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Author SHA1 Message Date
skymike03
d9c1ca6794 Merge branch 'main' of https://github.com/RetroGameSets/RGSX 2025-11-16 17:14:22 +01:00
skymike03
6613b43264 v2.3.2.4
- update README_FR.md with new features and installation instructions.
- Refactor controls.py for improved input handling specially on page up/ down release repeat
2025-11-16 17:14:18 +01:00
RGS
d60dc31291 Add donation link to README
Added a donation link to support the project.
2025-11-16 16:39:56 +01:00
skymike03
ace6ec876f v2.3.2.3
- correct bug when using both keyboard and controller mixed that cause a repeat key holdind
2025-11-16 14:05:21 +01:00
RGS
9f759c1928 Enhance README with platform and interface images
Added images to enhance the README presentation.
2025-11-16 13:39:45 +01:00
skymike03
db287e33d7 v2.3.2.2 (2025.11.16)
- now keyboard works everytime even when a controller is plugged to be able to reconfigure mapping or navigate
2025-11-16 13:11:33 +01:00
skymike03
217392dcd1 v2.3.2.1
- add custom dns service in menu (activate to use custom DNS 1.1.1.1 at boot and avoid download problems)
- add pygame mixer error handling if crash
2025-11-13 22:40:19 +01:00
skymike03
fd9037139c v2.3.2.0 (2025.11.12)
- Enhance download cancellation handling in the display and network modules (when games are on wait list , queue is canceled on application stop
2025-11-12 19:05:25 +01:00
skymike03
c3bbb15c40 v2.3.9.1 (2025.11.10)
- Update readme for news
- Refactor display and control menus to streamline options and improve user experience
2025-11-11 00:59:09 +01:00
skymike03
0c5e307112 v2.3.1.9 (2025.11.10)
- Add footer font scale settings and accessibility options
- Adjusted scraper error messages
2025-11-10 22:43:48 +01:00
skymike03
f9d95b9a2d v2.3.1.8 (2025.11.08)
Merge pull request [#30](https://github.com/RetroGameSets/RGSX/issues/30) from SeeThruHead/main

Refactor Docker setup with proper volume separation and backwards compatibility

Implemented environment variable-based configuration to support both Docker
and traditional Batocera/RetroBat installations with a single codebase.
2025-11-08 23:01:19 +01:00
RGS
2033eb2f76 Merge pull request #30 from SeeThruHead/main
Refactor Docker setup with proper volume separation and backwards com…
2025-11-09 00:04:38 +01:00
skymike03
61b615f4c7 v2.3.1.7
- correct typo error in xiso linux
2025-11-05 23:04:54 +01:00
Shane Keulen
f1c4955670 Merge branch 'RetroGameSets:main' into main 2025-11-05 14:28:48 -05:00
skymike03
03d64d4401 v2.3.1.6 (2025.11.05)
- Replace xdvdfs by extract_xiso because conversion not working in all xbox games
2025-11-05 05:33:18 +01:00
shane keulen
5569238e55 Refactor Docker setup with proper volume separation and backwards compatibility
Implemented environment variable-based configuration to support both Docker
and traditional Batocera/RetroBat installations with a single codebase.

Key Changes:
- Added RGSX_CONFIG_DIR and RGSX_DATA_DIR environment variables
- Separate /config and /data volumes in Docker mode
- App files now copied into container at build time (not runtime sync)
- Simplified directory structure (removed __downloads concept)
- Maintained 100% backwards compatibility with non-Docker installations

File Structure by Mode:

| Location        | Docker Mode     | Traditional Mode                   |
|-----------------|-----------------|----------------------------------- |
| Settings/Config | /config/        | /userdata/saves/ports/rgsx/        |
| Game Lists      | /config/games/  | /userdata/saves/ports/rgsx/games/  |
| Images          | /config/images/ | /userdata/saves/ports/rgsx/images/ |
| Logs            | /config/logs/   | /userdata/roms/ports/RGSX/logs/    |
| ROMs            | /data/roms/     | /userdata/roms/                    |

Detection:
- Docker mode: Activated when RGSX_CONFIG_DIR or RGSX_DATA_DIR is set
- Traditional mode: Default when no Docker env vars present

Tested and verified working in both modes.
2025-11-04 21:36:30 -05:00
skymike03
798ef13dd3 v2.3.1.5 (2025.11.04)
- update integrated roms info scraper to use tgdb api instead of https web requests
- Add Docker support (web server)
- Add region filters (web server)
- Add one-ROM-per-game filter with region priority (web server)
- Refactor code structure in RGSX Web to improved readability and maintainability (js, css, html separated)
- update language files and correct a bug that crash
when changing language, or changing filter
2025-11-04 19:25:43 +01:00
skymike03
40d0826a6b update language files and correct a bug that crash
when changing language
2025-11-04 19:08:43 +01:00
skymike03
82dbf4e49d Refactor code structure in RGSX Web to improved readability and maintainability, move docker files to folder, update language files 2025-11-04 19:00:54 +01:00
RGS
26f8499c83 Merge pull request #28 from SeeThruHead/main
Improve Docker support with configurable permissions and SMB compatib…
2025-11-04 18:35:15 +01:00
shane keulen
0f671ccdf2 Improve Docker support with configurable permissions and SMB compatibility
Added flexible user/group ID handling to support different storage backends:

- Configurable PUID/PGID environment variables for NFS and local storage
- RUN_AS_ROOT mode for SMB mounts that only allow root writes
- Pre-chown app files during build to enable non-root rsync
- Improved error messages with troubleshooting guidance
- Updated documentation with setup examples for different scenarios

This allows the container to work correctly with Unraid SMB shares, NFS mounts,
and local storage by adapting to how different filesystems handle permissions.

Default behavior (PUID=99, PGID=100) remains compatible with Unraid nobody:users.
2025-11-04 09:31:04 -05:00
skymike03
0c55d6d6d6 update jap logo 2025-11-03 23:45:59 +01:00
skymike03
cdc81f795d update region priority to allow user change order, add regions icons , add multiple region search ex if game has 'USA, EUROPE' in name, you can find it with USA or EUROPE filter. 2025-11-03 23:43:40 +01:00
skymike03
961e46a77d Merge branch 'pr-27' 2025-11-03 23:41:01 +01:00
skymike03
7a061ef0bc update scraper to use tgdb api 2025-11-03 22:44:55 +01:00
Shane Keulen
57b75dc199 Merge branch 'RetroGameSets:main' into main 2025-11-02 14:21:07 -05:00
skymike03
af42c31476 v2.3.1.4
- add scummvm handling (extract subfolder and create blank .scummvm file)
2025-11-02 11:39:47 +01:00
skymike03
eeea4763f5 .. 2025-11-02 11:23:38 +01:00
skymike03
201d56fff4 . 2025-11-02 11:23:09 +01:00
shane keulen
3caa780e5a Add region exclude filters (3-state toggle) and preserve disc numbers in 1G1R filter 2025-11-02 01:08:53 -04:00
shane keulen
716fa23e4e Add one-ROM-per-game filter with region priority (USA→Canada→World→Europe) 2025-11-02 00:54:01 -04:00
shane keulen
d0eaf387b2 Fix: Always sync app code on container start
- Changed entrypoint to always copy/update code
- Enables container updates without manual intervention
- Fixes issue where code changes weren't reflected
2025-11-02 00:35:03 -04:00
shane keulen
28a0013bee Add advanced game filtering to web interface
- Region filtering: USA, Europe, Japan, World, Other
- Hide demos/betas/protos checkbox
- Regex search mode option
- Live filter status display
- All filters work together with AND logic
2025-11-02 00:25:43 -04:00
shane keulen
acb3eb33c3 Add Docker support for RGSX web server
- Minimal Dockerfile with Python 3.11 and required dependencies
- docker-entrypoint.sh initializes folder structure and settings
- README-DOCKER.md with simple build and run instructions
- Updated .gitignore to exclude Docker test data
2025-11-01 23:42:46 -04:00
skymike03
486c9d0244 v2.3.1.3
- new update json file
2025-11-02 00:04:52 +01:00
skymike03
aed7da8b51 v2.3.1.3
- new update json file
2025-11-02 00:04:27 +01:00
skymike03
93fc4a023d v2.3.1.2.1
- Update application version to  and change OTA version endpoint URL
2025-11-01 23:42:33 +01:00
skymike03
b4398b1d82 v2.3.1.2
- corrrect version check link
2025-11-01 23:24:20 +01:00
skymike03
751800026c v2.3.1.2
- corrrect version check link
2025-11-01 23:23:59 +01:00
skymike03
8427ba60eb v2.3.1.1
- update version check now on github to avoid error about accessing updates on retrogamesets.fr
- correct some imports
2025-11-01 23:21:17 +01:00
skymike03
7fbf936af6 v2.3.1.0
- correct bug for games with an " ' " apostrophe inside name not download
- filtrer platforms in web that are filtered too on main app
2025-11-01 21:09:25 +01:00
skymike03
5fa606b3de v2.3.0.9
- Clear history now keep current downloading or extracting
- converting xbox iso if symlink activated works now
- sanitize some display status
2025-10-25 17:18:47 +02:00
skymike03
179d10facd update retrobat launch script and add python to windows folder 2025-10-24 23:34:15 +02:00
skymike03
06c06d0223 v2.3.0.8
- add RGSX_WEB service for batocera only
- add an option to enable/disable RGSX Web Service at boot (in settings menu) . With that, you can have rgsx web server enabled without launching rgsx main appp.
2025-10-24 23:17:27 +02:00
skymike03
18e5f6d637 update release name 2025-10-23 17:30:56 +02:00
skymike03
d2a52c5a2e update push new test 2025-10-22 02:35:46 +02:00
skymike03
9df7a35e85 v2.3.0.7 changes for updates and release system simplify 2025-10-22 02:26:22 +02:00
skymike03
26f1f58d7a Merge branch 'main' of https://github.com/RetroGameSets/RGSX 2025-10-22 02:14:37 +02:00
skymike03
a9cdba3aa6 v2.3.0.7
- minor updates to install script
2025-10-22 02:14:35 +02:00
RGS
1a118247d9 Update Windows installation instructions in release.yml 2025-10-22 02:11:28 +02:00
RGS
5497727e2e Update release workflow to rename Retrobat package to use full name 2025-10-22 02:09:55 +02:00
skymike03
56a6d6f17b v2.3.0.6 2025-10-21 00:09:40 +02:00
skymike03
3e769e4b18 add minor updates on release 2025-10-21 00:05:33 +02:00
skymike03
3023a45402 v2.3.0.5
- add retrobat release test
2025-10-21 00:01:51 +02:00
skymike03
f1b2fad0d4 v2.3.0.4.1
-test update
2025-10-20 23:43:04 +02:00
skymike03
80844bda79 v2.3.0.4
- update links changed
2025-10-20 23:26:34 +02:00
skymike03
b19d4ff60a v2.3.0.3
- now rgsx download updates to github to avoid problems
2025-10-20 23:00:41 +02:00
skymike03
f6f8436022 add release test 2025-10-20 22:53:00 +02:00
skymike03
edb331d053 v2.3.0.2
- show toast notification when download completd but not open history
- move toast notification on top right corner
2025-10-20 21:07:08 +02:00
skymike03
059c38d8d6 v2.3.0.1
- Add game info scraper test (does not save information) : Push "confirm/download" button for 3sec to see picture/info of  a game
- correct ps3 decrypt for some games with special characters inside name
2025-10-20 19:02:28 +02:00
skymike03
acac05ea26 v2.3.0.0
- Add download queue function. You can add as many games you want, donwload queue starts and one game is download at time, and when finished, next game processed
- Add controls help on bottom screen
- Add toast notifcations for downloads when click download, to not open history and stay on gamelist
- Update 1fichier free mode handling if wait time is greater than 60 seconds (after already downloaded a game)
- Already Downloaded games are now in green and marked with [>] symbol
- Update translations
2025-10-19 23:58:48 +02:00
skymike03
6e59e954ec v2.2.4.8
- update ps3 extact with symlink activated
- add option to delete game if download error / canceled and game is not deleted automatically
2025-10-17 22:17:10 +02:00
skymike03
dac8114a0b v2.2.4.8
- Repair bug not extracting ps3 iso after download and decrypt and converting to .ps3 folder
2025-10-17 20:53:53 +02:00
skymike03
b46455aff2 v2.2.4.7 2025-10-16 23:28:40 +02:00
skymike03
893573b560 v2.2.4.7
- kills web server before launch new instance
2025-10-16 23:26:37 +02:00
skymike03
8618220f66 v2.2.4.6
- adding new download queue to web interface
- adding missing translations
2025-10-16 22:51:15 +02:00
skymike03
2fc881e6ab v2.2.4.5
- correct xbox convert bug
2025-10-16 21:00:03 +02:00
skymike03
a81139b50d v2.2.4.5
- correct xbox convert bug
2025-10-16 20:59:45 +02:00
skymike03
dd447e0bea mobile search amerlioration css 2025-10-14 23:58:42 +02:00
skymike03
b8b6277ba0 v2.2.4.4
-add system information to web interface and logs
-add new search feature on web interface home page can search game and download directly
- correct some bugs extacting bios
2025-10-14 23:22:28 +02:00
skymike03
34eafcd981 v2.2.4.3
- Add automatic extract/converted for web interface
- correct permissions bugs in windows for bios folders
2025-10-13 22:49:20 +02:00
skymike03
31c8f6a63e v2.2.4.2
- add 1fichier free mode handling (test) with wait time, like you download on 1fichier website. Don't need an api key anymore if you don"t have a subscription.
If you have any api key it will use in priority
2025-10-12 00:24:45 +02:00
skymike03
2caf0f80c7 v2.2.4.1
- add SUPPORT button on web interface to zip all necessary log files to send on discord
2025-10-11 15:47:42 +02:00
skymike03
b73c1e7a80 add rgsx_web.py 2025-10-08 23:37:20 +02:00
skymike03
b0087c9d58 v2.2.4.0
- Add web interface  for RGSX. You can barely do all things directly on computer or your smartphone on same network :)
- Enhanced  language support with new network error messages.
- Updated network.py to improve download error handling, including detailed error messages for various HTTP errors.
- Removed unnecessary web progress updates;
- Implemented real-time download status updates in the web interface.
- Added custom ROMs folder setting in rgsx_settings.py.
2025-10-08 23:34:18 +02:00
skymike03
8e60a44ccc v2.2.3.1
-add support for generic xbox controller no name
- add support for decrypting ps3 redump game on the fly after download, extract zip, for linux and windows and extract iso after in a  .ps3 folder
2025-10-06 13:32:46 +02:00
skymike03
75cbe5c259 v2.2.3.0
- add new menu in history, check if a game already exist, select a game to have infos about download folder, errors, retry download if error, infos about errors, extract an archive directly...
- correct bug with rar files
- joystick hot plug and play, if removed , keyboard take control, and vice versa
2025-10-05 03:51:15 +02:00
skymike03
669aae02b0 add dos game handling (extract, rename .pc) 2025-10-02 22:30:00 +02:00
skymike03
acd0ce337e correct language bug on forein languages 2025-10-02 18:58:24 +02:00
skymike03
0183916667 v2.2.2.8 don't extract psvita zip 2025-10-01 22:37:59 +02:00
skymike03
997de8bf36 gitignore update 2025-10-01 22:14:04 +02:00
retrogamesets
22a36df654 add dragonrise arcade joystick 2025-10-01 19:31:18 +02:00
retrogamesets
ac4c34089e v2.2.2.7 bis
- Removed unnecessary debug logging
- Simplified the extraction process in utils.py
- Enhanced extraction functions to handle special cases for Xbox and PS3 platforms more effectively.
- Improve the update of game list XML for retrobat
2025-09-21 23:33:04 +02:00
54 changed files with 13693 additions and 3591 deletions

133
.github/workflows/release.yml vendored Normal file
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@@ -0,0 +1,133 @@
# Pour déclencher ce workflow : git tag v1.X.X && git push origin v1.X.X
# OU en une seule ligne : git tag v1.X.X && git push origin --tags
name: Release on tag
on:
push:
tags:
- 'v*'
permissions:
contents: write
jobs:
create_release:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Build RGSX Release Package
shell: bash
run: |
set -euo pipefail
VERSION="${GITHUB_REF_NAME}"
mkdir -p dist
echo "Building RGSX package from ports/RGSX/ directory…"
cd ports/RGSX
zip -r "../../dist/RGSX_update_latest.zip" . \
-x "logs/*" \
"logs/**" \
"images/*" \
"images/**" \
"games/*" \
"games/**" \
"scripts/*" \
"scripts/**" \
"__pycache__/*" \
"__pycache__/**" \
"*.pyc" \
"sources.json" \
"*.log"
cd ../..
cp -f "dist/RGSX_update_latest.zip" "dist/RGSX_latest.zip"
echo "✓ RGSX package created successfully"
echo ""
echo "Building RGSX Full package (includes ports/ and windows/ directories)…"
zip -r "dist/RGSX_full_latest.zip" ports windows \
-x "ports/RGSX/logs/*" \
"ports/RGSX/logs/**" \
"ports/RGSX/images/*" \
"ports/RGSX/images/**" \
"ports/RGSX/games/*" \
"ports/RGSX/games/**" \
"ports/RGSX/scripts/*" \
"ports/RGSX/scripts/**" \
"ports/RGSX/__pycache__/*" \
"ports/RGSX/__pycache__/**" \
"ports/RGSX/*.pyc" \
"ports/RGSX/sources.json" \
"ports/RGSX/*.log" \
"windows/logs/*" \
"windows/*.xml" \
"ports/*.xml" \
"*.xml" \
"*.pyc" \
"*.xml" \
"*.log"
echo "✓ All packages created successfully"
ls -lh dist/
- name: Create GitHub Release
uses: softprops/action-gh-release@v2
with:
tag_name: ${{ github.ref_name }}
name: RGSX ${{ github.ref_name }}
generate_release_notes: true
draft: false
prerelease: false
body: |
# 📦 RGSX Release ${{ github.ref_name }}
## 📥 Automatic Installation (Only for batocera Knulli)
### ON PC :
1. Open File Manager (F1) then "Applications" and launch xterm
2. Use the command line `curl -L bit.ly/rgsx-install | sh`
3. Launch RGSX from "Ports" menu
### ON RASPBERRY/ARM SBC / HANDHELD :
1. Connect your device with SSH on a computer/smartphone connected to same network (ssh root@IPADDRESS , pass:linux)
2. Use the command line `curl -L bit.ly/rgsx-install | sh`
3. Launch RGSX from "Ports" menu
## 📥 Manual Installation
### Batocera/Knulli
1. Download latest release : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip
2. Extract only PORTS folder in `/userdata/roms/`
3. Launch RGSX from the Ports menu
### Retrobat/Full Installation on Windows
1. Download latest release : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip
2. Extract all folders in your Retrobat\roms folder
3. Launch RGSX from system "Windows"
## 📥 Manual Update (you shouldn't need to do this as RGSX updates automatically on each start)
#### Batocera/Knulli
1. Download latest update : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_update_latest.zip
2. Extract only PORTS folder in `/userdata/roms/`
3. Launch RGSX from the Ports menu
#### Retrobat
1. Download latest update : https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_update_latest.zip
2. Extract all folders in your Retrobat\roms folder
3. Launch RGSX from system "Windows"
### 📖 Documentation
[README.md](https://github.com/${{ github.repository }}/blob/main/README.md)
files: |
dist/RGSX_update_latest.zip
dist/RGSX_full_latest.zip
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

13
.gitignore vendored
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@@ -6,11 +6,20 @@ ports/RGSX/__pycache__/
ports/RGSX/sources.json
ports/gamelist.xml
windows/gamelist.xml
windows/logs/
ports/gamelist.xml
prboom/
*.log
*.rar
*.zip
.vscode/
ports/RGSX.bat
.venv/
*.py
audit_i18n.py
prune_i18n.py
Info.txt
pygame/
# Docker test data
data/
docker-compose.test.yml
config/

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@@ -1,71 +0,0 @@
# Migration vers rgsx_settings.json
## Résumé des changements
Ce commit unifie les fichiers de configuration suivants en un seul fichier `rgsx_settings.json` :
- `accessibility.json``rgsx_settings.json` (clé: `accessibility`)
- `language.json``rgsx_settings.json` (clé: `language`)
- `music_config.json``rgsx_settings.json` (clé: `music_enabled`)
- `symlink_settings.json``rgsx_settings.json` (clé: `symlink`)
## Structure du nouveau fichier rgsx_settings.json
```json
{
"language": "fr",
"music_enabled": true,
"accessibility": {
"font_scale": 1.0
},
"symlink": {
"enabled": false,
"target_directory": ""
}
}
```
## Nouveau module rgsx_settings.py
Un nouveau module `rgsx_settings.py` a été créé pour centraliser la gestion des paramètres :
### Fonctions principales :
- `load_rgsx_settings()` : Charge tous les paramètres depuis rgsx_settings.json
- `save_rgsx_settings(settings)` : Sauvegarde tous les paramètres
- `migrate_old_settings()` : Migre automatiquement les anciens fichiers
## Fichiers modifiés
### Nouveau fichier : rgsx_settings.py
- Module dédié à la gestion des paramètres RGSX
- Contient toute la logique de chargement, sauvegarde et migration
- Documentation complète des fonctions
### config.py
- Ajout de `RGSX_SETTINGS_PATH`
- Import des fonctions depuis `rgsx_settings.py`
- Conservation temporaire des anciens chemins pour la migration
- Suppression des fonctions de gestion des paramètres (déplacées vers rgsx_settings.py)
### accessibility.py
- Import des fonctions depuis `rgsx_settings.py`
- Utilisation directe des fonctions importées au lieu de `config.`
### utils.py
- Import des fonctions depuis `rgsx_settings.py`
- Fonctions `load_music_config()` et `save_music_config()` mises à jour
### symlink_settings.py
- Import des fonctions depuis `rgsx_settings.py`
- Fonctions `load_symlink_settings()` et `save_symlink_settings()` mises à jour
- Compatibilité maintenue avec l'ancien format (`use_symlink_path`)
## Migration automatique
Le système détecte automatiquement les anciens fichiers et les migre vers le nouveau format :
1. Au premier lancement, `load_rgsx_settings()` vérifie si `rgsx_settings.json` existe
2. Si absent, il tente de migrer les données depuis les anciens fichiers
3. Les valeurs par défaut sont utilisées si aucun ancien fichier n'est trouvé
4. Le nouveau fichier unifié est créé automatiquement
5. Les anciens fichiers sont automatiquement supprimés après migration réussie

377
README.md
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@@ -1,241 +1,236 @@
# 🎮 Retro Game Sets Xtra (RGSX)
## SUPPORT / HELP: https://discord.gg/Vph9jwg3VV
## LISEZ-MOI / INSTRUCTIONS EN FRANCAIS : https://github.com/RetroGameSets/RGSX/blob/main/README_FR.md
**[Discord Support](https://discord.gg/Vph9jwg3VV)** • **[Installation](#-installation)** • **[French Documentation](https://github.com/RetroGameSets/RGSX/blob/main/README_FR.md)**
RGSX is a Python application using Pygame for its graphical interface, created by and for the RetroGameSets community. It is completely free.
A free, user-friendly ROM downloader for Batocera, Knulli, and RetroBat with multi-source support.
The application currently supports multiple download sources such as myrient and 1fichier (with optional unlocking / fallback via AllDebrid and Real-Debrid). Sources can be updated frequently.
<p align="center">
<img width="69%" alt="platform menu" src="https://github.com/user-attachments/assets/4464b57b-06a8-45e9-a411-cc12b421545a" />
<img width="30%" alt="controls help" src="https://github.com/user-attachments/assets/38cac7e6-14f2-4e83-91da-0679669822ee" />
</p>
<p align="center">
<img width="49%" alt="web interface" src="https://github.com/user-attachments/assets/71f8bd39-5901-45a9-82b2-91426b3c31a7" />
<img width="49%" alt="api menu" src="https://github.com/user-attachments/assets/5bae018d-b7d9-4a95-9f1b-77db751ff24f" />
</p>
## INSTALLATION : https://github.com/RetroGameSets/RGSX#-installation
## ✨ Features
- **Game downloads**: Supports ZIP files and handles unsupported raw archives automatically based on allowed extensions defined in EmulationStation's `es_systems.cfg` (and custom `es_systems_*.cfg` on Batocera). RGSX reads the persystem allowed extensions and extracts archives automatically if the target system does not support zipped files.
- Most downloads require no account or authentication.
- Systems tagged with `(1fichier)` in their name require a valid API key (1Fichier, AllDebrid or Real-Debrid) for premium links.
---
> ## IMPORTANT (1Fichier / AllDebrid / Real-Debrid)
> To download from 1Fichier links you may use one of: your 1Fichier API key, an AllDebrid API key (automatic fallback), or a Real-Debrid API key (fallback if others missing / limited).
>
> Where to paste your API key (file must contain ONLY the key):
> - `/saves/ports/rgsx/1FichierAPI.txt` (1Fichier API key)
> - `/saves/ports/rgsx/AllDebridAPI.txt` (AllDebrid API key optional fallback)
> - `/saves/ports/rgsx/RealDebridAPI.txt` (Real-Debrid API key optional fallback)
>
> Do NOT create these files manually. Launch RGSX once: it will autocreate the empty files if they are missing. Then open the relevant file and paste your key.
---
**🧰 Command Line (CLI) Usage**
RGSX also provides a headless commandline interface to list platforms/games and download ROMs:
- French CLI guide: https://github.com/RetroGameSets/RGSX/blob/main/README_CLI.md
- English CLI guide: https://github.com/RetroGameSets/RGSX/blob/main/README_CLI_EN.md
- **Download history**: View all current and past downloads.
- **Multiselection downloads**: Mark several games using the key mapped to Clear History (default X) to prepare a batch, then Confirm to launch sequential downloads.
- **Control customization**: Remap keyboard / controller buttons; many popular pads are autoconfigured on first launch.
- **Platform grid layouts**: Switch between 3x3, 3x4, 4x3, 4x4.
- **Hide unsupported systems**: Automatically hides systems whose ROM folder is missing (toggle in Display menu).
- **Change font & size**: Accessibility & readability adjustments directly in the menu.
- **Search / filter mode**: Quickly filter games by name; includes onscreen virtual keyboard for controllers.
- **Multilanguage interface**: Switch language any time in the menu.
- **Adaptive interface**: Scales cleanly from 800x600 up to 1080p (higher resolutions untested but should work).
- **Auto update & restart**: The application restarts itself after applying an update.
- **System & extension discovery**: On first run, RGSX parses `es_systems.cfg` (Batocera / RetroBat) and generates `/saves/ports/rgsx/rom_extensions.json` plus the supported systems list.
---
## 🖥️ Requirements
### Operating System
- Batocera / Knulli or RetroBat
### Hardware
- PC, Raspberry Pi, handheld console...
