confirm": "Valider (ex: A/Croix)",
"controls_desc_cancel": "Annuler/Retour (ex: B/Rond)",
"controls_desc_up": "UP ↑",
@@ -236,10 +281,15 @@
"history_game_options_title": "Options du jeu",
"history_option_download_folder": "Localiser le fichier",
"history_option_extract_archive": "Extraire l'archive",
"history_option_scraper": "Scraper métadonnées",
"history_option_open_file": "Ouvrir le fichier",
"history_option_scraper": "Récupérer métadonnées",
"history_option_remove_from_queue": "Retirer de la file d'attente",
"history_option_cancel_download": "Annuler le téléchargement",
"history_option_pause_download": "Mettre en pause",
"history_option_resume_download": "Reprendre le téléchargement",
"history_option_delete_game": "Supprimer le jeu",
"history_option_error_info": "Détails de l'erreur",
"history_option_retry": "Réessayer le téléchargement",
"history_option_retry": "Retenter le téléchargement",
"history_option_back": "Retour",
"history_folder_path_label": "Chemin de destination :",
"history_scraper_not_implemented": "Scraper pas encore implémenté",
@@ -299,6 +349,9 @@
"web_settings_source_mode": "Source des jeux",
"web_settings_custom_url": "URL personnalisée",
"web_settings_custom_url_placeholder": "Laisser vide pour /saves/ports/rgsx/games.zip ou utiliser une URL directe comme https://exemple.com/jeux.zip",
"web_settings_auto_extract": "Extraction auto des archives après téléchargement",
"web_settings_web_service": "Lancer le service web au démarrage",
"web_settings_custom_dns": "Activer le DNS personnalisé au démarrage",
"web_settings_save": "Enregistrer les paramètres",
"web_settings_saved": "Paramètres enregistrés avec succès !",
"web_settings_saved_restart": "Paramètres enregistrés avec succès !\\n\\n⚠ Certains paramètres nécessitent un redémarrage du serveur :\\n- Dossier ROMs personnalisé\\n- Langue\\n\\nVeuillez redémarrer le serveur web pour appliquer ces changements.",
@@ -322,6 +375,7 @@
"web_history_status_completed": "Terminé",
"web_history_status_error": "Erreur",
"web_settings_os": "Système d'exploitation",
"web_system_info_title": "Informations système",
"web_settings_platforms_count": "Nombre de plateformes",
"web_settings_show_unsupported": "Afficher les systèmes non supportés (absents de es_systems.cfg)",
"web_settings_allow_unknown": "Autoriser les extensions inconnues (ne pas afficher d'avertissement)",
@@ -333,7 +387,7 @@
"web_restart_error": "Erreur lors du redémarrage : {0}",
"web_support": "Support",
"web_support_title": "📦 Fichier de support généré",
"web_support_message": "Le fichier de support a été créé avec succès !\\n\\n📁 Contenu :\\n• Configuration des contrôles\\n• Historique des téléchargements\\n• Paramètres RGSX\\n• Logs de l'application\\n• Logs du serveur web\\n\\n💬 Pour obtenir de l'aide :\\n1. Rejoignez le Discord RGSX\\n2. Décrivez votre problème\\n3. Partagez ce fichier ZIP\\n\\nLe téléchargement va démarrer...",
"web_support_message": "Le fichier de support a été créé avec succès !\n\n📁 Contenu :\n• Configuration des contrôles\n• Historique des téléchargements\n• Paramètres RGSX\n• Logs de l'application\n• Logs du serveur web\n\n💬 Pour obtenir de l'aide :\n1. Rejoignez le Discord RGSX\n2. Décrivez votre problème\n3. Partagez ce fichier ZIP\n\nLe téléchargement va démarrer...",
"web_support_generating": "Génération du fichier de support...",
"web_support_download": "Télécharger le fichier de support",
"web_support_error": "Erreur lors de la génération du fichier de support : {0}",
@@ -362,7 +416,59 @@
"filter_all": "Tout cocher",
"filter_none": "Tout décocher",
"filter_apply": "Appliquer filtre",
"filter_back": "Retour",
"accessibility_footer_font_size": "Taille police pied de page : {0}",
"popup_layout_changed_restart": "Disposition changée en {0}x{1}. Veuillez redémarrer l'app pour appliquer."
"popup_layout_changed_restart": "Disposition changée en {0}x{1}. Veuillez redémarrer l'app pour appliquer.",
"web_started": "Démarré",
"web_downloading": "Téléchargement",
"web_in_progress": "En cours",
"web_added_to_queue": "ajouté à la queue",
"web_download_success": "téléchargé avec succès!",
"web_download_error_for": "Erreur lors du téléchargement de",
"web_already_present": "était déjà présent",
"filter_menu_title": "Menu Filtrage",
"filter_search_by_name": "Recherche par nom",
"filter_advanced": "Filtrage avancé",
"filter_advanced_title": "Filtrage avancé des jeux",
"filter_region_title": "Filtrer par région",
"filter_region_include": "Inclure",
"filter_region_exclude": "Exclure",
"filter_region_usa": "USA",
"filter_region_canada": "Canada",
"filter_region_europe": "Europe",
"filter_region_france": "France",
"filter_region_germany": "Allemagne",
"filter_region_japan": "Japon",
"filter_region_korea": "Corée",
"filter_region_world": "Monde",
"filter_region_other": "Autres",
"filter_other_options": "Autres options",
"filter_hide_non_release": "Masquer Démos/Betas/Protos",
"filter_one_rom_per_game": "Une ROM par jeu",
"filter_priority_order": "Ordre de priorité",
"filter_priority_title": "Configuration de la priorité des régions",
"filter_priority_desc": "Définir l'ordre de préférence pour \"Une ROM par jeu\"",
"filter_regex_mode": "Mode Regex",
"filter_apply_filters": "Appliquer",
"filter_reset_filters": "Réinitialiser",
"filter_back": "Retour",
"filter_active": "Filtre actif",
"filter_games_shown": "{0} jeu(x) affiché(s)",
"platform_folder_config_current": "Configurer le dossier de téléchargement pour {0}\nActuel: {1}",
"platform_folder_config_default": "Configurer le dossier de téléchargement pour {0}\nUtilise le dossier par défaut",
"platform_folder_show_current": "Afficher le chemin actuel",
"platform_folder_browse": "Parcourir",
"platform_folder_reset": "Rétablir par défaut",
"platform_folder_set": "Dossier défini pour {0}: {1}",
"platform_folder_default_path": "Par défaut: {0}",
"folder_browser_title": "Sélectionner le dossier pour {0}",
"folder_browser_parent": "Dossier parent",
"folder_browser_enter": "Entrer",
"folder_browser_select": "Valider",
"folder_new_folder": "Nouveau dossier",
"folder_new_title": "Créer un nouveau dossier",
"folder_new_confirm": "Créer",
"folder_created": "Dossier créé: {0}",
"folder_create_error": "Erreur lors de la création: {0}",
"controls_action_select_char": "Ajouter",
"folder_browser_browse": "Parcourir"
}

View File

@@ -44,14 +44,15 @@
"free_mode_completed": "[Modalità gratuita] Completato: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Download annullato dall'utente.",
"download_removed_from_queue": "Rimosso dalla coda di download",
"extension_warning_zip": "Il file '{0}' è un archivio e Batocera non supporta archivi per questo sistema. L'estrazione automatica avverrà dopo il download, continuare?",
"extension_warning_unsupported": "L'estensione del file '{0}' non è supportata da Batocera secondo la configurazione di es_systems.cfg. Vuoi continuare?",
"extension_warning_enable_unknown_hint": "\nPer non visualizzare questo messaggio: abilita \"Nascondi avviso estensione sconosciuta\" in Menu Pausa > Schermo",
"confirm_exit": "Uscire dall'applicazione?",
"confirm_exit_with_downloads": "Attenzione: {0} download in corso. Uscire comunque?",
"confirm_clear_history": "Cancellare la cronologia?",
"confirm_redownload_cache": "Aggiornare l'elenco dei giochi?",
"popup_redownload_success": "Cache pulita, riavvia l'applicazione",
"confirm_redownload_cache": "Aggiornare l'elenco dei giochi?", "gamelist_update_prompt_with_date": "L'elenco dei giochi non è stato aggiornato da più di {0} giorni (ultimo aggiornamento: {1}). Scaricare l'ultima versione?",
"gamelist_update_prompt_first_time": "Vuoi scaricare l'ultimo elenco dei giochi?", "popup_redownload_success": "Cache pulita, riavvia l'applicazione",
"popup_no_cache": "Nessuna cache trovata.\nRiavvia l'applicazione per caricare i giochi.",
"popup_countdown": "Questo messaggio si chiuderà tra {0} secondo{1}",
"language_select_title": "Selezione lingua",
@@ -59,15 +60,30 @@
"language_changed": "Lingua cambiata in {0}",
"menu_controls": "Controlli",
"menu_remap_controls": "Rimappa controlli",
"menu_nintendo_layout_on": "Layout controller Nintendo",
"menu_nintendo_layout_off": "Layout controller Xbox",
"instruction_nintendo_layout": "Inverti i controlli visualizzati per corrispondere al layout",
"controller_style_label": "Stile controller :",
"controller_style_nintendo": "Nintendo",
"controller_style_xbox": "Xbox",
"menu_history": "Cronologia",
"menu_language": "Lingua",
"menu_accessibility": "Accessibilità",
"menu_display": "Schermo",
"display_layout": "Layout schermo",
"menu_redownload_cache": "Aggiorna elenco giochi",
"display_monitor": "Monitor",
"display_monitor_single": "Monitor singolo",
"display_monitor_single_only": "Rilevato un solo monitor",
"display_monitor_restart_required": "Riavvio necessario per cambiare monitor",
"display_mode": "Modalità schermo",
"display_fullscreen": "Schermo intero",
"display_windowed": "Finestra",
"display_mode_restart_required": "Riavvio necessario per cambiare modalità", "display_light_mode": "Modalità performance",
"display_light_mode_enabled": "Modalità performance attivata - effetti disattivati",
"display_light_mode_disabled": "Modalità performance disattivata - effetti attivati", "menu_redownload_cache": "Aggiorna elenco giochi",
"menu_music_enabled": "Musica attivata: {0}",
"menu_music_disabled": "Musica disattivata",
"menu_restart": "Riavvia",
"menu_restart": "Riavvia RGSX",
"menu_support": "Supporto",
"menu_filter_platforms": "Filtra sistemi",
"filter_platforms_title": "Visibilità sistemi",
@@ -80,6 +96,7 @@
"menu_allow_unknown_ext_enabled": "Nascondi avviso estensione sconosciuta abilitato",
"menu_allow_unknown_ext_disabled": "Nascondi avviso estensione sconosciuta disabilitato",
"menu_quit": "Esci",
"menu_quit_app": "Esci da RGSX",
"support_dialog_title": "File di supporto",
"support_dialog_message": "È stato creato un file di supporto con tutti i file di configurazione e di registro.\n\nFile: {0}\n\nPer ottenere aiuto:\n1. Unisciti al server Discord RGSX\n2. Descrivi il tuo problema\n3. Condividi questo file ZIP\n\nPremi {1} per tornare al menu.",
"support_dialog_error": "Errore durante la generazione del file di supporto:\n{0}\n\nPremi {1} per tornare al menu.",
@@ -183,7 +200,9 @@
"instruction_pause_settings": "Musica, opzione symlink e stato chiavi API",
"instruction_pause_restart": "Riavvia RGSX per ricaricare la configurazione",
"instruction_pause_support": "Genera un file ZIP diagnostico per il supporto",
"instruction_pause_quit": "Uscire dall'applicazione RGSX",
"instruction_pause_quit": "Accedere al menu per uscire o riavviare",
"instruction_quit_app": "Uscire dall'applicazione RGSX",
"instruction_quit_restart": "Riavviare l'applicazione RGSX",
"instruction_controls_help": "Mostrare riferimento completo controller & tastiera",
"instruction_controls_remap": "Modificare associazione pulsanti / tasti",
"instruction_generic_back": "Tornare al menu precedente",
@@ -191,6 +210,9 @@
"instruction_display_font_size": "Regolare dimensione testo per leggibilità",
"instruction_display_footer_font_size": "Regola dimensione testo piè di pagina (versione e controlli)",
"instruction_display_font_family": "Cambiare famiglia di font disponibile",
"instruction_display_monitor": "Selezionare monitor per visualizzare RGSX",
"instruction_display_mode": "Alternare tra schermo intero e finestra",
"instruction_display_light_mode": "Attivare modalità performance per FPS migliori",
"instruction_display_show_unsupported": "Mostrare/nascondere sistemi non definiti in es_systems.cfg",
"instruction_display_unknown_ext": "Attivare/disattivare avviso per estensioni assenti in es_systems.cfg",
"instruction_display_hide_premium": "Nascondere sistemi che richiedono accesso premium via API: {providers}",
@@ -200,8 +222,20 @@
"instruction_games_update_cache": "Riscaria e aggiorna l'elenco dei giochi",
"instruction_settings_music": "Abilitare o disabilitare musica di sottofondo",
"instruction_settings_symlink": "Abilitare/disabilitare uso symlink per installazioni",
"instruction_settings_auto_extract": "Attivare/disattivare estrazione automatica archivi dopo il download",
"instruction_settings_roms_folder": "Cambiare la directory di download ROMs predefinita",
"instruction_settings_api_keys": "Mostrare chiavi API premium rilevate",
"instruction_settings_web_service": "Attivare/disattivare avvio automatico servizio web all'avvio",
"instruction_settings_custom_dns": "Attivare/disattivare DNS personalizzato (Cloudflare 1.1.1.1) all'avvio",
"settings_auto_extract": "Estrazione auto archivi",
"settings_auto_extract_enabled": "Attivato",
"settings_auto_extract_disabled": "Disattivato",
"settings_roms_folder": "Cartella ROMs",
"settings_roms_folder_default": "Predefinita",
"roms_folder_set": "Cartella ROMs impostata: {0}",
"roms_folder_set_restart": "Cartella ROMs impostata: {0}\nRiavvio necessario per applicare!",
"roms_folder_reset": "Cartella ROMs ripristinata predefinita\nRiavvio necessario per applicare!",
"folder_browser_title_roms_root": "Seleziona cartella ROMs predefinita",
"settings_web_service": "Servizio Web all'Avvio",
"settings_web_service_enabled": "Abilitato",
"settings_web_service_disabled": "Disabilitato",
@@ -210,6 +244,13 @@
"settings_web_service_success_enabled": "Servizio web abilitato all'avvio",
"settings_web_service_success_disabled": "Servizio web disabilitato all'avvio",
"settings_web_service_error": "Errore: {0}",
"settings_custom_dns": "DNS Personalizzato all'Avvio",
"settings_custom_dns_enabled": "Abilitato",
"settings_custom_dns_disabled": "Disabilitato",
"settings_custom_dns_enabling": "Abilitazione DNS personalizzato...",
"settings_custom_dns_disabling": "Disabilitazione DNS personalizzato...",
"settings_custom_dns_success_enabled": "DNS personalizzato abilitato all'avvio (1.1.1.1)",
"settings_custom_dns_success_disabled": "DNS personalizzato disabilitato all'avvio",
"controls_desc_confirm": "Confermare (es. A/Croce)",
"controls_desc_cancel": "Annullare/Indietro (es. B/Cerchio)",
"controls_desc_up": "UP ↑",
@@ -233,7 +274,12 @@
"history_game_options_title": "Opzioni gioco",
"history_option_download_folder": "Localizza file",
"history_option_extract_archive": "Estrai archivio",
"history_option_open_file": "Apri file",
"history_option_scraper": "Scraper metadati",
"history_option_remove_from_queue": "Rimuovi dalla coda",
"history_option_cancel_download": "Annulla download",
"history_option_pause_download": "Pausa download",
"history_option_resume_download": "Riprendi download",
"history_option_delete_game": "Elimina gioco",
"history_option_error_info": "Dettagli errore",
"history_option_retry": "Riprova download",
@@ -296,6 +342,9 @@
"web_settings_source_mode": "Fonte giochi",
"web_settings_custom_url": "URL personalizzato",
"web_settings_custom_url_placeholder": " Lasciare vuoto per /saves/ports/rgsx/games.zip o usare una URL diretta come https://esempio.com/giochi.zip",
"web_settings_auto_extract": "Estrai automaticamente gli archivi dopo il download",
"web_settings_web_service": "Avvia servizio web all'avvio",
"web_settings_custom_dns": "Abilita DNS personalizzato all'avvio",
"web_settings_save": "Salva impostazioni",
"web_settings_saved": "Impostazioni salvate con successo!",
"web_settings_saved_restart": "Impostazioni salvate con successo!\\n\\n⚠ Alcune impostazioni richiedono il riavvio del server:\\n- Cartella ROMs personalizzata\\n- Lingua\\n\\nRiavviare il server web per applicare queste modifiche.",
@@ -319,6 +368,7 @@
"web_history_status_completed": "Completato",
"web_history_status_error": "Errore",
"web_settings_os": "Sistema operativo",
"web_system_info_title": "Informazioni di sistema",
"web_settings_platforms_count": "Numero di piattaforme",
"web_settings_show_unsupported": "Mostra piattaforme non supportate (sistema assente in es_systems.cfg)",
"web_settings_allow_unknown": "Consenti estensioni sconosciute (non mostrare avvisi)",
@@ -330,7 +380,7 @@
"web_restart_error": "Errore durante il riavvio: {0}",
"web_support": "Supporto",
"web_support_title": "📦 File di supporto generato",
"web_support_message": "File di supporto creato con successo!\\n\\n📁 Contenuto:\\n• Configurazione controlli\\n• Cronologia download\\n• Impostazioni RGSX\\n• Log dell'applicazione\\n• Log del server web\\n\\n💬 Per ottenere aiuto:\\n1. Unisciti al Discord RGSX\\n2. Descrivi il tuo problema\\n3. Condividi questo file ZIP\\n\\nIl download inizierà...",
"web_support_message": "File di supporto creato con successo!\n\n📁 Contenuto:\n• Configurazione controlli\n• Cronologia download\n• Impostazioni RGSX\n• Log dell'applicazione\n• Log del server web\n\n💬 Per ottenere aiuto:\n1. Unisciti al Discord RGSX\n2. Descrivi il tuo problema\n3. Condividi questo file ZIP\n\nIl download inizierà...",
"web_support_generating": "Generazione file di supporto...",
"web_support_download": "Scarica file di supporto",
"web_support_error": "Errore nella generazione del file di supporto: {0}",
@@ -362,7 +412,59 @@
"filter_all": "Seleziona tutto",
"filter_none": "Deseleziona tutto",
"filter_apply": "Applica filtro",
"filter_back": "Indietro",
"accessibility_footer_font_size": "Dimensione carattere piè di pagina: {0}",
"popup_layout_changed_restart": "Layout cambiato in {0}x{1}. Riavviare l'app per applicare."
"popup_layout_changed_restart": "Layout cambiato a {0}x{1}. Riavvia l'app per applicare.",
"web_started": "Avviato",
"web_downloading": "Download",
"web_in_progress": "In corso",
"web_added_to_queue": "aggiunto alla coda",
"web_download_success": "scaricato con successo!",
"web_download_error_for": "Errore durante il download di",
"web_already_present": "era già presente",
"filter_menu_title": "Menu filtri",
"filter_search_by_name": "Cerca per nome",
"filter_advanced": "Filtro avanzato",
"filter_advanced_title": "Filtro avanzato giochi",
"filter_region_title": "Filtra per regione",
"filter_region_include": "Includi",
"filter_region_exclude": "Escludi",
"filter_region_usa": "USA",
"filter_region_canada": "Canada",
"filter_region_europe": "Europa",
"filter_region_france": "Francia",
"filter_region_germany": "Germania",
"filter_region_japan": "Giappone",
"filter_region_korea": "Corea",
"filter_region_world": "Mondo",
"filter_region_other": "Altro",
"filter_other_options": "Altre opzioni",
"filter_hide_non_release": "Nascondi Demo/Beta/Proto",
"filter_one_rom_per_game": "Una ROM per gioco",
"filter_priority_order": "Ordine di priorità",
"filter_priority_title": "Configurazione priorità regioni",
"filter_priority_desc": "Imposta ordine di preferenza per \"Una ROM per gioco\"",
"filter_regex_mode": "Modalità Regex",
"filter_apply_filters": "Applica",
"filter_reset_filters": "Reimposta",
"filter_back": "Indietro",
"filter_active": "Filtro attivo",
"filter_games_shown": "{0} gioco/i mostrato/i",
"platform_folder_config_current": "Configura cartella download per {0}\nAttuale: {1}",
"platform_folder_config_default": "Configura cartella download per {0}\nUsando posizione predefinita",
"platform_folder_show_current": "Mostra percorso attuale",
"platform_folder_browse": "Sfoglia",
"platform_folder_reset": "Ripristina predefinito",
"platform_folder_set": "Cartella impostata per {0}: {1}",
"platform_folder_default_path": "Predefinito: {0}",
"folder_browser_title": "Seleziona cartella per {0}",
"folder_browser_parent": "Cartella superiore",
"folder_browser_enter": "Entra",
"folder_browser_select": "Seleziona",
"folder_new_folder": "Nuova cartella",
"folder_new_title": "Crea nuova cartella",
"folder_new_confirm": "Crea",
"folder_created": "Cartella creata: {0}",
"folder_create_error": "Errore nella creazione: {0}",
"controls_action_select_char": "Aggiungi",
"folder_browser_browse": "Sfoglia"
}

