v1.9.7.5 - Correction doublon detection langue + ajout nom musique discret dans le footer

This commit is contained in:
skymike03
2025-07-26 00:59:57 +02:00
parent 6436fad255
commit d591b5f46c
5 changed files with 18 additions and 55 deletions

View File

@@ -8,7 +8,7 @@ import requests
import queue
import datetime
from display import init_display, draw_loading_screen, draw_error_screen, draw_platform_grid, draw_progress_screen, draw_controls, draw_virtual_keyboard, draw_popup_result_download, draw_extension_warning, draw_pause_menu, draw_controls_help, draw_game_list, draw_history_list, draw_clear_history_dialog, draw_confirm_dialog, draw_redownload_game_cache_dialog, draw_popup, draw_gradient, draw_language_menu, THEME_COLORS
from language import update_valid_states, handle_language_menu_events, _
from language import handle_language_menu_events, _
from network import test_internet, download_rom, is_1fichier_url, download_from_1fichier, check_for_updates
from controls import handle_controls, validate_menu_state, process_key_repeats
from controls_mapper import load_controls_config, map_controls, draw_controls_mapping, ACTIONS
@@ -43,7 +43,6 @@ pygame.joystick.init()
# Chargement et initialisation de la langue
from language import initialize_language
initialize_language()
logger.debug(f"Langue initialisée: {config.current_language}")
# Détection du système non-PC
config.is_non_pc = detect_non_pc()
@@ -88,8 +87,8 @@ config.repeat_start_time = 0
config.repeat_last_action = 0
# Initialisation des variables pour la popup de musique
current_music_name = None
music_popup_start_time = 0
# Dossier musique Batocera
music_folder = os.path.join(config.APP_FOLDER, "assets", "music")
music_files = [f for f in os.listdir(music_folder) if f.lower().endswith(('.ogg', '.mp3'))]
@@ -569,14 +568,7 @@ async def main():
draw_platform_grid(screen)
config.needs_redraw = True
logger.error(f"État de menu non valide détecté: {config.menu_state}, retour à platform")
draw_controls(screen, config.menu_state)
# Afficher la popup de musique si nécessaire
if current_music_name and music_popup_start_time > 0:
from display import draw_music_popup
if not draw_music_popup(screen, current_music_name, music_popup_start_time):
current_music_name = None
music_popup_start_time = 0
draw_controls(screen, config.menu_state, getattr(config, 'current_music_name', None), getattr(config, 'music_popup_start_time', 0))
pygame.display.flip()