- Controller (recommended) or keyboard
- Active internet connection
### Disk Space
- ~100 MB for the application (additional space for downloaded games)
---
## 🚀 Installation
### Automatic Method (Batocera / Knulli)
### Quick Install (Batocera / Knulli)
On the target system:
- On Batocera PC: open an xTERM (F1 > Applications > xTERM), or
- From another machine: connect via SSH (root / linux) using PuTTY, PowerShell, etc.
**SSH or Terminal access required:**
```bash
curl -L bit.ly/rgsx-install | sh
```
Run:
`curl -L bit.ly/rgsx-install | sh`
After installation:
1. Update game lists: `Menu > Game Settings > Update game list`
2. Find RGSX under **PORTS** or **Homebrew and ports**
Wait for the script to finish (log file and onscreen output). Then update the game list via:
`Menu > Game Settings > Update game list`
### Manual Install (All Systems)
1. **Download**: [RGSX_full_latest.zip](https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip)
2. **Extract**:
- **Batocera/Knulli**: Extract `ports` folder to `/roms/`
- **RetroBat**: Extract both `ports` and `windows` folders to `/roms/`
3. **Refresh**: `Menu > Game Settings > Update game list`
You will find RGSX under the "PORTS" or "Homebrew and ports" system. Physical paths created: `/roms/ports/RGSX` (and `/roms/windows/RGSX` on RetroBat environments as needed).
### Manual Update (if automatic update failed)
Download latest release : [RGSX_update_latest.zip](https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip)
### Manual Method (RetroBat / Batocera)
1. Download ZIP: https://github.com/RetroGameSets/RGSX/archive/refs/heads/main.zip
2. Extract into your ROMS folder:
- Batocera: only extract the `ports` folder contents
- RetroBat: extract both `ports` and `windows`
3. Ensure you now have: `/roms/ports/RGSX` and (RetroBat) `/roms/windows/RGSX`
4. Update the game list: `Menu > Game Settings > Update game list`
**Installed paths:**
- `/roms/ports/RGSX` (all systems)
- `/roms/windows/RGSX` (RetroBat only)
---
## 🏁 First Launch
## 🎮 Usage
- RGSX appears in the "WINDOWS" system on RetroBat, and in "PORTS" / "Homebrew and ports" on Batocera/Knulli.
- On first launch, if your controller matches a predefined profile in `/roms/ports/RGSX/assets/controls`, mapping is autoimported.
- The app then downloads required data (system images, game lists, etc.).
- If controls act strangely or are corrupt, delete `/saves/ports/rgsx/controls.json` and restart (it will be regenerated).
### First Launch
INFO (RetroBat only): On the first run, Python (~50 MB) is downloaded into `/system/tools/python`. The screen may appear frozen on the loading splash for several seconds—this is normal. Installation output is logged in `/roms/ports/RGSX-INSTALL.log` (share this if you need support).
- Auto-downloads system images and game lists
- Auto-configures controls if your controller is recognized
- **Controls broken?** Delete `/saves/ports/rgsx/controls.json` and restart
**Keyboard Mode**: When no controller is detected, controls display as `[Key]` instead of icons.
### Pause Menu Structure
**Controls**
- View Controls Help
- Remap Controls
**Display**
- Layout (3×3, 3×4, 4×3, 4×4)
- Font Size (general UI)
- Footer Font Size (controls/version text)
- Font Family (pixel fonts)
- Hide Unknown Extension Warning
**Games**
- Download History
- Source Mode (RGSX / Custom)
- Update Game Cache
- Show Unsupported Platforms
- Hide Premium Systems
- Filter Platforms
**Settings**
- Background Music Toggle
- Symlink Options (Batocera)
- Web Service (Batocera)
- API Keys Management
- Language Selection
---
## 🕹️ Usage
## ✨ Features
### Menu Navigation
- 🎯 **Smart System Detection** Auto-discovers supported systems from `es_systems.cfg`
- 📦 **Intelligent Archive Handling** Auto-extracts archives when systems don't support ZIP files
- 🔑 **Premium Unlocking** 1Fichier API + AllDebrid/Real-Debrid fallback for unlimited downloads
- 🎨 **Fully Customizable** Layout (3×3 to 4×4), fonts, font sizes (UI + footer), languages (EN/FR/DE/ES/IT/PT)
- 🎮 **Controller-First Design** Auto-mapping for popular controllers + custom remapping support
- 🔍 **Advanced Filtering** Search by name, hide/show unsupported systems, filter platforms
- 📊 **Download Management** Queue system, history tracking, progress notifications
- 🌐 **Custom Sources** Use your own game repository URLs
-**Accessibility** Separate font scaling for UI and footer, keyboard-only mode support
- Use DPad / Arrow keys to move between platforms, games, and options.
- Press the Start key (default: `P` or controller Start) for the pause menu with all configuration options.
- From the pause menu you can regenerate cached system/game/image lists to pull latest updates.
### Display Menu
- Layout: switch platform grid (3x3, 3x4, 4x3, 4x4)
- Font size: adjust text scale (accessibility)
- Show unsupported systems: toggle systems whose ROM directory is missing
- Filter systems: persistently include/exclude systems by name
> ### 🔑 API Keys Setup
> For unlimited 1Fichier downloads, add your API key(s) to `/saves/ports/rgsx/`:
> - `1FichierAPI.txt` 1Fichier API key (recommended)
> - `AllDebridAPI.txt` AllDebrid fallback (optional)
> - `RealDebridAPI.txt` Real-Debrid fallback (optional)
>
> **Each file must contain ONLY the key, no extra text.**
### Downloading Games
1. Select a platform then a game
2. Press the Confirm key (default: Enter / A) to start downloading
3. (Optional) Press the Clear History key (default: X) on multiple games to toggle multiselection ([X] marker), then Confirm to launch a sequential batch
4. Track progress in the HISTORY menu
1. Browse platforms → Select game
2. **Direct Download**: Press `Confirm`
3. **Queue Download**: Press `X` (West button)
4. Track progress in **History** menu or via popup notifications
### Control Customization
### Custom Game Sources
- Open pause menu → Reconfigure controls
- Hold each desired key/button for ~3 seconds when prompted
- Button labels adapt to your pad (A/B/X/Y, LB/RB/LT/RT, etc.)
- Delete `/saves/ports/rgsx/controls.json` if mapping breaks; restart to regenerate
Switch to custom sources via **Pause Menu > Games > Source Mode**.
### History
- Access from pause menu or press the History key (default: H)
- Select an entry to redownload (e.g. after an error or cancellation)
- CLEAR button empties the list only (does not delete installed games)
- BACK cancels an active download
### Logs
Logs are stored at: `/roms/ports/RGSX/logs/RGSX.log` (provide this for troubleshooting).
---
## 🔄 Changelog
See Discord or GitHub commits for the latest changes.
---
## 🌐 Custom Game Sources
Switch the game source in the pause menu (Game Source: RGSX / Custom).
Custom mode expects an HTTP/HTTPS ZIP URL pointing to a sources archive mirroring the default structure. Configure in:
`{rgsx_settings path}` → key: `sources.custom_url`
Behavior:
- If custom mode is selected and URL is empty/invalid → empty list + popup (no fallback)
- Fix the URL then choose "Update games list" (restart if prompted)
Example `rgsx_settings.json` snippet:
Configure in `/saves/ports/rgsx/rgsx_settings.json`:
```json
"sources": {
"mode": "custom",
"custom_url": "https://example.com/my-sources.zip"
{
"sources": {
"mode": "custom",
"custom_url": "https://example.com/my-sources.zip"
}
}
```
Switch back to RGSX mode any time via the pause menu.
**Note**: If custom mode activated but Invalid/empty URL = using /saves/ports/rgsx/games.zip . You need to update games cache on RGSX menu after fixing URL.
---
## 📁 Project Structure
```
/roms/windows/RGSX
├── RGSX Retrobat.bat # Windows/RetroBat launcher (not needed on Batocera/Knulli)
## 🌐 Web Interface (Batocera/Knulli Only)
/roms/ports/
├── RGSX-INSTALL.log # Install log (first scripted install)
└── RGSX/
├── __main__.py # Main entry point
├── controls.py # Input handling & menu navigation events
├── controls_mapper.py # Interactive control remapping & auto button naming
├── display.py # Pygame rendering layer
├── config.py # Global paths / parameters
├── rgsx_settings.py # Unified settings manager
├── network.py # Download logic (multi-provider, fallback)
├── history.py # Download history store & UI logic
├── language.py # Localization manager
├── accessibility.py # Accessibility options (fonts, layout)
├── utils.py # Helper utilities (text wrapping, truncation, etc.)
├── update_gamelist.py # Game list updater (Batocera/Knulli)
├── update_gamelist_windows.py # RetroBat gamelist auto-update on launch
├── assets/ # Fonts, binaries, music, predefined control maps
├── languages/ # Translation files
└── logs/
└── RGSX.log # Runtime log
RGSX includes a web interface that launched automatically when using RGSX for remote browsing and downloading games from any device on your network.
### Accessing the Web Interface
1. **Find your Batocera IP address**:
- Check Batocera menu: `Network Settings`
- Or from terminal: `ip addr show`
2. **Open in browser**: `http://[BATOCERA_IP]:5000` or `http://BATOCERA:5000`
- Example: `http://192.168.1.100:5000`
3. **Available from any device**: Phone, tablet, PC on the same network
### Web Interface Features
- 📱 **Mobile-Friendly** Responsive design works on all screen sizes
- 🔍 **Browse All Systems** View all platforms and games
- ⬇️ **Remote Downloads** Queue downloads directly to your Batocera
- 📊 **Real-Time Status** See active downloads and history
- 🎮 **Same Game Lists** Uses identical sources as the main app
### Enable/Disable Web Service at Boot, without the need to launch RGSX
**From RGSX Menu**
1. Open **Pause Menu** (Start/ALTGr)
2. Navigate to **Settings > Web Service**
3. Toggle **Enable at Boot**
4. Restart your device
**Port Configuration**: The web service runs on port `5000` by default. Ensure this port is not blocked by firewall rules.
---
## 📁 File Structure
/saves/ports/RGSX/
├── systems_list.json # Discovered systems / folders / images
├── games/ # Platform game link repositories
├── images/ # Downloaded platform images
├── rgsx_settings.json # Unified config (settings, language, music, symlinks, sources)
├── controls.json # Generated control mapping
├── history.json # Download history database
├── rom_extensions.json # Allowed ROM extensions cache from es_systems.cfg
├── 1FichierAPI.txt # 1Fichier API key (empty until you paste key)
├── AllDebridAPI.txt # AllDebrid API key (optional fallback)
└── RealDebridAPI.txt # Real-Debrid API key (optional fallback)
```
/roms/ports/RGSX/
├── __main__.py # Entry point
├── controls.py # Input handling
├── display.py # Rendering engine
├── network.py # Download manager
├── rgsx_settings.py # Settings manager
├── assets/controls/ # Controller profiles
├── languages/ # Translations (EN/FR/DE/ES/IT/PT)
└── logs/RGSX.log # Runtime logs
/roms/windows/RGSX/
└── RGSX Retrobat.bat # RetroBat launcher
/saves/ports/rgsx/
├── rgsx_settings.json # User preferences
├── controls.json # Control mapping
├── history.json # Download history
├── rom_extensions.json # Supported extensions cache
├── systems_list.json # Detected systems
├── games/ # Game databases (per platform)
├── images/ # Platform images
├── 1FichierAPI.txt # 1Fichier API key
├── AllDebridAPI.txt # AllDebrid API key
└── RealDebridAPI.txt # Real-Debrid API key
```
---
## 🛠️ Troubleshooting
| Issue | Solution |
|-------|----------|
| Controls not working | Delete `/saves/ports/rgsx/controls.json` + restart |
| Games not showing | Pause Menu > Games > Update Game Cache |
| Download stuck | Check API keys in `/saves/ports/rgsx/` |
| App crashes | Check `/roms/ports/RGSX/logs/RGSX.log` |
| Layout change not applied | Restart RGSX after changing layout |
**Need help?** Share logs from `/roms/ports/RGSX/logs/` on [Discord](https://discord.gg/Vph9jwg3VV).
---
## 🤝 Contributing
### Report a Bug
1. Review `/roms/ports/RGSX/logs/RGSX.log`.
2. Open a GitHub issue with a clear description + relevant log excerpt OR share it on Discord.
### Propose a Feature
- Open an issue (or discuss on Discord first) describing the feature and its integration.
### Contribute Code
1. Fork the repository & create a feature branch:
```bash
git checkout -b feature/your-feature-name
```
2. Test on Batocera / RetroBat.
3. Open a Pull Request with a detailed summary.
---
## ⚠️ Known Issues
- (None currently listed)
- **Bug Reports**: Open GitHub issue with logs or post on Discord
- **Feature Requests**: Discuss on Discord first, then open issue
- **Code Contributions**:
```bash
git checkout -b feature/your-feature
# Test on Batocera/RetroBat
# Submit Pull Request
```
---
## 📝 License
This project is free software. You are free to use, modify, and distribute it under the terms of the included license.
Developed with ❤️ for retro gaming enthusiasts.
Free and open-source software. Use, modify, and distribute freely.
## Thanks to all contributors, and followers of this app
**If you want to support my project you can buy me a beer : https://bit.ly/donate-to-rgsx**
[![Stargazers over time](https://starchart.cc/RetroGameSets/RGSX.svg?variant=adaptive)](https://starchart.cc/RetroGameSets/RGSX)
**Developed with ❤️ for the retro gaming community.**

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@@ -1,251 +0,0 @@
# RGSX CLI — Guide dutilisation
Ce guide couvre toutes les commandes disponibles du CLI et fournit des exemples prêts à copier (Windows PowerShell).
## Nouveau: mode interactif
Vous pouvez maintenant lancer une session interactive et enchaîner les commandes sans retaper `python rgsx_cli.py` à chaque fois :
```powershell
python rgsx_cli.py
```
Vous verrez :
```
RGSX CLI interactive mode. Type 'help' for commands, 'exit' to quit.
rgsx>
```
Dans cette session tapez directement les sous-commandes :
```
rgsx> platforms
rgsx> games --platform snes --search mario
rgsx> download --platform snes --game "Super Mario World (USA).zip"
rgsx> history --tail 10
rgsx> exit
```
Extras :
- `help` ou `?` affiche laide globale.
- `exit` ou `quit` quitte la session.
- `--verbose` une fois active les logs détaillés pour toute la session.
## Tableau formaté (platforms)
La commande `platforms` affiche maintenant un tableau ASCII à largeur fixe (sauf avec `--json`) :
```
+--------------------------------+-----------------+
| Nom de plateforme | Dossier |
+--------------------------------+-----------------+
| Nintendo Entertainment System | nes |
| Super Nintendo Entertainment.. | snes |
| Sega Mega Drive | megadrive |
+--------------------------------+-----------------+
```
Colonnes : 30 caractères pour le nom, 15 pour le dossier (troncature par `...`).
## Aliases & synonymes doptions (mis à jour)
Aliases des sous-commandes :
- `platforms``p`
- `games``g`
- `download``dl`
- `clear-history``clear`
Options équivalentes (toutes les formes listées sont acceptées) :
- Plateforme : `--platform`, `--p`, `-p`
- Jeu : `--game`, `--g`, `-g`
- Recherche : `--search`, `--s`, `-s`
- Forcer (download) : `--force`, `-f`
- Mode interactif (download) : `--interactive`, `-i`
Exemples avec alias :
```powershell
python rgsx_cli.py dl -p snes -g "Super Mario World (USA).zip"
python rgsx_cli.py g --p snes --s mario
python rgsx_cli.py p --json
python rgsx_cli.py clear
```
## Sélection ambiguë lors dun download (nouveau tableau)
Quand vous tentez un téléchargement avec un titre non exact et que le mode interactif est actif (TTY ou `--interactive`), les correspondances saffichent en tableau :
```
No exact result found for this game: mario super yoshi
Select a match to download:
+------+--------------------------------------------------------------+------------+
| # | Title | Size |
+------+--------------------------------------------------------------+------------+
| 1 | Super Mario - Yoshi Island (Japan).zip | 3.2M |
| 2 | Super Mario - Yoshi Island (Japan) (Rev 1).zip | 3.2M |
| 3 | Super Mario - Yoshi Island (Japan) (Rev 2).zip | 3.2M |
| 4 | Super Mario World 2 - Yoshi's Island (USA).zip | 3.3M |
| 5 | Super Mario - Yoshi Island (Japan) (Beta) (1995-07-10).zip | 3.1M |
+------+--------------------------------------------------------------+------------+
Enter number (or press Enter to cancel):
```
Si vous annulez ou que le mode interactif nest pas actif, un tableau similaire est affiché (sans le prompt) suivi dun conseil.
## Recherche améliorée (multitokens) pour `games`
Loption `--search` / `--s` / `-s` utilise maintenant la même logique de classement que les suggestions du download :
1. Correspondance sous-chaîne (position la plus tôt) — priorité 0
2. Séquence de tokens dans lordre (non contiguë) — priorité 1 (écart le plus faible)
3. Tous les tokens présents dans nimporte quel ordre — priorité 2 (ensemble de tokens plus petit privilégié)
Les doublons sont dédupliqués en gardant le meilleur score. Ainsi une requête :
```powershell
python rgsx_cli.py games --p snes --s "super mario yoshi"
```
affiche toutes les variantes pertinentes de "Super Mario World 2 - Yoshi's Island" même si lordre des mots diffère.
Exemple de sortie :
```
+--------------------------------------------------------------+------------+
| Game Title | Size |
+--------------------------------------------------------------+------------+
| Super Mario World 2 - Yoshi's Island (USA).zip | 3.3M |
| Super Mario World 2 - Yoshi's Island (Europe) (En,Fr,De).zip | 3.3M |
| Super Mario - Yoshi Island (Japan).zip | 3.2M |
| Super Mario - Yoshi Island (Japan) (Rev 1).zip | 3.2M |
| Super Mario - Yoshi Island (Japan) (Rev 2).zip | 3.2M |
+--------------------------------------------------------------+------------+
```
Si aucun résultat nest trouvé, seul len-tête est affiché puis un message.
## Prérequis
- Python installé et accessible (le projet utilise un mode headless; aucune fenêtre ne souvrira).
- Exécuter depuis le dossier contenant `rgsx_cli.py`.
## Syntaxe générale (mode classique)
Les options globales peuvent être placées avant ou après la sous-commande.
- Forme 1:
```powershell
python rgsx_cli.py [--verbose] [--force-update|-force-update] <commande> [options]
```
- Forme 2:
```powershell
python rgsx_cli.py <commande> [options] [--verbose] [--force-update|-force-update]
```
- `--verbose` active les logs détaillés (DEBUG) sur stderr.
- `--force-update` (ou `-force-update`) purge les données locales et force le re-téléchargement du pack de données (systems_list, games/*.json, images).
Quand les données sources sont manquantes, le CLI télécharge et extrait automatiquement le pack (avec progression).
## Commandes
### 1) platforms (`platforms` / `p`) — lister les plateformes
- Options:
- `--json`: sortie JSON (objets `{ name, folder }`).
Exemples:
```powershell
python rgsx_cli.py platforms
python rgsx_cli.py p --json
python rgsx_cli.py --verbose p
python rgsx_cli.py p --verbose
```
Sortie texte: une ligne par plateforme, au format `Nom<TAB>Dossier`.
### 2) games (`games` / `g`) — lister les jeux dune plateforme
- Options:
- `--platform | --p | -p <nom_ou_dossier>` (ex: `n64` ou "Nintendo 64").
- `--search | --s | -s <texte>`: filtre par sous-chaîne.
Exemples:
```powershell
python rgsx_cli.py games --platform n64
python rgsx_cli.py g --p "Nintendo 64" --s zelda
python rgsx_cli.py g -p n64 --verbose
```
Remarques:
- La plateforme est résolue par nom affiché (platform_name) ou dossier, insensible à la casse.
### 3) download (`download` / `dl`) — télécharger un jeu
- Options:
- `--platform | --p | -p <nom_ou_dossier>`
- `--game | --g | -g "<titre exact ou partiel>"`
- `--force | -f`: ignorer lavertissement dextension non supportée.
- `--interactive | -i`: choisir un titre parmi des correspondances quand aucun exact nest trouvé.
Exemples:
```powershell
# Titre exact
python rgsx_cli.py dl --p n64 --g "Legend of Zelda, The - Ocarina of Time (USA) (Beta).zip"
# Titre partiel (sélection numérotée si aucun exact)
python rgsx_cli.py dl -p n64 -g "Ocarina of Time (Beta)"
# Forcer malgré extension
python rgsx_cli.py dl -p snes -g "pack_roms.rar" -f
# Verbose après sous-commande
python rgsx_cli.py dl -p n64 -g "Legend of Zelda, The - Ocarina of Time (USA) (Beta).zip" --verbose
```
Pendant le téléchargement: progression %, taille (MB), vitesse (MB/s). Résultat final aussi dans lhistorique.
Notes:
- Les ROMs sont enregistrées dans le dossier plateforme correspondant (ex: `R:\roms\n64`).
- Si le fichier est une archive (zip/rar) et que la plateforme ne supporte pas lextension, un avertissement apparaît (utiliser `--force`).
### 4) history — afficher lhistorique
- Options:
- `--tail <N>`: n dernières entrées (défaut: 50)
- `--json`: sortie JSON
Exemples:
```powershell
python rgsx_cli.py history
python rgsx_cli.py history --tail 20
python rgsx_cli.py history --json
```
### 5) clear-history (`clear-history` / `clear`) — vider lhistorique
Exemple:
```powershell
python rgsx_cli.py clear
```
### Option globale: --force-update — purge + re-téléchargement des données
- Supprime `systems_list.json`, `games/`, `images/` puis retélécharge/extrait le pack.
Exemples:
```powershell
python rgsx_cli.py --force-update
python rgsx_cli.py p --force-update
```
## Comportements et conseils
- Résolution plateforme: par nom affiché ou dossier, insensible à la casse.
- `--verbose`: utile surtout pour téléchargements/extractions.
- Données manquantes: téléchargement + extraction automatiques.
- Codes de sortie (indicatif):
- `0`: succès
- `1`: échec téléchargement/erreur générique
- `2`: plateforme introuvable
- `3`: jeu introuvable
- `4`: extension non supportée (sans `--force`)
## Exemples rapides (copier-coller)
```powershell
# Démarrer le shell interactif
python rgsx_cli.py
# Lister plateformes (alias)
python rgsx_cli.py p
# Lister plateformes (JSON)
python rgsx_cli.py p --json
# Lister jeux N64 avec filtre (synonymes)
python rgsx_cli.py g --p n64 --s zelda
# Télécharger un jeu N64 (titre exact) avec alias
python rgsx_cli.py dl --p n64 --g "Legend of Zelda, The - Ocarina of Time (USA) (Beta).zip"
# Télécharger (titre partiel) + sélection
python rgsx_cli.py dl -p n64 -g "Ocarina of Time"
# Historique (20 dernières entrées)
python rgsx_cli.py history --tail 20
# Purger et recharger le pack
python rgsx_cli.py --force-update
```

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@@ -1,254 +0,0 @@
# RGSX CLI — Usage Guide
This guide covers all available CLI commands with copy-ready Windows PowerShell examples.
## Prerequisites
- Python installed and on PATH (the app runs in headless mode; no window will open).
- Run commands from the folder that contains `rgsx_cli.py`.
## Quick interactive mode (new)
You can now start an interactive shell once and issue multiple commands without retyping `python rgsx_cli.py` each time:
```powershell
python rgsx_cli.py
```
You will see a prompt like:
```
RGSX CLI interactive mode. Type 'help' for commands, 'exit' to quit.
rgsx>
```
Inside this shell type subcommands exactly as you would after `python rgsx_cli.py`:
```
rgsx> platforms
rgsx> games --platform snes --search mario
rgsx> download --platform snes --game "Super Mario World (USA).zip"
rgsx> history --tail 10
rgsx> exit
```
Extras:
- `help` or `?` prints the global help.
- `exit` or `quit` leaves the shell.
- `--verbose` once sets persistent verbose logging for the rest of the session.
## Formatted table output (platforms)
The `platforms` command now renders a fixed-width ASCII table (unless `--json` is used):
```
+--------------------------------+-----------------+
| Platform Name | Folder |
+--------------------------------+-----------------+
| Nintendo Entertainment System | nes |
| Super Nintendo Entertainment.. | snes |
| Sega Mega Drive | megadrive |
+--------------------------------+-----------------+
```
Columns: 30 chars for name, 15 for folder (values longer are truncated with `...`).
## Aliases & option synonyms (updated)
Subcommand aliases:
- `platforms``p`
- `games``g`
- `download``dl`
- `clear-history``clear`
Option aliases (all shown forms are accepted; they are equivalent):
- Platform: `--platform`, `--p`, `-p`
- Game: `--game`, `--g`, `-g`
- Search: `--search`, `--s`, `-s`
- Force (download): `--force`, `-f`
- Interactive (download): `--interactive`, `-i`
Examples with aliases:
```powershell
python rgsx_cli.py dl -p snes -g "Super Mario World (USA).zip"
python rgsx_cli.py g --p snes --s mario
python rgsx_cli.py p --json
python rgsx_cli.py clear
```
## Ambiguous download selection (new table)
When you attempt a download with a non-exact title and interactive mode is active (TTY or `--interactive`), matches are displayed in a table:
```
No exact result found for this game: mario super yoshi
Select a match to download:
+------+--------------------------------------------------------------+------------+
| # | Title | Size |
+------+--------------------------------------------------------------+------------+
| 1 | Super Mario - Yoshi Island (Japan).zip | 3.2M |
| 2 | Super Mario - Yoshi Island (Japan) (Rev 1).zip | 3.2M |
| 3 | Super Mario - Yoshi Island (Japan) (Rev 2).zip | 3.2M |
| 4 | Super Mario World 2 - Yoshi's Island (USA).zip | 3.3M |
| 5 | Super Mario - Yoshi Island (Japan) (Beta) (1995-07-10).zip | 3.1M |
+------+--------------------------------------------------------------+------------+
Enter number (or press Enter to cancel):
```
If you cancel or are not in interactive mode, a similar table is still shown (without the prompt) followed by a tip.
## Improved fuzzy search for games (multi-token)
The `--search` / `--s` / `-s` option now uses the same multi-strategy ranking as the download suggestion logic:
1. Substring match (position-based) — highest priority
2. Ordered non-contiguous token sequence (smallest gap wins)
3. All tokens present in any order (smaller token set size wins)
Duplicate titles are deduplicated by keeping the best scoring strategy. This means queries like:
```powershell
python rgsx_cli.py games --p snes --s "super mario yoshi"
```
will surface all relevant "Super Mario World 2 - Yoshi's Island" variants even if the word order differs.