View File

@@ -44,6 +44,7 @@
"free_mode_completed": "[Modo gratuito] Concluído: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Download cancelado pelo usuário.",
"download_removed_from_queue": "Removido da fila de download",
"extension_warning_zip": "O arquivo '{0}' é um arquivo compactado e o Batocera não suporta arquivos compactados para este sistema. A extração automática ocorrerá após o download, continuar?",
"extension_warning_unsupported": "A extensão do arquivo '{0}' não é suportada pelo Batocera segundo a configuração es_systems.cfg. Deseja continuar?",
"extension_warning_enable_unknown_hint": "\nPara não ver esta mensagem: ative \"Ocultar aviso de extensão desconhecida\" em Menu de Pausa > Exibição",
@@ -51,6 +52,8 @@
"confirm_exit_with_downloads": "Atenção: {0} download(s) em andamento. Sair mesmo assim?",
"confirm_clear_history": "Limpar histórico?",
"confirm_redownload_cache": "Atualizar lista de jogos?",
"gamelist_update_prompt_with_date": "A lista de jogos não foi atualizada há mais de {0} dias (última atualização: {1}). Baixar a versão mais recente?",
"gamelist_update_prompt_first_time": "Gostaria de baixar a última lista de jogos?",
"popup_redownload_success": "Cache limpo, reinicie a aplicação",
"popup_no_cache": "Nenhum cache encontrado.\nReinicie a aplicação para carregar os jogos.",
"popup_countdown": "Esta mensagem fechará em {0} segundo{1}",
@@ -59,15 +62,32 @@
"language_changed": "Idioma alterado para {0}",
"menu_controls": "Controles",
"menu_remap_controls": "Remapear controles",
"menu_nintendo_layout_on": "Layout do controle Nintendo",
"menu_nintendo_layout_off": "Layout do controle Xbox",
"instruction_nintendo_layout": "Inverte os controles exibidos para corresponder ao layout",
"controller_style_label": "Estilo do controle :",
"controller_style_nintendo": "Nintendo",
"controller_style_xbox": "Xbox",
"menu_history": "Histórico",
"menu_language": "Idioma",
"menu_accessibility": "Acessibilidade",
"menu_display": "Exibição",
"display_layout": "Layout de exibição",
"display_monitor": "Monitor",
"display_monitor_single": "Monitor único",
"display_monitor_single_only": "Apenas um monitor detectado",
"display_monitor_restart_required": "Reinício necessário para mudar de monitor",
"display_mode": "Modo de tela",
"display_fullscreen": "Tela cheia",
"display_windowed": "Janela",
"display_mode_restart_required": "Reinício necessário para mudar o modo",
"display_light_mode": "Modo performance",
"display_light_mode_enabled": "Modo performance ativado - efeitos desativados",
"display_light_mode_disabled": "Modo performance desativado - efeitos ativados",
"menu_redownload_cache": "Atualizar lista de jogos",
"menu_music_enabled": "Música ativada: {0}",
"menu_music_disabled": "Música desativada",
"menu_restart": "Reiniciar",
"menu_restart": "Reiniciar RGSX",
"menu_support": "Suporte",
"menu_filter_platforms": "Filtrar sistemas",
"filter_platforms_title": "Visibilidade dos sistemas",
@@ -80,6 +100,7 @@
"menu_allow_unknown_ext_enabled": "Aviso de extensão desconhecida oculto (ativado)",
"menu_allow_unknown_ext_disabled": "Aviso de extensão desconhecida visível (desativado)",
"menu_quit": "Sair",
"menu_quit_app": "Sair do RGSX",
"support_dialog_title": "Arquivo de suporte",
"support_dialog_message": "Foi criado um arquivo de suporte com todos os seus arquivos de configuração e logs.\n\nArquivo: {0}\n\nPara obter ajuda:\n1. Junte-se ao servidor Discord RGSX\n2. Descreva seu problema\n3. Compartilhe este arquivo ZIP\n\nPressione {1} para voltar ao menu.",
"support_dialog_error": "Erro ao gerar o arquivo de suporte:\n{0}\n\nPressione {1} para voltar ao menu.",
@@ -185,7 +206,9 @@
"instruction_pause_settings": "Música, opção symlink e status das chaves API",
"instruction_pause_restart": "Reiniciar RGSX para recarregar configuração",
"instruction_pause_support": "Gerar um arquivo ZIP de diagnóstico para suporte",
"instruction_pause_quit": "Sair da aplicação RGSX",
"instruction_pause_quit": "Acessar menu para sair ou reiniciar",
"instruction_quit_app": "Sair da aplicação RGSX",
"instruction_quit_restart": "Reiniciar a aplicação RGSX",
"instruction_controls_help": "Mostrar referência completa de controle e teclado",
"instruction_controls_remap": "Modificar associação de botões / teclas",
"instruction_generic_back": "Voltar ao menu anterior",
@@ -193,6 +216,9 @@
"instruction_display_font_size": "Ajustar tamanho do texto para legibilidade",
"instruction_display_footer_font_size": "Ajustar tamanho do texto do rodapé (versão e controles)",
"instruction_display_font_family": "Alternar entre famílias de fontes disponíveis",
"instruction_display_monitor": "Selecionar monitor para exibir RGSX",
"instruction_display_mode": "Alternar entre tela cheia e janela",
"instruction_display_light_mode": "Ativar modo performance para melhor FPS",
"instruction_display_show_unsupported": "Mostrar/ocultar sistemas não definidos em es_systems.cfg",
"instruction_display_unknown_ext": "Ativar/desativar aviso para extensões ausentes em es_systems.cfg",
"instruction_display_hide_premium": "Ocultar sistemas que exigem acesso premium via API: {providers}",
@@ -202,8 +228,20 @@
"instruction_games_update_cache": "Baixar novamente e atualizar a lista de jogos",
"instruction_settings_music": "Ativar ou desativar música de fundo",
"instruction_settings_symlink": "Ativar/desativar uso de symlinks para instalações",
"instruction_settings_auto_extract": "Ativar/desativar extração automática de arquivos após download",
"instruction_settings_roms_folder": "Alterar o diretório de download de ROMs padrão",
"instruction_settings_api_keys": "Ver chaves API premium detectadas",
"instruction_settings_web_service": "Ativar/desativar início automático do serviço web na inicialização",
"instruction_settings_custom_dns": "Ativar/desativar DNS personalizado (Cloudflare 1.1.1.1) na inicialização",
"settings_auto_extract": "Extração auto de arquivos",
"settings_auto_extract_enabled": "Ativado",
"settings_auto_extract_disabled": "Desativado",
"settings_roms_folder": "Pasta ROMs",
"settings_roms_folder_default": "Padrão",
"roms_folder_set": "Pasta ROMs definida: {0}",
"roms_folder_set_restart": "Pasta ROMs definida: {0}\nReinício necessário para aplicar!",
"roms_folder_reset": "Pasta ROMs redefinida para padrão\nReinício necessário para aplicar!",
"folder_browser_title_roms_root": "Selecionar pasta ROMs padrão",
"settings_web_service": "Serviço Web na Inicialização",
"settings_web_service_enabled": "Ativado",
"settings_web_service_disabled": "Desativado",
@@ -212,6 +250,13 @@
"settings_web_service_success_enabled": "Serviço web ativado na inicialização",
"settings_web_service_success_disabled": "Serviço web desativado na inicialização",
"settings_web_service_error": "Erro: {0}",
"settings_custom_dns": "DNS Personalizado na Inicialização",
"settings_custom_dns_enabled": "Ativado",
"settings_custom_dns_disabled": "Desativado",
"settings_custom_dns_enabling": "Ativando DNS personalizado...",
"settings_custom_dns_disabling": "Desativando DNS personalizado...",
"settings_custom_dns_success_enabled": "DNS personalizado ativado na inicialização (1.1.1.1)",
"settings_custom_dns_success_disabled": "DNS personalizado desativado na inicialização",
"controls_desc_confirm": "Confirmar (ex. A/Cruz)",
"controls_desc_cancel": "Cancelar/Voltar (ex. B/Círculo)",
"controls_desc_up": "UP ↑",
@@ -235,7 +280,12 @@
"history_game_options_title": "Opções do jogo",
"history_option_download_folder": "Localizar arquivo",
"history_option_extract_archive": "Extrair arquivo",
"history_option_scraper": "Scraper metadados",
"history_option_open_file": "Abrir arquivo",
"history_option_scraper": "Obter metadados",
"history_option_remove_from_queue": "Remover da fila",
"history_option_cancel_download": "Cancelar download",
"history_option_pause_download": "Pausar download",
"history_option_resume_download": "Retomar download",
"history_option_delete_game": "Excluir jogo",
"history_option_error_info": "Detalhes do erro",
"history_option_retry": "Tentar novamente",
@@ -298,6 +348,9 @@
"web_settings_source_mode": "Fonte de jogos",
"web_settings_custom_url": "URL personalizada",
"web_settings_custom_url_placeholder": "Deixar vazio para /saves/ports/rgsx/games.zip ou usar uma URL direta como https://example.com/games.zip",
"web_settings_auto_extract": "Extrair arquivos automaticamente após o download",
"web_settings_web_service": "Iniciar serviço web na inicialização",
"web_settings_custom_dns": "Ativar DNS personalizado na inicialização",
"web_settings_save": "Salvar configurações",
"web_settings_saved": "Configurações salvas com sucesso!",
"web_settings_saved_restart": "Configurações salvas com sucesso!\\n\\n⚠ Algumas configurações exigem reiniciar o servidor:\\n- Pasta ROMs personalizada\\n- Idioma\\n\\nPor favor, reinicie o servidor web para aplicar essas alterações.",
@@ -321,6 +374,7 @@
"web_history_status_completed": "Concluído",
"web_history_status_error": "Erro",
"web_settings_os": "Sistema operacional",
"web_system_info_title": "Informações do sistema",
"web_settings_platforms_count": "Número de plataformas",
"web_settings_show_unsupported": "Mostrar plataformas não suportadas (sistema ausente em es_systems.cfg)",
"web_settings_allow_unknown": "Permitir extensões desconhecidas (não mostrar avisos)",
@@ -332,7 +386,7 @@
"web_restart_error": "Erro ao reiniciar: {0}",
"web_support": "Suporte",
"web_support_title": "📦 Arquivo de suporte gerado",
"web_support_message": "Arquivo de suporte criado com sucesso!\\n\\n📁 Conteúdo:\\n• Configuração de controles\\n• Histórico de downloads\\n• Configurações RGSX\\n• Logs da aplicação\\n• Logs do servidor web\\n\\n💬 Para obter ajuda:\\n1. Entre no Discord RGSX\\n2. Descreva seu problema\\n3. Compartilhe este arquivo ZIP\\n\\nO download vai começar...",
"web_support_message": "Arquivo de suporte criado com sucesso!\n\n📁 Conteúdo:\n• Configuração de controles\n• Histórico de downloads\n• Configurações RGSX\n• Logs da aplicação\n• Logs do servidor web\n\n💬 Para obter ajuda:\n1. Entre no Discord RGSX\n2. Descreva seu problema\n3. Compartilhe este arquivo ZIP\n\nO download vai começar...",
"web_support_generating": "Gerando arquivo de suporte...",
"web_support_download": "Baixar arquivo de suporte",
"web_support_error": "Erro ao gerar arquivo de suporte: {0}",
@@ -362,7 +416,59 @@
"filter_all": "Marcar tudo",
"filter_none": "Desmarcar tudo",
"filter_apply": "Aplicar filtro",
"accessibility_footer_font_size": "Tamanho da fonte do rodapé: {0}",
"popup_layout_changed_restart": "Layout alterado para {0}x{1}. Reinicie o app para aplicar.",
"web_started": "Iniciado",
"web_downloading": "Download",
"web_in_progress": "Em andamento",
"web_added_to_queue": "adicionado à fila",
"web_download_success": "baixado com sucesso!",
"web_download_error_for": "Erro ao baixar",
"web_already_present": "já estava presente",
"filter_menu_title": "Menu de filtros",
"filter_search_by_name": "Pesquisar por nome",
"filter_advanced": "Filtragem avançada",
"filter_advanced_title": "Filtragem avançada de jogos",
"filter_region_title": "Filtrar por região",
"filter_region_include": "Incluir",
"filter_region_exclude": "Excluir",
"filter_region_usa": "EUA",
"filter_region_canada": "Canadá",
"filter_region_europe": "Europa",
"filter_region_france": "França",
"filter_region_germany": "Alemanha",
"filter_region_japan": "Japão",
"filter_region_korea": "Coreia",
"filter_region_world": "Mundial",
"filter_region_other": "Outros",
"filter_other_options": "Outras opções",
"filter_hide_non_release": "Ocultar Demos/Betas/Protos",
"filter_one_rom_per_game": "Uma ROM por jogo",
"filter_priority_order": "Ordem de prioridade",
"filter_priority_title": "Configuração de prioridade de regiões",
"filter_priority_desc": "Definir ordem de preferência para \"Uma ROM por jogo\"",
"filter_regex_mode": "Modo Regex",
"filter_apply_filters": "Aplicar",
"filter_reset_filters": "Redefinir",
"filter_back": "Voltar",
"accessibility_footer_font_size": "Tamanho fonte rodapé: {0}",
"popup_layout_changed_restart": "Layout alterado para {0}x{1}. Reinicie o app para aplicar."
"filter_active": "Filtro ativo",
"filter_games_shown": "{0} jogo(s) exibido(s)",
"platform_folder_config_current": "Configurar pasta de download para {0}\nAtual: {1}",
"platform_folder_config_default": "Configurar pasta de download para {0}\nUsando localização padrão",
"platform_folder_show_current": "Mostrar caminho atual",
"platform_folder_browse": "Navegar",
"platform_folder_reset": "Redefinir para padrão",
"platform_folder_set": "Pasta definida para {0}: {1}",
"platform_folder_default_path": "Padrão: {0}",
"folder_browser_title": "Selecionar pasta para {0}",
"folder_browser_parent": "Pasta superior",
"folder_browser_enter": "Entrar",
"folder_browser_select": "Selecionar",
"folder_new_folder": "Nova pasta",
"folder_new_title": "Criar nova pasta",
"folder_new_confirm": "Criar",
"folder_created": "Pasta criada: {0}",
"folder_create_error": "Erro ao criar: {0}",
"controls_action_select_char": "Adicionar",
"folder_browser_browse": "Explorar"
}

