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forked from Mirrors/RGSX

ajout fichier history.py

This commit is contained in:
skymike03
2025-07-07 00:27:08 +02:00
parent 612b83671b
commit d791db2c17
2 changed files with 83 additions and 10 deletions

View File

@@ -106,9 +106,12 @@ def draw_error_screen(screen):
def draw_platform_grid(screen):
"""Affiche la grille des plateformes avec un titre en haut."""
# Configuration du titre
platform = config.platforms[config.current_platform]
platform_name = config.platform_names.get(platform, platform)
if not config.platforms or config.selected_platform >= len(config.platforms):
platform_name = "Aucune plateforme"
logger.warning("Aucune plateforme ou selected_platform hors limites")
else:
platform = config.platforms[config.selected_platform]
platform_name = config.platform_names.get(platform, platform)
title_text = f"{platform_name}"
title_surface = config.title_font.render(title_text, True, (255, 255, 255))
title_rect = title_surface.get_rect(center=(config.screen_width // 2, title_surface.get_height() // 2 + 10))
@@ -213,13 +216,13 @@ def draw_game_list(screen):
pygame.draw.rect(screen, (255, 255, 255), (rect_x, rect_y, rect_width, rect_height), 2, border_radius=10)
for i, line in enumerate(lines):
text_surface = config.small_font.render(line, True, (255, 255, 255))
text_surface = config.font.render(line, True, (255, 255, 255))
text_rect = text_surface.get_rect(center=(config.screen_width // 2, rect_y + margin_top_bottom + i * line_height + line_height // 2))
screen.blit(text_surface, text_rect)
return
line_height = config.small_font.get_height() + 10
margin_top_bottom = 10
line_height = config.font.get_height() + 10
margin_top_bottom = 20
extra_margin_top = 5 # Marge supplémentaire pour éviter le chevauchement avec le titre
extra_margin_bottom = 40 # Marge supplémentaire en bas pour éloigner du texte des contrôles
title_height = max(config.title_font.get_height(), config.search_font.get_height(), config.small_font.get_height()) + 20 # Hauteur du titre avec padding réduit
@@ -276,8 +279,8 @@ def draw_game_list(screen):
for i in range(config.scroll_offset, min(config.scroll_offset + games_per_page, len(games))):
game_name = games[i][0] if isinstance(games[i], (list, tuple)) else games[i]
color = (0, 150, 255) if i == config.current_game else (255, 255, 255)
game_text = truncate_text_end(game_name, config.small_font, config.screen_width - 80)
text_surface = config.small_font.render(game_text, True, color)
game_text = truncate_text_end(game_name, config.font, config.screen_width - 80)
text_surface = config.font.render(game_text, True, color)
text_rect = text_surface.get_rect(center=(config.screen_width // 2, rect_y + margin_top_bottom + (i - config.scroll_offset) * line_height + line_height // 2))
screen.blit(text_surface, text_rect)
logger.debug(f"Jeu affiché : texte={game_text}, position={text_rect}, selected={i == config.current_game}")
@@ -523,12 +526,12 @@ def draw_extension_warning(screen):
def draw_controls(screen, menu_state):
"""Affiche les contrôles sur une seule ligne en bas de lécran pour tous les états du menu."""
start_button = get_control_display('start', 'START')
control_text = f"Menu {config.menu_state} - {start_button} : Options - Controls"
control_text = f"Menu {menu_state} - {start_button} : Options - Controls"
max_width = config.screen_width - 40
wrapped_controls = wrap_text(control_text, config.small_font, max_width)
line_height = config.small_font.get_height() + 5
rect_height = len(wrapped_controls) * line_height + 20
rect_y = config.screen_height - rect_height - 5 # Augmenter la marge inférieure de 20px à 40px
rect_y = config.screen_height - rect_height - 40 # Marge inférieure de 40px
for i, line in enumerate(wrapped_controls):
text_surface = config.small_font.render(line, True, (255, 255, 255))

70
history.py Normal file
View File

@@ -0,0 +1,70 @@
import json
import os
import logging
from config import HISTORY_FILE_PATH
logger = logging.getLogger(__name__)
# Chemin par défaut pour history.json
DEFAULT_HISTORY_PATH = "/userdata/saves/ports/rgsx/history.json"
def init_history():
"""Initialise le fichier history.json s'il n'existe pas."""
history_path = getattr(config, 'HISTORY_FILE_PATH', DEFAULT_HISTORY_PATH)
if not os.path.exists(history_path):
try:
os.makedirs(os.path.dirname(history_path), exist_ok=True)
with open(history_path, "w") as f:
json.dump([], f)
logger.info(f"Fichier history.json créé à {history_path}")
except Exception as e:
logger.error(f"Erreur lors de la création de history.json : {e}")
return False
return True
def load_history():
"""Charge l'historique depuis history.json."""
history_path = getattr(config, 'HISTORY_FILE_PATH', DEFAULT_HISTORY_PATH)
try:
with open(history_path, "r") as f:
history = json.load(f)
# Valider la structure : liste de dictionnaires avec 'platform', 'game_name', 'status'
for entry in history:
if not all(key in entry for key in ['platform', 'game_name', 'status']):
logger.warning(f"Entrée d'historique invalide : {entry}")
return []
return history
except (FileNotFoundError, json.JSONDecodeError) as e:
logger.error(f"Erreur lors de la lecture de {history_path} : {e}")
return []
def save_history(history):
"""Sauvegarde l'historique dans history.json."""
history_path = getattr(config, 'HISTORY_FILE_PATH', DEFAULT_HISTORY_PATH)
try:
with open(history_path, "w") as f:
json.dump(history, f, indent=2)
logger.debug(f"Historique sauvegardé dans {history_path}")
except Exception as e:
logger.error(f"Erreur lors de l'écriture de {history_path} : {e}")
def add_download_to_history(platform, game_name, status):
"""Ajoute une entrée à l'historique."""
history = load_history()
history.append({
"platform": platform,
"game_name": game_name,
"status": status
})
save_history(history)
logger.info(f"Ajout à l'historique : platform={platform}, game_name={game_name}, status={status}")
def clear_history():
"""Vide l'historique."""
history_path = getattr(config, 'HISTORY_FILE_PATH', DEFAULT_HISTORY_PATH)
try:
with open(history_path, "w") as f:
json.dump([], f)
logger.info(f"Historique vidé : {history_path}")
except Exception as e:
logger.error(f"Erreur lors du vidage de {history_path} : {e}")