Example output:
```
+--------------------------------------------------------------+------------+
| Game Title | Size |
+--------------------------------------------------------------+------------+
| Super Mario World 2 - Yoshi's Island (USA).zip | 3.3M |
| Super Mario World 2 - Yoshi's Island (Europe) (En,Fr,De).zip | 3.3M |
| Super Mario - Yoshi Island (Japan).zip | 3.2M |
| Super Mario - Yoshi Island (Japan) (Rev 1).zip | 3.2M |
| Super Mario - Yoshi Island (Japan) (Rev 2).zip | 3.2M |
+--------------------------------------------------------------+------------+
```
If no results are found the table displays only headers followed by a message.
## General syntax (non-interactive)
Global options can be placed before or after the subcommand.
- Form 1:
```powershell
python rgsx_cli.py [--verbose] [--force-update|-force-update] <command> [options]
```
- Form 2:
```powershell
python rgsx_cli.py <command> [options] [--verbose] [--force-update|-force-update]
```
- `--verbose` enables detailed logs (DEBUG) on stderr.
- `--force-update` (or `-force-update`) purges local data and re-downloads the data pack (systems_list, games/*.json, images).
When source data is missing, the CLI will automatically download and extract the data pack (with progress).
## Commands
### 1) platforms (`platforms` / `p`) — list platforms
- Options:
- `--json`: JSON output (objects `{ name, folder }`).
Examples:
```powershell
python rgsx_cli.py platforms
python rgsx_cli.py p --json
python rgsx_cli.py --verbose p
python rgsx_cli.py p --verbose
```
Text output: one line per platform, formatted as `Name<TAB>Folder`.
### 2) games (`games` / `g`) — list games for a platform
- Options:
- `--platform | --p | -p <name_or_folder>` (e.g., `n64` or "Nintendo 64").
- `--search | --s | -s <text>`: filter by substring in game title.
Examples:
```powershell
python rgsx_cli.py games --platform n64
python rgsx_cli.py g --p "Nintendo 64" --s zelda
python rgsx_cli.py g -p n64 --verbose
```
Notes:
- The platform is resolved by display name (platform_name) or folder, case-insensitively.
### 3) download (`download` / `dl`) — download a game
- Options:
- `--platform | --p | -p <name_or_folder>`
- `--game | --g | -g "<exact or partial title>"`
- `--force | -f`: ignore unsupported-extension warning for the platform.
- `--interactive | -i`: prompt to choose from matches when no exact title is found.
Examples:
```powershell
# Exact title
python rgsx_cli.py dl --p n64 --g "Legend of Zelda, The - Ocarina of Time (USA) (Beta).zip"
# Partial match (interactive numbered selection if no exact match)
python rgsx_cli.py dl -p n64 -g "Ocarina of Time (Beta)"
# Forced despite extension
python rgsx_cli.py dl -p snes -g "pack_roms.rar" -f
# Verbose after subcommand
python rgsx_cli.py dl -p n64 -g "Legend of Zelda, The - Ocarina of Time (USA) (Beta).zip" --verbose
```
During download, progress %, size (MB) and speed (MB/s) are shown. The final result is also written to history.
Notes:
- ROMs are saved into the corresponding platform directory (e.g., `R:\roms\n64`).
- If the file is an archive (zip/rar) and the platform doesnt support that extension, a warning is shown (you can use `--force`).
### 4) history — show history
- Options:
- `--tail <N>`: last N entries (default: 50)
- `--json`: JSON output
Examples:
```powershell
python rgsx_cli.py history
python rgsx_cli.py history --tail 20
python rgsx_cli.py history --json
```
### 5) clear-history (`clear-history` / `clear`) — clear history
Example:
```powershell
python rgsx_cli.py clear
```
### Global option: --force-update — purge + re-download data
- Removes `systems_list.json`, the `games/` and `images/` folders, then downloads/extracts the data pack again.
Examples:
```powershell
# Without subcommand: purge + re-download then exit
python rgsx_cli.py --force-update
# Placed after a subcommand (also accepted)
python rgsx_cli.py p --force-update
```
## Behavior and tips
- Platform resolution: by display name or folder, case-insensitive. For `games` and `download`, if no exact match is found a search-like suggestion list is shown.
- `--verbose` logs: most useful during downloads/extraction; printed at DEBUG level.
- Missing data download: automatic, with consistent progress (download then extraction).
- Exit codes (indicative):
- `0`: success
- `1`: download failure/generic error
- `2`: platform not found
- `3`: game not found
- `4`: unsupported extension (without `--force`)
## Quick examples (copy/paste)
```powershell
# Start interactive shell
python rgsx_cli.py
# List platforms (text)
python rgsx_cli.py p
# List platforms (JSON)
python rgsx_cli.py p --json
# List N64 games with filter (using alias synonyms)
python rgsx_cli.py g --p n64 --s zelda
# Download an N64 game (exact title) using aliases
python rgsx_cli.py dl --p n64 --g "Legend of Zelda, The - Ocarina of Time (USA) (Beta).zip"
# Download with approximate title (suggestions + interactive pick)
python rgsx_cli.py dl -p n64 -g "Ocarina of Time"
# View last 20 history entries
python rgsx_cli.py history --tail 20
# Purge and refresh data pack
python rgsx_cli.py --force-update
```

View File

@@ -1,268 +1,236 @@
# 🎮 Retro Game Sets Xtra (RGSX)
## SUPPORT / HELP : https://discord.gg/Vph9jwg3VV
**[Support / Aide Discord](https://discord.gg/Vph9jwg3VV)** • **[Installation](#-installation)** • **[Documentation anglaise](https://github.com/RetroGameSets/RGSX/blob/main/README.md)**
RGSX est une application développée en Python basée sur Pygame pour la partie graphique pour la communauté par RetroGameSets. Elle est entièrement gratuite.
Un téléchargeur de ROMs gratuit et facile à utiliser pour Batocera, Knulli et RetroBat avec support multi-sources.
L'application prend en charge plusieurs sources comme myrient, 1fichier (avec support de débridage via AllDebrid en option). Ces sources pourront être mises à jour fréquemment.
<p align="center">
<img width="69%" alt="menu plateformes" src="https://github.com/user-attachments/assets/4464b57b-06a8-45e9-a411-cc12b421545a" />
<img width="30%" alt="aide contrôles" src="https://github.com/user-attachments/assets/38cac7e6-14f2-4e83-91da-0679669822ee" />
</p>
<p align="center">
<img width="49%" alt="interface web" src="https://github.com/user-attachments/assets/71f8bd39-5901-45a9-82b2-91426b3c31a7" />
<img width="49%" alt="menu API" src="https://github.com/user-attachments/assets/5bae018d-b7d9-4a95-9f1b-77db751ff24f" />
</p>
## INSTALLATION : https://github.com/RetroGameSets/RGSX/blob/main/README_FR.md#-installation
## ✨ Fonctionnalités
- **Téléchargement de jeux** : Prise en charge des fichiers ZIP et gestion des extensions non supportées à partir du fichier `es_systems.cfg` d'EmulationStation (et des `es_systems_*.cfg` personnalisés sur Batocera). RGSX lit les extensions autorisées par système depuis ces configurations et extrait automatiquement les archives si le système ne les supporte pas.
- Les téléchargements ne nécessitent aucune authentification ni compte pour la plupart.
- Les systèmes notés `(1fichier)` dans le nom ne seront accessibles que si vous renseignez votre clé API (1Fichier,AllDebrid, Real-Debrid)
---
> ## IMPORTANT (1Fichier / AllDebrid / Real-Debdrid)
> Pour télécharger depuis des liens 1Fichier, vous pouvez utiliser soit votre clé API 1Fichier, soit votre clé API AllDebrid (fallback automatique si 1Fichier est absent).
>
> Où coller votre clé API (le fichier doit contenir uniquement la clé) :
> - `/saves/ports/rgsx/1FichierAPI.txt` (clé API 1Fichier)
> - `/saves/ports/rgsx/AllDebridAPI.txt` (clé API AllDebrid)
> - `/saves/ports/rgsx/RealDebridAPI.txt` (clé API Real-Debrid)
>
> Ne créez PAS ces fichiers manuellement. Lancez une première fois l'application RGSX : elle créera automatiquement les fichiers vides sils sont absents. Ensuite, ouvrez le fichier correspondant et collez votre clé.
---
**🧰 Utilisation en ligne de commande (CLI)**
RGSX propose aussi une interface en ligne de commande (sans interface graphique) pour lister les plateformes/jeux et télécharger des ROMs :
- Guide FR: voir `https://github.com/RetroGameSets/RGSX/blob/main/README_CLI.md`
- **Historique des téléchargements** : Consultez la liste de tous les téléchargements actuels et anciens.
- **Téléchargements multi-sélection** : Marquez plusieurs jeux dans la liste avec la touche associée à Vider Historique (par défaut X) pour préparer un lot. Appuyez ensuite sur Confirmer pour lancer les téléchargements en séquence.
- **Personnalisation des contrôles** : Remappez les touches du clavier ou de la manette à votre convenance, par defaut certaines manettes sont automatiquement configurées
- **Grille des plateformes** : Possibilité de modifier la disposition de la grille des plateformes (3x3, 3x4, 4x3, 4x4)
- **Afficher/Masquer plateformes non supportées** : masquage automatique des systèmes dont le dossier ROM est absent selon `es_systems.cfg`, avec un interrupteur dans le menu Affichage.
- **Changement de police et de taille** : Si vous trouvez les écritures trop petites/trop grosses, pas assez lisibles, vous pouvez le changer dans le menu.
- **Mode recherche / Filtre** : Filtrez les jeux par nom pour une navigation rapide avec clavier virtuel sur manette.
- **Support multilingue** : Interface disponible en plusieurs langues. Vous pourrez choisir la langue dans le menu.
- **Interface adaptative** : L'interface s'adapte à toutes résolutions de 800x600 à 4K (non testé au-delà de 1920x1080).
- **Mise à jour automatique** : l'application se relance automatiquement après une mise à jour.
- **Systèmes et Extensions des fichiers** : à la première utilisation, RGSX lit `es_systems.cfg` (RetroBat/Batocera) et génère `/saves/ports/rgsx/rom_extensions.json` avec les extensions autorisées par système. Ainsi que la liste des plateformes prises en charge par le système.
---
## 🖥️ Prérequis
### Système d'exploitation
- Batocera / Knulli ou Retrobat
### Matériel
- PC, Raspberry, console portable...
- Manette (optionnelle, mais recommandée pour une expérience optimale) ou Clavier.
- Connexion internet active
### Espace disque
- 100 Mo pour l'application.
---
## 🚀 Installation
### Méthode Automatique : BATOCERA / KNULLI
### Installation rapide (Batocera / Knulli)
- Sur un PC lancer un terminal XTERM depuis le menu F1>Applications
- Depuis un autre équipement sur le réseau avec application Putty ou autre logiciel prenant en charge le SSH (connectez vous à l'IP user=root pass=linux)
**Accès SSH ou Terminal requis :**
```bash
curl -L bit.ly/rgsx-install | sh
```
**Entrez la commande :**
**`curl -L bit.ly/rgsx-install | sh`**
Patientez et regardez le retour à l'écran ou sur la commande.
Après l'installation :
1. Mettez à jour les listes de jeux : `Menu > Paramètres des jeux > Mettre à jour la liste des jeux`
2. Trouvez RGSX dans **PORTS** ou **Jeux amateurs et portages**
Vous trouverez RGSX dans le système "PORTS" ou "Jeux Amateurs et portages" (et physiquement dans `/roms/ports/RGSX` et `/roms/windows/rgsx` pour Retrobat.
### Installation manuelle (Tous systèmes)
1. **Télécharger** : [RGSX_full_latest.zip](https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip)
2. **Extraire** :
- **Batocera/Knulli** : extraire le dossier `ports` dans `/roms/`
- **RetroBat** : extraire les dossiers `ports` et `windows` dans `/roms/`
3. **Rafraîchir** : `Menu > Paramètres des jeux > Mettre à jour la liste des jeux`
Mettez à jour la liste des jeux via : `Menu > Paramètres de jeux > Mettre à jour la liste des jeux` si l'application n'apparaît pas !
### Mise à jour manuelle (si la mise à jour automatique a échoué)
Téléchargez la dernière version : [RGSX_update_latest.zip](https://github.com/RetroGameSets/RGSX/releases/latest/download/RGSX_full_latest.zip)
**Chemins d'installation :**
- `/roms/ports/RGSX` (tous systèmes)
- `/roms/windows/RGSX` (RetroBat uniquement)
---
### Méthode manuelle (Retrobat / Batocera)
## 🎮 Utilisation
- Téléchargez le contenu du dépôt en zip : https://github.com/RetroGameSets/RGSX/archive/refs/heads/main.zip
- Extraire le fichier zip dans le dossier ROMS de votre installation (pour Batocera, seulement le dossier PORTS, pour Retrobat : PORTS et WINDOWS)
- Vous aurez donc les dossiers `/roms/ports/RGSX` et `/roms/windows/rgsx`
- Mettez à jour la liste des jeux via : `Menu > Paramètres de jeux > Mettre à jour la liste des jeux` si l'application n'apparaît pas !
### Premier lancement
- Téléchargement automatique des images systèmes et des listes de jeux
- Configuration automatique des contrôles si votre manette est reconnue
- **Contrôles cassés ?** Supprimez `/saves/ports/rgsx/controls.json` puis relancez
**Mode clavier** : lorsqu'aucune manette n'est détectée, les contrôles s'affichent sous forme de `[Touche]` au lieu d'icônes.
### Structure du menu pause
**Contrôles**
- Voir l'aide des contrôles
- Remapper les contrôles
**Affichage**
- Disposition (3×3, 3×4, 4×3, 4×4)
- Taille de police (UI générale)
- Taille de police du footer (texte des contrôles/version)
- Famille de police (polices pixel)
- Masquer l'avertissement d'extension inconnue
**Jeux**
- Historique des téléchargements
+- Mode des sources (RGSX / Personnalisé)
- Mettre à jour le cache des jeux
- Afficher les plateformes non supportées
- Masquer les systèmes premium
- Filtrer les plateformes
**Paramètres**
- Musique de fond (on/off)
- Options de symlink (Batocera)
- Service web (Batocera)
- Gestion des clés API
- Sélection de la langue
---
## 🏁 Premier démarrage
## ✨ Fonctionnalités
- Vous trouverez RGSX dans le système "WINDOWS" sur Retrobat et dans "PORTS" ou "Jeux Amateurs et portages"
- Au premier lancement, l'application importera automatiquement la configuration des contrôles depuis des fichiers pré-configurés dans /roms/ports/RGSX/assets/controls si votre manette est reconnue
- L'application téléchargera toutes les données nécessaires automatiquement ensuite (images des systèmes, liste des jeux, etc.)
- 🎯 **Détection intelligente des systèmes** Découverte automatique des systèmes supportés depuis `es_systems.cfg`
- 📦 **Gestion intelligente des archives** Extraction automatique quand un système ne supporte pas les fichiers ZIP
- 🔑 **Débloquage premium** API 1Fichier + fallback AllDebrid/Real-Debrid pour des téléchargements illimités
- 🎨 **Entièrement personnalisable** Disposition (3×3 à 4×4), polices, tailles de police (UI + footer), langues (EN/FR/DE/ES/IT/PT)
- 🎮 **Pensé manette d'abord** Auto-mapping pour les manettes populaires + remapping personnalisé
- 🔍 **Filtrage avancé** Recherche par nom, affichage/masquage des systèmes non supportés, filtre de plateformes
- 📊 **Gestion des téléchargements** File d'attente, historique, notifications de progression
- 🌐 **Sources personnalisées** Utilisez vos propres URLs de dépôt de jeux
-**Accessibilité** Échelles de police séparées pour l'UI et le footer, support du mode clavier seul
INFO : pour retrobat au premier lancement, l'application téléchargera Python dans le dossier /system/tools/python qui est nécessaire pour faire fonctionner l'application. Le fichier fait environ 50 Mo et va assez vite à télécharger mais il n'y a aucun retour visuel à l'écran, qui va rester figé sur le chargement de RGSX pendant quelques secondes. Vous trouvez le log d'installation dans `/roms/ports/RGSX-INSTALL.log` à fournir en cas de problème.
> ### 🔑 Configuration des clés API
> Pour des téléchargements 1Fichier illimités, ajoutez vos clés API dans `/saves/ports/rgsx/` :
> - `1FichierAPI.txt` Clé API 1Fichier (recommandé)
> - `AllDebridAPI.txt` Fallback AllDebrid (optionnel)
> - `RealDebridAPI.txt` Fallback Real-Debrid (optionnel)
>
> **Chaque fichier ne doit contenir QUE la clé, sans texte supplémentaire.**
---
### Télécharger des jeux
## 🕹️ Utilisation
1. Parcourez les plateformes → sélectionnez un jeu
2. **Téléchargement direct** : appuyez sur `Confirmer`
3. **Ajout à la file d'attente** : appuyez sur `X` (bouton Ouest)
4. Suivez la progression dans le menu **Historique** ou via les popups de notification
### Navigation dans les menus
### Sources de jeux personnalisées
- Utilisez les touches directionnelles (D-Pad, flèches du clavier) pour naviguer entre les plateformes, jeux et options.
- Appuyez sur la touche configurée comme start (par défaut, **P** ou bouton Start sur la manette) pour ouvrir le menu pause. Depuis ce menu, accédez à toute la configuration de l'application.
- Vous pouvez aussi, depuis le menu, régénérer le cache de la liste des systèmes/jeux/images pour être sûr d'avoir les dernières mises à jour.
Basculez vers les sources personnalisées via **Menu pause > Jeux > Mode des sources**.
---
#### Menu Affichage
- Disposition: basculez la grille des plateformes entre 3x3, 3x4, 4x3, 4x4.
- Taille de police: ajustez léchelle du texte (accessibilité).
- Afficher plateformes non supportées: afficher/masquer les systèmes dont le dossier ROM est absent.
- Filtrer les systèmes: afficher/masquer rapidement des plateformes par nom (persistant).
---
### Téléchargement
- Sélectionnez une plateforme, puis un jeu.
- Appuyez sur la touche configurée confirm (par défaut, **Entrée** ou bouton **A**) pour lancer le téléchargement.
- Option : appuyez sur la touche Vider Historique (par défaut **X**) sur plusieurs jeux pour activer/désactiver leur sélection (marqueur [X]). Puis validez pour lancer un lot de téléchargements.
- Suivez la progression dans le menu `HISTORIQUE`.
---
### Personnalisation des contrôles
- Dans le menu pause, sélectionnez **Reconfigurer controles**.
- Suivez les instructions à l'écran pour mapper chaque action en maintenant la touche ou le bouton pendant 3 secondes.
- Les noms des boutons s'affichent automatiquement selon votre manette (A, B, X, Y, LB, RB, LT, RT, etc.).
- La configuration est compatible avec toutes les manettes supportées par EmulationStation.
- En cas de problème de contrôles ou configuration corrompue, supprimez le fichier : `/saves/ports/rgsx/controls.json` s'il existe puis redémarrez l'application (il sera recréé automatiquement).
---
### Historique
- Accédez à l'historique des téléchargements via le menu pause ou en appuyant sur la touche historique (par défaut, **H**).
- Sélectionnez un jeu pour le retélécharger si nécessaire en cas d'erreur ou annulation.
- Videz tout l'historique via le bouton **EFFACER** dans le menu historique. Les jeux ne sont pas effacés seulement la liste.
- Annulez un téléchargement avec le bouton **RETOUR**
---
### Logs
Les logs sont enregistrés dans `/roms/ports/RGSX/logs/RGSX.log` sur batocera et sur Retrobat pour diagnostiquer les problèmes et seront à partager pour tout support.
---
## 🔄 Journal des modifications
Toutes les infos sur discord ou sur les commit github.
---
## 🌐 Sources de jeux personnalisées
Vous pouvez changer la source dans le menu pause (Source des jeux : RGSX / Personnalisée).
Le mode personnalisé attend une URL ZIP (HTTP/HTTPS) pointant vers une archive des sources avec la même structure que celle par défaut. À configurer dans :
`{chemin rgsx_settings}` → clé : `sources.custom_url`
Comportement :
- Si mode personnalisé sélectionné et URL vide/invalide → liste vide + popup (aucun fallback)
- Corrigez lURL puis utilisez "Mettre à jour la liste des jeux" et redémarrez si nécessaire
Exemple dans rgsx_settings.json :
Configurez dans `/saves/ports/rgsx/rgsx_settings.json` :
```json
"sources": {
"mode": "custom",
"custom_url": "https://exemple.com/mes-sources.zip"
{
"sources": {
"mode": "custom",
"custom_url": "https://example.com/my-sources.zip"
}
}
```
Revenez au mode RGSX à tout moment via le menu pause.
**Note** : si le mode personnalisé est activé mais que l'URL est invalide/vide = utilisation de `/saves/ports/rgsx/games.zip`. Vous devez mettre à jour le cache des jeux dans le menu RGSX après avoir corrigé l'URL.
---
## 📁 Structure du projet
## 🌐 Interface web (Batocera/Knulli uniquement)
RGSX inclut une interface web qui se lance automatiquement avec RGSX pour parcourir et télécharger des jeux à distance depuis n'importe quel appareil de votre réseau.
### Accéder à l'interface web
1. **Trouvez l'adresse IP de votre Batocera** :
- Dans le menu Batocera : `Paramètres réseau`
- Ou depuis un terminal : `ip addr show`
2. **Ouvrez dans un navigateur** : `http://[IP_BATO]:5000` ou `http://BATOCERA:5000`
- Exemple : `http://192.168.1.100:5000`
3. **Accessible depuis n'importe quel appareil** : téléphone, tablette, PC sur le même réseau
### Fonctionnalités de l'interface web
- 📱 **Compatible mobile** Design responsive qui fonctionne sur tous les écrans
- 🔍 **Parcourir tous les systèmes** Voir toutes les plateformes et les jeux
- ⬇️ **Téléchargements à distance** Ajouter des téléchargements directement sur votre Batocera
- 📊 **Statut en temps réel** Voir les téléchargements actifs et l'historique
- 🎮 **Même liste de jeux** Utilise les mêmes sources que l'application principale
### Activer/Désactiver le service web au démarrage, sans lancer RGSX
**Depuis le menu RGSX**
1. Ouvrez le **menu pause** (Start/ALTGr)
2. Allez dans **Paramètres > Service web**
3. Basculez sur **Activer au démarrage**
4. Redémarrez votre appareil
**Configuration du port** : le service web utilise le port `5000` par défaut. Assurez-vous qu'il n'est pas bloqué par un pare-feu.
---
## 📁 Structure des fichiers
```
/roms/windows/RGSX
├── RGSX Retrobat.bat # Raccourci pour lancer l'application RGSX pour retrobat uniquement, non nécessaire pour batocera/knulli
/roms/ports/RGSX/
├── __main__.py # Point d'entrée
├── controls.py # Gestion des entrées
├── display.py # Moteur de rendu
├── network.py # Gestionnaire de téléchargements
├── rgsx_settings.py # Gestionnaire de paramètres
├── assets/controls/ # Profils de manettes
├── languages/ # Traductions (EN/FR/DE/ES/IT/PT)
└── logs/RGSX.log # Logs d'exécution
/roms/ports/
── RGSX-INSTALL.log # LOG d'installation uniquement
└── RGSX/
│ └──── __main__.py # Point d'entrée principal de l'application.
│ ├──── controls.py # Gestion des événements de navigation dans les menus.
│ ├──── controls_mapper.py # Configuration des contrôles
│ ├──── display.py # Rendu des interfaces graphiques avec Pygame.
│ ├──── config.py # Configuration globale (chemins, paramètres, etc.).
│ ├──── rgsx_settings.py # Gestion unifiée des paramètres de l'application.
│ ├──── network.py # Gestion des téléchargements de jeux.
│ ├──── history.py # Gestion de l'historique des téléchargements.
│ ├──── language.py # Gestion du support multilingue.
│ ├──── accessibility.py # Gestion des paramètres d'accessibilité.
│ ├──── utils.py # Fonctions utilitaires (wrap du texte, troncage etc.).
│ ├──── update_gamelist.py # Mise à jour de la liste des jeux (Batocera/Knulli).
│ └──── update_gamelist_windows.py # MAJ gamelist retrobat au lancement.
└────logs/
│ └──── RGSX.log # Fichier de logs.
└── assets/ # Ressources de l'application (polices, exécutables, musique).
└──── controls/ # Fichiers de configuration des contrôles pré-définis
└──── languages/ # Fichiers de traduction
/roms/windows/RGSX/
── RGSX Retrobat.bat # Lanceur RetroBat
/saves/ports/RGSX/
├── systems_list.json # Liste des systèmes / dossiers / images.
├── games/ # Liens des jeux / plateformes
├── images/ # Images des plateformes.
├── rgsx_settings.json # Fichier de configuration des paramètres.
├── controls.json # Fichier de mappage des contrôles manuel
├── history.json # Base de données de l'historique de téléchargements
├── rom_extensions.json # Généré depuis es_systems.cfg : extensions autorisées
── 1FichierAPI.txt # Clé API 1fichier
└── AllDebridAPI.txt # Clé API AllDebrid
/saves/ports/rgsx/
├── rgsx_settings.json # Préférences utilisateur
├── controls.json # Mappage des contrôles
├── history.json # Historique des téléchargements
├── rom_extensions.json # Cache des extensions supportées
├── systems_list.json # Systèmes détectés
├── games/ # Bases de données de jeux (par plateforme)
├── images/ # Images des plateformes
├── 1FichierAPI.txt # Clé API 1Fichier
├── AllDebridAPI.txt # Clé API AllDebrid
── RealDebridAPI.txt # Clé API Real-Debrid
```
---
## 🛠️ Dépannage
| Problème | Solution |
|----------|----------|
| Contrôles qui ne répondent plus | Supprimer `/saves/ports/rgsx/controls.json` + redémarrer |
| Jeux non affichés | Menu pause > Jeux > Mettre à jour le cache des jeux |
| Téléchargement bloqué | Vérifier les clés API dans `/saves/ports/rgsx/` |
| Crash de l'application | Vérifier `/roms/ports/RGSX/logs/RGSX.log` |
| Changement de layout non pris en compte | Redémarrer RGSX après modification du layout |
**Besoin d'aide ?** Partagez les logs depuis `/roms/ports/RGSX/logs/` sur [Discord](https://discord.gg/Vph9jwg3VV).
---
## 🤝 Contribution
### Signaler un bug
1. Consultez les logs dans `/roms/ports/RGSX/logs/RGSX.log`.
2. Envoyez un message sur le discord avec le log complet et une description du problème.
- Lien Discord : https://discord.gg/Vph9jwg3VV
### Proposer une fonctionnalité
- Discutez de votre idée sur le discord pour obtenir des retours.
- Soumettez une issue avec une description claire de la fonctionnalité proposée.
- Expliquez comment elle s'intègre dans l'application.