View File

@@ -404,7 +404,6 @@ def test_internet():
]
for test_url in test_urls:
logger.debug(f"Test connexion HTTP vers {test_url}")
try:
response = requests.get(test_url, timeout=5, allow_redirects=True)
if response.status_code == 200:
@@ -453,8 +452,102 @@ async def check_for_updates():
config.loading_progress = 5.0
config.needs_redraw = True
response = requests.get(OTA_VERSION_ENDPOINT, timeout=5)
response.raise_for_status()
# Liste des endpoints à essayer (GitHub principal, puis fallback)
endpoints = [
OTA_VERSION_ENDPOINT,
"https://retrogamesets.fr/softs/version.json"
]
response = None
last_error = None
for endpoint_index, endpoint in enumerate(endpoints):
is_fallback = endpoint_index > 0
if is_fallback:
logger.info(f"Tentative sur endpoint de secours : {endpoint}")
# Gestion des erreurs de rate limit GitHub (429) avec retry
max_retries = 3 if not is_fallback else 1 # Moins de retries sur fallback
retry_count = 0
while retry_count < max_retries:
try:
response = requests.get(endpoint, timeout=10)
# Gestion spécifique des erreurs 429 (Too Many Requests) - surtout pour GitHub
if response.status_code == 429:
retry_after = response.headers.get('retry-after')
x_ratelimit_remaining = response.headers.get('x-ratelimit-remaining', '1')
x_ratelimit_reset = response.headers.get('x-ratelimit-reset')
if retry_after:
# En-tête retry-after présent : attendre le nombre de secondes spécifié
wait_time = int(retry_after)
logger.warning(f"Rate limit atteint (429) sur {endpoint}. Attente de {wait_time}s (retry-after header)")
elif x_ratelimit_remaining == '0' and x_ratelimit_reset:
# x-ratelimit-remaining est 0 : attendre jusqu'à x-ratelimit-reset
import time
reset_time = int(x_ratelimit_reset)
current_time = int(time.time())
wait_time = max(reset_time - current_time, 60) # Minimum 60s
logger.warning(f"Rate limit atteint (429) sur {endpoint}. Attente de {wait_time}s (x-ratelimit-reset)")
else:
# Pas d'en-têtes spécifiques : attendre au moins 60s
wait_time = 60
logger.warning(f"Rate limit atteint (429) sur {endpoint}. Attente de {wait_time}s par défaut")
if retry_count < max_retries - 1:
logger.info(f"Nouvelle tentative dans {wait_time}s... ({retry_count + 1}/{max_retries})")
await asyncio.sleep(wait_time)
retry_count += 1
continue
else:
# Si rate limit persistant et qu'on est sur GitHub, essayer le fallback
if not is_fallback:
logger.warning(f"Rate limit GitHub persistant, passage au serveur de secours")
break # Sortir de la boucle retry pour essayer le prochain endpoint
raise requests.exceptions.HTTPError(
f"Limite de débit atteinte (429). Veuillez réessayer plus tard."
)
response.raise_for_status()
# Succès, sortir de toutes les boucles
logger.debug(f"Version récupérée avec succès depuis : {endpoint}")
break
except requests.exceptions.HTTPError as e:
last_error = e
if response and response.status_code == 429:
# 429 géré au-dessus, continuer la boucle ou passer au fallback
retry_count += 1
if retry_count >= max_retries:
break # Passer au prochain endpoint
else:
# Erreur HTTP autre que 429
logger.warning(f"Erreur HTTP {response.status_code if response else 'inconnue'} sur {endpoint}")
break # Passer au prochain endpoint
except requests.exceptions.RequestException as e:
last_error = e
if retry_count < max_retries - 1:
# Erreur réseau, réessayer avec backoff exponentiel
wait_time = 2 ** retry_count # 1s, 2s, 4s
logger.warning(f"Erreur réseau sur {endpoint}. Nouvelle tentative dans {wait_time}s...")
await asyncio.sleep(wait_time)
retry_count += 1
else:
logger.warning(f"Erreur réseau persistante sur {endpoint} : {e}")
break # Passer au prochain endpoint
# Si on a une réponse valide, sortir de la boucle des endpoints
if response and response.status_code == 200:
break
# Si aucun endpoint n'a fonctionné
if not response or response.status_code != 200:
raise last_error if last_error else requests.exceptions.RequestException(
"Impossible de vérifier les mises à jour sur tous les serveurs"
)
# Accepter différents content-types (application/json, text/plain, text/html)
content_type = response.headers.get("content-type", "")
@@ -601,6 +694,8 @@ def extract_update(zip_path, dest_dir, source_url):
progress_queues = {}
# Cancellation and thread tracking per download task
cancel_events = {}
# Pause events for downloads
pause_events = {} # {task_id: threading.Event} - Event is set when paused
download_threads = {}
# URLs actuellement en cours de téléchargement (pour éviter les doublons)
urls_in_progress = set()
@@ -624,6 +719,32 @@ def request_cancel(task_id: str) -> bool:
logger.debug(f"No cancel event found for task_id={task_id}")
return False
def toggle_pause_download(task_id: str) -> bool:
"""Toggle pause state for a running download task. Returns True if now paused, False if resumed."""
ev = pause_events.get(task_id)
if ev is None:
# Créer l'événement de pause s'il n'existe pas
pause_events[task_id] = threading.Event()
ev = pause_events[task_id]
if ev.is_set():
# Actuellement en pause, reprendre
ev.clear()
logger.debug(f"Download resumed for task_id={task_id}")
return False # Retourne False = pas en pause (repris)
else:
# Actuellement actif, mettre en pause
ev.set()
logger.debug(f"Download paused for task_id={task_id}")
return True # Retourne True = en pause
def is_download_paused(task_id: str) -> bool:
"""Check if a download is currently paused."""
ev = pause_events.get(task_id)
if ev is not None:
return ev.is_set()
return False
def cancel_all_downloads():
"""Cancel all active downloads and queued downloads, and attempt to stop threads quickly."""
# Annuler tous les téléchargements actifs via cancel_events
@@ -743,19 +864,27 @@ async def download_rom(url, platform, game_name, is_zip_non_supported=False, tas
cancel_ev = cancel_events.get(task_id)
# Use symlink path if enabled
from rgsx_settings import apply_symlink_path
from rgsx_settings import apply_symlink_path, get_platform_custom_path
dest_dir = None
for platform_dict in config.platform_dicts:
if platform_dict.get("platform_name") == platform:
# Priorité: clé 'folder'; fallback legacy: 'dossier'; sinon normalisation du nom de plateforme
platform_folder = platform_dict.get("folder") or platform_dict.get("dossier") or normalize_platform_name(platform)
# Vérifier si un dossier personnalisé est configuré pour cette plateforme
custom_path = get_platform_custom_path(platform)
if custom_path and os.path.isdir(custom_path):
dest_dir = custom_path
platform_folder = os.path.basename(dest_dir)
logger.debug(f"Utilisation du dossier personnalisé pour {platform}: {dest_dir}")
else:
dest_dir = None
platform_folder = None
for platform_dict in config.platform_dicts:
if platform_dict.get("platform_name") == platform:
# Priorité: clé 'folder'; fallback legacy: 'dossier'; sinon normalisation du nom de plateforme
platform_folder = platform_dict.get("folder") or platform_dict.get("dossier") or normalize_platform_name(platform)
dest_dir = apply_symlink_path(config.ROMS_FOLDER, platform_folder)
logger.debug(f"Répertoire de destination trouvé pour {platform}: {dest_dir}")
break
if not dest_dir:
platform_folder = normalize_platform_name(platform)
dest_dir = apply_symlink_path(config.ROMS_FOLDER, platform_folder)
logger.debug(f"Répertoire de destination trouvé pour {platform}: {dest_dir}")
break
if not dest_dir:
platform_folder = normalize_platform_name(platform)
dest_dir = apply_symlink_path(config.ROMS_FOLDER, platform_folder)
# Spécifique: si le système est "BIOS" on force le dossier BIOS
if platform_folder == "bios" or platform == "BIOS" or platform == "- BIOS by TMCTV -":
@@ -831,6 +960,16 @@ async def download_rom(url, platform, game_name, is_zip_non_supported=False, tas
logger.info(f"Le fichier {dest_path} existe déjà et la taille est correcte, téléchargement ignoré")
result[0] = True
result[1] = _("network_download_ok").format(game_name) + _("download_already_present")
# Mettre à jour l'historique
for entry in config.history:
if entry.get("url") == url:
entry["status"] = "Download_OK"
entry["progress"] = 100
entry["message"] = result[1]
save_history(config.history)
break
# Afficher un toast au lieu d'ouvrir l'historique
try:
show_toast(result[1])
@@ -839,6 +978,13 @@ async def download_rom(url, platform, game_name, is_zip_non_supported=False, tas
with urls_lock:
urls_in_progress.discard(url)
logger.debug(f"URL supprimée du set des téléchargements en cours: {url} (URLs restantes: {len(urls_in_progress)})")
# Libérer le slot de la queue
try:
notify_download_finished()
except Exception:
pass
return result[0], result[1]
file_found = True
@@ -881,6 +1027,16 @@ async def download_rom(url, platform, game_name, is_zip_non_supported=False, tas
logger.info(f"Un fichier avec le même nom de base existe déjà: {existing_path}, téléchargement ignoré")
result[0] = True
result[1] = _("network_download_ok").format(game_name) + _("download_already_extracted")
# Mettre à jour l'historique
for entry in config.history:
if entry.get("url") == url:
entry["status"] = "Download_OK"
entry["progress"] = 100
entry["message"] = result[1]
save_history(config.history)
break
# Afficher un toast au lieu d'ouvrir l'historique
try:
show_toast(result[1])
@@ -889,6 +1045,13 @@ async def download_rom(url, platform, game_name, is_zip_non_supported=False, tas
with urls_lock:
urls_in_progress.discard(url)
logger.debug(f"URL supprimée du set des téléchargements en cours: {url} (URLs restantes: {len(urls_in_progress)})")
# Libérer le slot de la queue
try:
notify_download_finished()
except Exception:
pass
return result[0], result[1]
except Exception as e:
logger.debug(f"Erreur lors de la vérification des fichiers existants: {e}")
@@ -1075,6 +1238,15 @@ async def download_rom(url, platform, game_name, is_zip_non_supported=False, tas
download_canceled = False
with open(dest_path, 'wb') as f:
for chunk in response.iter_content(chunk_size=chunk_size):
# Vérifier la pause (dynamiquement car l'événement peut être créé après le début)
while True:
pause_ev = pause_events.get(task_id)
if pause_ev is None or not pause_ev.is_set():
break # Pas en pause, continuer le téléchargement
if cancel_ev is not None and cancel_ev.is_set():
break # Sortir de la boucle de pause si annulation demandée
time.sleep(0.1) # Attendre en pause
if cancel_ev is not None and cancel_ev.is_set():
logger.debug(f"Annulation détectée, arrêt du téléchargement pour task_id={task_id}")
result[0] = False
@@ -1115,14 +1287,23 @@ async def download_rom(url, platform, game_name, is_zip_non_supported=False, tas
# Si annulé, ne pas continuer avec extraction
if download_canceled:
# Libérer le slot de la queue
try:
notify_download_finished()
except Exception:
pass
return
os.chmod(dest_path, 0o644)
logger.debug(f"Téléchargement terminé: {dest_path}")
# Vérifier si l'extraction automatique est activée dans les paramètres
from rgsx_settings import get_auto_extract
auto_extract_enabled = get_auto_extract()
# Forcer extraction si plateforme BIOS même si le pré-check ne l'avait pas marqué
force_extract = is_zip_non_supported
if not force_extract:
force_extract = is_zip_non_supported and auto_extract_enabled
if not force_extract and auto_extract_enabled:
try:
bios_like = {"BIOS", "- BIOS by TMCTV -", "- BIOS"}
if platform_folder == "bios" or platform in bios_like:
@@ -1336,6 +1517,12 @@ async def download_rom(url, platform, game_name, is_zip_non_supported=False, tas
if url in url_done_events:
url_done_events[url].set()
# Libérer le slot de la queue
try:
notify_download_finished()
except Exception:
pass
return result[0], result[1]
async def download_from_1fichier(url, platform, game_name, is_zip_non_supported=False, task_id=None):
@@ -1470,18 +1657,26 @@ async def download_from_1fichier(url, platform, game_name, is_zip_non_supported=
save_history(config.history)
# Use symlink path if enabled
from rgsx_settings import apply_symlink_path
from rgsx_settings import apply_symlink_path, get_platform_custom_path
dest_dir = None
for platform_dict in config.platform_dicts:
if platform_dict.get("platform_name") == platform:
platform_folder = platform_dict.get("folder") or platform_dict.get("dossier") or normalize_platform_name(platform)
# Vérifier si un dossier personnalisé est configuré pour cette plateforme
custom_path = get_platform_custom_path(platform)
if custom_path and os.path.isdir(custom_path):
dest_dir = custom_path
logger.debug(f"Utilisation du dossier personnalisé pour {platform}: {dest_dir}")
platform_folder = os.path.basename(dest_dir)
else:
dest_dir = None
platform_folder = None
for platform_dict in config.platform_dicts:
if platform_dict.get("platform_name") == platform:
platform_folder = platform_dict.get("folder") or platform_dict.get("dossier") or normalize_platform_name(platform)
dest_dir = apply_symlink_path(config.ROMS_FOLDER, platform_folder)
break
if not dest_dir:
logger.warning(f"Aucun dossier 'folder'/'dossier' trouvé pour la plateforme {platform}")
platform_folder = normalize_platform_name(platform)
dest_dir = apply_symlink_path(config.ROMS_FOLDER, platform_folder)
break
if not dest_dir:
logger.warning(f"Aucun dossier 'folder'/'dossier' trouvé pour la plateforme {platform}")
platform_folder = normalize_platform_name(platform)
dest_dir = apply_symlink_path(config.ROMS_FOLDER, platform_folder)
logger.debug(f"Répertoire destination déterminé: {dest_dir}")
# Spécifique: si le système est "- BIOS by TMCTV -" on force le dossier BIOS
@@ -2098,6 +2293,15 @@ async def download_from_1fichier(url, platform, game_name, is_zip_non_supported=
logger.debug(f"Ouverture fichier: {dest_path}")
with open(dest_path, 'wb') as f:
for chunk in response.iter_content(chunk_size=chunk_size):
# Vérifier la pause (dynamiquement car l'événement peut être créé après le début)
while True:
pause_ev = pause_events.get(task_id)
if pause_ev is None or not pause_ev.is_set():
break # Pas en pause, continuer le téléchargement
if cancel_ev is not None and cancel_ev.is_set():
break # Sortir de la boucle de pause si annulation demandée
time.sleep(0.1) # Attendre en pause
if cancel_ev is not None and cancel_ev.is_set():
logger.debug(f"Annulation détectée, arrêt du téléchargement 1fichier pour task_id={task_id}")
result[0] = False
@@ -2141,9 +2345,13 @@ async def download_from_1fichier(url, platform, game_name, is_zip_non_supported=
if download_canceled:
return
# Vérifier si l'extraction automatique est activée dans les paramètres
from rgsx_settings import get_auto_extract
auto_extract_enabled = get_auto_extract()
# Déterminer si extraction est nécessaire
force_extract = is_zip_non_supported
if not force_extract:
force_extract = is_zip_non_supported and auto_extract_enabled
if not force_extract and auto_extract_enabled:
try:
ps3_platforms = {"ps3", "PlayStation 3"}
if platform_folder == "ps3" or platform in ps3_platforms:

View File

@@ -29,7 +29,7 @@ def delete_old_files():
try:
if os.path.exists(file_path):
os.remove(file_path)
print(f"Ancien fichier supprimé : {file_path}")
print(f"Ancien fichier supprime : {file_path}")
logger.info(f"Ancien fichier supprimé : {file_path}")
except Exception as e:
print(f"Erreur lors de la suppression de {file_path} : {str(e)}")
@@ -39,7 +39,7 @@ def delete_old_files():
try:
if os.path.exists(file_path):
os.remove(file_path)
print(f"Ancien fichier supprimé : {file_path}")
print(f"Ancien fichier supprime : {file_path}")
logger.info(f"Ancien fichier supprimé : {file_path}")
except Exception as e:
print(f"Erreur lors de la suppression de {file_path} : {str(e)}")
@@ -49,6 +49,8 @@ def load_rgsx_settings():
"""Charge tous les paramètres depuis rgsx_settings.json."""
from config import RGSX_SETTINGS_PATH
#logger.debug(f"Chargement des settings depuis: {RGSX_SETTINGS_PATH}")
default_settings = {
"language": "en",
"music_enabled": True,
@@ -58,7 +60,10 @@ def load_rgsx_settings():
},
"display": {
"grid": "3x4",
"font_family": "pixel"
"font_family": "pixel",
"monitor": 0,
"fullscreen": True,
"light_mode": False
},
"symlink": {
"enabled": False,
@@ -70,21 +75,28 @@ def load_rgsx_settings():
},
"show_unsupported_platforms": False,
"allow_unknown_extensions": False,
"nintendo_layout": False,
"roms_folder": "",
"web_service_at_boot": False
"web_service_at_boot": False,
"last_gamelist_update": None,
"platform_custom_paths": {} # Chemins personnalisés par plateforme
}
try:
if os.path.exists(RGSX_SETTINGS_PATH):
with open(RGSX_SETTINGS_PATH, 'r', encoding='utf-8') as f:
settings = json.load(f)
#logger.debug(f"Settings JSON chargé: display={settings.get('display', {})}")
# Fusionner avec les valeurs par défaut pour assurer la compatibilité
for key, value in default_settings.items():
if key not in settings:
settings[key] = value
return settings
else:
logger.warning(f"Fichier settings non trouvé: {RGSX_SETTINGS_PATH}")
except Exception as e:
print(f"Erreur lors du chargement de rgsx_settings.json: {str(e)}")
logger.error(f"Erreur chargement settings: {e}")
return default_settings
@@ -101,6 +113,27 @@ def save_rgsx_settings(settings):
print(f"Erreur lors de la sauvegarde de rgsx_settings.json: {str(e)}")
def get_last_gamelist_update(settings=None):
"""Récupère la date de dernière mise à jour de la liste des jeux."""
if settings is None:
settings = load_rgsx_settings()
return settings.get("last_gamelist_update", None)
def set_last_gamelist_update(date_string=None):
"""Définit la date de dernière mise à jour de la liste des jeux.
Si date_string est None, utilise la date actuelle.
"""
from datetime import datetime
settings = load_rgsx_settings()
if date_string is None:
date_string = datetime.now().strftime("%Y-%m-%d")
settings["last_gamelist_update"] = date_string
save_rgsx_settings(settings)
logger.info(f"Date de dernière mise à jour de la liste des jeux: {date_string}")
return date_string
def load_symlink_settings():
"""Load symlink settings from rgsx_settings.json."""
@@ -266,6 +299,22 @@ def set_allow_unknown_extensions(enabled: bool) -> bool:
save_rgsx_settings(settings)
return settings["allow_unknown_extensions"]
# ----------------------- Invert ABXY layout ----------------------- #
def get_nintendo_layout(settings=None) -> bool:
"""Retourne True si l'inversion ABXY (icônes) est activée."""
if settings is None:
settings = load_rgsx_settings()
return bool(settings.get("nintendo_layout", False))
def set_nintendo_layout(enabled: bool) -> bool:
"""Active/désactive l'inversion ABXY (icônes) et sauvegarde."""
settings = load_rgsx_settings()
settings["nintendo_layout"] = bool(enabled)
save_rgsx_settings(settings)
return settings["nintendo_layout"]
# ----------------------- Hide premium systems toggle ----------------------- #
def get_hide_premium_systems(settings=None) -> bool:
@@ -307,6 +356,92 @@ def set_display_grid(cols: int, rows: int):
save_rgsx_settings(settings)
return cols, rows
# ----------------------- Monitor/Display settings ----------------------- #
def get_display_monitor(settings=None):
"""Retourne l'index du moniteur configuré (par défaut 0 = principal)."""
if settings is None:
settings = load_rgsx_settings()
return settings.get("display", {}).get("monitor", 0)
def set_display_monitor(monitor_index: int):
"""Définit et sauvegarde l'index du moniteur à utiliser."""
settings = load_rgsx_settings()
disp = settings.setdefault("display", {})
disp["monitor"] = max(0, int(monitor_index))
save_rgsx_settings(settings)
return disp["monitor"]
def get_display_fullscreen(settings=None):
"""Retourne True si le mode plein écran est activé."""
if settings is None:
settings = load_rgsx_settings()
return settings.get("display", {}).get("fullscreen", True)
def set_display_fullscreen(fullscreen: bool):
"""Définit et sauvegarde le mode plein écran."""
settings = load_rgsx_settings()
disp = settings.setdefault("display", {})
disp["fullscreen"] = bool(fullscreen)
save_rgsx_settings(settings)
return disp["fullscreen"]
def get_light_mode(settings=None):
"""Retourne True si le mode léger (performance) est activé."""
if settings is None:
settings = load_rgsx_settings()
return settings.get("display", {}).get("light_mode", False)
def set_light_mode(enabled: bool):
"""Définit et sauvegarde le mode léger (performance)."""
settings = load_rgsx_settings()
disp = settings.setdefault("display", {})
disp["light_mode"] = bool(enabled)
save_rgsx_settings(settings)
return disp["light_mode"]
def get_available_monitors():
"""Retourne la liste des moniteurs disponibles avec leurs informations.
Compatible Windows, Linux (Batocera), et autres plateformes.
Retourne une liste de dicts: [{"index": 0, "name": "Monitor 1", "resolution": "1920x1080"}, ...]
"""
monitors = []
try:
import pygame
if not pygame.display.get_init():
pygame.display.init()
num_displays = pygame.display.get_num_displays()
for i in range(num_displays):
try:
# Essayer d'obtenir le mode desktop pour ce display
mode = pygame.display.get_desktop_sizes()[i] if hasattr(pygame.display, 'get_desktop_sizes') else None
if mode:
width, height = mode
else:
# Fallback: utiliser la résolution actuelle si disponible
info = pygame.display.Info()
width, height = info.current_w, info.current_h
monitors.append({
"index": i,
"name": f"Monitor {i + 1}",
"resolution": f"{width}x{height}"
})
except Exception as e:
# Si on ne peut pas obtenir les infos, ajouter quand même le moniteur
monitors.append({
"index": i,
"name": f"Monitor {i + 1}",
"resolution": "Unknown"
})
except Exception as e:
logger.error(f"Error getting monitors: {e}")
# Fallback: au moins un moniteur
monitors = [{"index": 0, "name": "Monitor 1 (Default)", "resolution": "Auto"}]
return monitors if monitors else [{"index": 0, "name": "Monitor 1 (Default)", "resolution": "Auto"}]
def get_font_family(settings=None):
if settings is None:
settings = load_rgsx_settings()
@@ -339,3 +474,89 @@ def get_language(settings=None):
if settings is None:
settings = load_rgsx_settings()
return settings.get("language", "en")
def load_game_filters():
"""Charge les filtres de jeux depuis rgsx_settings.json."""
try:
settings = load_rgsx_settings()
return settings.get("game_filters", {})
except Exception as e:
logger.error(f"Error loading game filters: {str(e)}")
return {}
def save_game_filters(filters_dict):
"""Sauvegarde les filtres de jeux dans rgsx_settings.json."""
try:
settings = load_rgsx_settings()
settings["game_filters"] = filters_dict
save_rgsx_settings(settings)
logger.debug(f"Game filters saved: {filters_dict}")
return True
except Exception as e:
logger.error(f"Error saving game filters: {str(e)}")
return False
def get_platform_custom_path(platform_name):
"""Récupère le chemin personnalisé pour une plateforme."""
try:
settings = load_rgsx_settings()
custom_paths = settings.get("platform_custom_paths", {})
return custom_paths.get(platform_name, "")
except Exception as e:
logger.error(f"Error getting platform custom path: {str(e)}")
return ""
def set_platform_custom_path(platform_name, path):
"""Définit le chemin personnalisé pour une plateforme."""
try:
settings = load_rgsx_settings()
if "platform_custom_paths" not in settings:
settings["platform_custom_paths"] = {}
if path:
settings["platform_custom_paths"][platform_name] = path
else:
# Si le chemin est vide, supprimer l'entrée
settings["platform_custom_paths"].pop(platform_name, None)
save_rgsx_settings(settings)
logger.info(f"Platform custom path set: {platform_name} -> {path}")
return True
except Exception as e:
logger.error(f"Error setting platform custom path: {str(e)}")
return False
def get_all_platform_custom_paths():
"""Récupère tous les chemins personnalisés des plateformes."""
try:
settings = load_rgsx_settings()
return settings.get("platform_custom_paths", {})
except Exception as e:
logger.error(f"Error getting all platform custom paths: {str(e)}")
return {}
def get_auto_extract():
"""Récupère le paramètre d'extraction automatique des archives après téléchargement."""
try:
settings = load_rgsx_settings()
return settings.get("auto_extract", True) # Activé par défaut
except Exception as e:
logger.error(f"Error getting auto_extract setting: {str(e)}")
return True
def set_auto_extract(enabled: bool):
"""Définit le paramètre d'extraction automatique des archives après téléchargement."""
try:
settings = load_rgsx_settings()
settings["auto_extract"] = enabled
save_rgsx_settings(settings)
logger.info(f"Auto extract set to: {enabled}")
return True
except Exception as e:
logger.error(f"Error setting auto_extract: {str(e)}")
return False