### Contribuer au code
1. Forkez le dépôt et créez une branche pour votre fonctionnalité ou correction :
```bash
git checkout -b feature/nom-de-votre-fonctionnalité
```
2. Testez vos modifications sur Batocera.
3. Soumettez une pull request avec une description détaillée.
---
## ⚠️ Problèmes connus
- (Aucun listé actuellement)
- **Rapports de bugs** : ouvrez une issue GitHub avec les logs ou postez sur Discord
- **Demandes de fonctionnalités** : discutez d'abord sur Discord, puis ouvrez une issue
- **Contributions de code** :
```bash
git checkout -b feature/your-feature
# Testez sur Batocera/RetroBat
# Soumettez une Pull Request
```
---
## 📝 Licence
Ce projet est libre. Vous êtes libre de l'utiliser, le modifier et le distribuer selon les termes de cette licence.
Logiciel libre et open-source. Utilisation, modification et distribution autorisées librement.
## Merci à tous les contributeurs et aux personnes qui suivent l'application
[![Stargazers over time](https://starchart.cc/RetroGameSets/RGSX.svg?variant=adaptive)](https://starchart.cc/RetroGameSets/RGSX)
**Développé avec ❤️ pour la communauté du retrogaming.**
Développé avec ❤️ pour les amateurs de jeux rétro.

View File

@@ -1,77 +0,0 @@
# Symlink Option Feature
## Overview
This feature adds a simple toggle option to append the platform folder name to the download path, creating a symlink-friendly structure for external storage.
## How It Works
When the symlink option is **disabled** (default):
- Super Nintendo ROMs download to: `../roms/snes/`
- PlayStation 2 ROMs download to: `../roms/ps2/`
When the symlink option is **enabled**:
- Super Nintendo ROMs download to: `../roms/snes/snes/`
- PlayStation 2 ROMs download to: `../roms/ps2/ps2/`
This allows users to create symlinks from the platform folder to external storage locations.
## Usage
1. Open the pause menu (P key or Start button)
2. Navigate to "Symlink Option" (second to last option, before Quit)
3. Press Enter to toggle the option on/off
4. The menu will show the current status: "Symlink option enabled" or "Symlink option disabled"
## Implementation Details
### Files Added
- `symlink_settings.py` - Core functionality for managing the symlink option
### Files Modified
- `display.py` - Added symlink option to pause menu with dynamic status display
- `controls.py` - Added handling for symlink option toggle
- `network.py` - Modified download functions to use symlink paths when enabled
- Language files - Added translation strings for all supported languages
### Configuration
The symlink setting is stored in `symlink_settings.json` in the save folder:
```json
{
"use_symlink_path": false
}
```
### API Functions
- `get_symlink_option()` - Get current symlink option status
- `set_symlink_option(enabled)` - Enable/disable the symlink option
- `apply_symlink_path(base_path, platform_folder)` - Apply symlink path modification
## Example Use Case
1. Enable the symlink option
2. **Optional**: Create a symlink: `ln -s /external/storage/snes ../roms/snes/snes`
- If you don't create the symlink, the nested directories will be created automatically when you download ROMs
3. Download ROMs - the nested directories (like `../roms/snes/snes/`) will be created automatically if they don't exist
4. Now Super Nintendo ROMs will download to the external storage via the symlink (if created) or to the local nested directory
## Features
- **Simple Toggle**: Easy on/off switch in the pause menu
- **Persistent Settings**: Option is remembered between sessions
- **Multi-language Support**: Full internationalization
- **Backward Compatible**: Disabled by default, doesn't affect existing setups
- **Platform Agnostic**: Works with all platforms automatically
- **Automatic Directory Creation**: Nested directories are created automatically if they don't exist
## Technical Notes
- The option is disabled by default
- Settings are stored in JSON format
- Path modification is applied at download time
- Works with both regular downloads and 1fichier downloads
- No impact on existing ROMs or folder structure
- Missing directories are automatically created using `os.makedirs(dest_dir, exist_ok=True)`

44
docker/Dockerfile Normal file
View File

@@ -0,0 +1,44 @@
FROM python:3.11-slim
# Install system dependencies for ROM extraction
RUN apt-get update && apt-get install -y --no-install-recommends \
p7zip-full \
unrar-free \
curl \
gosu \
&& rm -rf /var/lib/apt/lists/*
# Create app directory
RUN mkdir -p /app
# Copy RGSX application files to /app
COPY ports/RGSX/ /app/RGSX/
# Copy entrypoint script
COPY docker/docker-entrypoint.sh /usr/local/bin/
RUN chmod +x /usr/local/bin/docker-entrypoint.sh
# Install Python dependencies
# pygame is imported in some modules even in headless mode, so we include it
RUN pip install --no-cache-dir requests pygame
# Set environment variables for Docker mode
# These tell RGSX to use /config for settings and /data for ROMs
ENV RGSX_HEADLESS=1 \
RGSX_APP_DIR=/app \
RGSX_CONFIG_DIR=/config \
RGSX_DATA_DIR=/data
# Expose web interface port
EXPOSE 5000
# Health check
HEALTHCHECK --interval=30s --timeout=10s --start-period=40s --retries=3 \
CMD curl -f http://localhost:5000/ || exit 1
# Set working directory
WORKDIR /app/RGSX
# Entrypoint handles user permissions and directory setup
ENTRYPOINT ["docker-entrypoint.sh"]
CMD ["python", "rgsx_web.py", "--host", "0.0.0.0", "--port", "5000"]

182
docker/README-DOCKER.md Normal file
View File

@@ -0,0 +1,182 @@
# 🐳 RGSX Docker - Headless Web Server
Run RGSX as a web-only service without the Pygame UI. Perfect for homelab/server setups.
## Quick Start
```bash
# Using docker-compose (recommended)
docker-compose up -d
# Or build and run manually
docker build -f docker/Dockerfile -t rgsx .
docker run -d \
--name rgsx \
-p 5000:5000 \
-v ./config:/config \
-v ./data:/data \
rgsx
# Access the web interface
open http://localhost:5000
```
## What This Does
- Runs RGSX web server in headless mode (no Pygame UI)
- Web interface accessible from any browser
- Config persists in `/config` volume (settings, metadata, history)
- ROMs download to `/data/roms/{platform}/` and extract there
- Environment variables pre-configured (no manual setup needed)
## Environment Variables
**Pre-configured in the container (no need to set these):**
- `RGSX_HEADLESS=1` - Runs in headless mode
- `RGSX_CONFIG_DIR=/config` - Config location
- `RGSX_DATA_DIR=/data` - Data location
**Optional (only if needed):**
- `PUID` - User ID for file ownership (default: root)
- `PGID` - Group ID for file ownership (default: root)
## Configuration
### Docker Compose
See `docker-compose.example.yml` for a complete example configuration.
### User Permissions (Important!)
**For SMB mounts (Unraid, Windows shares):**
- Don't set PUID/PGID
- The container runs as root, and the SMB server maps files to your authenticated user
**For NFS/local storage:**
- Set PUID and PGID to match your host user (files will be owned by that user)
- Find your user ID: `id -u` and `id -g`
### Volumes
Two volumes are used:
**`/config`** - Configuration and metadata
- `rgsx_settings.json` - Settings
- `games/` - Platform game database files (JSON)
- `images/` - Game cover art
- `history.json` - Download history
- `logs/` - Application logs
- `*.txt` - API keys
**`/data`** - ROM storage
- `roms/` - ROMs by platform (snes/, nes/, psx/, etc.) - downloads extract here
### API Keys
Add your download service API keys to `./config/`:
```bash
# Add your API key (just the key, no extra text)
echo "YOUR_KEY_HERE" > ./config/1FichierAPI.txt
# Optional: AllDebrid/RealDebrid
echo "YOUR_KEY" > ./config/AllDebridAPI.txt
echo "YOUR_KEY" > ./config/RealDebridAPI.txt
# Restart to apply
docker restart rgsx
```
## Commands
```bash
# Start
docker start rgsx
# View logs
docker logs -f rgsx
# Stop
docker stop rgsx
# Update (after git pull)
docker build --no-cache -t rgsx .
docker stop rgsx && docker rm rgsx
# Then re-run the docker run command
```
## Directory Structure
**On Host:**
```
./
├── config/ # Config volume (created on first run)
│ ├── rgsx_settings.json
│ ├── games/ # Platform game database (JSON)
│ ├── images/ # Platform images
│ ├── logs/ # Application logs
│ └── *.txt # API keys (1FichierAPI.txt, etc.)
└── data/
└── roms/ # ROMs by platform
├── snes/
├── n64/
└── ...
```
**In Container:**
```
/app/RGSX/ # Application code
/config/ # Mapped to ./config on host
└── games/, images/, logs/, etc.
/data/ # Mapped to ./data on host
└── roms/ # ROM downloads go here
```
## How It Works
RGSX already has a headless mode (`RGSX_HEADLESS=1`) and the web server (`rgsx_web.py`) works standalone - this was designed for the Batocera web service. The Docker setup just runs it in a container with proper volume mappings.
## Troubleshooting
**Permission denied errors / Can't delete files:**
The container creates files with the UID/GID specified by PUID/PGID environment variables:
```bash
# Set correct PUID/PGID for your environment
docker run -e PUID=1000 -e PGID=1000 ...
```
**Changed PUID/PGID and permission errors:**
Fix ownership of your volumes:
```bash
# Fix ownership to match new PUID/PGID
sudo chown -R 1000:1000 ./config ./data
```
**Port already in use:**
```bash
docker run -p 8080:5000 ... # Use port 8080 instead
```
**Container won't start:**
```bash
docker logs rgsx
```
## vs Traditional Install
| Feature | Docker | Batocera/RetroBat |
|---------|--------|-------------------|
| Interface | Web only | Pygame UI + Web |
| Install | `docker run` | Manual setup |
| Updates | `docker build` | git pull |
| Access | Any device on network | Device only |
| Use Case | Server/homelab | Gaming device |
## Support
- RGSX Issues: https://github.com/RetroGameSets/RGSX/issues
- Discord: https://discord.gg/Vph9jwg3VV

View File

@@ -0,0 +1,29 @@
version: '3.8'
services:
rgsx:
# Option 1: Build from source
build:
context: ..
dockerfile: docker/Dockerfile
# Option 2: Use pre-built image (push to your own registry)
# image: your-registry/rgsx:latest
container_name: rgsx
restart: unless-stopped
ports:
- "5000:5000"
volumes:
- ./config:/config
- ./data:/data
# Optional: Set PUID/PGID for NFS/local storage (not needed for SMB mounts)
# environment:
# - PUID=1000
# - PGID=1000
healthcheck:
test: ["CMD", "curl", "-f", "http://localhost:5000/"]
interval: 30s
timeout: 10s
retries: 3
start_period: 40s

View File

@@ -0,0 +1,63 @@
#!/bin/bash
set -e
echo "=== RGSX Docker Container Startup ==="
# If PUID/PGID are set, create user and run as that user
# If not set, run as root (works for SMB mounts)
if [ -n "$PUID" ] && [ -n "$PGID" ]; then
echo "Creating user with PUID=$PUID, PGID=$PGID..."
# Create group if it doesn't exist
if ! getent group $PGID >/dev/null 2>&1; then
groupadd -g $PGID rgsx
fi
# Create user if it doesn't exist
if ! getent passwd $PUID >/dev/null 2>&1; then
useradd -u $PUID -g $PGID -m -s /bin/bash rgsx
fi
echo "Running as user $(id -un $PUID) (UID=$PUID, GID=$PGID)"
RUN_USER="gosu rgsx"
else
echo "Running as root (no PUID/PGID set) - suitable for SMB mounts"
RUN_USER=""
fi
# Create necessary directories
# /config needs logs directory, app will create others (like images/, games/) as needed
# /data needs roms directory
echo "Setting up directories..."
$RUN_USER mkdir -p /config/logs
$RUN_USER mkdir -p /data/roms
# Fix ownership of volumes if PUID/PGID are set
if [ -n "$PUID" ] && [ -n "$PGID" ]; then
echo "Setting ownership on volumes..."
chown -R $PUID:$PGID /config /data 2>/dev/null || true
fi
# Create default settings with show_unsupported_platforms enabled if config doesn't exist
SETTINGS_FILE="/config/rgsx_settings.json"
if [ ! -f "$SETTINGS_FILE" ]; then
echo "Creating default settings with all platforms visible..."
$RUN_USER bash -c "cat > '$SETTINGS_FILE' << 'EOF'
{
\"show_unsupported_platforms\": true
}
EOF"
echo "Default settings created at $SETTINGS_FILE"
fi
echo "=== Starting RGSX Web Server ==="
echo "Config directory: /config"
echo "ROMs directory: /data/roms"
echo "======================================"
# Run the command from the working directory (/app/RGSX set in Dockerfile)
if [ -z "$RUN_USER" ]; then
exec "$@"
else
exec $RUN_USER "$@"
fi

View File

@@ -1,4 +1,4 @@
#!/bin/bash
# Supprimer SDL_VIDEODRIVER=fbcon pour laisser SDL choisir le pilote
# export SDL_VIDEODRIVER=fbcon
/usr/bin/python3 /userdata/roms/ports/RGSX
#!/usr/bin/env python3
SCRIPT_DIR=$(dirname "$(realpath "$0")")
python3 "$SCRIPT_DIR/__main__.py"

View File

@@ -15,6 +15,7 @@ import queue
import datetime
import subprocess
import sys
import threading
import config
from display import (
@@ -24,7 +25,7 @@ from display import (
draw_display_menu,
draw_history_list, draw_clear_history_dialog, draw_cancel_download_dialog,
draw_confirm_dialog, draw_reload_games_data_dialog, draw_popup, draw_gradient,
THEME_COLORS
draw_toast, show_toast, THEME_COLORS
)
from language import _
from network import test_internet, download_rom, is_1fichier_url, download_from_1fichier, check_for_updates, cancel_all_downloads
@@ -32,10 +33,10 @@ from controls import handle_controls, validate_menu_state, process_key_repeats,
from controls_mapper import map_controls, draw_controls_mapping, get_actions
from controls import load_controls_config
from utils import (
load_sources, check_extension_before_download, extract_zip_data,
load_sources, check_extension_before_download, extract_data,
play_random_music, load_music_config, load_api_keys
)
from history import load_history, save_history
from history import load_history, save_history, load_downloaded_games
from config import OTA_data_ZIP
from rgsx_settings import get_sources_mode, get_custom_sources_url, get_sources_zip_url
from accessibility import load_accessibility_settings
@@ -60,18 +61,16 @@ logger = logging.getLogger(__name__)
# Ensure API key files (1Fichier, AllDebrid, RealDebrid) exist at startup so user can fill them before any download
try: # pragma: no cover
load_api_keys(False)
logger.debug("API key files ensured at startup")
except Exception as _e:
logger.warning(f"Cannot prepare API key files early: {_e}")
# Mise à jour de la gamelist Windows avant toute initialisation graphique (évite les conflits avec ES)
def _run_windows_gamelist_update():
try:
if platform.system() != "Windows":
if config.OPERATING_SYSTEM != "Windows":
return
script_path = os.path.join(config.APP_FOLDER, "update_gamelist_windows.py")
if not os.path.exists(script_path):
return
logger.info("Lancement de update_gamelist_windows.py depuis __main__ (pré-init)")
exe = sys.executable or "python"
# Exécuter rapidement avec capture sortie pour journaliser tout message utile
result = subprocess.run(
@@ -90,9 +89,7 @@ def _run_windows_gamelist_update():
_run_windows_gamelist_update()
# Pré-boot: Désactivé — pas de test Internet ni de mise à jour avant l'init
try:
logger.debug("Pré-boot: vérification des mises à jour désactivée")
config.update_checked = False
except Exception:
pass
@@ -130,6 +127,12 @@ for i, scale in enumerate(config.font_scale_options):
config.current_font_scale_index = i
break
# Charger le footer_font_scale
for i, scale in enumerate(config.footer_font_scale_options):
if scale == config.accessibility_settings.get("footer_font_scale", 1.0):
config.current_footer_font_scale_index = i
break
# Chargement et initialisation de la langue
from language import initialize_language
initialize_language()
@@ -142,7 +145,7 @@ logger.debug(f"Mode sources initial: {config.sources_mode}, URL custom: {config.
def detect_system_info():
"""Détecte les informations système (OS, architecture) via des commandes appropriées."""
try:
if platform.system() == "Windows":
if config.OPERATING_SYSTEM == "Windows":
# Commande pour Windows
result = subprocess.run(["wmic", "os", "get", "caption"], capture_output=True, text=True)
if result.returncode == 0:
@@ -163,10 +166,12 @@ pygame.display.set_caption("RGSX")
# Initialisation des polices via config
config.init_font()
config.init_footer_font()
# Mise à jour de la résolution dans config
config.screen_width, config.screen_height = pygame.display.get_surface().get_size()
logger.debug(f"Résolution d'écran : {config.screen_width}x{config.screen_height}")
logger.debug(f"Resolution d'ecran : {config.screen_width}x{config.screen_height}")
print(f"Resolution ecran validee: {config.screen_width}x{config.screen_height}")
# Afficher un premier écran de chargement immédiatement pour éviter un écran noir
try:
@@ -179,11 +184,11 @@ try:
pygame.display.flip()
pygame.event.pump()
except Exception as e:
logger.debug(f"Impossible d'afficher l'écran de chargement initial: {e}")
logger.debug(f"Impossible d'afficher l'ecran de chargement initial: {e}")
# Détection des joysticks après init_display (plus stable sur Batocera)
try:
if platform.system() != "Windows":
if config.OPERATING_SYSTEM != "Windows":
time.sleep(0.05) # petite latence pour stabiliser SDL sur certains builds
count = pygame.joystick.get_count()
except Exception:
@@ -216,8 +221,8 @@ else:
# Des joysticks sont présents: activer le mode joystick et mémoriser le nom pour l'auto-préréglage
config.joystick = True
config.keyboard = False
print("Joystick détecté:", ", ".join(joystick_names))
logger.debug(f"Joysticks détectés: {joystick_names}")
print("Joystick detecte:", ", ".join(joystick_names))
logger.debug(f"Joysticks detectes: {joystick_names}")
@@ -228,19 +233,17 @@ config.selected_platform = 0
# Charger la configuration musique AVANT d'initialiser le mixer pour respecter le paramètre music_enabled
try:
load_music_config()
logger.debug(f"Configuration musique chargée: music_enabled={getattr(config, 'music_enabled', True)}")
except Exception as e:
logger.warning(f"Impossible de charger la configuration musique avant init mixer: {e}")
# Initialisation du mixer Pygame (déférée/évitable si musique désactivée)
if getattr(config, 'music_enabled', True):
pygame.mixer.pre_init(44100, -16, 2, 4096)
try:
pygame.mixer.pre_init(44100, -16, 2, 4096)
pygame.mixer.init()
except Exception as e:
logger.warning(f"Échec init mixer: {e}")
else:
logger.debug("Musique désactivée, on saute l'initialisation du mixer")
except (NotImplementedError, AttributeError, Exception) as e:
logger.warning(f"Mixer non disponible ou échec init: {e}")
config.music_enabled = False # Désactiver la musique si mixer non disponible
# Dossier musique Batocera
music_folder = os.path.join(config.APP_FOLDER, "assets", "music")
@@ -265,6 +268,10 @@ config.current_music = current_music # Met à jour la musique en cours dans con
config.history = load_history()
logger.debug(f"Historique de téléchargement : {len(config.history)} entrées")
# Chargement des jeux téléchargés
config.downloaded_games = load_downloaded_games()
logger.debug(f"Jeux téléchargés : {sum(len(v) for v in config.downloaded_games.values())} jeux")
# Vérification et chargement de la configuration des contrôles (après mises à jour et détection manette)
config.controls_config = load_controls_config()
@@ -320,10 +327,102 @@ if pygame.joystick.get_count() > 0:
logger.warning(f"Échec initialisation gamepad: {e}")
# ===== GESTION DU SERVEUR WEB =====
web_server_process = None
def start_web_server():
"""Démarre le serveur web en arrière-plan dans un processus séparé."""
global web_server_process
try:
web_server_script = os.path.join(config.APP_FOLDER, "rgsx_web.py")
logger.info(f"Tentative de démarrage du serveur web...")
logger.info(f"Script: {web_server_script}")
logger.info(f"Fichier existe: {os.path.exists(web_server_script)}")
if not os.path.exists(web_server_script):
logger.warning(f"Script serveur web introuvable: {web_server_script}")
return False
exe = sys.executable or "python"
logger.info(f"Exécutable Python: {exe}")
logger.info(f"Répertoire de travail: {config.APP_FOLDER}")
logger.info(f"Système: {config.OPERATING_SYSTEM}")
# Créer un fichier de log pour les erreurs du serveur web
web_server_log = os.path.join(config.log_dir, "rgsx_web_startup.log")
# Démarrer le processus en arrière-plan sans fenêtre console sur Windows
if config.OPERATING_SYSTEM == "Windows":
# Utiliser DETACHED_PROCESS pour cacher la console sur Windows
CREATE_NO_WINDOW = 0x08000000
logger.info(f"🚀 Lancement du serveur web (mode Windows CREATE_NO_WINDOW)...")
# Rediriger stdout/stderr vers un fichier de log pour capturer les erreurs
with open(web_server_log, 'w', encoding='utf-8') as log_file:
web_server_process = subprocess.Popen(
[exe, web_server_script],
stdout=log_file,
stderr=subprocess.STDOUT,
cwd=config.APP_FOLDER,
creationflags=CREATE_NO_WINDOW
)
else:
logger.info(f"🚀 Lancement du serveur web (mode Linux/Unix)...")
with open(web_server_log, 'w', encoding='utf-8') as log_file:
web_server_process = subprocess.Popen(
[exe, web_server_script],
stdout=log_file,
stderr=subprocess.STDOUT,
cwd=config.APP_FOLDER
)
logger.info(f"✅ Serveur web démarré (PID: {web_server_process.pid})")
logger.info(f"🌐 Serveur accessible sur http://localhost:5000")
logger.info(f"📝 Logs de démarrage: {web_server_log}")
# Attendre un peu pour voir si le processus crash immédiatement
import time
time.sleep(0.5)
if web_server_process.poll() is not None:
logger.error(f"❌ Le serveur web s'est arrêté immédiatement (code: {web_server_process.returncode})")
logger.error(f"📝 Vérifiez les logs: {web_server_log}")
return False
return True
except Exception as e:
logger.error(f"❌ Erreur lors du démarrage du serveur web: {e}")
logger.exception("Détails de l'exception:")
return False
def stop_web_server():
"""Arrête proprement le serveur web."""
global web_server_process
if web_server_process is not None:
try:
logger.info("Arrêt du serveur web...")
web_server_process.terminate()
# Attendre jusqu'à 5 secondes que le processus se termine
try:
web_server_process.wait(timeout=5)
logger.info("Serveur web arrêté proprement")
except subprocess.TimeoutExpired:
logger.warning("Serveur web ne répond pas, forçage de l'arrêt...")
web_server_process.kill()
web_server_process.wait()
logger.info("Serveur web forcé à l'arrêt")
web_server_process = None
except Exception as e:
logger.error(f"Erreur lors de l'arrêt du serveur web: {e}")
# Boucle principale
async def main():
global current_music, music_files, music_folder
global current_music, music_files, music_folder, joystick
logger.debug("Début main")
# Démarrer le serveur web en arrière-plan
start_web_server()
running = True
loading_step = "none"
sources = []
@@ -335,7 +434,7 @@ async def main():
while running:
clock.tick(30) # Limite à 60 FPS
clock.tick(60) # Limite à 60 FPS pour une meilleure réactivité
if config.update_triggered:
logger.debug("Mise à jour déclenchée, arrêt de la boucle principale")
break
@@ -387,6 +486,72 @@ async def main():
# Gestion de la répétition automatique des actions
process_key_repeats(sources, joystick, screen)
# Gestion de l'appui long sur confirm dans le menu game pour ouvrir le scraper
if (config.menu_state == "game" and
config.confirm_press_start_time > 0 and
not config.confirm_long_press_triggered):
press_duration = current_time - config.confirm_press_start_time
if press_duration >= config.confirm_long_press_threshold:
# Appui long détecté, ouvrir le scraper
games = config.filtered_games if config.filter_active or config.search_mode else config.games
if games:
game_name = games[config.current_game][0]
platform = config.platforms[config.current_platform]["name"] if isinstance(config.platforms[config.current_platform], dict) else config.platforms[config.current_platform]
config.previous_menu_state = "game"
config.menu_state = "scraper"
config.scraper_game_name = game_name
config.scraper_platform_name = platform
config.scraper_loading = True
config.scraper_error_message = ""
config.scraper_image_surface = None
config.scraper_image_url = ""
config.scraper_description = ""
config.scraper_genre = ""
config.scraper_release_date = ""
config.scraper_game_page_url = ""
config.needs_redraw = True
config.confirm_long_press_triggered = True # Éviter de déclencher plusieurs fois
logger.debug(f"Appui long détecté ({press_duration}ms), ouverture du scraper pour {game_name}")
# Lancer la recherche des métadonnées dans un thread séparé
def scrape_async():
from scraper import get_game_metadata, download_image_to_surface
logger.info(f"Scraping métadonnées pour {game_name} sur {platform}")
metadata = get_game_metadata(game_name, platform)
# Vérifier si on a une erreur
if "error" in metadata:
config.scraper_error_message = metadata["error"]
config.scraper_loading = False
config.needs_redraw = True
logger.error(f"Erreur de scraping: {metadata['error']}")
return
# Mettre à jour les métadonnées textuelles
config.scraper_description = metadata.get("description", "")
config.scraper_genre = metadata.get("genre", "")
config.scraper_release_date = metadata.get("release_date", "")
config.scraper_game_page_url = metadata.get("game_page_url", "")
# Télécharger l'image si disponible
image_url = metadata.get("image_url")
if image_url:
logger.info(f"Téléchargement de l'image: {image_url}")
image_surface = download_image_to_surface(image_url)
if image_surface:
config.scraper_image_surface = image_surface
config.scraper_image_url = image_url
else:
logger.warning("Échec du téléchargement de l'image")
config.scraper_loading = False
config.needs_redraw = True
logger.info("Scraping terminé")
thread = threading.Thread(target=scrape_async, daemon=True)
thread.start()
# Gestion des événements
events = pygame.event.get()
for event in events:
@@ -402,6 +567,67 @@ async def main():
logger.debug("Événement QUIT détecté, passage à confirm_exit")
continue
# Gestion de la reconnexion/déconnexion de manettes (Bluetooth)
if event.type == pygame.JOYDEVICEADDED:
try:
device_index = event.device_index
new_joystick = pygame.joystick.Joystick(device_index)
new_joystick.init()
# Si c'est la première manette, on l'utilise
if joystick is None:
joystick = new_joystick
logger.info(f"Manette connectée et activée: {new_joystick.get_name()} (index {device_index})")
# Basculer sur les contrôles joystick
config.joystick = True
config.keyboard = False
config.controller_device_name = new_joystick.get_name()
# Recharger la configuration des contrôles pour le joystick
config.controls_config = load_controls_config()
logger.info(f"Contrôles joystick chargés pour {new_joystick.get_name()}")
else:
logger.info(f"Manette connectée: {new_joystick.get_name()} (index {device_index})")
config.needs_redraw = True
except Exception as e:
logger.error(f"Erreur lors de la connexion de la manette: {e}")
continue
if event.type == pygame.JOYDEVICEREMOVED:
try:
# Pour JOYDEVICEREMOVED, utiliser instance_id pas device_index
instance_id = event.instance_id
logger.info(f"Manette déconnectée (instance_id {instance_id})")
# Si c'était notre manette active, essayer de trouver une autre
if joystick is not None and joystick.get_instance_id() == instance_id:
joystick = None
logger.info("Aucune manette active, basculement automatique sur clavier")
# Chercher une autre manette disponible
if pygame.joystick.get_count() > 0:
try:
joystick = pygame.joystick.Joystick(0)
joystick.init()
logger.info(f"Basculement vers la manette: {joystick.get_name()}")
except Exception as e:
logger.warning(f"Impossible de basculer vers une autre manette: {e}")
logger.info("Utilisation du clavier")
# Basculer sur les contrôles clavier
config.joystick = False
config.keyboard = True
# Recharger la configuration des contrôles pour le clavier
config.controls_config = load_controls_config()
logger.info("Contrôles clavier chargés")
else:
logger.info("Utilisation du clavier")
# Basculer sur les contrôles clavier
config.joystick = False
config.keyboard = True
# Recharger la configuration des contrôles pour le clavier
config.controls_config = load_controls_config()
logger.info("Contrôles clavier chargés")
config.needs_redraw = True
except Exception as e:
logger.error(f"Erreur lors de la déconnexion de la manette: {e}")
continue
start_config = config.controls_config.get("start", {})
if start_config and (
(event.type == pygame.KEYDOWN and start_config.get("type") == "key" and event.key == start_config.get("key")) or
@@ -438,6 +664,14 @@ async def main():
"controls_help",
"confirm_cancel_download",
"reload_games_data",
# Menus historique
"history_game_options",
"history_show_folder",
"history_scraper_info",
"scraper", # Ajout du scraper pour gérer les contrôles
"history_error_details",
"history_confirm_delete",
"history_extract_archive",
}
if config.menu_state in SIMPLE_HANDLE_STATES:
action = handle_controls(event, sources, joystick, screen)
@@ -473,17 +707,19 @@ async def main():
continue
if config.menu_state == "extension_warning":
logger.debug(f"[EXTENSION_WARNING] Processing extension_warning, previous_menu_state={config.previous_menu_state}, pending_download={bool(config.pending_download)}")
action = handle_controls(event, sources, joystick, screen)
config.needs_redraw = True
if action == "confirm":
logger.debug(f"[EXTENSION_WARNING] Confirm pressed, selection={config.extension_confirm_selection}")
if config.pending_download and config.extension_confirm_selection == 0: # Oui
url, platform_name, game_name, is_zip_non_supported = config.pending_download
logger.debug(f"Téléchargement confirmé après avertissement: {game_name} pour {platform_name} depuis {url}")
logger.debug(f"[EXTENSION_WARNING] Téléchargement confirmé après avertissement: {game_name} pour {platform_name}")
task_id = str(pygame.time.get_ticks())
config.history.append({
"platform": platform_name,
"game_name": game_name,
"status": "downloading",
"status": "Downloading",
"progress": 0,
"url": url,
"timestamp": datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
@@ -494,15 +730,24 @@ async def main():
asyncio.create_task(download_rom(url, platform_name, game_name, is_zip_non_supported, task_id)),
url, game_name, platform_name
)
config.menu_state = "history"
old_state = config.menu_state
config.menu_state = config.previous_menu_state if config.previous_menu_state else "game"
logger.debug(f"[EXTENSION_WARNING] Menu state changed: {old_state} -> {config.menu_state}")
config.pending_download = None
config.extension_confirm_selection = 0 # Réinitialiser la sélection
config.needs_redraw = True
logger.debug(f"Téléchargement démarré pour {game_name}, task_id={task_id}")
# Afficher toast de téléchargement en cours
config.toast_message = f"Downloading: {game_name}..."
config.toast_start_time = pygame.time.get_ticks()
config.toast_duration = 3000 # 3 secondes
logger.debug(f"[EXTENSION_WARNING] Download started for {game_name}, task_id={task_id}, menu_state={config.menu_state}, needs_redraw={config.needs_redraw}")
elif config.extension_confirm_selection == 1: # Non
logger.debug(f"[EXTENSION_WARNING] Download rejected by user")
config.menu_state = config.previous_menu_state
config.pending_download = None
config.extension_confirm_selection = 0 # Réinitialiser la sélection
config.needs_redraw = True
logger.debug("Téléchargement annulé, retour à l'état précédent")
logger.debug(f"[EXTENSION_WARNING] Returning to {config.menu_state}")
continue
if config.menu_state in ["platform", "game", "error", "confirm_exit", "history"]:
@@ -523,17 +768,6 @@ async def main():
platform_name = config.platforms[config.current_platform]
if url:
logger.debug(f"Vérification pour {game_name}, URL: {url}")
# Ajouter une entrée temporaire à l'historique
config.history.append({
"platform": platform_name,
"game_name": game_name,
"status": "downloading",
"progress": 0,
"message": _("download_initializing"),
"url": url,
"timestamp": datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
})
config.current_history_item = len(config.history) - 1 # Sélectionner l'entrée en cours
if is_1fichier_url(url):
# Utilisation helpers centralisés (utils)
try:
@@ -542,29 +776,36 @@ async def main():
except Exception as e:
logger.error(f"Impossible de charger les clés via helpers: {e}")
keys_info = {'1fichier': getattr(config,'API_KEY_1FICHIER',''), 'alldebrid': getattr(config,'API_KEY_ALLDEBRID',''), 'realdebrid': getattr(config,'API_KEY_REALDEBRID','')}
# SUPPRIMÉ: Vérification clés API obligatoires
# Maintenant on a le mode gratuit en fallback automatique
# if missing_all_provider_keys():
# config.previous_menu_state = config.menu_state
# config.menu_state = "error"
# try:
# config.error_message = _("error_api_key").format(build_provider_paths_string())
# except Exception:
# config.error_message = "Please enter API key (1fichier or AllDebrid or RealDebrid)"
# # Mise à jour historique
# config.history[-1]["status"] = "Erreur"
# config.history[-1]["progress"] = 0
# config.history[-1]["message"] = "API NOT FOUND"
# save_history(config.history)
# config.needs_redraw = True
# logger.error("Aucune clé fournisseur (1fichier/AllDebrid/RealDebrid) disponible")
# config.pending_download = None
# continue
# Avertissement si pas de clé (utilisation mode gratuit)
if missing_all_provider_keys():
config.previous_menu_state = config.menu_state
config.menu_state = "error"
try:
config.error_message = _("error_api_key").format(build_provider_paths_string())
except Exception:
config.error_message = "Please enter API key (1fichier or AllDebrid or RealDebrid)"
# Mise à jour historique
config.history[-1]["status"] = "Erreur"
config.history[-1]["progress"] = 0
config.history[-1]["message"] = "API NOT FOUND"
save_history(config.history)
config.needs_redraw = True
logger.error("Aucune clé fournisseur (1fichier/AllDebrid/RealDebrid) disponible")
config.pending_download = None
continue
logger.warning("Aucune clé API - Mode gratuit 1fichier sera utilisé (attente requise)")
pending = check_extension_before_download(url, platform_name, game_name)
if not pending:
config.menu_state = "error"
config.error_message = _("error_invalid_download_data") if _ else "Invalid download data"
config.needs_redraw = True
logger.error(f"check_extension_before_download a échoué pour {game_name}")
config.history.pop()
else:
from utils import is_extension_supported, load_extensions_json, sanitize_filename
from rgsx_settings import get_allow_unknown_extensions
@@ -581,19 +822,29 @@ async def main():
config.extension_confirm_selection = 0
config.needs_redraw = True
logger.debug(f"Extension non reconnue pour lien 1fichier, passage à extension_warning pour {game_name}")
config.history.pop()
else:
config.previous_menu_state = config.menu_state
logger.debug(f"Previous menu state défini: {config.previous_menu_state}")
# Ajouter une entrée à l'historique maintenant que le téléchargement démarre vraiment
config.history.append({
"platform": platform_name,
"game_name": game_name,
"status": "Downloading",
"progress": 0,
"message": _("download_in_progress") if _ else "Download in progress",
"url": url,
"timestamp": datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
})
config.current_history_item = len(config.history) - 1
save_history(config.history)
# Lancer le téléchargement dans une tâche asynchrone
task_id = str(pygame.time.get_ticks())
config.download_tasks[task_id] = (
asyncio.create_task(download_from_1fichier(url, platform_name, game_name, zip_ok)),
asyncio.create_task(download_from_1fichier(url, platform_name, game_name, zip_ok, task_id)),
url, game_name, platform_name
)
config.menu_state = "history" # Passer à l'historique
config.needs_redraw = True
logger.debug(f"Téléchargement 1fichier démarré pour {game_name}, passage à l'historique")
logger.debug(f"Téléchargement 1fichier démarré pour {game_name}, tâche lancée")
else:
pending = check_extension_before_download(url, platform_name, game_name)
if not pending:
@@ -601,7 +852,6 @@ async def main():
config.error_message = _("error_invalid_download_data") if _ else "Invalid download data"
config.needs_redraw = True
logger.error(f"check_extension_before_download a échoué pour {game_name}")
config.history.pop()
else:
from utils import is_extension_supported, load_extensions_json, sanitize_filename
from rgsx_settings import get_allow_unknown_extensions
@@ -618,19 +868,29 @@ async def main():
config.extension_confirm_selection = 0
config.needs_redraw = True
logger.debug(f"Extension non reconnue, passage à extension_warning pour {game_name}")
config.history.pop()
else:
config.previous_menu_state = config.menu_state
logger.debug(f"Previous menu state défini: {config.previous_menu_state}")
# Ajouter une entrée à l'historique maintenant que le téléchargement démarre vraiment
config.history.append({
"platform": platform_name,
"game_name": game_name,
"status": "Downloading",
"progress": 0,
"message": _("download_in_progress") if _ else "Download in progress",
"url": url,
"timestamp": datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
})
config.current_history_item = len(config.history) - 1
save_history(config.history)
# Lancer le téléchargement dans une tâche asynchrone
task_id = str(pygame.time.get_ticks())
config.download_tasks[task_id] = (
asyncio.create_task(download_rom(url, platform_name, game_name, zip_ok)),
asyncio.create_task(download_rom(url, platform_name, game_name, zip_ok, task_id)),
url, game_name, platform_name
)
config.menu_state = "history" # Passer à l'historique
config.needs_redraw = True
logger.debug(f"Téléchargement démarré pour {game_name}, passage à l'historique")
logger.debug(f"Téléchargement démarré pour {game_name}, tâche lancée")
elif action in ("clear_history", "delete_history") and config.menu_state == "history":
# Ouvrir le dialogue de confirmation
@@ -645,17 +905,29 @@ async def main():
# Gestion des téléchargements
if config.download_tasks:
for task_id, (task, url, game_name, platform_name) in list(config.download_tasks.items()):
#logger.debug(f"[DOWNLOAD_CHECK] Checking task {task_id}: done={task.done()}, game={game_name}")
if task.done():
logger.debug(f"[DOWNLOAD_COMPLETE] Task {task_id} is done, processing result for {game_name}")
try:
success, message = await task
logger.debug(f"[DOWNLOAD_RESULT] Task {task_id} returned: success={success}, message={message[:100]}")
if "http" in message:
message = message.split("https://")[0].strip()
logger.debug(f"[HISTORY_SEARCH] Searching in {len(config.history)} history entries for url={url[:50]}...")
for entry in config.history:
if entry["url"] == url and entry["status"] in ["downloading", "Téléchargement"]:
#logger.debug(f"[HISTORY_ENTRY] Checking: url_match={entry['url'] == url}, status={entry['status']}, game={entry.get('game_name')}")
if entry["url"] == url and entry["status"] in ["Downloading", "Téléchargement"]:
#logger.debug(f"[HISTORY_MATCH] Found matching entry for {game_name}, updating status")
entry["status"] = "Download_OK" if success else "Erreur"
entry["progress"] = 100 if success else 0
entry["message"] = message
save_history(config.history)
# Marquer le jeu comme téléchargé si succès
if success:
logger.debug(f"[MARKING_DOWNLOAD] Marking game as downloaded: platform={platform_name}, game={game_name}")
from history import mark_game_as_downloaded
file_size = entry.get("size", "N/A")
mark_game_as_downloaded(platform_name, game_name, file_size)
config.needs_redraw = True
logger.debug(f"Téléchargement terminé: {game_name}, succès={success}, message={message}, task_id={task_id}")
break
@@ -663,7 +935,12 @@ async def main():
config.download_result_error = not success
config.download_progress.clear()
config.pending_download = None
config.menu_state = "history"
# Afficher un toast au lieu de changer de page
if success:
toast_msg = f"[OK] {game_name}\n{_('download_completed') if _ else 'Download completed'}"
else:
toast_msg = f"[ERROR] {game_name}\n{_('download_failed') if _ else 'Download failed'}"
show_toast(toast_msg, 3000)
config.needs_redraw = True
del config.download_tasks[task_id]
except Exception as e:
@@ -671,7 +948,7 @@ async def main():
if "http" in message:
message = message.split("https://")[0].strip()
for entry in config.history:
if entry["url"] == url and entry["status"] in ["downloading", "Téléchargement"]:
if entry["url"] == url and entry["status"] in ["Downloading", "Téléchargement"]:
entry["status"] = "Erreur"
entry["progress"] = 0
entry["message"] = message
@@ -683,7 +960,9 @@ async def main():
config.download_result_error = True
config.download_progress.clear()
config.pending_download = None
config.menu_state = "history"
# Afficher un toast au lieu de changer de page
toast_msg = f"[ERROR] {game_name}\n{_('download_failed') if _ else 'Download failed'}"
show_toast(toast_msg, 3000)
config.needs_redraw = True
del config.download_tasks[task_id]
else:
@@ -698,37 +977,49 @@ async def main():
continue
if isinstance(data[1], bool): # Fin du téléchargement
success, message = data[1], data[2]
logger.debug(f"[DOWNLOAD_TASK] Download task done - success={success}, message={message}, task_id={task_id}")
for entry in config.history:
if entry["url"] == url and entry["status"] in ["downloading", "Téléchargement"]:
if entry["url"] == url and entry["status"] in ["Downloading", "Téléchargement"]:
entry["status"] = "Download_OK" if success else "Erreur"
entry["progress"] = 100 if success else 0
entry["message"] = message
save_history(config.history)
# Marquer le jeu comme téléchargé si succès
if success:
from history import mark_game_as_downloaded
file_size = entry.get("size", "N/A")
mark_game_as_downloaded(platform_name, game_name, file_size)
config.needs_redraw = True
logger.debug(f"Final update in history: status={entry['status']}, progress={entry['progress']}%, message={message}, task_id={task_id}")
break
config.download_result_message = message
config.download_result_error = not success
config.download_progress.clear()
config.pending_download = None
# Afficher un toast au lieu de changer de page
if success:
toast_msg = f"[OK] {game_name}\n{_('download_completed') if _ else 'Download completed'}"
else:
toast_msg = f"[ERROR] {game_name}\n{_('download_failed') if _ else 'Download failed'}"
show_toast(toast_msg, 3000)
config.needs_redraw = True
logger.debug(f"[DOWNLOAD_TASK] Toast displayed after completion, task_id={task_id}")
del config.download_tasks[task_id]
else:
downloaded, total_size = data[1], data[2]
progress = (downloaded / total_size * 100) if total_size > 0 else 0
for entry in config.history:
if entry["url"] == url and entry["status"] in ["downloading", "Téléchargement"]:
if entry["url"] == url and entry["status"] in ["Downloading", "Téléchargement"]:
entry["progress"] = progress
entry["status"] = "Téléchargement"
config.needs_redraw = True
# logger.debug(f"Progress updated in history: {progress:.1f}% for {game_name}, task_id={task_id}")
logger.debug(f"Progress updated in history: {progress:.1f}% for {game_name}, task_id={task_id}")
break
config.download_result_message = message
config.download_result_error = True
config.download_result_start_time = pygame.time.get_ticks()
config.menu_state = "download_result"
config.download_progress.clear()
config.pending_download = None
config.needs_redraw = True
del config.download_tasks[task_id]
# Affichage
if config.needs_redraw:
#logger.debug(f"[RENDER_LOOP] Frame render - menu_state={config.menu_state}, needs_redraw={config.needs_redraw}")
draw_gradient(screen, THEME_COLORS["background_top"], THEME_COLORS["background_bottom"])
@@ -744,6 +1035,7 @@ async def main():
elif config.menu_state == "platform":
draw_platform_grid(screen)
elif config.menu_state == "game":
#logger.debug(f"[RENDER_GAME] Rendering game state - search_mode={config.search_mode}, filtered_games={len(config.filtered_games) if config.filtered_games else 0}, current_game={config.current_game}")
if not config.search_mode:
draw_game_list(screen)
if config.search_mode:
@@ -756,6 +1048,7 @@ async def main():
elif config.menu_state == "confirm_exit":
draw_confirm_dialog(screen)
elif config.menu_state == "extension_warning":
logger.debug(f"[RENDER_EXT_WARNING] Drawing extension warning dialog")
draw_extension_warning(screen)
elif config.menu_state == "pause_menu":
draw_pause_menu(screen, config.selected_option)
@@ -782,8 +1075,32 @@ async def main():
elif config.menu_state == "history":
draw_history_list(screen)
# logger.debug("Screen updated with draw_history_list")
elif config.menu_state == "history_game_options":
from display import draw_history_game_options
draw_history_game_options(screen)
elif config.menu_state == "history_show_folder":
from display import draw_history_show_folder
draw_history_show_folder(screen)
elif config.menu_state == "scraper":
from display import draw_scraper_screen
draw_scraper_screen(screen)
elif config.menu_state == "history_scraper_info":
from display import draw_history_scraper_info
draw_history_scraper_info(screen)
elif config.menu_state == "history_error_details":
from display import draw_history_error_details
draw_history_error_details(screen)
elif config.menu_state == "history_confirm_delete":
from display import draw_history_confirm_delete
draw_history_confirm_delete(screen)
elif config.menu_state == "history_extract_archive":
from display import draw_history_extract_archive
draw_history_extract_archive(screen)
elif config.menu_state == "confirm_clear_history":
draw_clear_history_dialog(screen)
elif config.menu_state == "support_dialog":
from display import draw_support_dialog
draw_support_dialog(screen)
elif config.menu_state == "confirm_cancel_download":
draw_cancel_download_dialog(screen)
elif config.menu_state == "reload_games_data":
@@ -809,6 +1126,9 @@ async def main():
if config.popup_timer > 0 and config.popup_message and config.menu_state not in ["update_result", "restart_popup"]:
draw_popup(screen)
# Toast notification (dans le coin inférieur droit)
draw_toast(screen)
pygame.display.flip()
config.needs_redraw = False
@@ -931,7 +1251,7 @@ async def main():
config.needs_redraw = True
dest_dir = config.SAVE_FOLDER
try:
success, message = extract_zip_data(local_zip, dest_dir, local_zip)
success, message = extract_data(local_zip, dest_dir, local_zip)
if success:
logger.debug(f"Extraction locale réussie : {message}")
config.loading_progress = 70.0
@@ -979,7 +1299,7 @@ async def main():
config.loading_progress = 60.0
config.needs_redraw = True
dest_dir = config.SAVE_FOLDER
success, message = extract_zip_data(zip_path, dest_dir, sources_zip_url)
success, message = extract_data(zip_path, dest_dir, sources_zip_url)
if success:
logger.debug(f"Extraction réussie : {message}")
config.loading_progress = 70.0
@@ -1049,23 +1369,46 @@ async def main():
clock.tick(60)
await asyncio.sleep(0.01)
pygame.mixer.music.stop()
try:
if pygame.mixer.get_init() is not None:
pygame.mixer.music.stop()
except (AttributeError, NotImplementedError):
pass
# Cancel any ongoing downloads to prevent lingering background threads
try:
cancel_all_downloads()
except Exception as e:
logger.debug(f"Erreur lors de l'annulation globale des téléchargements: {e}")
if platform.system() == "Windows":
# Arrêter le serveur web
stop_web_server()
if config.OPERATING_SYSTEM == "Windows":
logger.debug(f"Mise à jour liste des jeux ignorée sur {config.OPERATING_SYSTEM}")
try:
result = subprocess.run(["taskkill", "/f", "/im", "emulatorLauncher.exe"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT, text=True)
result2 = subprocess.run(["taskkill", "/f", "/im", "python.exe"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT, text=True)
if getattr(result, "returncode", 1) == 0:
logger.debug("Quitté avec succès: emulatorLauncher.exe")
print(f"Arret Emulatorlauncher ok")
else:
logger.debug("Erreur lors de la tentative d'arrêt d'emulatorLauncher.exe")
print(f"Arret Emulatorlauncher ko")
if getattr(result2, "returncode", 1) == 0:
logger.debug("Quitté avec succès: Python.Exe")
print(f"Arret Python ok")
else:
logger.debug("Erreur lors de la tentative d'arrêt de Python.exe ")
print(f"Arret Python ko")
except FileNotFoundError:
logger.debug("taskkill introuvable, saut de l'étape d'arrêt d'emulatorLauncher.exe")
else:
# Exécuter la mise à jour de la liste des jeux d'EmulationStation UNIQUEMENT sur Batocera
resp = requests.get("http://127.0.0.1:1234/reloadgames", timeout=2)
content = (resp.text or "").strip()
logger.debug(f"Résultat mise à jour liste des jeux: HTTP {resp.status_code} - {content}")
try:
result2 = subprocess.run(["batocera-es-swissknife", "--emukill"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT, text=True)
if getattr(result2, "returncode", 1) == 0:
@@ -1077,7 +1420,7 @@ async def main():
pygame.quit()
logger.debug("Application terminée")
if platform.system() == "Emscripten":
if config.OPERATING_SYSTEM == "Emscripten":
asyncio.ensure_future(main())
else:
if __name__ == "__main__":

View File

@@ -11,10 +11,10 @@ def load_accessibility_settings():
try:
settings = load_rgsx_settings()
return settings.get("accessibility", {"font_scale": 1.0})
return settings.get("accessibility", {"font_scale": 1.0, "footer_font_scale": 1.0})
except Exception as e:
logger.error(f"Erreur lors du chargement des paramètres d'accessibilité: {str(e)}")
return {"font_scale": 1.0}
return {"font_scale": 1.0, "footer_font_scale": 1.0}
def save_accessibility_settings(accessibility_settings):
"""Sauvegarde les paramètres d'accessibilité dans rgsx_settings.json."""
@@ -28,7 +28,7 @@ def save_accessibility_settings(accessibility_settings):
logger.error(f"Erreur lors de la sauvegarde des paramètres d'accessibilité: {str(e)}")
def draw_accessibility_menu(screen):
"""Affiche le menu d'accessibilité avec curseur pour la taille de police."""
"""Affiche le menu d'accessibilité avec curseurs pour la taille de police générale et du footer."""
from display import OVERLAY, THEME_COLORS, draw_stylized_button
screen.blit(OVERLAY, (0, 0))
@@ -44,47 +44,87 @@ def draw_accessibility_menu(screen):
pygame.draw.rect(screen, THEME_COLORS["border"], title_bg_rect, 2, border_radius=10)
screen.blit(title_surface, title_rect)
# Curseur de taille de police
# Déterminer quel curseur est sélectionné (0 = général, 1 = footer)
selected_cursor = getattr(config, 'accessibility_selected_cursor', 0)
# Curseur 1: Taille de police générale
current_scale = config.font_scale_options[config.current_font_scale_index]
font_text = _("accessibility_font_size").format(f"{current_scale:.1f}")
# Position du curseur
cursor_y = config.screen_height // 2
cursor_y1 = config.screen_height // 2 - 50
cursor_width = 400
cursor_height = 60
cursor_x = (config.screen_width - cursor_width) // 2
# Fond du curseur
pygame.draw.rect(screen, THEME_COLORS["button_idle"], (cursor_x, cursor_y, cursor_width, cursor_height), border_radius=10)
pygame.draw.rect(screen, THEME_COLORS["border"], (cursor_x, cursor_y, cursor_width, cursor_height), 2, border_radius=10)
# Fond du curseur 1
cursor1_color = THEME_COLORS["fond_lignes"] if selected_cursor == 0 else THEME_COLORS["button_idle"]
pygame.draw.rect(screen, cursor1_color, (cursor_x, cursor_y1, cursor_width, cursor_height), border_radius=10)
border_width = 3 if selected_cursor == 0 else 2
pygame.draw.rect(screen, THEME_COLORS["border"], (cursor_x, cursor_y1, cursor_width, cursor_height), border_width, border_radius=10)
# Flèches gauche/droite
# Flèches gauche/droite pour curseur 1
arrow_size = 30
left_arrow_x = cursor_x + 20
right_arrow_x = cursor_x + cursor_width - arrow_size - 20
arrow_y = cursor_y + (cursor_height - arrow_size) // 2
arrow_y1 = cursor_y1 + (cursor_height - arrow_size) // 2
# Flèche gauche
left_color = THEME_COLORS["fond_lignes"] if config.current_font_scale_index > 0 else THEME_COLORS["border"]
left_color = THEME_COLORS["text"] if config.current_font_scale_index > 0 else THEME_COLORS["border"]
pygame.draw.polygon(screen, left_color, [
(left_arrow_x + arrow_size, arrow_y),
(left_arrow_x, arrow_y + arrow_size // 2),
(left_arrow_x + arrow_size, arrow_y + arrow_size)
(left_arrow_x + arrow_size, arrow_y1),
(left_arrow_x, arrow_y1 + arrow_size // 2),
(left_arrow_x + arrow_size, arrow_y1 + arrow_size)
])
# Flèche droite
right_color = THEME_COLORS["fond_lignes"] if config.current_font_scale_index < len(config.font_scale_options) - 1 else THEME_COLORS["border"]
right_color = THEME_COLORS["text"] if config.current_font_scale_index < len(config.font_scale_options) - 1 else THEME_COLORS["border"]
pygame.draw.polygon(screen, right_color, [
(right_arrow_x, arrow_y),
(right_arrow_x + arrow_size, arrow_y + arrow_size // 2),
(right_arrow_x, arrow_y + arrow_size)
(right_arrow_x, arrow_y1),
(right_arrow_x + arrow_size, arrow_y1 + arrow_size // 2),
(right_arrow_x, arrow_y1 + arrow_size)
])
# Texte au centre
text_surface = config.font.render(font_text, True, THEME_COLORS["text"])
text_rect = text_surface.get_rect(center=(cursor_x + cursor_width // 2, cursor_y + cursor_height // 2))
text_rect = text_surface.get_rect(center=(cursor_x + cursor_width // 2, cursor_y1 + cursor_height // 2))
screen.blit(text_surface, text_rect)
# Curseur 2: Taille de police du footer
current_footer_scale = config.footer_font_scale_options[config.current_footer_font_scale_index]
footer_font_text = _("accessibility_footer_font_size").format(f"{current_footer_scale:.1f}")
cursor_y2 = cursor_y1 + cursor_height + 20
# Fond du curseur 2
cursor2_color = THEME_COLORS["fond_lignes"] if selected_cursor == 1 else THEME_COLORS["button_idle"]
pygame.draw.rect(screen, cursor2_color, (cursor_x, cursor_y2, cursor_width, cursor_height), border_radius=10)
border_width = 3 if selected_cursor == 1 else 2
pygame.draw.rect(screen, THEME_COLORS["border"], (cursor_x, cursor_y2, cursor_width, cursor_height), border_width, border_radius=10)
# Flèches gauche/droite pour curseur 2
arrow_y2 = cursor_y2 + (cursor_height - arrow_size) // 2
# Flèche gauche
left_color2 = THEME_COLORS["text"] if config.current_footer_font_scale_index > 0 else THEME_COLORS["border"]
pygame.draw.polygon(screen, left_color2, [
(left_arrow_x + arrow_size, arrow_y2),
(left_arrow_x, arrow_y2 + arrow_size // 2),
(left_arrow_x + arrow_size, arrow_y2 + arrow_size)
])
# Flèche droite
right_color2 = THEME_COLORS["text"] if config.current_footer_font_scale_index < len(config.footer_font_scale_options) - 1 else THEME_COLORS["border"]
pygame.draw.polygon(screen, right_color2, [
(right_arrow_x, arrow_y2),
(right_arrow_x + arrow_size, arrow_y2 + arrow_size // 2),
(right_arrow_x, arrow_y2 + arrow_size)
])
# Texte au centre
text_surface2 = config.font.render(footer_font_text, True, THEME_COLORS["text"])
text_rect2 = text_surface2.get_rect(center=(cursor_x + cursor_width // 2, cursor_y2 + cursor_height // 2))
screen.blit(text_surface2, text_rect2)
# Instructions
instruction_text = _("language_select_instruction")
instruction_surface = config.small_font.render(instruction_text, True, THEME_COLORS["text"])
@@ -93,16 +133,44 @@ def draw_accessibility_menu(screen):
def handle_accessibility_events(event):
"""Gère les événements du menu d'accessibilité avec support clavier et manette."""