View File

@@ -246,11 +246,11 @@ def get_translation(key, default=None):
return key
# Fonction pour normaliser les tailles de fichier
def normalize_size(size_str):
def normalize_size(size_str, lang='en'):
"""
Normalise une taille de fichier dans différents formats (Ko, KiB, Mo, MiB, Go, GiB)
en un format uniforme (Mo ou Go).
Exemples: "150 Mo" -> "150 Mo", "1.5 Go" -> "1.5 Go", "500 Ko" -> "0.5 Mo", "2 GiB" -> "2.15 Go"
en un format uniforme selon la langue (MB/GB pour anglais, Mo/Go pour français).
Exemples: "150 Mo" -> "150 MB" (en), "1.5 Go" -> "1.5 GB" (en), "500 Ko" -> "0.5 MB"
"""
if not size_str:
return None
@@ -282,16 +282,24 @@ def normalize_size(size_str):
elif unit in ['gio', 'gib']:
value = value * 1024 # GiB en Mo
# Afficher en Go si > 1024 Mo, sinon en Mo
if value >= 1024:
return f"{value / 1024:.2f} Go".rstrip('0').rstrip('.')
# Déterminer les unités selon la langue
if lang == 'fr':
mb_unit = 'Mo'
gb_unit = 'Go'
else:
# Arrondir à 1 décimale pour Mo
mb_unit = 'MB'
gb_unit = 'GB'
# Afficher en GB/Go si > 1024 Mo, sinon en MB/Mo
if value >= 1024:
return f"{value / 1024:.2f} {gb_unit}".replace('.00 ', ' ').rstrip('0').rstrip('.')
else:
# Arrondir à 1 décimale pour MB/Mo
rounded = round(value, 1)
if rounded == int(rounded):
return f"{int(rounded)} Mo"
return f"{int(rounded)} {mb_unit}"
else:
return f"{rounded} Mo".rstrip('0').rstrip('.')
return f"{rounded} {mb_unit}".rstrip('0').rstrip('.')
except (ValueError, TypeError):
return size_str # Retourner original si conversion échoue
@@ -356,7 +364,7 @@ try:
logger.info("Test d'écriture dans le fichier de log réussi")
except Exception as e:
logger.error(f"Erreur lors du test d'écriture : {e}")
print(f"ERREUR: Impossible d'écrire dans {config.log_file_web}: {e}", file=sys.stderr)
print(f"ERREUR: Impossible d'ecrire dans {config.log_file_web}: {e}", file=sys.stderr)
# Initialiser les données au démarrage
logger.info("Chargement initial des données...")
@@ -460,13 +468,32 @@ class RGSXHandler(BaseHTTPRequestHandler):
def _send_html(self, html, status=200, etag=None, last_modified=None):
"""Envoie une réponse HTML"""
self._set_headers('text/html; charset=utf-8', status, etag=etag, last_modified=last_modified)
self.wfile.write(html.encode('utf-8'))
try:
self._set_headers('text/html; charset=utf-8', status, etag=etag, last_modified=last_modified)
self.wfile.write(html.encode('utf-8'))
except (ConnectionAbortedError, BrokenPipeError) as e:
# La connexion a été fermée par le client, ce n'est pas une erreur critique
logger.debug(f"Connexion fermée par le client pendant l'envoi HTML: {e}")
pass
def _send_not_found(self):
"""Répond avec un 404 générique."""
self._set_headers('text/plain; charset=utf-8', status=404)
self.wfile.write(b'Not found')
def _get_language_from_cookies(self):
"""Récupère la langue depuis les cookies ou retourne 'en' par défaut"""
cookie_header = self.headers.get('Cookie', '')
if cookie_header:
# Parser les cookies
cookies = {}
for cookie in cookie_header.split(';'):
cookie = cookie.strip()
if '=' in cookie:
key, value = cookie.split('=', 1)
cookies[key] = value
return cookies.get('language', 'en')
return 'en'
def _asset_version(self, relative_path: str) -> str:
"""Retourne un identifiant de version basé sur la date de modification du fichier statique."""
@@ -676,7 +703,7 @@ class RGSXHandler(BaseHTTPRequestHandler):
'game_name': game_name,
'platform': platform_name,
'url': game[1] if len(game) > 1 and isinstance(game, (list, tuple)) else None,
'size': normalize_size(game[2] if len(game) > 2 and isinstance(game, (list, tuple)) else None)
'size': normalize_size(game[2] if len(game) > 2 and isinstance(game, (list, tuple)) else None, self._get_language_from_cookies())
})
except Exception as e:
logger.debug(f"Erreur lors de la recherche dans {platform_name}: {e}")
@@ -703,10 +730,13 @@ class RGSXHandler(BaseHTTPRequestHandler):
# Route: API - Traductions
elif path == '/api/translations':
# Ajouter le code de langue dans les traductions pour que JS puisse l'utiliser
translations_with_lang = TRANSLATIONS.copy()
translations_with_lang['_language'] = get_language()
self._send_json({
'success': True,
'language': get_language(),
'translations': TRANSLATIONS
'translations': translations_with_lang
})
# Route: API - Liste des jeux d'une plateforme
@@ -714,12 +744,15 @@ class RGSXHandler(BaseHTTPRequestHandler):
platform_name = path.split('/api/games/')[-1]
platform_name = urllib.parse.unquote(platform_name)
# Récupérer la langue depuis les cookies ou utiliser 'en' par défaut
lang = self._get_language_from_cookies()
games, _, games_last_modified = get_cached_games(platform_name)
games_formatted = [
{
'name': g[0],
'url': g[1] if len(g) > 1 else None,
'size': normalize_size(g[2] if len(g) > 2 else None)
'size': normalize_size(g[2] if len(g) > 2 else None, lang)
}
for g in games
]
@@ -739,7 +772,7 @@ class RGSXHandler(BaseHTTPRequestHandler):
# Lire depuis history.json - filtrer seulement les téléchargements en cours
history = load_history() or []
print(f"\n[DEBUG PROGRESS] history.json chargé avec {len(history)} entrées totales")
print(f"\n[DEBUG PROGRESS] history.json charge avec {len(history)} entrees totales")
# Filtrer les entrées avec status "Downloading", "Téléchargement", "Connecting", "Try X/Y"
in_progress_statuses = ["Downloading", "Téléchargement", "Downloading", "Connecting", "Extracting"]
@@ -764,9 +797,9 @@ class RGSXHandler(BaseHTTPRequestHandler):
else:
# Debug: afficher les premiers status qui ne matchent pas
if len(downloads) < 3:
print(f" [DEBUG] Ignoré - Status: '{status}', Game: {entry.get('game_name', '')[:50]}")
print(f" [DEBUG] Ignore - Status: '{status}', Game: {entry.get('game_name', '')[:50]}")
print(f"[DEBUG PROGRESS] {len(downloads)} téléchargements en cours trouvés")
print(f"[DEBUG PROGRESS] {len(downloads)} telechargements en cours trouves")
if downloads:
for url, data in list(downloads.items())[:2]:
print(f" - URL: {url[:80]}...")
@@ -832,9 +865,26 @@ class RGSXHandler(BaseHTTPRequestHandler):
# Route: API - Settings (lecture)
elif path == '/api/settings':
try:
from rgsx_settings import load_rgsx_settings
from rgsx_settings import load_rgsx_settings, get_auto_extract
from utils import check_web_service_status, check_custom_dns_status, load_api_keys
settings = load_rgsx_settings()
# Ajouter les options dynamiques
settings['auto_extract'] = get_auto_extract()
# Options Linux/Batocera
if config.OPERATING_SYSTEM == "Linux":
settings['web_service_at_boot'] = check_web_service_status()
settings['custom_dns_at_boot'] = check_custom_dns_status()
# API Keys (filtrer la clé 'reloaded' qui n'est pas utile pour l'UI)
api_keys_data = load_api_keys()
settings['api_keys'] = {
'1fichier': api_keys_data.get('1fichier', ''),
'alldebrid': api_keys_data.get('alldebrid', ''),
'realdebrid': api_keys_data.get('realdebrid', '')
}
self._send_json({
'success': True,
'settings': settings,
@@ -1437,7 +1487,8 @@ class RGSXHandler(BaseHTTPRequestHandler):
# Route: Sauvegarder les settings
elif path == '/api/settings':
try:
from rgsx_settings import save_rgsx_settings
from rgsx_settings import save_rgsx_settings, set_auto_extract
from utils import toggle_web_service_at_boot, toggle_custom_dns_at_boot, save_api_keys
settings = data.get('settings')
if not settings:
@@ -1447,6 +1498,37 @@ class RGSXHandler(BaseHTTPRequestHandler):
}, status=400)
return
# Gérer auto_extract séparément
if 'auto_extract' in settings:
set_auto_extract(settings['auto_extract'])
del settings['auto_extract'] # Ne pas sauvegarder dans le fichier principal
# Gérer web_service_at_boot (Linux only)
if 'web_service_at_boot' in settings:
if config.OPERATING_SYSTEM == "Linux":
try:
toggle_web_service_at_boot(settings['web_service_at_boot'])
except Exception as e:
logger.error(f"Erreur toggle web service: {e}")
del settings['web_service_at_boot']
# Gérer custom_dns_at_boot (Linux only)
if 'custom_dns_at_boot' in settings:
if config.OPERATING_SYSTEM == "Linux":
try:
toggle_custom_dns_at_boot(settings['custom_dns_at_boot'])
except Exception as e:
logger.error(f"Erreur toggle custom DNS: {e}")
del settings['custom_dns_at_boot']
# Gérer API keys séparément
if 'api_keys' in settings:
try:
save_api_keys(settings['api_keys'])
except Exception as e:
logger.error(f"Erreur sauvegarde API keys: {e}")
del settings['api_keys']
save_rgsx_settings(settings)
self._send_json({
@@ -1461,6 +1543,47 @@ class RGSXHandler(BaseHTTPRequestHandler):
'error': str(e)
}, status=500)
# Route: Sauvegarder seulement les filtres (sauvegarde rapide)
elif path == '/api/save_filters':
try:
from rgsx_settings import load_rgsx_settings, save_rgsx_settings
# Charger les settings actuels
current_settings = load_rgsx_settings()
# Mettre à jour seulement les filtres
if 'game_filters' not in current_settings:
current_settings['game_filters'] = {}
current_settings['game_filters']['region_filters'] = data.get('region_filters', {})
current_settings['game_filters']['hide_non_release'] = data.get('hide_non_release', False)
current_settings['game_filters']['one_rom_per_game'] = data.get('one_rom_per_game', False)
current_settings['game_filters']['regex_mode'] = data.get('regex_mode', False)
current_settings['game_filters']['region_priority'] = data.get('region_priority', ['USA', 'Canada', 'World', 'Europe', 'Japan', 'Other'])
# Sauvegarder
save_rgsx_settings(current_settings)
# Mettre à jour config.game_filter_obj
if hasattr(config, 'game_filter_obj'):
config.game_filter_obj.region_filters = data.get('region_filters', {})
config.game_filter_obj.hide_non_release = data.get('hide_non_release', False)
config.game_filter_obj.one_rom_per_game = data.get('one_rom_per_game', False)
config.game_filter_obj.regex_mode = data.get('regex_mode', False)
config.game_filter_obj.region_priority = data.get('region_priority', ['USA', 'Canada', 'World', 'Europe', 'Japan', 'Other'])
self._send_json({
'success': True,
'message': 'Filtres sauvegardés'
})
except Exception as e:
logger.error(f"Erreur lors de la sauvegarde des filtres: {e}")
self._send_json({
'success': False,
'error': str(e)
}, status=500)
# Route: Vider l'historique
elif path == '/api/clear-history':
try:
@@ -2014,7 +2137,7 @@ def run_server(host='0.0.0.0', port=5000):
if __name__ == '__main__':
print("="*60, flush=True)
print("Demarrage du serveur RGSX Web...", flush=True)
print(f"Fichier de log prévu: {config.log_file_web}", flush=True)
print(f"Fichier de log prevu: {config.log_file_web}", flush=True)
print("="*60, flush=True)
parser = argparse.ArgumentParser(description='RGSX Web Server')

View File

@@ -401,6 +401,55 @@ header p { opacity: 0.9; font-size: 1.1em; }
}
}
/* Amélioration de la lisibilité des settings */
#settings-content label {
display: block;
color: #000;
font-weight: bold;
margin-bottom: 5px;
font-size: 1em;
}
#settings-content select,
#settings-content input[type="text"] {
width: 100%;
padding: 10px;
border: 2px solid #ccc;
border-radius: 5px;
font-size: 16px;
background-color: #f8f8f8;
color: #000;
transition: border-color 0.3s;
}
#settings-content select:focus,
#settings-content input[type="text"]:focus {
outline: none;
border-color: #667eea;
}
#settings-content input[type="checkbox"] {
width: 20px;
height: 20px;
cursor: pointer;
margin-right: 10px;
}
#settings-content label.checkbox-label {
display: flex;
align-items: center;
cursor: pointer;
}
#settings-content label.checkbox-label span {
font-weight: bold;
color: #000;
}
#settings-content button {
margin-top: 20px;
}
@media (max-width: 480px) {
header h1 {
font-size: 1.5em;
@@ -424,3 +473,91 @@ header p { opacity: 0.9; font-size: 1.1em; }
padding: 3px 10px;
}
}
/* Modal Support */
.support-modal {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.7);
display: flex;
justify-content: center;
align-items: center;
z-index: 10000;
animation: fadeIn 0.2s ease-out;
}
.support-modal-content {
background: #2c2c2c;
color: #ffffff;
padding: 30px;
border-radius: 12px;
max-width: 600px;
max-height: 80vh;
overflow-y: auto;
box-shadow: 0 8px 32px rgba(0,0,0,0.5);
position: relative;
}
.support-modal h2 {
margin: 0 0 20px 0;
color: #4CAF50;
font-size: 24px;
}
.support-modal-message {
white-space: pre-wrap;
line-height: 1.6;
margin-bottom: 25px;
color: #e0e0e0;
}
.support-modal button {
background: #4CAF50;
color: white;
border: none;
padding: 12px 30px;
border-radius: 6px;
cursor: pointer;
font-size: 16px;
font-weight: bold;
width: 100%;
transition: background 0.2s;
}
.support-modal button:hover {
background: #45a049;
}
@keyframes fadeIn {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes fadeOut {
from { opacity: 1; }
to { opacity: 0; }
}
/* System Info Collapse/Details */
details summary {
list-style: none;
}
details summary::-webkit-details-marker {
display: none;
}
details summary .collapse-arrow {
transition: transform 0.3s ease;
display: inline-block;
}
details[open] summary .collapse-arrow {
transform: rotate(90deg);
}
details[open] summary {
border-radius: 8px 8px 0 0;
}
details summary:hover {
opacity: 0.9;
}

View File

@@ -109,6 +109,53 @@
document.head.appendChild(style);
}
// Modal pour afficher les messages support avec formatage
function showSupportModal(title, message) {
// Remplacer les \n littéraux par de vrais retours à la ligne
message = message.replace(/\\n/g, '\n');
// Créer la modal
const modal = document.createElement('div');
modal.className = 'support-modal';
const modalContent = document.createElement('div');
modalContent.className = 'support-modal-content';
// Titre
const titleElement = document.createElement('h2');
titleElement.textContent = title;
// Message avec retours à la ligne préservés
const messageElement = document.createElement('div');
messageElement.className = 'support-modal-message';
messageElement.textContent = message;
// Bouton OK
const okButton = document.createElement('button');
okButton.textContent = 'OK';
okButton.onclick = () => {
modal.style.animation = 'fadeOut 0.2s ease-in';
setTimeout(() => modal.remove(), 200);
};
// Assembler la modal
modalContent.appendChild(titleElement);
modalContent.appendChild(messageElement);
modalContent.appendChild(okButton);
modal.appendChild(modalContent);
// Ajouter au DOM
document.body.appendChild(modal);
// Fermer en cliquant sur le fond
modal.onclick = (e) => {
if (e.target === modal) {
modal.style.animation = 'fadeOut 0.2s ease-in';
setTimeout(() => modal.remove(), 200);
}
};
}
// Charger les traductions au démarrage
async function loadTranslations() {
try {
@@ -135,6 +182,34 @@
return text;
}
// Fonction pour obtenir les unités de taille selon la langue
function getSizeUnits() {
// Détecter la langue depuis les traductions chargées ou le navigateur
const lang = translations['_language'] || navigator.language.substring(0, 2);
// Français utilise o, Ko, Mo, Go, To
// Autres langues utilisent B, KB, MB, GB, TB
return lang === 'fr' ? ['o', 'Ko', 'Mo', 'Go', 'To', 'Po'] : ['B', 'KB', 'MB', 'GB', 'TB', 'PB'];
}
// Fonction pour obtenir l'unité de vitesse selon la langue
function getSpeedUnit() {
const lang = translations['_language'] || navigator.language.substring(0, 2);
return lang === 'fr' ? 'Mo/s' : 'MB/s';
}
// Fonction pour formater une taille en octets
function formatSize(bytes) {
if (!bytes || bytes === 0) return 'N/A';
const units = getSizeUnits();
let size = bytes;
let unitIndex = 0;
while (size >= 1024 && unitIndex < units.length - 1) {
size /= 1024;
unitIndex++;
}
return `${size.toFixed(1)} ${units[unitIndex]}`;
}
// Appliquer les traductions à tous les éléments marqués
function applyTranslations() {
// Mettre à jour le titre de la page
@@ -281,6 +356,9 @@
// Restaurer l'état depuis l'URL au chargement
window.addEventListener('DOMContentLoaded', function() {
// Load saved filters first
loadSavedFilters();
const path = window.location.pathname;
if (path.startsWith('/platform/')) {
@@ -450,9 +528,130 @@
// Filter state: Map of region -> 'include' or 'exclude'
let regionFilters = new Map();
// Checkbox filter states (stored globally to restore after page changes)
let savedHideNonRelease = false;
let savedOneRomPerGame = false;
let savedRegexMode = false;
// Region priority order for "One ROM Per Game" (customizable)
let regionPriorityOrder = JSON.parse(localStorage.getItem('regionPriorityOrder')) ||
['USA', 'Canada', 'World', 'Europe', 'Japan', 'Other'];
['USA', 'Canada', 'Europe', 'France', 'Germany', 'Japan', 'Korea', 'World', 'Other'];
// Save filters to backend
async function saveFiltersToBackend() {
try {
const regionFiltersObj = {};
regionFilters.forEach((mode, region) => {
regionFiltersObj[region] = mode;
});
// Update saved states from checkboxes if they exist
if (document.getElementById('hide-non-release')) {
savedHideNonRelease = document.getElementById('hide-non-release').checked;
}
if (document.getElementById('one-rom-per-game')) {
savedOneRomPerGame = document.getElementById('one-rom-per-game').checked;
}
if (document.getElementById('regex-mode')) {
savedRegexMode = document.getElementById('regex-mode').checked;
}
const response = await fetch('/api/save_filters', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
region_filters: regionFiltersObj,
hide_non_release: savedHideNonRelease,
one_rom_per_game: savedOneRomPerGame,
regex_mode: savedRegexMode,
region_priority: regionPriorityOrder
})
});
const data = await response.json();
if (!data.success) {
console.warn('Failed to save filters:', data.error);
}
} catch (error) {
console.warn('Failed to save filters:', error);
}
}
// Load saved filters from settings
async function loadSavedFilters() {
try {
const response = await fetch('/api/settings');
const data = await response.json();
if (data.success && data.settings.game_filters) {
const filters = data.settings.game_filters;
// Load region filters
if (filters.region_filters) {
regionFilters.clear();
Object.entries(filters.region_filters).forEach(([region, mode]) => {
regionFilters.set(region, mode);
});
}
// Load region priority
if (filters.region_priority) {
regionPriorityOrder = filters.region_priority;
localStorage.setItem('regionPriorityOrder', JSON.stringify(regionPriorityOrder));
}
// Save checkbox states to global variables
savedHideNonRelease = filters.hide_non_release || false;
savedOneRomPerGame = filters.one_rom_per_game || false;
savedRegexMode = filters.regex_mode || false;
// Load checkboxes when they exist (in games view)
if (document.getElementById('hide-non-release')) {
document.getElementById('hide-non-release').checked = savedHideNonRelease;
}
if (document.getElementById('one-rom-per-game')) {
document.getElementById('one-rom-per-game').checked = savedOneRomPerGame;
}
if (document.getElementById('regex-mode')) {
document.getElementById('regex-mode').checked = savedRegexMode;
}
}
} catch (error) {
console.warn('Failed to load saved filters:', error);
}
}
// Restore filter button states in the UI
function restoreFilterStates() {
// Restore region button states
regionFilters.forEach((mode, region) => {
const btn = document.querySelector(`.region-btn[data-region="${region}"]`);
if (btn) {
if (mode === 'include') {
btn.classList.add('active');
btn.classList.remove('excluded');
} else if (mode === 'exclude') {
btn.classList.remove('active');
btn.classList.add('excluded');
}
}
});
// Restore checkbox states
if (document.getElementById('hide-non-release')) {
document.getElementById('hide-non-release').checked = savedHideNonRelease;
}
if (document.getElementById('one-rom-per-game')) {
document.getElementById('one-rom-per-game').checked = savedOneRomPerGame;
}
if (document.getElementById('regex-mode')) {
document.getElementById('regex-mode').checked = savedRegexMode;
}
// Apply filters to display the games correctly
applyAllFilters();
}
// Helper: Extract region(s) from game name - returns array of regions
function getGameRegions(gameName) {
@@ -462,12 +661,16 @@
// Common region patterns - check all, not just first match
// Handle both "(USA)" and "(USA, Europe)" formats
if (name.includes('USA') || name.includes('US)')) regions.push('USA');
if (name.includes('CANADA')) regions.push('Canada');
if (name.includes('EUROPE') || name.includes('EU)')) regions.push('Europe');
if (name.includes('FRANCE') || name.includes('FR)')) regions.push('France');
if (name.includes('GERMANY') || name.includes('DE)')) regions.push('Germany');
if (name.includes('JAPAN') || name.includes('JP)') || name.includes('JPN)')) regions.push('Japan');
if (name.includes('KOREA') || name.includes('KR)')) regions.push('Korea');
if (name.includes('WORLD')) regions.push('World');
// Check for other regions
if (name.match(/\b(AUSTRALIA|ASIA|KOREA|BRAZIL|CHINA|RUSSIA|SCANDINAVIA|SPAIN|FRANCE|GERMANY|ITALY)\b/)) {
// Check for other regions (excluding the ones above)
if (name.match(/\b(AUSTRALIA|ASIA|BRAZIL|CHINA|RUSSIA|SCANDINAVIA|SPAIN|ITALY)\b/)) {
if (!regions.includes('Other')) regions.push('Other');
}
@@ -550,7 +753,10 @@
if (region === 'CANADA' && name.includes('CANADA')) return i;
if (region === 'WORLD' && name.includes('WORLD')) return i;
if (region === 'EUROPE' && (name.includes('EUROPE') || name.includes('EU)'))) return i;
if (region === 'FRANCE' && (name.includes('FRANCE') || name.includes('FR)'))) return i;
if (region === 'GERMANY' && (name.includes('GERMANY') || name.includes('DE)'))) return i;
if (region === 'JAPAN' && (name.includes('JAPAN') || name.includes('JP)') || name.includes('JPN)'))) return i;
if (region === 'KOREA' && (name.includes('KOREA') || name.includes('KR)'))) return i;
}
return regionPriorityOrder.length; // Other regions (lowest priority)
@@ -578,6 +784,7 @@
[regionPriorityOrder[idx-1], regionPriorityOrder[idx]];
saveRegionPriorityOrder();
renderRegionPriorityConfig();
saveFiltersToBackend();
}
}
@@ -589,14 +796,16 @@
[regionPriorityOrder[idx+1], regionPriorityOrder[idx]];
saveRegionPriorityOrder();
renderRegionPriorityConfig();
saveFiltersToBackend();
}
}
// Reset region priority to default
function resetRegionPriority() {
regionPriorityOrder = ['USA', 'Canada', 'World', 'Europe', 'Japan', 'Other'];
regionPriorityOrder = ['USA', 'Canada', 'Europe', 'France', 'Germany', 'Japan', 'Korea', 'World', 'Other'];
saveRegionPriorityOrder();
renderRegionPriorityConfig();
saveFiltersToBackend();
}
// Render region priority configuration UI
@@ -613,11 +822,11 @@
<span style="font-weight: bold; color: #666; min-width: 25px;">${idx + 1}.</span>
<span style="flex: 1; font-weight: 500;">${region}</span>
<button onclick="moveRegionUp('${region}')"
style="padding: 4px 8px; border: 1px solid #ccc; background: white; cursor: pointer; border-radius: 3px;"
${idx === 0 ? 'disabled' : ''}></button>
style="padding: 4px 8px; border: 1px solid #ccc; background: white; cursor: pointer; border-radius: 3px; font-size: 14px;"
${idx === 0 ? 'disabled' : ''}>🔼</button>
<button onclick="moveRegionDown('${region}')"
style="padding: 4px 8px; border: 1px solid #ccc; background: white; cursor: pointer; border-radius: 3px;"
${idx === regionPriorityOrder.length - 1 ? 'disabled' : ''}></button>
style="padding: 4px 8px; border: 1px solid #ccc; background: white; cursor: pointer; border-radius: 3px; font-size: 14px;"
${idx === regionPriorityOrder.length - 1 ? 'disabled' : ''}>🔽</button>
</div>
`;
});
@@ -678,14 +887,15 @@
}
applyAllFilters();
saveFiltersToBackend();
}
// Apply all filters
function applyAllFilters() {
const searchInput = document.getElementById('game-search');
const searchTerm = searchInput ? searchInput.value : '';
const hideNonRelease = document.getElementById('hide-non-release')?.checked || false;
const regexMode = document.getElementById('regex-mode')?.checked || false;
const hideNonRelease = document.getElementById('hide-non-release')?.checked || savedHideNonRelease;
const regexMode = document.getElementById('regex-mode')?.checked || savedRegexMode;
const items = document.querySelectorAll('.game-item');
let visibleCount = 0;
@@ -776,7 +986,7 @@
});
// Apply one-rom-per-game filter (after other filters)
const oneRomPerGame = document.getElementById('one-rom-per-game')?.checked || false;
const oneRomPerGame = document.getElementById('one-rom-per-game')?.checked || savedOneRomPerGame;
if (oneRomPerGame) {
// Group currently visible games by base name
const gameGroups = new Map();
@@ -873,13 +1083,24 @@
const getSizeInMo = (sizeElem) => {
if (!sizeElem) return 0;
const text = sizeElem.textContent;
// Les tailles sont maintenant normalisées: "100 Mo" ou "2.5 Go"
const match = text.match(/([0-9.]+)\\s*(Mo|Go)/i);
// Support des formats: "100 Mo", "2.5 Go" (français) et "100 MB", "2.5 GB" (anglais)
// Plus Ko/KB, o/B, To/TB
const match = text.match(/([0-9.]+)\s*(o|B|Ko|KB|Mo|MB|Go|GB|To|TB)/i);
if (!match) return 0;
let size = parseFloat(match[1]);
// Convertir Go en Mo pour comparaison
if (match[2].toUpperCase() === 'GO') {
size *= 1024;
const unit = match[2].toUpperCase();
// Convertir tout en Mo
if (unit === 'O' || unit === 'B') {
size /= (1024 * 1024); // octets/bytes vers Mo
} else if (unit === 'KO' || unit === 'KB') {
size /= 1024; // Ko vers Mo
} else if (unit === 'MO' || unit === 'MB') {
// Déjà en Mo
} else if (unit === 'GO' || unit === 'GB') {
size *= 1024; // Go vers Mo
} else if (unit === 'TO' || unit === 'TB') {
size *= 1024 * 1024; // To vers Mo
}
return size;
};
@@ -1004,22 +1225,26 @@
<div class="filter-row">
<span class="filter-label">${t('web_filter_region')}:</span>
<button class="region-btn" data-region="USA" onclick="toggleRegionFilter('USA')"><img src="https://images.emojiterra.com/google/noto-emoji/unicode-16.0/color/svg/1f1fa-1f1f8.svg" style="width:16px;height:16px" /> USA</button>
<button class="region-btn" data-region="Europe" onclick="toggleRegionFilter('Europe')"><img src="https://images.emojiterra.com/google/noto-emoji/unicode-16.0/color/svg/1f1ea-1f1fa.svg" style="width:16px;height:16px" /> Europe</button>
<button class="region-btn" data-region="Canada" onclick="toggleRegionFilter('Canada')"><img src="https://images.emojiterra.com/google/noto-emoji/unicode-16.0/color/svg/1f1e8-1f1e6.svg" style="width:16px;height:16px" /> Canada</button>
<button class="region-btn" data-region="Europe" onclick="toggleRegionFilter('Europe')"><img src="https://images.emojiterra.com/google/noto-emoji/unicode-16.0/color/svg/1f1ea-1f1fa.svg" style="width:16px;height:16px" /> Europe</button>
<button class="region-btn" data-region="France" onclick="toggleRegionFilter('France')"><img src="https://images.emojiterra.com/google/noto-emoji/unicode-16.0/color/svg/1f1eb-1f1f7.svg" style="width:16px;height:16px" /> France</button>
<button class="region-btn" data-region="Germany" onclick="toggleRegionFilter('Germany')"><img src="https://images.emojiterra.com/google/noto-emoji/unicode-16.0/color/svg/1f1e9-1f1ea.svg" style="width:16px;height:16px" /> Germany</button>
<button class="region-btn" data-region="Japan" onclick="toggleRegionFilter('Japan')"><img src="https://images.emojiterra.com/google/noto-emoji/unicode-16.0/color/svg/1f1ef-1f1f5.svg" style="width:16px;height:16px" /> Japan</button>
<button class="region-btn" data-region="Korea" onclick="toggleRegionFilter('Korea')"><img src="https://images.emojiterra.com/google/noto-emoji/unicode-16.0/color/svg/1f1f0-1f1f7.svg" style="width:16px;height:16px" /> Korea</button>
<button class="region-btn" data-region="World" onclick="toggleRegionFilter('World')">🌍 World</button>
<button class="region-btn" data-region="Other" onclick="toggleRegionFilter('Other')">🌐 Other</button>
</div>
<div class="filter-row">
<label class="filter-checkbox">
<input type="checkbox" id="hide-non-release" onchange="applyAllFilters()">
<input type="checkbox" id="hide-non-release" onchange="applyAllFilters(); saveFiltersToBackend();">
<span>${t('web_filter_hide_non_release')}</span>
</label>
<label class="filter-checkbox">
<input type="checkbox" id="regex-mode" onchange="applyAllFilters()">
<input type="checkbox" id="regex-mode" onchange="applyAllFilters(); saveFiltersToBackend();">
<span>${t('web_filter_regex_mode')}</span>
</label>
<label class="filter-checkbox">
<input type="checkbox" id="one-rom-per-game" onchange="applyAllFilters()">
<input type="checkbox" id="one-rom-per-game" onchange="applyAllFilters(); saveFiltersToBackend();">
<span>${t('web_filter_one_rom_per_game')} (<span id="region-priority-display">USA → Canada → World → Europe → Japan → Other</span>)</span>
<button onclick="showRegionPriorityConfig()" style="margin-left: 8px; padding: 2px 8px; font-size: 0.9em; background: #666; color: white; border: none; border-radius: 3px; cursor: pointer;" title="${t('web_filter_configure_priority')}">⚙️</button>
</label>
@@ -1054,6 +1279,9 @@
`;
container.innerHTML = html;
// Restore filter states from loaded settings
restoreFilterStates();
// Appliquer le tri par défaut (A-Z)
sortGames(currentGameSort);
@@ -1102,8 +1330,8 @@
// Afficher un toast de succès (pas de redirection de page)
const toastMsg = mode === 'queue'
? `📋 "${gameName}" ajouté à la queue`
: `⬇️ Téléchargement de "${gameName}" lancé`;
? `📋 "${gameName}" ${t('web_added_to_queue')}`
: `⬇️ ${t('web_downloading')}: "${gameName}"`;
showToast(toastMsg, 'success', 3000);
} else {
@@ -1198,7 +1426,7 @@
const speed = info.speed || 0;
// Utiliser game_name si disponible, sinon extraire de l'URL
let fileName = info.game_name || 'Téléchargement';
let fileName = info.game_name || t('web_downloading');
if (!info.game_name) {
try {
fileName = decodeURIComponent(url.split('/').pop());
@@ -1224,11 +1452,11 @@
</div>
<div style="display: flex; justify-content: space-between; margin-top: 5px; font-size: 0.9em;">
<span>${status} - ${percent.toFixed(1)}%</span>
<span>${speed > 0 ? speed.toFixed(2) + ' Mo/s' : ''}</span>
<span>${speed > 0 ? speed.toFixed(2) + ' ' + getSpeedUnit() : ''}</span>
</div>
${total > 0 ? `<div style="font-size: 0.85em; color: #666;">${(downloaded / 1024 / 1024).toFixed(1)} Mo / ${(total / 1024 / 1024).toFixed(1)} Mo</div>` : ''}
${total > 0 ? `<div style="font-size: 0.85em; color: #666;">${formatSize(downloaded)} / ${formatSize(total)}</div>` : ''}
<div style="margin-top: 3px; font-size: 0.85em; color: #666;">
📅 Démarré: ${info.timestamp || 'N/A'}
📅 ${t('web_started')}: ${info.timestamp || 'N/A'}
</div>
</div>
</div>
@@ -1264,10 +1492,10 @@
const percent = info.progress_percent || 0;
const downloaded = info.downloaded_size || 0;
const total = info.total_size || 0;
const status = info.status || 'En cours';
const status = info.status || t('web_in_progress');
const speed = info.speed || 0;
let fileName = info.game_name || 'Téléchargement';
let fileName = info.game_name || t('web_downloading');
if (!info.game_name) {
try {
fileName = decodeURIComponent(url.split('/').pop());
@@ -1292,11 +1520,11 @@
</div>
<div style="display: flex; justify-content: space-between; margin-top: 5px; font-size: 0.9em;">
<span>${status} - ${percent.toFixed(1)}%</span>
<span>${speed > 0 ? speed.toFixed(2) + ' Mo/s' : ''}</span>
<span>${speed > 0 ? speed.toFixed(2) + ' ' + getSpeedUnit() : ''}</span>
</div>
${total > 0 ? `<div style="font-size: 0.85em; color: #666;">${(downloaded / 1024 / 1024).toFixed(1)} Mo / ${(total / 1024 / 1024).toFixed(1)} Mo</div>` : ''}
${total > 0 ? `<div style="font-size: 0.85em; color: #666;">${formatSize(downloaded)} / ${formatSize(total)}</div>` : ''}
<div style="margin-top: 3px; font-size: 0.85em; color: #666;">
📅 Démarré: ${info.timestamp || 'N/A'}
📅 ${t('web_started')}: ${info.timestamp || 'N/A'}
</div>
</div>
</div>
@@ -1446,13 +1674,13 @@
// Si ce téléchargement n'était pas tracké et il est maintenant complété/erreur/etc
if (!trackedDownloads[gameKey]) {
if (status === 'Download_OK' || status === 'Completed') {
showToast(`✅ "${entry.game_name}" téléchargé avec succès!`, 'success', 4000);
showToast(`✅ "${entry.game_name}" ${t('web_download_success')}`, 'success', 4000);
trackedDownloads[gameKey] = 'completed';
} else if (status === 'Erreur' || status === 'error') {
showToast(`Erreur lors du téléchargement de "${entry.game_name}"`, 'error', 5000);
showToast(`${t('web_download_error_for')} "${entry.game_name}"`, 'error', 5000);
trackedDownloads[gameKey] = 'error';
} else if (status === 'Already_Present') {