# Initialiser le curseur sélectionné si non défini
if not hasattr(config, 'accessibility_selected_cursor'):
config.accessibility_selected_cursor = 0
# Gestion des touches du clavier
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT and config.current_font_scale_index > 0:
config.current_font_scale_index -= 1
update_font_scale()
# Navigation haut/bas entre les curseurs
if event.key == pygame.K_UP:
config.accessibility_selected_cursor = max(0, config.accessibility_selected_cursor - 1)
config.needs_redraw = True
return True
elif event.key == pygame.K_RIGHT and config.current_font_scale_index < len(config.font_scale_options) - 1:
config.current_font_scale_index += 1
update_font_scale()
elif event.key == pygame.K_DOWN:
config.accessibility_selected_cursor = min(1, config.accessibility_selected_cursor + 1)
config.needs_redraw = True
return True
# Navigation gauche/droite pour modifier les valeurs
elif event.key == pygame.K_LEFT:
if config.accessibility_selected_cursor == 0:
if config.current_font_scale_index > 0:
config.current_font_scale_index -= 1
update_font_scale()
return True
else:
if config.current_footer_font_scale_index > 0:
config.current_footer_font_scale_index -= 1
update_footer_font_scale()
return True
elif event.key == pygame.K_RIGHT:
if config.accessibility_selected_cursor == 0:
if config.current_font_scale_index < len(config.font_scale_options) - 1:
config.current_font_scale_index += 1
update_font_scale()
return True
else:
if config.current_footer_font_scale_index < len(config.footer_font_scale_options) - 1:
config.current_footer_font_scale_index += 1
update_footer_font_scale()
return True
elif event.key == pygame.K_RETURN or event.key == pygame.K_ESCAPE:
config.menu_state = "pause_menu"
return True
@@ -118,36 +186,89 @@ def handle_accessibility_events(event):
# Gestion du D-pad
elif event.type == pygame.JOYHATMOTION:
if event.value == (-1, 0): # Gauche
if config.current_font_scale_index > 0:
config.current_font_scale_index -= 1
update_font_scale()
return True
if event.value == (0, 1): # Haut
config.accessibility_selected_cursor = max(0, config.accessibility_selected_cursor - 1)
config.needs_redraw = True
return True
elif event.value == (0, -1): # Bas
config.accessibility_selected_cursor = min(1, config.accessibility_selected_cursor + 1)
config.needs_redraw = True
return True
elif event.value == (-1, 0): # Gauche
if config.accessibility_selected_cursor == 0:
if config.current_font_scale_index > 0:
config.current_font_scale_index -= 1
update_font_scale()
return True
else:
if config.current_footer_font_scale_index > 0:
config.current_footer_font_scale_index -= 1
update_footer_font_scale()
return True
elif event.value == (1, 0): # Droite
if config.current_font_scale_index < len(config.font_scale_options) - 1:
config.current_font_scale_index += 1
update_font_scale()
return True
if config.accessibility_selected_cursor == 0:
if config.current_font_scale_index < len(config.font_scale_options) - 1:
config.current_font_scale_index += 1
update_font_scale()
return True
else:
if config.current_footer_font_scale_index < len(config.footer_font_scale_options) - 1:
config.current_footer_font_scale_index += 1
update_footer_font_scale()
return True
# Gestion du joystick analogique (axe horizontal)
# Gestion du joystick analogique
elif event.type == pygame.JOYAXISMOTION:
if event.axis == 0 and abs(event.value) > 0.5: # Joystick gauche horizontal
if event.value < -0.5 and config.current_font_scale_index > 0: # Gauche
config.current_font_scale_index -= 1
update_font_scale()
if event.axis == 1 and abs(event.value) > 0.5: # Joystick vertical
if event.value < -0.5: # Haut
config.accessibility_selected_cursor = max(0, config.accessibility_selected_cursor - 1)
config.needs_redraw = True
return True
elif event.value > 0.5 and config.current_font_scale_index < len(config.font_scale_options) - 1: # Droite
config.current_font_scale_index += 1
update_font_scale()
elif event.value > 0.5: # Bas
config.accessibility_selected_cursor = min(1, config.accessibility_selected_cursor + 1)
config.needs_redraw = True
return True
elif event.axis == 0 and abs(event.value) > 0.5: # Joystick horizontal
if event.value < -0.5: # Gauche
if config.accessibility_selected_cursor == 0:
if config.current_font_scale_index > 0:
config.current_font_scale_index -= 1
update_font_scale()
return True
else:
if config.current_footer_font_scale_index > 0:
config.current_footer_font_scale_index -= 1
update_footer_font_scale()
return True
elif event.value > 0.5: # Droite
if config.accessibility_selected_cursor == 0:
if config.current_font_scale_index < len(config.font_scale_options) - 1:
config.current_font_scale_index += 1
update_font_scale()
return True
else:
if config.current_footer_font_scale_index < len(config.footer_font_scale_options) - 1:
config.current_footer_font_scale_index += 1
update_footer_font_scale()
return True
return False
def update_font_scale():
"""Met à jour l'échelle de police et sauvegarde."""
"""Met à jour l'échelle de police générale et sauvegarde."""
new_scale = config.font_scale_options[config.current_font_scale_index]
config.accessibility_settings["font_scale"] = new_scale
save_accessibility_settings(config.accessibility_settings)
# Réinitialiser les polices
config.init_font()
config.needs_redraw = True
def update_footer_font_scale():
"""Met à jour l'échelle de police du footer et sauvegarde."""
new_scale = config.footer_font_scale_options[config.current_footer_font_scale_index]
config.accessibility_settings["footer_font_scale"] = new_scale
save_accessibility_settings(config.accessibility_settings)
# Réinitialiser les polices du footer
config.init_footer_font()
config.needs_redraw = True

View File

@@ -0,0 +1,87 @@
{
"device": "Generic X-Box pad",
"up": {
"type": "hat",
"value": [
0,
1
],
"display": "\u2191"
},
"down": {
"type": "hat",
"value": [
0,
-1
],
"display": "\u2193"
},
"left": {
"type": "hat",
"value": [
-1,
0
],
"display": "\u2190"
},
"right": {
"type": "hat",
"value": [
1,
0
],
"display": "\u2192"
},
"confirm": {
"type": "button",
"button": 0,
"display": "A"
},
"cancel": {
"type": "button",
"button": 1,
"display": "B"
},
"history": {
"type": "button",
"button": 3,
"display": "Y"
},
"clear_history": {
"type": "button",
"button": 2,
"display": "X"
},
"start": {
"type": "button",
"button": 7,
"display": "Start"
},
"filter": {
"type": "button",
"button": 6,
"display": "Select"
},
"delete": {
"type": "button",
"button": 4,
"display": "LB"
},
"space": {
"type": "button",
"button": 5,
"display": "RB"
},
"page_up": {
"type": "axis",
"axis": 2,
"direction": 1,
"display": "LT"
},
"page_down": {
"type": "axis",
"axis": 5,
"direction": 1,
"display": "RT"
}
}

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@@ -0,0 +1,77 @@
{
"device": "DragonRise Inc. Generic USB Joystick ",
"up": {
"type": "axis",
"axis": 0,
"direction": -1,
"display": "\u2191"
},
"down": {
"type": "axis",
"axis": 0,
"direction": 1,
"display": "\u2193"
},
"left": {
"type": "axis",
"axis": 1,
"direction": 1,
"display": "\u2190"
},
"right": {
"type": "axis",
"axis": 1,
"direction": -1,
"display": "\u2192"
},
"confirm": {
"type": "button",
"button": 0,
"display": "A"
},
"cancel": {
"type": "button",
"button": 1,
"display": "B"
},
"history": {
"type": "button",
"button": 4,
"display": "Y"
},
"clear_history": {
"type": "button",
"button": 3,
"display": "X"
},
"start": {
"type": "button",
"button": 9,
"display": "Start"
},
"filter": {
"type": "button",
"button": 8,
"display": "Select"
},
"delete": {
"type": "button",
"button": 5,
"display": "LB"
},
"space": {
"type": "button",
"button": 2,
"display": "RB"
},
"page_up": {
"type": "button",
"button": 5,
"display": "LT"
},
"page_down": {
"type": "button",
"button": 2,
"display": "RT"
}
}

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@@ -0,0 +1,133 @@
#!/bin/bash
# BATOCERA SERVICE
# name: Custom DNS Service for RGSX
# description: Force custom DNS servers (Cloudflare 1.1.1.1)
# author: RetroGameSets
# depends:
# version: 1.0
RESOLV_CONF="/tmp/resolv.conf"
PIDFILE="/var/run/custom_dns.pid"
LOGFILE="/userdata/roms/ports/RGSX/logs/custom_dns_service.log"
SERVICE_NAME="custom_dns"
# Fonction utilitaire : vérifie si le service est activé dans batocera-settings
is_enabled() {
local enabled_services
enabled_services="$(/usr/bin/batocera-settings-get system.services 2>/dev/null)"
for s in $enabled_services; do
if [ "$s" = "$SERVICE_NAME" ]; then
echo "enabled"
return
fi
done
echo "disabled"
}
# Fonction pour appliquer les DNS personnalisés
apply_custom_dns() {
echo "[${SERVICE_NAME}] Applying custom DNS servers..."
mkdir -p "$(dirname "$LOGFILE")"
{
echo "$(date '+%Y-%m-%d %H:%M:%S') - Applying custom DNS"
# Retirer la protection si elle existe
chattr -i "$RESOLV_CONF" 2>/dev/null || true
# Écrire la nouvelle configuration DNS
echo "# Generated by RGSX Custom DNS Service" > "$RESOLV_CONF"
echo "nameserver 1.1.1.1" >> "$RESOLV_CONF"
echo "nameserver 1.0.0.1" >> "$RESOLV_CONF"
# Protéger le fichier contre les modifications
chattr +i "$RESOLV_CONF" 2>/dev/null || true
echo "$(date '+%Y-%m-%d %H:%M:%S') - Custom DNS applied successfully"
} >> "$LOGFILE" 2>&1
echo "[${SERVICE_NAME}] Custom DNS applied (1.1.1.1, 1.0.0.1)"
}
# Fonction pour restaurer les DNS par défaut
restore_default_dns() {
echo "[${SERVICE_NAME}] Restoring default DNS..."
mkdir -p "$(dirname "$LOGFILE")"
{
echo "$(date '+%Y-%m-%d %H:%M:%S') - Restoring default DNS"
# Retirer la protection
chattr -i "$RESOLV_CONF" 2>/dev/null || true
echo "$(date '+%Y-%m-%d %H:%M:%S') - DNS protection removed"
} >> "$LOGFILE" 2>&1
echo "[${SERVICE_NAME}] Default DNS restored"
}
case "$1" in
start)
if [ -f "$PIDFILE" ]; then
echo "[${SERVICE_NAME}] Already running (PID $(cat "$PIDFILE"))"
exit 0
fi
apply_custom_dns
echo $$ > "$PIDFILE"
echo "[${SERVICE_NAME}] Started (PID $(cat "$PIDFILE"))"
;;
stop)
if [ -f "$PIDFILE" ]; then
echo "[${SERVICE_NAME}] Stopping..."
restore_default_dns
rm -f "$PIDFILE"
echo "[${SERVICE_NAME}] Stopped"
else
echo "[${SERVICE_NAME}] Not running"
fi
;;
restart)
echo "[${SERVICE_NAME}] Restarting..."
"$0" stop
sleep 1
"$0" start
;;
status)
ENABLE_STATE=$(is_enabled)
if [ -f "$PIDFILE" ]; then
if chattr -i "$RESOLV_CONF" 2>/dev/null; then
chattr +i "$RESOLV_CONF" 2>/dev/null
echo "[${SERVICE_NAME}] Running (DNS protected) - ${ENABLE_STATE} on boot"
exit 0
else
echo "[${SERVICE_NAME}] Running (DNS not protected) - ${ENABLE_STATE} on boot"
exit 0
fi
else
echo "[${SERVICE_NAME}] Not running - ${ENABLE_STATE} on boot"
exit 1
fi
;;
enable)
current=$(/usr/bin/batocera-settings-get system.services 2>/dev/null)
if echo "$current" | grep -qw "$SERVICE_NAME"; then
echo "[${SERVICE_NAME}] Already enabled on boot"
else
new_value="$current $SERVICE_NAME"
/usr/bin/batocera-settings-set system.services "$new_value"
echo "[${SERVICE_NAME}] Enabled on boot"
fi
;;
disable)
current=$(/usr/bin/batocera-settings-get system.services 2>/dev/null)
if echo "$current" | grep -qw "$SERVICE_NAME"; then
new_value=$(echo "$current" | sed "s/\b$SERVICE_NAME\b//g" | xargs)
/usr/bin/batocera-settings-set system.services "$new_value"
echo "[${SERVICE_NAME}] Disabled on boot"
else
echo "[${SERVICE_NAME}] Already disabled"
fi
;;
*)
echo "Usage: $0 {start|stop|restart|status|enable|disable}"
exit 1
;;
esac
exit 0

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@@ -0,0 +1,103 @@
#!/bin/bash
# BATOCERA SERVICE
# name: RGSX Web Service for Batocera
# description: Automatic launch Web interface service for RGSX
# author: RetroGameSets / ninao.xyz
# depends: python3
# version: 1.3
SCRIPT="/userdata/roms/ports/RGSX/rgsx_web.py"
PYTHON="/usr/bin/python3"
PIDFILE="/var/run/rgsx_web.pid"
LOGFILE="/userdata/roms/ports/RGSX/LOGS/rgsx_web_service.log"
SERVICE_NAME="rgsx_web"
# Fonction utilitaire : vérifie si le service est activé dans batocera-settings
is_enabled() {
local enabled_services
enabled_services="$(/usr/bin/batocera-settings-get system.services 2>/dev/null)"
for s in $enabled_services; do
if [ "$s" = "$SERVICE_NAME" ]; then
echo "enabled"
return
fi
done
echo "disabled"
}
case "$1" in
start)
if [ ! -f "$SCRIPT" ]; then
echo "[${SERVICE_NAME}] Error: script not found at $SCRIPT"
exit 1
fi
if [ -f "$PIDFILE" ] && kill -0 $(cat "$PIDFILE") 2>/dev/null; then
echo "[${SERVICE_NAME}] Already running (PID $(cat "$PIDFILE"))"
exit 0
fi
echo "[${SERVICE_NAME}] Starting..."
mkdir -p "$(dirname "$LOGFILE")"
$PYTHON "$SCRIPT" >> "$LOGFILE" 2>&1 &
echo $! > "$PIDFILE"
echo "[${SERVICE_NAME}] Started (PID $(cat "$PIDFILE"))"
;;
stop)
if [ -f "$PIDFILE" ]; then
echo "[${SERVICE_NAME}] Stopping..."
kill $(cat "$PIDFILE") 2>/dev/null && rm -f "$PIDFILE"
echo "[${SERVICE_NAME}] Stopped"
else
pkill -f "$PYTHON $SCRIPT" && echo "[${SERVICE_NAME}] Stopped (no PID file)"
fi
;;
restart)
echo "[${SERVICE_NAME}] Restarting..."
"$0" stop
sleep 1
"$0" start
;;
status)
ENABLE_STATE=$(is_enabled)
if [ -f "$PIDFILE" ] && kill -0 $(cat "$PIDFILE") 2>/dev/null; then
echo "[${SERVICE_NAME}] Running (PID $(cat "$PIDFILE")) - ${ENABLE_STATE} on boot"
exit 0
elif pgrep -f "$PYTHON $SCRIPT" > /dev/null; then
echo "[${SERVICE_NAME}] Running (detected without PID file) - ${ENABLE_STATE} on boot"
exit 0
else
echo "[${SERVICE_NAME}] Not running - ${ENABLE_STATE} on boot"
exit 1
fi
;;
enable)
current=$(/usr/bin/batocera-settings-get system.services 2>/dev/null)
if echo "$current" | grep -qw "$SERVICE_NAME"; then
echo "[${SERVICE_NAME}] Already enabled on boot"
else
new_value="$current $SERVICE_NAME"
/usr/bin/batocera-settings-set system.services "$new_value"
echo "[${SERVICE_NAME}] Enabled on boot"
fi
;;
disable)
current=$(/usr/bin/batocera-settings-get system.services 2>/dev/null)
if echo "$current" | grep -qw "$SERVICE_NAME"; then
new_value=$(echo "$current" | sed "s/\b$SERVICE_NAME\b//g" | xargs)
/usr/bin/batocera-settings-set system.services "$new_value"
echo "[${SERVICE_NAME}] Disabled on boot"
else
echo "[${SERVICE_NAME}] Already disabled"
fi
;;
*)
echo "Usage: $0 {start|stop|restart|status|enable|disable}"
;;
esac
exit 0

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@@ -13,7 +13,7 @@ except Exception:
pygame = None # type: ignore
# Version actuelle de l'application
app_version = "2.2.2.7"
app_version = "2.3.2.4"
def get_application_root():
@@ -28,63 +28,264 @@ def get_application_root():
# Si __file__ n'est pas défini (par exemple, exécution dans un REPL)
return os.path.abspath(os.getcwd())
def detect_operating_system():
"""Renvoie le nom du système d'exploitation."""
OPERATING_SYSTEM = platform.system()
return OPERATING_SYSTEM
# Chemins de base
APP_FOLDER = os.path.join(get_application_root(), "RGSX")
USERDATA_FOLDER = os.path.dirname(os.path.dirname(os.path.dirname(APP_FOLDER)))
ROMS_FOLDER = os.path.join(USERDATA_FOLDER, "roms")
SAVE_FOLDER = os.path.join(USERDATA_FOLDER, "saves", "ports", "rgsx")
GAMELISTXML = os.path.join(ROMS_FOLDER, "ports","gamelist.xml")
GAMELISTXML_WINDOWS = os.path.join(ROMS_FOLDER, "windows","gamelist.xml")
### CONSTANTES DES CHEMINS DE BASE
# Check for Docker mode environment variables
_docker_app_dir = os.environ.get("RGSX_APP_DIR", "").strip()
_docker_config_dir = os.environ.get("RGSX_CONFIG_DIR", "").strip()
_docker_data_dir = os.environ.get("RGSX_DATA_DIR", "").strip()
# Determine if we're running in Docker mode
_is_docker_mode = bool(_docker_config_dir or _docker_data_dir)
if _is_docker_mode:
# ===== DOCKER MODE =====
# App code location (can be overridden, defaults to file location)
if _docker_app_dir:
APP_FOLDER = os.path.join(_docker_app_dir, "RGSX")
else:
APP_FOLDER = os.path.join(get_application_root(), "RGSX")
# Config directory: where rgsx_settings.json and metadata live
if _docker_config_dir:
CONFIG_FOLDER = _docker_config_dir
SAVE_FOLDER = _docker_config_dir
else:
# Fallback: derive from traditional structure
USERDATA_FOLDER = os.path.dirname(os.path.dirname(os.path.dirname(APP_FOLDER)))
CONFIG_FOLDER = os.path.join(USERDATA_FOLDER, "saves", "ports", "rgsx")
SAVE_FOLDER = CONFIG_FOLDER
# Data directory: where ROMs live
# If not set, fallback to CONFIG_FOLDER (single volume mode)
if _docker_data_dir:
DATA_FOLDER = _docker_data_dir
elif _docker_config_dir:
DATA_FOLDER = _docker_config_dir
else:
USERDATA_FOLDER = os.path.dirname(os.path.dirname(os.path.dirname(APP_FOLDER)))
DATA_FOLDER = USERDATA_FOLDER
# For backwards compatibility with code that references USERDATA_FOLDER
USERDATA_FOLDER = DATA_FOLDER
else:
# ===== TRADITIONAL MODE =====
# Derive all paths from app location using original logic
APP_FOLDER = os.path.join(get_application_root(), "RGSX")
# Go up 3 directories from APP_FOLDER to find USERDATA
# Example: /userdata/roms/ports/RGSX -> /userdata
USERDATA_FOLDER = os.path.dirname(os.path.dirname(os.path.dirname(APP_FOLDER)))
# Config and data are both under USERDATA in traditional mode
CONFIG_FOLDER = os.path.join(USERDATA_FOLDER, "saves", "ports", "rgsx")
SAVE_FOLDER = CONFIG_FOLDER
DATA_FOLDER = USERDATA_FOLDER
# ROMS_FOLDER - Can be customized via rgsx_settings.json
# Default ROM location
_default_roms_folder = os.path.join(DATA_FOLDER if _is_docker_mode else USERDATA_FOLDER, "roms")
try:
# Try to load custom roms_folder from settings
_settings_path = os.path.join(SAVE_FOLDER, "rgsx_settings.json")
if os.path.exists(_settings_path):
import json
with open(_settings_path, 'r', encoding='utf-8') as _f:
_settings = json.load(_f)
_custom_roms = _settings.get("roms_folder", "").strip()
if _custom_roms:
# Check if it's an absolute path
if os.path.isabs(_custom_roms):
# Absolute path: use as-is if directory exists
if os.path.isdir(_custom_roms):
ROMS_FOLDER = _custom_roms
else:
ROMS_FOLDER = _default_roms_folder
else:
# Relative path: resolve relative to DATA_FOLDER (docker) or USERDATA_FOLDER (traditional)
_base = DATA_FOLDER if _is_docker_mode else USERDATA_FOLDER
_resolved = os.path.join(_base, _custom_roms)
if os.path.isdir(_resolved):
ROMS_FOLDER = _resolved
else:
ROMS_FOLDER = _default_roms_folder
else:
# Empty: use default
ROMS_FOLDER = _default_roms_folder
else:
# Settings file doesn't exist yet: use default
ROMS_FOLDER = _default_roms_folder
except Exception as _e:
ROMS_FOLDER = _default_roms_folder
logging.getLogger(__name__).debug(f"Impossible de charger roms_folder depuis settings: {_e}")
# Configuration du logging
logger = logging.getLogger(__name__)
log_dir = os.path.join(APP_FOLDER, "logs")
log_file = os.path.join(log_dir, "RGSX.log")
#Dossier de l'APP : /roms/ports/rgsx
# File d'attente de téléchargements (jobs en attente)
download_queue = [] # Liste de dicts: {url, platform, game_name, ...}
# Indique si un téléchargement est en cours
download_active = False
# Log directory
# Docker mode: /config/logs (persisted in config volume)
# Traditional mode: /app/RGSX/logs (current behavior)
if _is_docker_mode:
log_dir = os.path.join(CONFIG_FOLDER, "logs")
else:
log_dir = os.path.join(APP_FOLDER, "logs")
log_file = os.path.join(log_dir, "RGSX.log")
log_file_web = os.path.join(log_dir, 'rgsx_web.log')
# Dans le Dossier de l'APP : /roms/ports/rgsx
UPDATE_FOLDER = os.path.join(APP_FOLDER, "update")
LANGUAGES_FOLDER = os.path.join(APP_FOLDER, "languages")
MUSIC_FOLDER = os.path.join(APP_FOLDER, "assets", "music")
GAMELISTXML = os.path.join(ROMS_FOLDER, "ports","gamelist.xml")
GAMELISTXML_WINDOWS = os.path.join(ROMS_FOLDER, "windows","gamelist.xml")
#Dossier de sauvegarde : /saves/ports/rgsx
# Dans le Dossier de sauvegarde : /saves/ports/rgsx (traditional) or /config (Docker)
IMAGES_FOLDER = os.path.join(SAVE_FOLDER, "images")
GAMES_FOLDER = os.path.join(SAVE_FOLDER, "games")
# GAME_LISTS_FOLDER: Platform game database JSON files (extracted from games.zip)
# Always in SAVE_FOLDER/games for both Docker and Traditional modes
# These are small JSON files containing available games per platform
GAME_LISTS_FOLDER = os.path.join(SAVE_FOLDER, "games")
# Legacy alias for backwards compatibility (some code still uses GAMES_FOLDER)
GAMES_FOLDER = GAME_LISTS_FOLDER
SOURCES_FILE = os.path.join(SAVE_FOLDER, "systems_list.json")
JSON_EXTENSIONS = os.path.join(SAVE_FOLDER, "rom_extensions.json")
PRECONF_CONTROLS_PATH = os.path.join(APP_FOLDER, "assets", "controls")
CONTROLS_CONFIG_PATH = os.path.join(SAVE_FOLDER, "controls.json")
HISTORY_PATH = os.path.join(SAVE_FOLDER, "history.json")
# Séparation chemin / valeur pour éviter les confusions lors du chargement
DOWNLOADED_GAMES_PATH = os.path.join(SAVE_FOLDER, "downloaded_games.json")
RGSX_SETTINGS_PATH = os.path.join(SAVE_FOLDER, "rgsx_settings.json")
API_KEY_1FICHIER_PATH = os.path.join(SAVE_FOLDER, "1FichierAPI.txt")
API_KEY_ALLDEBRID_PATH = os.path.join(SAVE_FOLDER, "AllDebridAPI.txt")
API_KEY_REALDEBRID_PATH = os.path.join(SAVE_FOLDER, "RealDebridAPI.txt")
# Valeurs chargées (remplies dynamiquement par utils.load_api_key_*).
API_KEY_1FICHIER = ""
API_KEY_ALLDEBRID = ""
API_KEY_REALDEBRID = ""
RGSX_SETTINGS_PATH = os.path.join(SAVE_FOLDER, "rgsx_settings.json")
# URL
# URL - GitHub Releases
GITHUB_REPO = "RetroGameSets/RGSX"
GITHUB_RELEASES_URL = f"https://github.com/{GITHUB_REPO}/releases"
# URLs pour les mises à jour OTA (Over-The-Air)
# Utilise le fichier RGSX_latest.zip qui pointe toujours vers la dernière version
OTA_UPDATE_ZIP = f"{GITHUB_RELEASES_URL}/latest/download/RGSX_update_latest.zip"
OTA_VERSION_ENDPOINT = "https://raw.githubusercontent.com/RetroGameSets/RGSX/refs/heads/main/version.json" # Endpoint pour vérifier la version disponible
# URLs legacy (conservées pour compatibilité)
OTA_SERVER_URL = "https://retrogamesets.fr/softs/"
OTA_VERSION_ENDPOINT = os.path.join(OTA_SERVER_URL, "version.json")
OTA_UPDATE_ZIP = os.path.join(OTA_SERVER_URL, "RGSX.zip")
OTA_data_ZIP = os.path.join(OTA_SERVER_URL, "games.zip")
#CHEMINS DES EXECUTABLES
UNRAR_EXE = os.path.join(APP_FOLDER,"assets","progs","unrar.exe")
XDVDFS_EXE = os.path.join(APP_FOLDER,"assets", "progs", "xdvdfs.exe")
XDVDFS_LINUX = os.path.join(APP_FOLDER,"assets", "progs", "xdvdfs")
XISO_EXE = os.path.join(APP_FOLDER,"assets", "progs", "extract-xiso_win.exe")
XISO_LINUX = os.path.join(APP_FOLDER,"assets", "progs", "extract-xiso_linux")
PS3DEC_EXE = os.path.join(APP_FOLDER,"assets", "progs", "ps3dec_win.exe")
PS3DEC_LINUX = os.path.join(APP_FOLDER,"assets", "progs", "ps3dec_linux")
SEVEN_Z_LINUX = os.path.join(APP_FOLDER,"assets", "progs", "7zz")
SEVEN_Z_EXE = os.path.join(APP_FOLDER,"assets", "progs", "7z.exe")
# Détection du système d'exploitation (une seule fois au démarrage)
OPERATING_SYSTEM = platform.system()
# Informations système (Batocera)
SYSTEM_INFO = {
"model": "",
"system": "",
"architecture": "",
"cpu_model": "",
"cpu_cores": "",
"cpu_max_frequency": "",
"cpu_features": "",
"temperature": "",
"available_memory": "",
"total_memory": "",
"display_resolution": "",
"display_refresh_rate": "",
"data_partition_format": "",
"data_partition_space": "",
"network_ip": ""
}
def get_batocera_system_info():
"""Récupère les informations système via la commande batocera-info."""