showToast(` "${entry.game_name}" était déjà présent`, 'info', 3000);
showToast(` "${entry.game_name}" ${t('web_already_present')}`, 'info', 3000);
trackedDownloads[gameKey] = 'already_present';
} else if (status === 'Canceled') {
// Ne pas afficher de toast pour les téléchargements annulés
@@ -1510,8 +1738,8 @@
const isCanceled = status === 'Canceled';
const isAlreadyPresent = status === 'Already_Present';
const isQueued = status === 'Queued';
const isDownloading = status === 'Downloading' || status === 'Téléchargement' || status === 'Downloading' ||
status === 'Connecting' || status === 'Extracting' || status.startsWith('Try ');
const isDownloading = status === 'Downloading' || status === 'Connecting' ||
status === 'Extracting' || status.startsWith('Try ');
const isSuccess = status === 'Download_OK' || status === 'Completed';
// Déterminer l'icône et la couleur
@@ -1541,7 +1769,7 @@
statusText = statusDownloading;
}
const totalMo = h.total_size ? (h.total_size / 1024 / 1024).toFixed(1) : 'N/A';
const sizeFormatted = h.total_size ? formatSize(h.total_size) : 'N/A';
const platform = h.platform || 'N/A';
const timestamp = h.timestamp || 'N/A';
@@ -1559,7 +1787,7 @@
📦 ${platformLabel}: ${platform}
</div>
<div style="margin-top: 3px; font-size: 0.85em; color: #666;">
💾 ${sizeLabel}: ${totalMo} Mo
💾 ${sizeLabel}: ${sizeFormatted}
</div>
<div style="margin-top: 3px; font-size: 0.85em; color: #666;">
📅 Date: ${timestamp}
@@ -1638,101 +1866,107 @@
const showUnsupportedLabel = t('web_settings_show_unsupported');
const allowUnknownLabel = t('web_settings_allow_unknown');
// Construire la section d'informations système détaillées
// Construire la section d'informations système détaillées (dans un collapse fermé par défaut)
let systemInfoHTML = '';
if (systemInfo && (systemInfo.model || systemInfo.cpu_model)) {
systemInfoHTML = `
<h3 style="margin-top: 20px; margin-bottom: 15px;">🖥️ System Information</h3>
<div class="info-grid" style="margin-bottom: 20px; background: #f0f8ff; padding: 15px; border-radius: 8px; border: 2px solid #007bff;">
${systemInfo.model ? `
<details style="margin-top: 20px; margin-bottom: 20px;">
<summary style="cursor: pointer; padding: 12px 15px; background: linear-gradient(135deg, #007bff 0%, #0056b3 100%); color: white; border-radius: 8px; font-weight: bold; font-size: 1.1em; list-style: none; display: flex; align-items: center; gap: 10px;">
<span class="collapse-arrow">▶</span>
🖥️ ${t('web_system_info_title') || 'System Information'}
<span style="margin-left: auto; font-size: 0.85em; opacity: 0.9;">${systemInfo.model || systemInfo.system || ''}</span>
</summary>
<div class="info-grid" style="margin-top: 10px; background: #f0f8ff; padding: 15px; border-radius: 0 0 8px 8px; border: 2px solid #007bff; border-top: none;">
${systemInfo.model ? `
<div class="info-item">
<strong>💻 Model</strong>
${systemInfo.model}
</div>
` : ''}
${systemInfo.system ? `
<div class="info-item">
<strong>🐧 System</strong>
${systemInfo.system}
</div>
` : ''}
${systemInfo.architecture ? `
<div class="info-item">
<strong>⚙️ Architecture</strong>
${systemInfo.architecture}
</div>
` : ''}
${systemInfo.cpu_model ? `
<div class="info-item">
<strong>🔧 CPU Model</strong>
${systemInfo.cpu_model}
</div>
` : ''}
${systemInfo.cpu_cores ? `
<div class="info-item">
<strong>🧮 CPU Cores</strong>
${systemInfo.cpu_cores}
</div>
` : ''}
${systemInfo.cpu_max_frequency ? `
<div class="info-item">
<strong>⚡ CPU Frequency</strong>
${systemInfo.cpu_max_frequency}
</div>
` : ''}
${systemInfo.cpu_features ? `
<div class="info-item">
<strong>✨ CPU Features</strong>
${systemInfo.cpu_features}
</div>
` : ''}
${systemInfo.temperature ? `
<div class="info-item">
<strong>🌡️ Temperature</strong>
${systemInfo.temperature}
</div>
` : ''}
${systemInfo.available_memory && systemInfo.total_memory ? `
<div class="info-item">
<strong>💾 Memory</strong>
${systemInfo.available_memory} / ${systemInfo.total_memory}
</div>
` : ''}
${systemInfo.display_resolution ? `
<div class="info-item">
<strong>🖥️ Display Resolution</strong>
${systemInfo.display_resolution}
</div>
` : ''}
${systemInfo.display_refresh_rate ? `
<div class="info-item">
<strong>🔄 Refresh Rate</strong>
${systemInfo.display_refresh_rate}
</div>
` : ''}
${systemInfo.data_partition_format ? `
<div class="info-item">
<strong>💽 Partition Format</strong>
${systemInfo.data_partition_format}
</div>
` : ''}
${systemInfo.data_partition_space ? `
<div class="info-item">
<strong>💿 Available Space</strong>
${systemInfo.data_partition_space}
</div>
` : ''}
${systemInfo.network_ip ? `
<div class="info-item">
<strong>🌐 Network IP</strong>
${systemInfo.network_ip}
</div>
` : ''}
<div class="info-item">
<strong>💻 Model</strong>
${systemInfo.model}
<strong>🎮 ${platformsCountLabel}</strong>
${info.platforms_count}
</div>
` : ''}
${systemInfo.system ? `
<div class="info-item">
<strong>🐧 System</strong>
${systemInfo.system}
</div>
` : ''}
${systemInfo.architecture ? `
<div class="info-item">
<strong>⚙️ Architecture</strong>
${systemInfo.architecture}
</div>
` : ''}
${systemInfo.cpu_model ? `
<div class="info-item">
<strong>🔧 CPU Model</strong>
${systemInfo.cpu_model}
</div>
` : ''}
${systemInfo.cpu_cores ? `
<div class="info-item">
<strong>🧮 CPU Cores</strong>
${systemInfo.cpu_cores}
</div>
` : ''}
${systemInfo.cpu_max_frequency ? `
<div class="info-item">
<strong>⚡ CPU Frequency</strong>
${systemInfo.cpu_max_frequency}
</div>
` : ''}
${systemInfo.cpu_features ? `
<div class="info-item">
<strong>✨ CPU Features</strong>
${systemInfo.cpu_features}
</div>
` : ''}
${systemInfo.temperature ? `
<div class="info-item">
<strong>🌡️ Temperature</strong>
${systemInfo.temperature}
</div>
` : ''}
${systemInfo.available_memory && systemInfo.total_memory ? `
<div class="info-item">
<strong>💾 Memory</strong>
${systemInfo.available_memory} / ${systemInfo.total_memory}
</div>
` : ''}
${systemInfo.display_resolution ? `
<div class="info-item">
<strong>🖥️ Display Resolution</strong>
${systemInfo.display_resolution}
</div>
` : ''}
${systemInfo.display_refresh_rate ? `
<div class="info-item">
<strong>🔄 Refresh Rate</strong>
${systemInfo.display_refresh_rate}
</div>
` : ''}
${systemInfo.data_partition_format ? `
<div class="info-item">
<strong>💽 Partition Format</strong>
${systemInfo.data_partition_format}
</div>
` : ''}
${systemInfo.data_partition_space ? `
<div class="info-item">
<strong>💿 Available Space</strong>
${systemInfo.data_partition_space}
</div>
` : ''}
${systemInfo.network_ip ? `
<div class="info-item">
<strong>🌐 Network IP</strong>
${systemInfo.network_ip}
</div>
` : ''}
<div class="info-item">
<strong>🎮 ${platformsCountLabel}</strong>
${info.platforms_count}
</div>
</div>
</details>
`;
}
@@ -1744,12 +1978,12 @@
<h3 style="margin-top: 30px; margin-bottom: 15px;">RGSX Configuration ⚙️</h3>
<div style="margin-bottom: 20px; background: #f0f8ff; padding: 15px; border-radius: 8px; border: 2px solid #007bff;">
<label style="display: block; font-weight: bold; margin-bottom: 10px; font-size: 1.1em;">📁 ${t('web_settings_roms_folder')}</label>
<label style="display: block; margin-bottom: 10px; font-size: 1.1em;">📁 ${t('web_settings_roms_folder')}</label>
<div style="display: flex; gap: 10px; margin-bottom: 8px; flex-wrap: wrap;">
<input type="text" id="setting-roms-folder" value="${settings.roms_folder || ''}"
data-translate-placeholder="web_settings_roms_placeholder"
placeholder="${t('web_settings_roms_placeholder')}"
style="flex: 1; min-width: 200px; padding: 10px; border: 2px solid #ddd; border-radius: 5px; font-size: 16px;">
style="flex: 1; min-width: 200px;">
<button onclick="browseRomsFolder()"
style="background: linear-gradient(135deg, #007bff 0%, #0056b3 100%); color: white; border: none; padding: 10px 20px; border-radius: 5px; font-weight: bold; cursor: pointer; white-space: nowrap; flex-shrink: 0;">
📂 ${t('web_settings_browse')}
@@ -1764,8 +1998,8 @@
<div style="background: #f9f9f9; padding: 20px; border-radius: 8px;">
<div style="margin-bottom: 20px;">
<label style="display: block; font-weight: bold; margin-bottom: 5px;">🌍 ${t('web_settings_language')}</label>
<select id="setting-language" style="width: 100%; padding: 10px; border: 2px solid #ddd; border-radius: 5px; font-size: 16px;">
<label>🌍 ${t('web_settings_language')}</label>
<select id="setting-language">
<option value="en" ${settings.language === 'en' ? 'selected' : ''}>English</option>
<option value="fr" ${settings.language === 'fr' ? 'selected' : ''}>Français</option>
<option value="es" ${settings.language === 'es' ? 'selected' : ''}>Español</option>
@@ -1776,23 +2010,22 @@
</div>
<div style="margin-bottom: 20px;">
<label style="display: flex; align-items: center; cursor: pointer;">
<input type="checkbox" id="setting-music" ${settings.music_enabled ? 'checked' : ''}
style="width: 20px; height: 20px; margin-right: 10px;">
<span style="font-weight: bold;">🎵 ${t('web_settings_music')}</span>
<label class="checkbox-label">
<input type="checkbox" id="setting-music" ${settings.music_enabled ? 'checked' : ''}>
<span>🎵 ${t('web_settings_music')}</span>
</label>
</div>
<div style="margin-bottom: 20px;">
<label style="display: block; font-weight: bold; margin-bottom: 5px;">🔤 ${t('web_settings_font_scale')} (${settings.accessibility?.font_scale || 1.0})</label>
<label>🔤 ${t('web_settings_font_scale')} (${settings.accessibility?.font_scale || 1.0})</label>
<input type="range" id="setting-font-scale" min="0.5" max="2.0" step="0.1"
value="${settings.accessibility?.font_scale || 1.0}"
style="width: 100%;">
</div>
<div style="margin-bottom: 20px;">
<label style="display: block; font-weight: bold; margin-bottom: 5px;">📐 ${t('web_settings_grid')}</label>
<select id="setting-grid" style="width: 100%; padding: 10px; border: 2px solid #ddd; border-radius: 5px; font-size: 16px;">
<label>📐 ${t('web_settings_grid')}</label>
<select id="setting-grid">
<option value="3x3" ${settings.display?.grid === '3x3' ? 'selected' : ''}>3x3</option>
<option value="3x4" ${settings.display?.grid === '3x4' ? 'selected' : ''}>3x4</option>
<option value="4x3" ${settings.display?.grid === '4x3' ? 'selected' : ''}>4x3</option>
@@ -1801,54 +2034,95 @@
</div>
<div style="margin-bottom: 20px;">
<label style="display: block; font-weight: bold; margin-bottom: 5px;">🖋️ ${t('web_settings_font_family')}</label>
<select id="setting-font-family" style="width: 100%; padding: 10px; border: 2px solid #ddd; border-radius: 5px; font-size: 16px;">
<label>🖋️ ${t('web_settings_font_family')}</label>
<select id="setting-font-family">
<option value="pixel" ${settings.display?.font_family === 'pixel' ? 'selected' : ''}>Pixel</option>
<option value="dejavu" ${settings.display?.font_family === 'dejavu' ? 'selected' : ''}>DejaVu</option>
</select>
</div>
<div style="margin-bottom: 20px;">
<label style="display: flex; align-items: center; cursor: pointer;">
<input type="checkbox" id="setting-symlink" ${settings.symlink?.enabled ? 'checked' : ''}
style="width: 20px; height: 20px; margin-right: 10px;">
<span style="font-weight: bold;">🔗 ${t('web_settings_symlink')}</span>
<label class="checkbox-label">
<input type="checkbox" id="setting-symlink" ${settings.symlink?.enabled ? 'checked' : ''}>
<span>🔗 ${t('web_settings_symlink')}</span>
</label>
</div>
<div style="margin-bottom: 20px;">
<label style="display: block; font-weight: bold; margin-bottom: 5px;">📦 ${t('web_settings_source_mode')}</label>
<select id="setting-sources-mode" style="width: 100%; padding: 10px; border: 2px solid #ddd; border-radius: 5px; font-size: 16px;">
<label>📦 ${t('web_settings_source_mode')}</label>
<select id="setting-sources-mode">
<option value="rgsx" ${settings.sources?.mode === 'rgsx' ? 'selected' : ''}>RGSX (default)</option>
<option value="custom" ${settings.sources?.mode === 'custom' ? 'selected' : ''}>Custom</option>
</select>
</div>
<div style="margin-bottom: 20px;">
<label style="display: block; font-weight: bold; margin-bottom: 5px;">🔗 ${t('web_settings_custom_url')}</label>
<label>🔗 ${t('web_settings_custom_url')}</label>
<input type="text" id="setting-custom-url" value="${settings.sources?.custom_url || ''}"
data-translate-placeholder="web_settings_custom_url_placeholder"
placeholder="${t('web_settings_custom_url_placeholder')}"
style="width: 100%; padding: 10px; border: 2px solid #ddd; border-radius: 5px; font-size: 16px;">
placeholder="${t('web_settings_custom_url_placeholder')}">
</div>
<div style="margin-bottom: 20px;">
<label style="display: flex; align-items: center; cursor: pointer;">
<input type="checkbox" id="setting-show-unsupported" ${settings.show_unsupported_platforms ? 'checked' : ''}
style="width: 20px; height: 20px; margin-right: 10px;">
<span style="font-weight: bold;">👀 ${showUnsupportedLabel}</span>
<label class="checkbox-label">
<input type="checkbox" id="setting-auto-extract" ${settings.auto_extract !== false ? 'checked' : ''}>
<span>📦 ${t('web_settings_auto_extract')}</span>
</label>
</div>
<div style="margin-bottom: 20px;">
<label style="display: flex; align-items: center; cursor: pointer;">
<input type="checkbox" id="setting-allow-unknown" ${settings.allow_unknown_extensions ? 'checked' : ''}
style="width: 20px; height: 20px; margin-right: 10px;">
<span style="font-weight: bold;">⚠️ ${allowUnknownLabel}</span>
<label class="checkbox-label">
<input type="checkbox" id="setting-show-unsupported" ${settings.show_unsupported_platforms ? 'checked' : ''}>
<span>👀 ${showUnsupportedLabel}</span>
</label>
</div>
<button onclick="saveSettings()" style="width: 100%; background: linear-gradient(135deg, #28a745 0%, #20c997 100%); color: white; border: none; padding: 15px; border-radius: 8px; font-size: 18px; font-weight: bold; cursor: pointer; margin-top: 10px;">
<div style="margin-bottom: 20px;">
<label class="checkbox-label">
<input type="checkbox" id="setting-allow-unknown" ${settings.allow_unknown_extensions ? 'checked' : ''}>
<span>⚠️ ${allowUnknownLabel}</span>
</label>
</div>
${info.system === 'Linux' ? `
<h4 style="margin-top: 25px; margin-bottom: 15px; border-top: 1px solid #ddd; padding-top: 15px;">🐧 Linux/Batocera Options</h4>
<div style="margin-bottom: 20px;">
<label class="checkbox-label">
<input type="checkbox" id="setting-web-service" ${settings.web_service_at_boot ? 'checked' : ''}>
<span>🌐 ${t('web_settings_web_service')}</span>
</label>
</div>
<div style="margin-bottom: 20px;">
<label class="checkbox-label">
<input type="checkbox" id="setting-custom-dns" ${settings.custom_dns_at_boot ? 'checked' : ''}>
<span>🔒 ${t('web_settings_custom_dns')}</span>
</label>
</div>
` : ''}
<h4 style="margin-top: 25px; margin-bottom: 15px; border-top: 1px solid #ddd; padding-top: 15px;">🔑 API Keys</h4>
<div style="margin-bottom: 15px;">
<label>1fichier API Key</label>
<input type="password" id="setting-api-1fichier" value="${settings.api_keys?.['1fichier'] || ''}"
placeholder="Enter 1fichier API key">
</div>
<div style="margin-bottom: 15px;">
<label>AllDebrid API Key</label>
<input type="password" id="setting-api-alldebrid" value="${settings.api_keys?.alldebrid || ''}"
placeholder="Enter AllDebrid API key">
</div>
<div style="margin-bottom: 20px;">
<label>RealDebrid API Key</label>
<input type="password" id="setting-api-realdebrid" value="${settings.api_keys?.realdebrid || ''}"
placeholder="Enter RealDebrid API key">
</div>
<button id="save-settings-btn" style="width: 100%; background: linear-gradient(135deg, #28a745 0%, #20c997 100%); color: white; border: none; padding: 15px; border-radius: 8px; font-size: 18px; font-weight: bold; cursor: pointer; margin-top: 10px;">
💾 ${t('web_settings_save')}
</button>
</div>
@@ -1860,14 +2134,31 @@
label.textContent = `🔤 ${t('web_settings_font_scale')} (${e.target.value})`;
});
// Attacher l'événement de sauvegarde au bouton
document.getElementById('save-settings-btn').addEventListener('click', saveSettings);
} catch (error) {
container.innerHTML = `<p style="color:red;">${t('web_error')}: ${error.message}</p>`;
}
}
// Sauvegarder les settings
async function saveSettings() {
async function saveSettings(event) {
// Désactiver le bouton pendant la sauvegarde
const saveButton = event?.target;
const originalText = saveButton?.textContent;
if (saveButton) {
saveButton.disabled = true;
saveButton.textContent = '⏳ Saving...';
}
try {
// Collect region filters
const regionFiltersObj = {};
regionFilters.forEach((mode, region) => {
regionFiltersObj[region] = mode;
});
const settings = {
language: document.getElementById('setting-language').value,
music_enabled: document.getElementById('setting-music').checked,
@@ -1887,7 +2178,24 @@
},
show_unsupported_platforms: document.getElementById('setting-show-unsupported').checked,
allow_unknown_extensions: document.getElementById('setting-allow-unknown').checked,
roms_folder: document.getElementById('setting-roms-folder').value.trim()
auto_extract: document.getElementById('setting-auto-extract').checked,
roms_folder: document.getElementById('setting-roms-folder').value.trim(),
// Linux/Batocera options (only if elements exist)
web_service_at_boot: document.getElementById('setting-web-service')?.checked || false,
custom_dns_at_boot: document.getElementById('setting-custom-dns')?.checked || false,
// API Keys
api_keys: {
'1fichier': document.getElementById('setting-api-1fichier')?.value.trim() || '',
'alldebrid': document.getElementById('setting-api-alldebrid')?.value.trim() || '',
'realdebrid': document.getElementById('setting-api-realdebrid')?.value.trim() || ''
},
game_filters: {
region_filters: regionFiltersObj,
hide_non_release: document.getElementById('hide-non-release')?.checked || savedHideNonRelease,
one_rom_per_game: document.getElementById('one-rom-per-game')?.checked || savedOneRomPerGame,
regex_mode: document.getElementById('regex-mode')?.checked || savedRegexMode,
region_priority: regionPriorityOrder
}
};
const response = await fetch('/api/settings', {
@@ -1899,13 +2207,23 @@
const data = await response.json();
if (data.success) {
// Réactiver le bouton
if (saveButton) {
saveButton.disabled = false;
saveButton.textContent = originalText;
}
// Afficher le dialogue de confirmation de redémarrage
showRestartDialog();
} else {
throw new Error(data.error || t('web_error_unknown'));
}
} catch (error) {
alert('❌ ' + t('web_error_save_settings', error.message));
// Réactiver le bouton en cas d'erreur
if (saveButton) {
saveButton.disabled = false;
saveButton.textContent = originalText;
}
alert('❌ ' + t('web_error_save_settings') + ': ' + error.message);
}
}
@@ -1976,7 +2294,7 @@
}
// Générer un fichier ZIP de support
async function generateSupportZip() {
async function generateSupportZip(event) {
try {
// Afficher un message de chargement
const loadingMsg = t('web_support_generating');
@@ -2019,8 +2337,8 @@
window.URL.revokeObjectURL(url);
document.body.removeChild(a);
// Afficher le message d'instructions
alert(t('web_support_title') + '\\n\\n' + t('web_support_message'));
// Afficher le message d'instructions dans une modal
showSupportModal(t('web_support_title'), t('web_support_message'));
// Restaurer le bouton
if (originalButton) {

View File

@@ -34,6 +34,14 @@ logger = logging.getLogger(__name__)
logging.getLogger("urllib3").setLevel(logging.WARNING)
logging.getLogger("requests").setLevel(logging.WARNING)
# Helper pour vérifier si pygame.mixer est disponible
def is_mixer_available():
"""Vérifie si pygame.mixer est disponible et initialisé."""
try:
return pygame is not None and hasattr(pygame, 'mixer') and pygame.mixer.get_init() is not None
except (AttributeError, NotImplementedError):
return False
# Liste globale pour stocker les systèmes avec une erreur 404
unavailable_systems = []
@@ -65,7 +73,8 @@ def restart_application(delay_ms: int = 2000):
if int(delay_ms) <= 0:
try:
try:
pygame.mixer.music.stop()
if is_mixer_available():
pygame.mixer.music.stop()
except Exception:
pass
try:
@@ -300,6 +309,176 @@ def toggle_web_service_at_boot(enable: bool):
return (False, error_msg)
def toggle_custom_dns_at_boot(enable: bool):
"""Active ou désactive le service custom DNS au démarrage de Batocera.
Args:
enable: True pour activer, False pour désactiver
Returns:
tuple: (success: bool, message: str)
"""
try:
# Vérifier si on est sur un système compatible (Linux avec batocera-services)
if config.OPERATING_SYSTEM != "Linux":
return (False, "Custom DNS service is only available on Batocera/Linux systems")
services_dir = "/userdata/system/services"
service_file = os.path.join(services_dir, "custom_dns")
source_file = os.path.join(config.APP_FOLDER, "assets", "progs", "custom_dns")
if enable:
# Mode ENABLE
logger.debug("Activation du service custom DNS au démarrage...")
# 1. Créer le dossier services s'il n'existe pas
try:
os.makedirs(services_dir, exist_ok=True)
logger.debug(f"Dossier services vérifié/créé: {services_dir}")
except Exception as e:
error_msg = f"Failed to create services directory: {str(e)}"
logger.error(error_msg)
return (False, error_msg)
# 2. Copier le fichier custom_dns
try:
if not os.path.exists(source_file):
error_msg = f"Source service file not found: {source_file}"
logger.error(error_msg)
return (False, error_msg)
shutil.copy2(source_file, service_file)
os.chmod(service_file, 0o755) # Rendre exécutable
logger.debug(f"Fichier service copié et rendu exécutable: {service_file}")
except Exception as e:
error_msg = f"Failed to copy service file: {str(e)}"
logger.error(error_msg)
return (False, error_msg)
# 3. Activer le service avec batocera-services
try:
result = subprocess.run(
['batocera-services', 'enable', 'custom_dns'],
capture_output=True,
text=True,
timeout=10
)
if result.returncode != 0:
error_msg = f"batocera-services enable failed: {result.stderr}"
logger.error(error_msg)
return (False, error_msg)
logger.debug(f"Service activé: {result.stdout}")
except FileNotFoundError:
error_msg = "batocera-services command not found"
logger.error(error_msg)
return (False, error_msg)
except Exception as e:
error_msg = f"Failed to enable service: {str(e)}"
logger.error(error_msg)
return (False, error_msg)
# 4. Démarrer le service immédiatement
try:
result = subprocess.run(
['batocera-services', 'start', 'custom_dns'],
capture_output=True,
text=True,
timeout=10
)
if result.returncode != 0:
# Le service peut ne pas démarrer si déjà en cours, ce n'est pas grave
logger.warning(f"batocera-services start warning: {result.stderr}")
else:
logger.debug(f"Service démarré: {result.stdout}")
except Exception as e:
logger.warning(f"Failed to start service (non-critical): {str(e)}")
success_msg = _("settings_custom_dns_success_enabled") if _ else "Custom DNS enabled at boot"
logger.info(success_msg)
# Sauvegarder l'état dans rgsx_settings.json
settings = load_rgsx_settings()
settings["custom_dns_at_boot"] = True
save_rgsx_settings(settings)
return (True, success_msg)
else:
# Mode DISABLE
logger.debug("Désactivation du service custom DNS au démarrage...")
# 1. Désactiver le service avec batocera-services
try:
result = subprocess.run(
['batocera-services', 'disable', 'custom_dns'],
capture_output=True,
text=True,
timeout=10
)
if result.returncode != 0:
error_msg = f"batocera-services disable failed: {result.stderr}"
logger.error(error_msg)
return (False, error_msg)
logger.debug(f"Service désactivé: {result.stdout}")
except FileNotFoundError:
error_msg = "batocera-services command not found"
logger.error(error_msg)
return (False, error_msg)
except Exception as e:
error_msg = f"Failed to disable service: {str(e)}"
logger.error(error_msg)
return (False, error_msg)
# 2. Arrêter le service immédiatement
try:
result = subprocess.run(
['batocera-services', 'stop', 'custom_dns'],
capture_output=True,
text=True,
timeout=10
)
if result.returncode != 0:
logger.warning(f"batocera-services stop warning: {result.stderr}")
else:
logger.debug(f"Service arrêté: {result.stdout}")
except Exception as e:
logger.warning(f"Failed to stop service (non-critical): {str(e)}")
success_msg = _("settings_custom_dns_success_disabled") if _ else "✓ Custom DNS disabled at boot"
logger.info(success_msg)
# Sauvegarder l'état dans rgsx_settings.json
settings = load_rgsx_settings()
settings["custom_dns_at_boot"] = False
save_rgsx_settings(settings)
return (True, success_msg)
except Exception as e:
error_msg = f"Unexpected error: {str(e)}"
logger.exception(error_msg)
return (False, error_msg)
def check_custom_dns_status():
"""Vérifie si le service custom DNS est activé au démarrage.
Returns:
bool: True si activé, False sinon
"""
try:
if config.OPERATING_SYSTEM != "Linux":
return False
# Lire l'état depuis rgsx_settings.json
settings = load_rgsx_settings()
return settings.get("custom_dns_at_boot", False)
except Exception as e:
logger.debug(f"Failed to check custom DNS status: {e}")
return False
_extensions_cache = None # type: ignore
_extensions_json_regenerated = False
@@ -1115,6 +1294,18 @@ def _handle_special_platforms(dest_dir, archive_path, before_dirs, iso_before=No
if not success:
return False, error_msg
# PSVita: extraction dans ux0/app + création fichier .psvita
psvita_dir_normal = os.path.join(config.ROMS_FOLDER, "psvita")
psvita_dir_symlink = os.path.join(config.ROMS_FOLDER, "psvita", "psvita")
is_psvita = (dest_dir == psvita_dir_normal or dest_dir == psvita_dir_symlink)
if is_psvita:
expected_base = os.path.splitext(os.path.basename(archive_path))[0]
items_before = before_items if before_items is not None else before_dirs
success, error_msg = handle_psvita(dest_dir, items_before, extracted_basename=expected_base)
if not success:
return False, error_msg
return True, None
def extract_zip(zip_path, dest_dir, url):
@@ -1780,6 +1971,136 @@ def handle_scummvm(dest_dir, before_items, extracted_basename=None):
return False, error_msg
def handle_psvita(dest_dir, before_items, extracted_basename=None):
"""Gère l'organisation spécifique des jeux PSVita extraits.
Structure attendue:
- Archive RAR extraite → Dossier "Nom du jeu"/
- Dans ce dossier → Fichier "IDJeu.zip" (ex: PCSE00890.zip)
- Ce ZIP contient → Dossier "IDJeu" (ex: PCSE00890/)
Actions:
1. Créer fichier "Nom du jeu [IDJeu].psvita" dans dest_dir
2. Extraire IDJeu.zip dans config.SAVE_FOLDER/psvita/ux0/app/
3. Supprimer le dossier temporaire "Nom du jeu"/
Args:
dest_dir: Dossier de destination (psvita ou psvita/psvita)
before_items: Set des éléments présents avant extraction
extracted_basename: Nom de base de l'archive extraite (sans extension)
"""
logger.debug(f"Traitement spécifique PSVita dans: {dest_dir}")
time.sleep(2) # Petite latence post-extraction
try:
after_items = set(os.listdir(dest_dir))
except Exception:
after_items = set()
ignore_names = {"psvita", "images", "videos", "manuals", "media"}
# Filtrer les nouveaux éléments (fichiers ou dossiers)
new_items = [item for item in (after_items - before_items)
if item not in ignore_names and not item.endswith('.psvita')]
if not new_items:
logger.warning("PSVita: Aucun nouveau dossier détecté après extraction")
return True, None
if not extracted_basename:
extracted_basename = new_items[0] if new_items else "game"
# Chercher le dossier du jeu (normalement il n'y en a qu'un)
game_folder = None
for item in new_items:
item_path = os.path.join(dest_dir, item)
if os.path.isdir(item_path):
game_folder = item
game_folder_path = item_path
break
if not game_folder:
logger.error("PSVita: Aucun dossier de jeu trouvé après extraction")
return False, "PSVita: Aucun dossier de jeu trouvé"
logger.debug(f"PSVita: Dossier de jeu trouvé: {game_folder}")
# Chercher le fichier ZIP à l'intérieur (IDJeu.zip)
try:
contents = os.listdir(game_folder_path)
zip_files = [f for f in contents if f.lower().endswith('.zip')]
if not zip_files:
logger.error(f"PSVita: Aucun fichier ZIP trouvé dans {game_folder}")
return False, f"PSVita: Aucun ZIP trouvé dans {game_folder}"
# Prendre le premier ZIP trouvé
zip_filename = zip_files[0]
zip_path = os.path.join(game_folder_path, zip_filename)
# Extraire l'ID du jeu (nom du ZIP sans extension)
game_id = os.path.splitext(zip_filename)[0]
logger.debug(f"PSVita: ZIP trouvé: {zip_filename}, ID du jeu: {game_id}")
# 1. Créer le fichier .psvita dans dest_dir
psvita_filename = f"{game_folder} [{game_id}].psvita"
psvita_file_path = os.path.join(dest_dir, psvita_filename)
try:
# Créer un fichier vide .psvita
with open(psvita_file_path, 'w', encoding='utf-8') as f:
f.write(f"# PSVita Game\n")
f.write(f"# Game: {game_folder}\n")
f.write(f"# ID: {game_id}\n")
logger.info(f"PSVita: Fichier .psvita créé: {psvita_filename}")
except Exception as e:
logger.error(f"PSVita: Erreur création fichier .psvita: {e}")
return False, f"Erreur création {psvita_filename}: {e}"
# 2. Extraire le ZIP dans le dossier parent de config.SAVE_FOLDER/psvita/ux0/app/
save_parent2 = os.path.dirname(config.SAVE_FOLDER)
save_parent = os.path.dirname(save_parent2)
ux0_app_dir = os.path.join(save_parent, "psvita", "ux0", "app")
os.makedirs(ux0_app_dir, exist_ok=True)
logger.debug(f"PSVita: Extraction de {zip_filename} dans {ux0_app_dir}")
try:
import zipfile
with zipfile.ZipFile(zip_path, 'r') as zip_ref:
zip_ref.extractall(ux0_app_dir)
logger.info(f"PSVita: ZIP extrait avec succès dans {ux0_app_dir}")
# Vérifier que le dossier game_id existe bien
game_id_path = os.path.join(ux0_app_dir, game_id)
if not os.path.exists(game_id_path):
logger.warning(f"PSVita: Le dossier {game_id} n'a pas été trouvé dans l'extraction")
else:
logger.info(f"PSVita: Dossier {game_id} confirmé dans ux0/app/")
except zipfile.BadZipFile as e:
logger.error(f"PSVita: Fichier ZIP corrompu: {e}")
return False, f"ZIP corrompu: {zip_filename}"
except Exception as e:
logger.error(f"PSVita: Erreur extraction ZIP: {e}")
return False, f"Erreur extraction {zip_filename}: {e}"
# 3. Supprimer le dossier temporaire du jeu
try:
import shutil
shutil.rmtree(game_folder_path)
logger.info(f"PSVita: Dossier temporaire supprimé: {game_folder}")
except Exception as e:
logger.warning(f"PSVita: Impossible de supprimer {game_folder}: {e}")
# Ne pas échouer pour ça, le jeu est quand même installé
logger.info(f"PSVita: Traitement terminé avec succès - {psvita_filename} créé, {game_id} installé dans ux0/app/")
return True, None
except Exception as e:
logger.error(f"PSVita: Erreur générale: {e}", exc_info=True)
return False, f"Erreur PSVita: {str(e)}"
def handle_xbox(dest_dir, iso_files, url=None):
"""Gère la conversion des fichiers Xbox extraits et met à jour l'UI (Converting)."""
logger.debug(f"Traitement spécifique Xbox dans: {dest_dir}")
@@ -1983,8 +2304,9 @@ def handle_xbox(dest_dir, iso_files, url=None):
def play_random_music(music_files, music_folder, current_music=None):
if not getattr(config, "music_enabled", True):
pygame.mixer.music.stop()
if not getattr(config, "music_enabled", True) or not is_mixer_available():
if is_mixer_available():
pygame.mixer.music.stop()
return current_music
if music_files:
# Éviter de rejouer la même musique consécutivement
@@ -1997,11 +2319,12 @@ def play_random_music(music_files, music_folder, current_music=None):
def load_and_play_music():
try:
pygame.mixer.music.load(music_path)
pygame.mixer.music.set_volume(0.5)
pygame.mixer.music.play(loops=0) # Jouer une seule fois
pygame.mixer.music.set_endevent(pygame.USEREVENT + 1) # Événement de fin
set_music_popup(music_file) # Afficher le nom de la musique dans la popup
if is_mixer_available():
pygame.mixer.music.load(music_path)
pygame.mixer.music.set_volume(0.5)
pygame.mixer.music.play(loops=0) # Jouer une seule fois
pygame.mixer.music.set_endevent(pygame.USEREVENT + 1) # Événement de fin
set_music_popup(music_file) # Afficher le nom de la musique dans la popup
except Exception as e:
logger.error(f"Erreur lors du chargement de la musique {music_path}: {str(e)}")
@@ -2091,6 +2414,66 @@ def load_api_keys(force: bool = False):
'reloaded': False
}
def save_api_keys(api_keys: dict):
"""Sauvegarde les clés API (1fichier, AllDebrid, RealDebrid) dans leurs fichiers respectifs.
Args:
api_keys: dict avec les clés '1fichier', 'alldebrid', 'realdebrid'
Retourne: True si au moins une clé a été sauvegardée avec succès
"""
if not api_keys:
return False
paths = {
'1fichier': getattr(config, 'API_KEY_1FICHIER_PATH', ''),
'alldebrid': getattr(config, 'API_KEY_ALLDEBRID_PATH', ''),
'realdebrid': getattr(config, 'API_KEY_REALDEBRID_PATH', ''),
}
saved_any = False
for key_name, path in paths.items():
if not path:
continue
# Récupérer la valeur (utiliser la clé telle quelle ou en minuscule)
value = api_keys.get(key_name, api_keys.get(key_name.lower(), None))
if value is None:
continue # Ne pas modifier si la clé n'est pas fournie
try:
# Créer le dossier si nécessaire
os.makedirs(os.path.dirname(path), exist_ok=True)
# Écrire la clé (valeur nettoyée)
with open(path, 'w', encoding='utf-8') as f:
f.write(value.strip())
# Mettre à jour le cache config
if key_name == '1fichier':
config.API_KEY_1FICHIER = value.strip()
elif key_name == 'alldebrid':
config.API_KEY_ALLDEBRID = value.strip()
elif key_name == 'realdebrid':
config.API_KEY_REALDEBRID = value.strip()
# Invalider le cache mtime
cache_attr = '_api_keys_cache'
if hasattr(config, cache_attr):
cache_data = getattr(config, cache_attr)
cache_data[f"{key_name}_mtime"] = None
saved_any = True
logger.info(f"Clé API {key_name} sauvegardée avec succès")
except Exception as e:
logger.error(f"Erreur sauvegarde clé {key_name}: {e}")
return saved_any
# Wrappers rétro-compatibilité (dépréciés)
def load_api_key_1fichier(force: bool = False): # pragma: no cover
return load_api_keys(force).get('1fichier', '')