global SYSTEM_INFO
try:
import subprocess
result = subprocess.run(['batocera-info'], capture_output=True, text=True, timeout=5)
if result.returncode == 0:
lines = result.stdout.strip().split('\n')
for line in lines:
if ':' in line:
key, value = line.split(':', 1)
key = key.strip()
value = value.strip()
if key == "Model":
SYSTEM_INFO["model"] = value
elif key == "System":
SYSTEM_INFO["system"] = value
elif key == "Architecture":
SYSTEM_INFO["architecture"] = value
elif key == "CPU Model":
SYSTEM_INFO["cpu_model"] = value
elif key == "CPU Cores":
SYSTEM_INFO["cpu_cores"] = value
elif key == "CPU Max Frequency":
SYSTEM_INFO["cpu_max_frequency"] = value
elif key == "CPU Features":
SYSTEM_INFO["cpu_features"] = value
elif key == "Temperature":
SYSTEM_INFO["temperature"] = value
elif key == "Available Memory":
SYSTEM_INFO["available_memory"] = value.split('/')[0].strip() if '/' in value else value
SYSTEM_INFO["total_memory"] = value.split('/')[1].strip() if '/' in value else ""
elif key == "Display Resolution":
SYSTEM_INFO["display_resolution"] = value
elif key == "Display Refresh Rate":
SYSTEM_INFO["display_refresh_rate"] = value
elif key == "Data Partition Format":
SYSTEM_INFO["data_partition_format"] = value
elif key == "Data Partition Available Space":
SYSTEM_INFO["data_partition_space"] = value
elif key == "Network IP Address":
SYSTEM_INFO["network_ip"] = value
logger.debug(f"Informations système Batocera récupérées: {SYSTEM_INFO}")
print(f"SYSTEM_INFO: {SYSTEM_INFO}")
return True
except FileNotFoundError:
logger.debug("Commande batocera-info non disponible (système non-Batocera)")
except subprocess.TimeoutExpired:
logger.warning("Timeout lors de l'exécution de batocera-info")
except Exception as e:
logger.debug(f"Erreur lors de la récupération des infos système: {e}")
# Fallback: informations basiques avec platform
SYSTEM_INFO["system"] = f"{platform.system()} {platform.release()}"
SYSTEM_INFO["architecture"] = platform.machine()
SYSTEM_INFO["cpu_model"] = platform.processor() or "Unknown"
return False
if not HEADLESS:
# Print des chemins pour debug
print(f"OPERATING_SYSTEM: {detect_operating_system()}")
print(f"OPERATING_SYSTEM: {OPERATING_SYSTEM}")
print(f"APP_FOLDER: {APP_FOLDER}")
print(f"USERDATA_FOLDER: {USERDATA_FOLDER}")
print(f"ROMS_FOLDER: {ROMS_FOLDER}")
@@ -96,140 +297,152 @@ if not HEADLESS:
print(f"GAMES_FOLDER: {GAMES_FOLDER}")
print(f"SOURCES_FILE: {SOURCES_FILE}")
# Récupérer les informations système au démarrage
get_batocera_system_info()
# Constantes pour la répétition automatique dans pause_menu
REPEAT_DELAY = 350 # Délai initial avant répétition (ms) - augmenté pour éviter les doubles actions
REPEAT_INTERVAL = 120 # Intervalle entre répétitions (ms) - ajusté pour une navigation plus contrôlée
REPEAT_ACTION_DEBOUNCE = 150 # Délai anti-rebond pour répétitions (ms) - augmenté pour éviter les doubles actions
# Variables d'état
platforms = []
current_platform = 0
accessibility_mode = False # Mode accessibilité pour les polices agrandies
accessibility_settings = {"font_scale": 1.0}
font_scale_options = [0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0]
current_font_scale_index = 3 # Index pour 1.0
platform_names = {} # {platform_id: platform_name}
games = []
current_game = 0
menu_state = "popup"
confirm_choice = False
scroll_offset = 0
visible_games = 15
popup_start_time = 0
last_progress_update = 0
needs_redraw = True
transition_state = "idle"
transition_progress = 0.0
transition_duration = 18
games_count = {}
music_enabled = True # Par défaut la musique est activée
sources_mode = "rgsx" # Mode des sources de jeux (rgsx/custom)
custom_sources_url = "" # URL personnalisée si mode custom
# Variables pour la sélection de langue
selected_language_index = 0
loading_progress = 0.0
current_loading_system = ""
error_message = ""
repeat_action = None
repeat_start_time = 0
repeat_last_action = 0
repeat_key = None
filtered_games = []
search_mode = False
search_query = ""
filter_active = False
extension_confirm_selection = 0
pending_download = None
controls_config = {}
selected_option = 0
previous_menu_state = None
history = [] # Liste des entrées d'historique avec platform, game_name, status, url, progress, message, timestamp
download_progress = {}
download_tasks = {} # Dictionnaire pour les tâches de téléchargement
download_result_message = ""
download_result_error = False
download_result_start_time = 0
needs_redraw = False
current_history_item = 0
history_scroll_offset = 0 # Offset pour le défilement de l'historique
visible_history_items = 15 # Nombre d'éléments d'historique visibles (ajusté dynamiquement)
confirm_clear_selection = 0 # confirmation clear historique
confirm_cancel_selection = 0 # confirmation annulation téléchargement
last_state_change_time = 0 # Temps du dernier changement d'état pour debounce
debounce_delay = 200 # Délai de debounce en millisecondes
platform_dicts = [] # Liste des dictionnaires de plateformes
selected_key = (0, 0) # Position du curseur dans le clavier virtuel
popup_message = "" # Message à afficher dans les popups
popup_timer = 0 # Temps restant pour le popup en millisecondes (0 = inactif)
last_frame_time = pygame.time.get_ticks() if pygame is not None else 0
current_music_name = None
music_popup_start_time = 0
selected_games = set() # Indices des jeux sélectionnés pour un téléchargement multiple (menu game)
batch_download_indices = [] # File d'attente des indices de jeux à traiter en lot
batch_in_progress = False # Indique qu'un lot est en cours
batch_pending_game = None # Données du jeu en attente de confirmation d'extension
PREMIUM_HOST_MARKERS = [
"1Fichier",
]
hide_premium_systems = False
# Indicateurs d'entrée (détectés au démarrage)
joystick = False
keyboard = False
xbox_controller = False
playstation_controller = False
nintendo_controller = False
logitech_controller = False
eightbitdo_controller = False
steam_controller = False
trimui_controller = False
generic_controller = False
xbox_elite_controller = False # Flag spécifique manette Xbox Elite
anbernic_rg35xx_controller = False # Flag spécifique Anbernic RG3xxx
controller_device_name = "" # Nom exact du joystick détecté (pour auto-préréglages)
# --- Filtre plateformes (UI) ---
selected_filter_index = 0 # index dans la liste visible triée
filter_platforms_scroll_offset = 0 # défilement si liste longue
filter_platforms_dirty = False # indique si modifications non sauvegardées
filter_platforms_selection = [] # copie de travail des plateformes visibles (bool masque?) structure: list of (name, hidden_bool)
GRID_COLS = 3 # Number of columns in the platform grid
GRID_ROWS = 4 # Number of rows in the platform grid
### Variables d'état par défaut
# Résolution de l'écran fallback
# Utilisée si la résolution définie dépasse les capacités de l'écran
SCREEN_WIDTH = 800
"""Largeur de l'écran en pixels."""
SCREEN_HEIGHT = 600
"""Hauteur de l'écran en pixels."""
SCREEN_WIDTH = 800 # Largeur de l'écran en pixels.
SCREEN_HEIGHT = 600 # Hauteur de l'écran en pixels.
# Polices
FONT = None
"""Police par défaut pour l'affichage, initialisée via init_font()."""
progress_font = None
"""Police pour l'affichage de la progression."""
title_font = None
"""Police pour les titres."""
search_font = None
"""Police pour la recherche."""
small_font = None
"""Police pour les petits textes."""
# Liste des familles de polices disponibles (identifiants logiques)
FONT = None # Police par défaut pour l'affichage, initialisée via init_font().
progress_font = None # Police pour l'affichage de la progression
title_font = None # Police pour les titres
search_font = None # Police pour la recherche
small_font = None # Police pour les petits textes
tiny_font = None # Police pour le footer (contrôles/version)
FONT_FAMILIES = [
"pixel", # police rétro Pixel-UniCode.ttf
"dejavu" # police plus standard lisible petites tailles
]
current_font_family_index = 0 # 0=pixel par défaut
# Après définition de FONT_FAMILIES et current_font_family_index, tenter de charger la famille depuis les settings
# Constantes pour la répétition automatique et le debounce
REPEAT_DELAY = 350 # Délai initial avant répétition (ms) - augmenté pour éviter les doubles actions
REPEAT_INTERVAL = 120 # Intervalle entre répétitions (ms) - ajusté pour une navigation plus contrôlée
REPEAT_ACTION_DEBOUNCE = 150 # Délai anti-rebond pour répétitions (ms) - augmenté pour éviter les doubles actions
repeat_action = None # Action en cours de répétition automatique
repeat_start_time = 0 # Timestamp de début de la répétition
repeat_last_action = 0 # Timestamp de la dernière action répétée
repeat_key = None # Touche ou bouton en cours de répétition
last_state_change_time = 0 # Temps du dernier changement d'état pour debounce
debounce_delay = 200 # Délai de debounce en millisecondes
# gestion des entrées et détection des joystick/clavier/controller
joystick = False
keyboard = False # Indicateur si un clavier est détecté
controller_device_name = "" # Nom exact du joystick détecté (pour auto-préréglages)
# Affichage des plateformes
GRID_COLS = 3 # Number of columns in the platform grid
GRID_ROWS = 4 # Number of rows in the platform grid
platforms = [] # Liste des plateformes disponibles
current_platform = 0 # Index de la plateforme actuelle sélectionnée
platform_names = {} # {platform_id: platform_name}
games_count = {} # Dictionnaire comptant le nombre de jeux par plateforme
platform_dicts = [] # Liste des dictionnaires de plateformes
# Filtre plateformes
selected_filter_index = 0 # index dans la liste visible triée
filter_platforms_scroll_offset = 0 # défilement si liste longue
filter_platforms_dirty = False # indique si modifications non sauvegardées
filter_platforms_selection = [] # copie de travail des plateformes visibles (bool masque?) structure: list of (name, hidden_bool)
# Affichage des jeux et sélection
games = [] # Liste des jeux pour la plateforme actuelle
current_game = 0 # Index du jeu actuellement sélectionné
menu_state = "loading" # État actuel de l'interface menu
scroll_offset = 0 # Offset de défilement pour la liste des jeux
visible_games = 15 # Nombre de jeux visibles en même temps par défaut
# Options d'affichage
accessibility_mode = False # Mode accessibilité pour les polices agrandies
accessibility_settings = {"font_scale": 1.0, "footer_font_scale": 1.0} # Paramètres d'accessibilité (échelle de police)
font_scale_options = [0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0] # Options disponibles pour l'échelle de police
current_font_scale_index = 3 # Index pour 1.0
footer_font_scale_options = [0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0, 2.1, 2.2, 2.3, 2.4, 2.5] # Options pour l'échelle de police du footer
current_footer_font_scale_index = 3 # Index pour 1.0
popup_start_time = 0 # Timestamp de début d'affichage du popup
last_progress_update = 0 # Timestamp de la dernière mise à jour de progression
transition_state = "idle" # État de la transition d'écran
transition_progress = 0.0 # Progression de la transition (0.0 à 1.0)
transition_duration = 18 # Durée de la transition en frames
music_enabled = True # Par défaut la musique est activée
sources_mode = "rgsx" # Mode des sources de jeux (rgsx/custom)
custom_sources_url = {OTA_data_ZIP} # URL personnalisée si mode custom
selected_language_index = 0 # Index de la langue sélectionnée dans la liste
# Recherche et filtres
filtered_games = [] # Liste des jeux filtrés par recherche ou filtre
search_mode = False # Indicateur si le mode recherche est actif
search_query = "" # Chaîne de recherche saisie par l'utilisateur
filter_active = False # Indicateur si un filtre est appliqué
# Gestion des états du menu
needs_redraw = False # Indicateur si l'écran doit être redessiné
selected_option = 0 # Index de l'option sélectionnée dans le menu
previous_menu_state = None # État précédent du menu pour navigation
loading_progress = 0.0 # Progression du chargement initial (0.0 à 1.0)
current_loading_system = "" # Nom du système en cours de chargement
# Gestion des téléchargements et de l'historique
history = [] # Liste des entrées d'historique avec platform, game_name, status, url, progress, message, timestamp
pending_download = None # Objet de téléchargement en attente
download_progress = {} # Dictionnaire de progression des téléchargements actifs
download_tasks = {} # Dictionnaire pour les tâches de téléchargement
download_result_message = "" # Message de résultat du dernier téléchargement
download_result_error = False # Indicateur d'erreur pour le résultat de téléchargement
download_result_start_time = 0 # Timestamp de début du résultat affiché
current_history_item = 0 # Index de l'élément d'historique affiché
history_scroll_offset = 0 # Offset pour le défilement de l'historique
visible_history_items = 15 # Nombre d'éléments d'historique visibles (ajusté dynamiquement)
confirm_clear_selection = 0 # confirmation clear historique
confirm_cancel_selection = 0 # confirmation annulation téléchargement
# Tracking des jeux téléchargés
downloaded_games = {} # Dict {platform_name: {game_name: {"timestamp": "...", "size": "..."}}}
# Scraper de métadonnées
scraper_image_surface = None # Surface Pygame contenant l'image scrapée
scraper_image_url = "" # URL de l'image actuellement affichée
scraper_game_name = "" # Nom du jeu en cours de scraping
scraper_platform_name = "" # Nom de la plateforme en cours de scraping
scraper_loading = False # Indicateur de chargement en cours
scraper_error_message = "" # Message d'erreur du scraper
scraper_description = "" # Description du jeu
scraper_genre = "" # Genre(s) du jeu
scraper_release_date = "" # Date de sortie du jeu
scraper_game_page_url = "" # URL de la page du jeu sur TheGamesDB
# CLES API / PREMIUM HOSTS
API_KEY_1FICHIER = ""
API_KEY_ALLDEBRID = ""
API_KEY_REALDEBRID = ""
PREMIUM_HOST_MARKERS = [
"1Fichier",
]
hide_premium_systems = False # Indicateur pour masquer les systèmes premium
# Variables diverses
update_checked = False
extension_confirm_selection = 0 # Index de sélection pour confirmation d'extension
controls_config = {} # Configuration des contrôles personnalisés
selected_key = (0, 0) # Position du curseur dans le clavier virtuel
popup_message = "" # Message à afficher dans les popups
popup_timer = 0 # Temps restant pour le popup en millisecondes (0 = inactif)
last_frame_time = pygame.time.get_ticks() if pygame is not None else 0 # Timestamp de la dernière frame rendue
current_music_name = None # Nom de la piste musicale actuelle
music_popup_start_time = 0 # Timestamp de début du popup musique
error_message = "" # Message d'erreur à afficher
# Détection d'appui long sur confirm (menu game)
confirm_press_start_time = 0 # Timestamp du début de l'appui sur confirm
confirm_long_press_threshold = 2000 # Durée en ms pour déclencher l'appui long (2 secondes)
confirm_long_press_triggered = False # Flag pour éviter de déclencher plusieurs fois
# Tenter la récupération de la famille de police sauvegardée
try:
from rgsx_settings import get_font_family # import tardif pour éviter dépendances circulaires lors de l'exécution initiale
saved_family = get_font_family()
@@ -288,8 +501,31 @@ def init_font():
logger.error(f"Erreur fallback dejavu: {e2}")
font = title_font = search_font = progress_font = small_font = None
# Indique si une vérification/installation des mises à jour a déjà été effectuée au démarrage
update_checked = False
def init_footer_font():
"""Initialise uniquement la police du footer (tiny_font) en fonction de l'échelle séparée."""
global tiny_font
footer_font_scale = accessibility_settings.get("footer_font_scale", 1.0)
# Déterminer la famille sélectionnée
family_id = FONT_FAMILIES[current_font_family_index] if 0 <= current_font_family_index < len(FONT_FAMILIES) else "pixel"
footer_base_size = 20 # Taille de base pour le footer
try:
if family_id == "pixel":
path = os.path.join(APP_FOLDER, "assets", "fonts", "Pixel-UniCode.ttf")
tiny_font = pygame.font.Font(path, int(footer_base_size * footer_font_scale))
elif family_id == "dejavu":
try:
tiny_font = pygame.font.SysFont("dejavusans", int(footer_base_size * footer_font_scale))
except Exception:
tiny_font = pygame.font.SysFont("dejavu sans", int(footer_base_size * footer_font_scale))
logger.debug(f"Police footer initialisée (famille={family_id}, scale={footer_font_scale})")
except Exception as e:
logger.error(f"Erreur chargement police footer: {e}")
tiny_font = None
def validate_resolution():
"""Valide la résolution de l'écran par rapport aux capacités de l'écran."""
@@ -299,4 +535,5 @@ def validate_resolution():
if SCREEN_WIDTH > display_info.current_w or SCREEN_HEIGHT > display_info.current_h:
logger.warning(f"Résolution {SCREEN_WIDTH}x{SCREEN_HEIGHT} dépasse les limites de l'écran")
return display_info.current_w, display_info.current_h
return SCREEN_WIDTH, SCREEN_HEIGHT
return SCREEN_WIDTH, SCREEN_HEIGHT

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View File

@@ -25,34 +25,75 @@ def init_history():
return history_path
def load_history():
"""Charge l'historique depuis history.json."""
"""Charge l'historique depuis history.json avec gestion d'erreur robuste."""
history_path = getattr(config, 'HISTORY_PATH')
try:
if not os.path.exists(history_path):
logger.debug(f"Aucun fichier d'historique trouvé à {history_path}")
return []
# Vérifier que le fichier n'est pas vide avant de lire
if os.path.getsize(history_path) == 0:
logger.warning(f"Fichier history.json vide détecté, retour liste vide")
return []
with open(history_path, "r", encoding='utf-8') as f:
history = json.load(f)
content = f.read()
if not content or content.strip() == '':
logger.warning(f"Contenu history.json vide, retour liste vide")
return []
history = json.loads(content)
# Valider la structure : liste de dictionnaires avec 'platform', 'game_name', 'status'
if not isinstance(history, list):
logger.warning(f"Format history.json invalide (pas une liste), retour liste vide")
return []
# Filtrer les entrées valides au lieu de tout rejeter
valid_entries = []
invalid_count = 0
for entry in history:
if not all(key in entry for key in ['platform', 'game_name', 'status']):
logger.warning(f"Entrée d'historique invalide : {entry}")
return []
#logger.debug(f"Historique chargé depuis {history_path}, {len(history)} entrées")
return history
if isinstance(entry, dict) and all(key in entry for key in ['platform', 'game_name', 'status']):
valid_entries.append(entry)
else:
invalid_count += 1
logger.warning(f"Entrée d'historique invalide ignorée : {entry}")
if invalid_count > 0:
logger.info(f"Historique chargé : {len(valid_entries)} valides, {invalid_count} invalides ignorées")
#logger.debug(f"Historique chargé depuis {history_path}, {len(valid_entries)} entrées")
return valid_entries
except (FileNotFoundError, json.JSONDecodeError) as e:
logger.error(f"Erreur lors de la lecture de {history_path} : {e}")
return []
except Exception as e:
logger.error(f"Erreur inattendue lors de la lecture de {history_path} : {e}")
return []
def save_history(history):
"""Sauvegarde l'historique dans history.json."""
"""Sauvegarde l'historique dans history.json de manière atomique."""
history_path = getattr(config, 'HISTORY_PATH')
try:
os.makedirs(os.path.dirname(history_path), exist_ok=True)
with open(history_path, "w", encoding='utf-8') as f:
# Écriture atomique : écrire dans un fichier temporaire puis renommer
temp_path = history_path + '.tmp'
with open(temp_path, "w", encoding='utf-8') as f:
json.dump(history, f, indent=2, ensure_ascii=False)
f.flush() # Forcer l'écriture sur disque
os.fsync(f.fileno()) # Synchroniser avec le système de fichiers
# Renommer atomiquement (remplace l'ancien fichier)
os.replace(temp_path, history_path)
except Exception as e:
logger.error(f"Erreur lors de l'écriture de {history_path} : {e}")
# Nettoyer le fichier temporaire en cas d'erreur
try:
if os.path.exists(temp_path):
os.remove(temp_path)
except:
pass
def add_to_history(platform, game_name, status, url=None, progress=0, message=None, timestamp=None):
"""Ajoute une entrée à l'historique."""
@@ -73,11 +114,107 @@ def add_to_history(platform, game_name, status, url=None, progress=0, message=No
return entry
def clear_history():
"""Vide l'historique."""