View File

@@ -1,3 +1,3 @@
{
"version": "2.3.2.0"
"version": "2.5.0.0"
}

View File

@@ -1,149 +1,385 @@
@echo off
setlocal EnableDelayedExpansion
:: Fichier de log
if not exist "%CD%\logs" MD "%CD%\logs"
set "LOG_FILE=%CD%\logs\Retrobat_RGSX_log.txt"
:: Fichier de log (chemin absolu pour fiabilité)
:: Détecter la racine (ROOT_DIR) d'abord pour construire un chemin stable
set CURRENT_DIR=%CD%
pushd "%CURRENT_DIR%\..\.."
set "ROOT_DIR=%CD%"
popd
if not exist "%ROOT_DIR%\roms\windows\logs" MD "%ROOT_DIR%\roms\windows\logs"
set "LOG_FILE=%ROOT_DIR%\roms\windows\logs\Retrobat_RGSX_log.txt"
:: =============================================================================
:: RGSX Retrobat Launcher v1.3
:: =============================================================================
:: Usage: "RGSX Retrobat.bat" [options]
:: --display=N Launch on display N (0=primary, 1=secondary, etc.)
:: --windowed Launch in windowed mode instead of fullscreen
:: --help Show this help
:: =============================================================================
:: Ajouter un horodatage au début du log
echo [%DATE% %TIME%] Script start >> "%LOG_FILE%"
:: Configuration des couleurs (codes ANSI)
for /F "tokens=1,2 delims=#" %%a in ('"prompt #$H#$E# & echo on & for %%b in (1) do rem"') do (
set "ESC=%%b"
)
:: Afficher un message de démarrage
:: Couleurs
set "GREEN=[92m"
set "YELLOW=[93m"
set "RED=[91m"
set "CYAN=[96m"
set "RESET=[0m"
set "BOLD=[1m"
:: =============================================================================
:: Traitement des arguments
:: =============================================================================
set "DISPLAY_NUM="
set "WINDOWED_MODE="
set "CONFIG_FILE="
:parse_args
if "%~1"=="" goto :args_done
if /i "%~1"=="--help" goto :show_help
if /i "%~1"=="-h" goto :show_help
if /i "%~1"=="--windowed" (
set "WINDOWED_MODE=1"
shift
goto :parse_args
)
:: Check for --display=N format
echo %~1 | findstr /r "^--display=" >nul
if !ERRORLEVEL! EQU 0 (
for /f "tokens=2 delims==" %%a in ("%~1") do set "DISPLAY_NUM=%%a"
shift
goto :parse_args
)
shift
goto :parse_args
:show_help
echo.
echo %ESC%%CYAN%RGSX Retrobat Launcher - Help%ESC%%RESET%
echo.
echo Usage: "RGSX Retrobat.bat" [options]
echo.
echo Options:
echo --display=N Launch on display N (0=primary, 1=secondary, etc.)
echo --windowed Launch in windowed mode instead of fullscreen
echo --help, -h Show this help
echo.
echo Examples:
echo "RGSX Retrobat.bat" Launch on primary display
echo "RGSX Retrobat.bat" --display=1 Launch on secondary display (TV)
echo "RGSX Retrobat.bat" --windowed Launch in windowed mode
echo.
echo You can also create shortcuts with different display settings.
echo.
pause
exit /b 0
:args_done
:: URL de telechargement Python
set "PYTHON_ZIP_URL=https://github.com/RetroGameSets/RGSX/raw/main/windows/python.zip"
:: Obtenir le chemin du script de maniere fiable
set "SCRIPT_DIR=%~dp0"
set "SCRIPT_DIR=%SCRIPT_DIR:~0,-1%"
:: Detecter le repertoire racine
for %%I in ("%SCRIPT_DIR%\..\.." ) do set "ROOT_DIR=%%~fI"
:: Configuration des logs
set "LOG_DIR=%ROOT_DIR%\roms\windows\logs"
if not exist "%LOG_DIR%" mkdir "%LOG_DIR%"
set "LOG_FILE=%LOG_DIR%\Retrobat_RGSX_log.txt"
set "LOG_BACKUP=%LOG_DIR%\Retrobat_RGSX_log.old.txt"
:: Rotation des logs avec backup
if exist "%LOG_FILE%" (
for %%A in ("%LOG_FILE%") do (
if %%~zA GTR 100000 (
if exist "%LOG_BACKUP%" del /q "%LOG_BACKUP%"
move /y "%LOG_FILE%" "%LOG_BACKUP%" >nul 2>&1
echo [%DATE% %TIME%] Log rotated - previous log saved as .old.txt > "%LOG_FILE%"
)
)
)
:: =============================================================================
:: Ecran d'accueil
:: =============================================================================
cls
echo Running __main__.py for RetroBat...
echo [%DATE% %TIME%] Running __main__.py for RetroBat >> "%LOG_FILE%"
echo.
echo %ESC%%CYAN% ____ ____ ______ __ %ESC%%RESET%
echo %ESC%%CYAN% ^| _ \ / ___^/ ___\ \/ / %ESC%%RESET%
echo %ESC%%CYAN% ^| ^|_) ^| ^| _\___ \\ / %ESC%%RESET%
echo %ESC%%CYAN% ^| _ ^<^| ^|_^| ^|___) / \ %ESC%%RESET%
echo %ESC%%CYAN% ^|_^| \_\\____^|____/_/\_\ %ESC%%RESET%
echo.
echo %ESC%%BOLD% RetroBat Launcher v1.3%ESC%%RESET%
echo --------------------------------
if "!DISPLAY_NUM!" NEQ "0" (
echo %ESC%%CYAN%Display: !DISPLAY_NUM!%ESC%%RESET%
)
if "!WINDOWED_MODE!"=="1" (
echo %ESC%%CYAN%Mode: Windowed%ESC%%RESET%
)
echo.
:: Définir les chemins relatifs et les convertir en absolus
set CURRENT_DIR=%CD%
set PYTHON_EXE=python.exe
:: Debut du log
echo [%DATE% %TIME%] ========================================== >> "%LOG_FILE%"
echo [%DATE% %TIME%] RGSX Launcher v1.3 started >> "%LOG_FILE%"
echo [%DATE% %TIME%] Display: !DISPLAY_NUM!, Windowed: !WINDOWED_MODE! >> "%LOG_FILE%"
echo [%DATE% %TIME%] ========================================== >> "%LOG_FILE%"
:: Détecter le répertoire racine en remontant de deux niveaux depuis le script
pushd "%CURRENT_DIR%\..\.."
set "ROOT_DIR=%CD%"
popd
:: Définir le chemin du script principal selon les spécifications
:: Configuration des chemins
set "PYTHON_DIR=%ROOT_DIR%\system\tools\Python"
set "PYTHON_EXE=%PYTHON_DIR%\python.exe"
set "MAIN_SCRIPT=%ROOT_DIR%\roms\ports\RGSX\__main__.py"
set "ZIP_FILE=%ROOT_DIR%\roms\windows\python.zip"
:: Definir le chemin du script de mise à jour de la gamelist Windows
set "UPDATE_GAMELIST_SCRIPT=%ROOT_DIR%\roms\ports\RGSX\update_gamelist_windows.py"
:: Exporter RGSX_ROOT pour le script Python
set "RGSX_ROOT=%ROOT_DIR%"
:: Convertir les chemins relatifs en absolus avec pushd/popd
pushd "%ROOT_DIR%\system\tools\Python"
set "PYTHON_EXE_FULL=%ROOT_DIR%\system\tools\Python\!PYTHON_EXE!"
set "PYTHONW_EXE_FULL=%ROOT_DIR%\system\tools\Python\pythonw.exe"
popd
:: Logger les chemins
echo [%DATE% %TIME%] System info: >> "%LOG_FILE%"
echo [%DATE% %TIME%] ROOT_DIR: %ROOT_DIR% >> "%LOG_FILE%"
echo [%DATE% %TIME%] PYTHON_EXE: %PYTHON_EXE% >> "%LOG_FILE%"
echo [%DATE% %TIME%] MAIN_SCRIPT: %MAIN_SCRIPT% >> "%LOG_FILE%"
echo [%DATE% %TIME%] RGSX_ROOT: %RGSX_ROOT% >> "%LOG_FILE%"
:: Afficher et logger les variables
:: =============================================================================
:: Verification Python
:: =============================================================================
echo %ESC%%YELLOW%[1/3]%ESC%%RESET% Checking Python environment...
echo [%DATE% %TIME%] Step 1/3: Checking Python >> "%LOG_FILE%"
echo ROOT_DIR : %ROOT_DIR% >> "%LOG_FILE%"
echo CURRENT_DIR : !CURRENT_DIR! >> "%LOG_FILE%"
echo ROOT_DIR : !ROOT_DIR! >> "%LOG_FILE%"
echo PYTHON_EXE_FULL : !PYTHON_EXE_FULL! >> "%LOG_FILE%"
echo MAIN_SCRIPT : !MAIN_SCRIPT! >> "%LOG_FILE%"
echo UPDATE_GAMELIST_SCRIPT : !UPDATE_GAMELIST_SCRIPT! >> "%LOG_FILE%"
:: Vérifier si l'exécutable Python existe
echo Checking python.exe...
echo [%DATE% %TIME%] Checking python.exe at !PYTHON_EXE_FULL! >> "%LOG_FILE%"
if not exist "!PYTHON_EXE_FULL!" (
echo python.exe not found in system/tools. Preparing to extract..
echo [%DATE% %TIME%] python.exe not found in system/tools. Preparing to extract.. >> "%LOG_FILE%"
if not exist "%PYTHON_EXE%" (
echo %ESC%%YELLOW%^> Python not found, installing...%ESC%%RESET%
echo [%DATE% %TIME%] Python not found, starting installation >> "%LOG_FILE%"
:: Créer le dossier Python s'il n'existe pas
set "TOOLS_FOLDER_FULL=!ROOT_DIR!\system\tools"
if not exist "!TOOLS_FOLDER_FULL!\Python" (
echo Creating folder !TOOLS_FOLDER_FULL!\Python...
echo [%DATE% %TIME%] Creating folder !TOOLS_FOLDER_FULL!\Python... >> "%LOG_FILE%"
mkdir "!TOOLS_FOLDER_FULL!\Python"
:: Creer le dossier Python
if not exist "%PYTHON_DIR%" (
mkdir "%PYTHON_DIR%" 2>nul
echo [%DATE% %TIME%] Created folder: %PYTHON_DIR% >> "%LOG_FILE%"
)
set "ZIP_FILE=%ROOT_DIR%\roms\windows\python.zip"
echo Extracting ZIP_FILE : !ZIP_FILE! in /system/tools/Python
echo [%DATE% %TIME%] ZIP_FILE : !ZIP_FILE! >> "%LOG_FILE%"
if exist "!ZIP_FILE!" (
echo [%DATE% %TIME%] Extracting python.zip to !TOOLS_FOLDER_FULL!... >> "%LOG_FILE%"
tar -xf "!ZIP_FILE!" -C "!TOOLS_FOLDER_FULL!\Python" --strip-components=0
echo Extraction finished.
echo [%DATE% %TIME%] Extraction finished. >> "%LOG_FILE%"
del /s /q "!ZIP_FILE!"
echo python.zip file deleted.
echo [%DATE% %TIME%] python.zip file deleted. >> "%LOG_FILE%"
) else (
echo Error: Error python.zip not found please download it from github and put in /roms/windows folder.
echo [%DATE% %TIME%] Error: Error python.zip not found please download it from github and put in /roms/windows folder >> "%LOG_FILE%"
:: Verifier si le ZIP existe, sinon le telecharger
if not exist "%ZIP_FILE%" (
echo %ESC%%YELLOW%^> python.zip not found, downloading from GitHub...%ESC%%RESET%
echo [%DATE% %TIME%] python.zip not found, attempting download >> "%LOG_FILE%"
echo [%DATE% %TIME%] Download URL: %PYTHON_ZIP_URL% >> "%LOG_FILE%"
:: Verifier si curl est disponible
where curl.exe >nul 2>&1
if !ERRORLEVEL! EQU 0 (
echo %ESC%%CYAN%^> Using curl to download...%ESC%%RESET%
echo [%DATE% %TIME%] Using curl.exe for download >> "%LOG_FILE%"
curl.exe -L -# -o "%ZIP_FILE%" "%PYTHON_ZIP_URL%"
set DOWNLOAD_RESULT=!ERRORLEVEL!
) else (
:: Fallback sur PowerShell
echo %ESC%%CYAN%^> Using PowerShell to download...%ESC%%RESET%
echo [%DATE% %TIME%] curl not found, using PowerShell >> "%LOG_FILE%"
powershell -NoProfile -ExecutionPolicy Bypass -Command "[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12; $ProgressPreference = 'SilentlyContinue'; Invoke-WebRequest -Uri '%PYTHON_ZIP_URL%' -OutFile '%ZIP_FILE%'"
set DOWNLOAD_RESULT=!ERRORLEVEL!
)
:: Verifier le resultat du telechargement
if !DOWNLOAD_RESULT! NEQ 0 (
echo.
echo %ESC%%RED% ERROR: Download failed!%ESC%%RESET%
echo.
echo Please download python.zip manually from:
echo %ESC%%CYAN%%PYTHON_ZIP_URL%%ESC%%RESET%
echo.
echo And place it in:
echo %ESC%%CYAN%%ROOT_DIR%\roms\windows\%ESC%%RESET%
echo.
echo [%DATE% %TIME%] ERROR: Download failed with code !DOWNLOAD_RESULT! >> "%LOG_FILE%"
goto :error
)
:: Verifier que le fichier a bien ete telecharge et n'est pas vide
if not exist "%ZIP_FILE%" (
echo.
echo %ESC%%RED% ERROR: Download failed - file not created!%ESC%%RESET%
echo [%DATE% %TIME%] ERROR: ZIP file not created after download >> "%LOG_FILE%"
goto :error
)
:: Verifier la taille du fichier (doit etre > 1MB pour etre valide)
for %%A in ("%ZIP_FILE%") do set ZIP_SIZE=%%~zA
if !ZIP_SIZE! LSS 1000000 (
echo.
echo %ESC%%RED% ERROR: Downloaded file appears invalid ^(too small^)!%ESC%%RESET%
echo [%DATE% %TIME%] ERROR: Downloaded file too small: !ZIP_SIZE! bytes >> "%LOG_FILE%"
del /q "%ZIP_FILE%" 2>nul
goto :error
)
echo %ESC%%GREEN%^> Download complete ^(!ZIP_SIZE! bytes^)%ESC%%RESET%
echo [%DATE% %TIME%] Download successful: !ZIP_SIZE! bytes >> "%LOG_FILE%"
)
:: Verifier que tar existe (Windows 10 1803+)
where tar >nul 2>&1
if !ERRORLEVEL! NEQ 0 (
echo.
echo %ESC%%RED% ERROR: tar command not available!%ESC%%RESET%
echo.
echo Please update Windows 10 or extract manually to:
echo %ESC%%CYAN%%PYTHON_DIR%%ESC%%RESET%
echo.
echo [%DATE% %TIME%] ERROR: tar command not found >> "%LOG_FILE%"
goto :error
)
:: Vérifier à nouveau si python.exe existe après extraction
if not exist "!PYTHON_EXE_FULL!" (
echo Error: python.exe not found after extraction at !PYTHON_EXE_FULL!.
echo [%DATE% %TIME%] Error: python.exe not found after extraction at !PYTHON_EXE_FULL! >> "%LOG_FILE%"
:: Extraction avec progression simulee
echo %ESC%%YELLOW%^> Extracting Python...%ESC%%RESET%
echo [%DATE% %TIME%] Extracting python.zip >> "%LOG_FILE%"
<nul set /p "= ["
tar -xf "%ZIP_FILE%" -C "%PYTHON_DIR%" --strip-components=0
set TAR_RESULT=!ERRORLEVEL!
echo %ESC%%GREEN%##########%ESC%%RESET%] Done
if !TAR_RESULT! NEQ 0 (
echo.
echo %ESC%%RED% ERROR: Extraction failed!%ESC%%RESET%
echo [%DATE% %TIME%] ERROR: tar extraction failed with code !TAR_RESULT! >> "%LOG_FILE%"
goto :error
)
echo [%DATE% %TIME%] Extraction completed >> "%LOG_FILE%"
:: Supprimer ZIP
del /q "%ZIP_FILE%" 2>nul
echo %ESC%%GREEN%^> python.zip cleaned up%ESC%%RESET%
echo [%DATE% %TIME%] python.zip deleted >> "%LOG_FILE%"
:: Verifier installation
if not exist "%PYTHON_EXE%" (
echo.
echo %ESC%%RED% ERROR: Python not found after extraction!%ESC%%RESET%
echo [%DATE% %TIME%] ERROR: python.exe not found after extraction >> "%LOG_FILE%"
goto :error
)
)
echo python.exe found.
echo [%DATE% %TIME%] python.exe found. >> "%LOG_FILE%"
:: Vérifier si le script Python existe
echo Checking __main__.py...
echo [%DATE% %TIME%] Checking __main__.py at !MAIN_SCRIPT! >> "%LOG_FILE%"
if not exist "!MAIN_SCRIPT!" (
echo Error: __main__.py not found at !MAIN_SCRIPT!.
echo [%DATE% %TIME%] Error: __main__.py not found at !MAIN_SCRIPT! >> "%LOG_FILE%"
:: Afficher et logger la version Python
for /f "tokens=*" %%v in ('"%PYTHON_EXE%" --version 2^>^&1') do set "PYTHON_VERSION=%%v"
echo %ESC%%GREEN%^> %PYTHON_VERSION% found%ESC%%RESET%
echo [%DATE% %TIME%] %PYTHON_VERSION% detected >> "%LOG_FILE%"
:: =============================================================================
:: Verification script principal
:: =============================================================================
echo %ESC%%YELLOW%[2/3]%ESC%%RESET% Checking RGSX application...
echo [%DATE% %TIME%] Step 2/3: Checking RGSX files >> "%LOG_FILE%"
if not exist "%MAIN_SCRIPT%" (
echo.
echo %ESC%%RED% ERROR: __main__.py not found!%ESC%%RESET%
echo.
echo Expected location:
echo %ESC%%CYAN%%MAIN_SCRIPT%%ESC%%RESET%
echo.
echo [%DATE% %TIME%] ERROR: __main__.py not found at %MAIN_SCRIPT% >> "%LOG_FILE%"
goto :error
)
echo __main__.py found.
echo [%DATE% %TIME%] __main__.py found. >> "%LOG_FILE%"
:: L'étape de mise à jour de la gamelist est désormais appelée depuis __main__.py
echo [%DATE% %TIME%] Skipping external gamelist update (handled in app). >> "%LOG_FILE%"
echo %ESC%%GREEN%^> RGSX files OK%ESC%%RESET%
echo [%DATE% %TIME%] RGSX files verified >> "%LOG_FILE%"
echo Launching __main__.py (attached)...
echo [%DATE% %TIME%] Preparing to launch main. >> "%LOG_FILE%"
:: =============================================================================
:: Lancement
:: =============================================================================
echo %ESC%%YELLOW%[3/3]%ESC%%RESET% Launching RGSX...
echo [%DATE% %TIME%] Step 3/3: Launching application >> "%LOG_FILE%"
:: Assurer le bon dossier de travail pour l'application
:: Changer le repertoire de travail
cd /d "%ROOT_DIR%\roms\ports\RGSX"
echo [%DATE% %TIME%] Working directory: %CD% >> "%LOG_FILE%"
:: Forcer les drivers SDL côté Windows et réduire le bruit console
:: Configuration SDL/Pygame
set PYGAME_HIDE_SUPPORT_PROMPT=1
set SDL_VIDEODRIVER=windows
set SDL_AUDIODRIVER=directsound
echo [%DATE% %TIME%] CWD before launch: %CD% >> "%LOG_FILE%"
set PYTHONWARNINGS=ignore::UserWarning:pygame.pkgdata
:: Lancer l'application dans la même console et attendre sa fin
:: Forcer python.exe pour capturer la sortie
set "PY_MAIN_EXE=!PYTHON_EXE_FULL!"
echo [%DATE% %TIME%] Using interpreter: !PY_MAIN_EXE! >> "%LOG_FILE%"
echo [%DATE% %TIME%] Launching "!MAIN_SCRIPT!" now... >> "%LOG_FILE%"
"!PY_MAIN_EXE!" "!MAIN_SCRIPT!" >> "%LOG_FILE%" 2>&1
set EXITCODE=!ERRORLEVEL!
echo [%DATE% %TIME%] __main__.py exit code: !EXITCODE! >> "%LOG_FILE%"
if "!EXITCODE!"=="0" (
echo Execution finished successfully.
echo [%DATE% %TIME%] Execution of __main__.py finished successfully. >> "%LOG_FILE%"
:: =============================================================================
:: Configuration multi-ecran
:: =============================================================================
:: SDL_VIDEO_FULLSCREEN_HEAD: Selectionne l'ecran pour le mode plein ecran
:: 0 = ecran principal, 1 = ecran secondaire, etc.
:: Ces variables ne sont definies que si --display=N ou --windowed est passe
:: Sinon, le script Python utilisera les parametres de rgsx_settings.json
echo [%DATE% %TIME%] Display configuration: >> "%LOG_FILE%"
if defined DISPLAY_NUM (
set SDL_VIDEO_FULLSCREEN_HEAD=!DISPLAY_NUM!
set RGSX_DISPLAY=!DISPLAY_NUM!
echo [%DATE% %TIME%] SDL_VIDEO_FULLSCREEN_HEAD=!DISPLAY_NUM! ^(from --display arg^) >> "%LOG_FILE%"
echo [%DATE% %TIME%] RGSX_DISPLAY=!DISPLAY_NUM! ^(from --display arg^) >> "%LOG_FILE%"
) else (
echo Error: Failed to execute __main__.py (code !EXITCODE!).
echo [%DATE% %TIME%] Error: Failed to execute __main__.py with error code !EXITCODE!. >> "%LOG_FILE%"
echo [%DATE% %TIME%] Display: using rgsx_settings.json config >> "%LOG_FILE%"
)
if defined WINDOWED_MODE (
set RGSX_WINDOWED=!WINDOWED_MODE!
echo [%DATE% %TIME%] RGSX_WINDOWED=!WINDOWED_MODE! ^(from --windowed arg^) >> "%LOG_FILE%"
) else (
echo [%DATE% %TIME%] Windowed: using rgsx_settings.json config >> "%LOG_FILE%"
)
:: Log environnement
echo [%DATE% %TIME%] Environment variables set: >> "%LOG_FILE%"
echo [%DATE% %TIME%] RGSX_ROOT=%RGSX_ROOT% >> "%LOG_FILE%"
echo [%DATE% %TIME%] SDL_VIDEODRIVER=%SDL_VIDEODRIVER% >> "%LOG_FILE%"
echo [%DATE% %TIME%] SDL_AUDIODRIVER=%SDL_AUDIODRIVER% >> "%LOG_FILE%"
echo.
if defined DISPLAY_NUM (
echo %ESC%%CYAN%Launching on display !DISPLAY_NUM!...%ESC%%RESET%
)
if defined WINDOWED_MODE (
echo %ESC%%CYAN%Windowed mode enabled%ESC%%RESET%
)
echo %ESC%%CYAN%Starting RGSX application...%ESC%%RESET%
echo %ESC%%BOLD%Press Ctrl+C to force quit if needed%ESC%%RESET%
echo.
echo [%DATE% %TIME%] Executing: "%PYTHON_EXE%" "%MAIN_SCRIPT%" >> "%LOG_FILE%"
echo [%DATE% %TIME%] --- Application output start --- >> "%LOG_FILE%"
"%PYTHON_EXE%" "%MAIN_SCRIPT%" >> "%LOG_FILE%" 2>&1
set EXITCODE=!ERRORLEVEL!
echo [%DATE% %TIME%] --- Application output end --- >> "%LOG_FILE%"
echo [%DATE% %TIME%] Exit code: !EXITCODE! >> "%LOG_FILE%"
if "!EXITCODE!"=="0" (
echo.
echo %ESC%%GREEN%RGSX closed successfully.%ESC%%RESET%
echo.
echo [%DATE% %TIME%] Application closed successfully >> "%LOG_FILE%"
) else (
echo.
echo %ESC%%RED%RGSX exited with error code !EXITCODE!%ESC%%RESET%
echo.
echo [%DATE% %TIME%] ERROR: Application exited with code !EXITCODE! >> "%LOG_FILE%"
goto :error
)
:end
echo Task completed.
echo [%DATE% %TIME%] Task completed successfully. >> "%LOG_FILE%"
echo [%DATE% %TIME%] ========================================== >> "%LOG_FILE%"
echo [%DATE% %TIME%] Session ended normally >> "%LOG_FILE%"
echo [%DATE% %TIME%] ========================================== >> "%LOG_FILE%"
timeout /t 2 >nul
exit /b 0
:error
echo An error occurred.
echo [%DATE% %TIME%] An error occurred. >> "%LOG_FILE%"
echo.
echo %ESC%%RED%An error occurred. Check the log file:%ESC%%RESET%
echo %ESC%%CYAN%%LOG_FILE%%ESC%%RESET%
echo.
echo [%DATE% %TIME%] ========================================== >> "%LOG_FILE%"
echo [%DATE% %TIME%] Session ended with errors >> "%LOG_FILE%"
echo [%DATE% %TIME%] ========================================== >> "%LOG_FILE%"
echo.
echo Press any key to close...
pause >nul
exit /b 1