"""Vide l'historique en conservant les téléchargements en cours."""
history_path = getattr(config, 'HISTORY_PATH')
try:
# Charger l'historique actuel
current_history = load_history()
# Conserver uniquement les entrées avec statut actif (téléchargement, extraction ou conversion en cours)
# Supporter les deux variantes de statut (anglais et français)
active_statuses = {"Downloading", "Téléchargement", "downloading", "Extracting", "Converting", "Queued"}
preserved_entries = [
entry for entry in current_history
if entry.get("status") in active_statuses
]
# Sauvegarder l'historique filtré
with open(history_path, "w", encoding='utf-8') as f:
json.dump([], f)
logger.info(f"Historique vidé : {history_path}")
json.dump(preserved_entries, f, indent=2, ensure_ascii=False)
removed_count = len(current_history) - len(preserved_entries)
logger.info(f"Historique vidé : {history_path} ({removed_count} entrées supprimées, {len(preserved_entries)} conservées)")
except Exception as e:
logger.error(f"Erreur lors du vidage de {history_path} : {e}")
logger.error(f"Erreur lors du vidage de {history_path} : {e}")
# ==================== GESTION DES JEUX TÉLÉCHARGÉS ====================
def load_downloaded_games():
"""Charge la liste des jeux déjà téléchargés depuis downloaded_games.json."""
downloaded_path = getattr(config, 'DOWNLOADED_GAMES_PATH')
try:
if not os.path.exists(downloaded_path):
logger.debug(f"Aucun fichier downloaded_games.json trouvé à {downloaded_path}")
return {}
if os.path.getsize(downloaded_path) == 0:
logger.warning(f"Fichier downloaded_games.json vide")
return {}
with open(downloaded_path, "r", encoding='utf-8') as f:
content = f.read()
if not content or content.strip() == '':
return {}
downloaded = json.loads(content)
if not isinstance(downloaded, dict):
logger.warning(f"Format downloaded_games.json invalide (pas un dict)")
return {}
logger.debug(f"Jeux téléchargés chargés : {sum(len(v) for v in downloaded.values())} jeux")
return downloaded
except (FileNotFoundError, json.JSONDecodeError) as e:
logger.error(f"Erreur lors de la lecture de {downloaded_path} : {e}")
return {}
except Exception as e:
logger.error(f"Erreur inattendue lors de la lecture de {downloaded_path} : {e}")
return {}
def save_downloaded_games(downloaded_games_dict):
"""Sauvegarde la liste des jeux téléchargés dans downloaded_games.json."""
downloaded_path = getattr(config, 'DOWNLOADED_GAMES_PATH')
try:
os.makedirs(os.path.dirname(downloaded_path), exist_ok=True)
# Écriture atomique
temp_path = downloaded_path + '.tmp'
with open(temp_path, "w", encoding='utf-8') as f:
json.dump(downloaded_games_dict, f, indent=2, ensure_ascii=False)
f.flush()
os.fsync(f.fileno())
os.replace(temp_path, downloaded_path)
logger.debug(f"Jeux téléchargés sauvegardés : {sum(len(v) for v in downloaded_games_dict.values())} jeux")
except Exception as e:
logger.error(f"Erreur lors de l'écriture de {downloaded_path} : {e}")
try:
if os.path.exists(temp_path):
os.remove(temp_path)
except:
pass
def mark_game_as_downloaded(platform_name, game_name, file_size=None):
"""Marque un jeu comme téléchargé."""
downloaded = config.downloaded_games
if platform_name not in downloaded:
downloaded[platform_name] = {}
downloaded[platform_name][game_name] = {
"timestamp": datetime.now().strftime("%Y-%m-%d %H:%M:%S"),
"size": file_size or "N/A"
}
# Sauvegarder immédiatement
save_downloaded_games(downloaded)
logger.info(f"Jeu marqué comme téléchargé : {platform_name} / {game_name}")
def is_game_downloaded(platform_name, game_name):
"""Vérifie si un jeu a déjà été téléchargé."""
downloaded = config.downloaded_games
return platform_name in downloaded and game_name in downloaded.get(platform_name, {})

View File

@@ -37,6 +37,11 @@
"history_status_completed": "Abgeschlossen",
"history_status_error": "Fehler: {0}",
"history_status_canceled": "Abgebrochen",
"free_mode_waiting": "[Kostenloser Modus] Warten: {0}/{1}s",
"free_mode_download": "[Kostenloser Modus] Download: {0}",
"free_mode_submitting": "[Kostenloser Modus] Formular wird gesendet...",
"free_mode_link_found": "[Kostenloser Modus] Link gefunden: {0}...",
"free_mode_completed": "[Kostenloser Modus] Abgeschlossen: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Download vom Benutzer abgebrochen.",
"extension_warning_zip": "Die Datei '{0}' ist ein Archiv und Batocera unterstützt keine Archive für dieses System. Die automatische Extraktion der Datei erfolgt nach dem Download, fortfahren?",
@@ -63,6 +68,7 @@
"menu_music_enabled": "Musik aktiviert: {0}",
"menu_music_disabled": "Musik deaktiviert",
"menu_restart": "Neustart",
"menu_support": "Unterstützung",
"menu_filter_platforms": "Systeme filtern",
"filter_platforms_title": "Systemsichtbarkeit",
"filter_platforms_info": "Sichtbar: {0} | Versteckt: {1} / Gesamt: {2}",
@@ -74,12 +80,17 @@
"menu_allow_unknown_ext_enabled": "Ausblenden der Warnung bei unbekannter Erweiterung aktiviert",
"menu_allow_unknown_ext_disabled": "Ausblenden der Warnung bei unbekannter Erweiterung deaktiviert",
"menu_quit": "Beenden",
"support_dialog_title": "Support-Datei",
"support_dialog_message": "Eine Support-Datei wurde mit allen Ihren Konfigurations- und Protokolldateien erstellt.\n\nDatei: {0}\n\nUm Hilfe zu erhalten:\n1. Treten Sie dem RGSX Discord-Server bei\n2. Beschreiben Sie Ihr Problem\n3. Teilen Sie diese ZIP-Datei\n\nDrücken Sie {1}, um zum Menü zurückzukehren.",
"support_dialog_error": "Fehler beim Erstellen der Support-Datei:\n{0}\n\nDrücken Sie {1}, um zum Menü zurückzukehren.",
"button_yes": "Ja",
"button_no": "Nein",
"button_OK": "OK",
"popup_restarting": "Neustart...",
"controls_action_clear_history": "Mehrfachauswahl / Verlauf leeren",
"controls_action_history": "Verlauf",
"controls_action_clear_history": "Verlauf leeren",
"controls_action_history": "Verlauf / Downloads",
"controls_action_close_history": "Verlauf schließen",
"controls_action_queue": "Warteschlange",
"controls_action_delete": "Löschen",
"controls_action_space": "Leerzeichen",
"controls_action_start": "Hilfe / Einstellungen",
@@ -93,14 +104,13 @@
"network_update_error": "Fehler während des Updates: {0}",
"network_download_extract_ok": "Download und Extraktion von {0} erfolgreich",
"network_check_update_error": "Fehler bei der Überprüfung von Updates: {0}",
"network_extraction_failed": "Fehler beim Extrahieren des Updates: {0}",
"network_extraction_failed": "Fehler beim Extrahieren: {0}",
"network_extraction_partial": "Extraktion erfolgreich, aber einige Dateien wurden aufgrund von Fehlern übersprungen: {0}",
"network_extraction_success": "Extraktion erfolgreich",
"network_zip_extraction_error": "Fehler beim Extrahieren des ZIP {0}: {1}",
"network_file_not_found": "Die Datei {0} existiert nicht",
"network_cannot_get_filename": "Dateiname konnte nicht abgerufen werden",
"network_cannot_get_download_url": "Download-URL konnte nicht abgerufen werden",
"download_initializing": "Initialisierung läuft...",
"accessibility_font_size": "Schriftgröße: {0}",
"confirm_cancel_download": "Laufenden Download abbrechen?",
"controls_help_title": "Hilfe zu Steuerung",
@@ -116,10 +126,20 @@
"network_download_failed": "Download nach {0} Versuchen fehlgeschlagen",
"network_api_error": "Fehler bei der API-Anfrage, der Schlüssel könnte falsch sein: {0}",
"network_download_error": "Downloadfehler {0}: {1}",
"network_download_ok": "Download erfolgreich: {0}",
"download_already_present": " (bereits vorhanden)",
"download_already_extracted": " (bereits extrahiert)",
"network_connection_failed": "Verbindung nach {0} Versuchen fehlgeschlagen",
"network_http_error": "HTTP-Fehler {0}",
"network_timeout_error": "Verbindungszeitüberschreitung",
"network_connection_error": "Netzwerkverbindungsfehler",
"network_no_response": "Keine Antwort vom Server",
"network_auth_required": "Authentifizierung erforderlich (HTTP {0})",
"network_access_denied": "Zugriff verweigert (HTTP {0})",
"network_server_error": "Serverfehler (HTTP {0})",
"network_download_already_queued": "Dieser Download läuft bereits",
"utils_extracted": "Extrahiert: {0}",
"download_already_extracted": " (bereits extrahiert)",
"download_in_progress": "Download läuft...",
"download_queued": "In Download-Warteschlange",
"download_started": "Download gestartet",
"utils_corrupt_zip": "Beschädigtes ZIP-Archiv: {0}",
"utils_permission_denied": "Berechtigung während der Extraktion verweigert: {0}",
"utils_extraction_failed": "Extraktion fehlgeschlagen: {0}",
@@ -154,50 +174,203 @@
"api_key_empty_suffix": "leer",
"menu_hide_premium_systems": "Premium-Systeme ausblenden",
"popup_hide_premium_on": "Premium-Systeme ausgeblendet",
"popup_hide_premium_off": "Premium-Systeme sichtbar"
,"submenu_display_font_family": "Schrift"
,"popup_font_family_changed": "Schrift geändert: {0}"
,"instruction_pause_language": "Sprache der Oberfläche ändern"
,"instruction_pause_controls": "Steuerungsübersicht ansehen oder neu zuordnen"
,"instruction_pause_display": "Layout, Schriften und Systemsichtbarkeit konfigurieren"
,"instruction_pause_games": "Verlauf öffnen, Quelle wechseln oder Liste aktualisieren"
,"instruction_pause_settings": "Musik, Symlink-Option & API-Schlüsselstatus"
,"instruction_pause_restart": "RGSX neu starten um Konfiguration neu zu laden"
,"instruction_pause_quit": "RGSX Anwendung beenden"
,"instruction_controls_help": "Komplette Referenz für Controller & Tastatur anzeigen"
,"instruction_controls_remap": "Tasten / Buttons neu zuordnen"
,"instruction_generic_back": "Zum vorherigen Menü zurückkehren"
,"instruction_display_layout": "Rasterabmessungen (Spalten × Zeilen) durchschalten"
,"instruction_display_font_size": "Schriftgröße für bessere Lesbarkeit anpassen"
,"instruction_display_font_family": "Zwischen verfügbaren Schriftarten wechseln"
,"instruction_display_show_unsupported": "Nicht in es_systems.cfg definierte Systeme anzeigen/ausblenden"
,"instruction_display_unknown_ext": "Warnung für in es_systems.cfg fehlende Dateiendungen an-/abschalten"
,"instruction_display_hide_premium": "Systeme ausblenden, die Premiumzugang erfordern über API: {providers}"
,"instruction_display_filter_platforms": "Manuell wählen welche Systeme sichtbar sind"
,"instruction_games_history": "Vergangene Downloads und Status anzeigen"
,"instruction_games_source_mode": "Zwischen RGSX oder eigener Quellliste wechseln"
,"instruction_games_update_cache": "Aktuelle Spieleliste erneut herunterladen & aktualisieren"
,"instruction_settings_music": "Hintergrundmusik aktivieren oder deaktivieren"
,"instruction_settings_symlink": "Verwendung von Symlinks für Installationen umschalten"
,"instruction_settings_api_keys": "Gefundene Premium-API-Schlüssel ansehen"
,"controls_desc_confirm": "Bestätigen (z.B. A/Kreuz)"
,"controls_desc_cancel": "Abbrechen/Zurück (z.B. B/Kreis)"
,"controls_desc_up": "UP ↑"
,"controls_desc_down": "DOWN ↓"
,"controls_desc_left": "LEFT ←"
,"controls_desc_right": "RIGHT →"
,"controls_desc_page_up": "Schnell nach oben (z.B. LT/L2)"
,"controls_desc_page_down": "Schnell nach unten (z.B. RT/R2)"
,"controls_desc_history": "Verlauf öffnen (z.B. Y/Dreieck)"
,"controls_desc_clear_history": "Downloads: Mehrfachauswahl / Verlauf: Leeren (z.B. X/Quadrat)"
,"controls_desc_filter": "Filtermodus: Öffnen/Bestätigen (z.B. Select)"
,"controls_desc_delete": "Filtermodus: Zeichen löschen (z.B. LB/L1)"
,"controls_desc_space": "Filtermodus: Leerzeichen hinzufügen (z.B. RB/R1)"
,"controls_desc_start": "Pausenmenü öffnen (z.B. Start)"
,"controls_mapping_title": "Steuerungszuordnung"
,"controls_mapping_instruction": "Zum Bestätigen gedrückt halten:"
,"controls_mapping_waiting": "Warte auf eine Taste oder einen Button..."
,"controls_mapping_press": "Drücke eine Taste oder einen Button"
,"status_already_present": "Bereits Vorhanden"
,"footer_joystick": "Joystick: {0}"
"popup_hide_premium_off": "Premium-Systeme sichtbar",
"submenu_display_font_family": "Schrift",
"popup_font_family_changed": "Schrift geändert: {0}",
"instruction_pause_language": "Sprache der Oberfläche ändern",
"instruction_pause_controls": "Steuerungsübersicht ansehen oder neu zuordnen",
"instruction_pause_display": "Layout, Schriften und Systemsichtbarkeit konfigurieren",
"instruction_pause_games": "Verlauf öffnen, Quelle wechseln oder Liste aktualisieren",
"instruction_pause_settings": "Musik, Symlink-Option & API-Schlüsselstatus",
"instruction_pause_restart": "RGSX neu starten um Konfiguration neu zu laden",
"instruction_pause_support": "Eine Diagnose-ZIP-Datei für den Support erstellen",
"instruction_pause_quit": "RGSX Anwendung beenden",
"instruction_controls_help": "Komplette Referenz für Controller & Tastatur anzeigen",
"instruction_controls_remap": "Tasten / Buttons neu zuordnen",
"instruction_generic_back": "Zum vorherigen Menü zurückkehren",
"instruction_display_layout": "Rasterabmessungen (Spalten × Zeilen) durchschalten",
"instruction_display_font_size": "Schriftgröße für bessere Lesbarkeit anpassen",
"instruction_display_footer_font_size": "Fußzeilen-Textgröße anpassen (Version & Steuerelemente)",
"instruction_display_font_family": "Zwischen verfügbaren Schriftarten wechseln",
"instruction_display_show_unsupported": "Nicht in es_systems.cfg definierte Systeme anzeigen/ausblenden",
"instruction_display_unknown_ext": "Warnung für in es_systems.cfg fehlende Dateiendungen an-/abschalten",
"instruction_display_hide_premium": "Systeme ausblenden, die Premiumzugang erfordern über API: {providers}",
"instruction_display_filter_platforms": "Manuell wählen welche Systeme sichtbar sind",
"instruction_games_history": "Vergangene Downloads und Status anzeigen",
"instruction_games_source_mode": "Zwischen RGSX oder eigener Quellliste wechseln",
"instruction_games_update_cache": "Aktuelle Spieleliste erneut herunterladen & aktualisieren",
"instruction_settings_music": "Hintergrundmusik aktivieren oder deaktivieren",
"instruction_settings_symlink": "Verwendung von Symlinks für Installationen umschalten",
"instruction_settings_api_keys": "Gefundene Premium-API-Schlüssel ansehen",
"instruction_settings_web_service": "Web-Dienst Autostart beim Booten aktivieren/deaktivieren",
"instruction_settings_custom_dns": "Custom DNS (Cloudflare 1.1.1.1) beim Booten aktivieren/deaktivieren",
"settings_web_service": "Web-Dienst beim Booten",
"settings_web_service_enabled": "Aktiviert",
"settings_web_service_disabled": "Deaktiviert",
"settings_web_service_enabling": "Web-Dienst wird aktiviert...",
"settings_web_service_disabling": "Web-Dienst wird deaktiviert...",
"settings_web_service_success_enabled": "Web-Dienst beim Booten aktiviert",
"settings_web_service_success_disabled": "Web-Dienst beim Booten deaktiviert",
"settings_web_service_error": "Fehler: {0}",
"settings_custom_dns": "Custom DNS beim Booten",
"settings_custom_dns_enabled": "Aktiviert",
"settings_custom_dns_disabled": "Deaktiviert",
"settings_custom_dns_enabling": "Custom DNS wird aktiviert...",
"settings_custom_dns_disabling": "Custom DNS wird deaktiviert...",
"settings_custom_dns_success_enabled": "Custom DNS beim Booten aktiviert (1.1.1.1)",
"settings_custom_dns_success_disabled": "Custom DNS beim Booten deaktiviert",
"controls_desc_confirm": "Bestätigen (z.B. A/Kreuz)",
"controls_desc_cancel": "Abbrechen/Zurück (z.B. B/Kreis)",
"controls_desc_up": "UP ↑",
"controls_desc_down": "DOWN ↓",
"controls_desc_left": "LEFT ←",
"controls_desc_right": "RIGHT →",
"controls_desc_page_up": "Schnell nach oben (z.B. LT/L2)",
"controls_desc_page_down": "Schnell nach unten (z.B. RT/R2)",
"controls_desc_history": "Verlauf öffnen (z.B. Y/Dreieck)",
"controls_desc_clear_history": "Downloads: Mehrfachauswahl / Verlauf: Leeren (z.B. X/Quadrat)",
"controls_desc_filter": "Filtermodus: Öffnen/Bestätigen (z.B. Select)",
"controls_desc_delete": "Filtermodus: Zeichen löschen (z.B. LB/L1)",
"controls_desc_space": "Filtermodus: Leerzeichen hinzufügen (z.B. RB/R1)",
"controls_desc_start": "Pausenmenü öffnen (z.B. Start)",
"controls_mapping_title": "Steuerungszuordnung",
"controls_mapping_instruction": "Zum Bestätigen gedrückt halten:",
"controls_mapping_waiting": "Warte auf eine Taste oder einen Button...",
"controls_mapping_press": "Drücke eine Taste oder einen Button",
"status_already_present": "Bereits Vorhanden",
"footer_joystick": "Joystick: {0}",
"history_game_options_title": "Spiel Optionen",
"history_option_download_folder": "Datei lokalisieren",
"history_option_extract_archive": "Archiv extrahieren",
"history_option_scraper": "Metadaten scrapen",
"history_option_delete_game": "Spiel löschen",
"history_option_error_info": "Fehlerdetails",
"history_option_retry": "Download wiederholen",
"history_option_back": "Zurück",
"history_folder_path_label": "Zielpfad:",
"history_scraper_not_implemented": "Scraper noch nicht implementiert",
"history_confirm_delete": "Dieses Spiel von der Festplatte löschen?",
"history_file_not_found": "Datei nicht gefunden",
"history_extracting": "Extrahieren...",
"history_extracted": "Extrahiert",
"history_delete_success": "Spiel erfolgreich gelöscht",
"history_delete_error": "Fehler beim Löschen des Spiels: {0}",
"history_error_details_title": "Fehlerdetails",
"history_no_error_message": "Keine Fehlermeldung verfügbar",
"web_title": "RGSX Web-Oberfläche",
"web_tab_platforms": "Systemliste",
"web_tab_downloads": "Downloads",
"web_tab_history": "Verlauf",
"web_tab_settings": "Einstellungen",
"web_tab_update": "Liste aktualisieren",
"web_tooltip_platforms": "Systemliste",
"web_tooltip_downloads": "Downloads",
"web_tooltip_history": "Verlauf",
"web_tooltip_settings": "Einstellungen",
"web_tooltip_update": "Spieleliste aktualisieren",
"web_search_platform": "Systeme oder Spiele suchen...",
"web_search_game": "Spiel suchen...",
"web_search_results": "Ergebnisse für",
"web_no_results": "Keine Ergebnisse gefunden",
"web_platforms": "Systeme",
"web_games": "Spiele",
"web_error_search": "Suchfehler",
"web_back_platforms": "Zurück zu Plattformen",
"web_back": "Zurück",
"web_game_count": "{0} ({1} Spiele)",
"web_download": "Herunterladen",
"web_cancel": "Abbrechen",
"web_download_canceled": "Download abgebrochen",
"web_confirm_cancel": "Möchten Sie diesen Download wirklich abbrechen?",
"web_update_title": "Spieleliste wird aktualisiert...",
"web_update_message": "Cache wird gelöscht und Daten neu geladen...",
"web_update_wait": "Dies kann 10-30 Sekunden dauern",
"web_error": "Fehler",
"web_error_unknown": "Unbekannter Fehler",
"web_error_update": "Fehler beim Aktualisieren der Liste: {0}",
"web_error_download": "Fehler: {0}",
"web_history_clear": "Verlauf löschen",
"web_history_cleared": "Verlauf erfolgreich gelöscht!",
"web_error_clear_history": "Fehler beim Löschen des Verlaufs: {0}",
"web_settings_title": "Info & Einstellungen",
"web_settings_roms_folder": "Benutzerdefinierter ROMs-Ordner",
"web_settings_roms_placeholder": "Leer lassen für Standard",
"web_settings_browse": "Durchsuchen",
"web_settings_language": "Sprache",
"web_settings_font_scale": "Schriftgröße",
"web_settings_grid": "Rasterlayout",
"web_settings_font_family": "Schriftart",
"web_settings_music": "Musik",
"web_settings_symlink": "Symlink-Modus",
"web_settings_source_mode": "Spielequelle",
"web_settings_custom_url": "Benutzerdefinierte URL",
"web_settings_custom_url_placeholder": "https://beispiel.com/spiele.zip",
"web_settings_save": "Einstellungen speichern",
"web_settings_saved": "Einstellungen erfolgreich gespeichert!",
"web_settings_saved_restart": "Einstellungen erfolgreich gespeichert!\\n\\n⚠ Einige Einstellungen erfordern einen Serverneustart:\\n- Benutzerdefinierter ROMs-Ordner\\n- Sprache\\n\\nBitte starten Sie den Webserver neu, um diese Änderungen anzuwenden.",
"web_error_save_settings": "Fehler beim Speichern der Einstellungen: {0}",
"web_browse_title": "Verzeichnisse durchsuchen",
"web_browse_select_drive": "Laufwerk auswählen...",
"web_browse_drives": "Laufwerke",
"web_browse_parent": "Übergeordnet",
"web_browse_select": "Diesen Ordner auswählen",
"web_browse_cancel": "Abbrechen",
"web_browse_empty": "Keine Unterverzeichnisse gefunden",
"web_browse_alert_restart": "Wichtig: Sie müssen die Einstellungen SPEICHERN und dann den Webserver NEUSTARTEN, damit der benutzerdefinierte ROMs-Ordner wirksam wird.\\n\\n📝 Schritte:\\n1. Klicken Sie unten auf 'Einstellungen speichern'\\n2. Stoppen Sie den Webserver (Strg+C im Terminal)\\n3. Starten Sie den Webserver neu\\n\\nAusgewählter Pfad: {0}",
"web_error_browse": "Fehler beim Durchsuchen der Verzeichnisse: {0}",
"web_loading_platforms": "Lade Plattformen...",
"web_loading_games": "Lade Spiele...",
"web_no_platforms": "Keine Plattformen gefunden",
"web_no_downloads": "Keine Downloads im Gange",
"web_history_empty": "Keine abgeschlossenen Downloads",
"web_history_platform": "Plattform",
"web_history_size": "Größe",
"web_history_status_completed": "Abgeschlossen",
"web_history_status_error": "Fehler",
"web_settings_os": "Betriebssystem",
"web_settings_platforms_count": "Anzahl der Plattformen",
"web_settings_show_unsupported": "Nicht unterstützte Plattformen anzeigen (System fehlt in es_systems.cfg)",
"web_settings_allow_unknown": "Unbekannte Erweiterungen erlauben (keine Warnungen anzeigen)",
"web_restart_confirm_title": "Anwendung neu starten?",
"web_restart_confirm_message": "Die Einstellungen wurden gespeichert. Möchten Sie die Anwendung jetzt neu starten, um die Änderungen anzuwenden?",
"web_restart_yes": "Ja, neu starten",
"web_restart_no": "Nein, später",
"web_restart_success": "Neustart läuft...",
"web_restart_error": "Fehler beim Neustart: {0}",
"web_support": "Support",
"web_support_title": "📦 Support-Datei erstellt",
"web_support_message": "Support-Datei erfolgreich erstellt!\\n\\n📁 Inhalt:\\n• Steuerungskonfiguration\\n• Download-Verlauf\\n• RGSX-Einstellungen\\n• Anwendungsprotokolle\\n• Webserver-Protokolle\\n\\n💬 Um Hilfe zu erhalten:\\n1. Trete dem RGSX Discord bei\\n2. Beschreibe dein Problem\\n3. Teile diese ZIP-Datei\\n\\nDownload startet...",
"web_support_generating": "Support-Datei wird generiert...",
"web_support_download": "Support-Datei herunterladen",
"web_support_error": "Fehler beim Erstellen der Support-Datei: {0}",
"web_tab_queue": "Warteschlange",
"web_tooltip_queue": "Download-Warteschlange",
"web_queue_active_download": "⏳ Ein Download ist aktiv",
"web_queue_no_active": "✓ Kein aktiver Download",
"web_queue_title": "Download-Warteschlange",
"web_queue_empty": "Keine Elemente in der Warteschlange",
"web_queue_clear": "Warteschlange löschen",
"web_queue_cleared": "Warteschlange erfolgreich gelöscht!",
"web_confirm_remove_queue": "Dieses Element aus der Warteschlange entfernen?",
"web_confirm_clear_queue": "Gesamte Warteschlange löschen?",
"web_remove": "Entfernen",
"web_loading": "Lädt...",
"web_sort": "Sortieren nach",
"web_sort_name_asc": "A-Z (Name)",
"web_sort_name_desc": "Z-A (Name)",
"web_sort_size_asc": "Größe +- (Klein zuerst)",
"web_sort_size_desc": "Größe -+ (Groß zuerst)",
"download_already_present": " (bereits vorhanden)",
"network_download_ok": "Download erfolgreich: {0}",
"web_filter_region": "Region",
"web_filter_hide_non_release": "Demos/Betas/Protos ausblenden",
"web_filter_regex_mode": "Regex-Suche aktivieren",
"web_filter_one_rom_per_game": "Eine ROM pro Spiel",
"web_filter_configure_priority": "Regions-Prioritätsreihenfolge konfigurieren",
"filter_all": "Alles auswählen",
"filter_none": "Alles abwählen",
"filter_apply": "Filter anwenden",
"filter_back": "Zurück",
"accessibility_footer_font_size": "Fußzeilen-Schriftgröße: {0}",
"popup_layout_changed_restart": "Layout geändert auf {0}x{1}. Bitte starten Sie die App neu."
}

View File

@@ -8,7 +8,7 @@
"loading_test_connection": "Testing connection...",
"loading_download_data": "Downloading initial Data folder...",
"loading_progress": "Progress: {0}%",
"loading_check_updates": "Checking for updates... Please wait...",
"loading_check_updates": "Update in progress... Please wait...",
"error_check_updates_failed": "Failed to check updates.",
"loading_downloading_games_images": "Downloading games and images...",
"loading_extracting_data": "Extracting initial Data folder...",
@@ -37,6 +37,11 @@
"history_status_completed": "Completed",
"history_status_error": "Error: {0}",
"history_status_canceled": "Canceled",
"free_mode_waiting": "[Free mode] Waiting: {0}/{1}s",
"free_mode_download": "[Free mode] Downloading: {0}",
"free_mode_submitting": "[Free mode] Submitting form...",
"free_mode_link_found": "[Free mode] Link found: {0}...",
"free_mode_completed": "[Free mode] Completed: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Download canceled by user.",
"extension_warning_zip": "The file '{0}' is an archive and Batocera does not support archives for this system. Automatic extraction will occur after download, continue?",
@@ -73,17 +78,23 @@
"menu_allow_unknown_ext_off": "Hide unknown extension warning: No",
"menu_allow_unknown_ext_enabled": "Hide unknown extension warning enabled",
"menu_allow_unknown_ext_disabled": "Hide unknown extension warning disabled",
"menu_support": "Support",
"menu_quit": "Quit",
"button_yes": "Yes",
"button_no": "No",
"button_OK": "OK",
"popup_restarting": "Restarting...",
"controls_action_clear_history": "Multi-select / Clear History",
"controls_action_history": "History",
"controls_action_clear_history": "Clear History",
"controls_action_delete": "Delete",
"controls_action_space": "Space",
"controls_action_start": "Help / Settings",
"network_checking_updates": "Checking for updates...",
"controls_action_queue": "Add to Queue",
"support_dialog_title": "Support File",
"support_dialog_message": "A support file has been created with all your configuration and log files.\n\nFile: {0}\n\nTo get help:\n1. Join the RGSX Discord server\n2. Describe your issue\n3. Share this ZIP file\n\nPress {1} to return to the menu.",
"support_dialog_error": "Error generating support file:\n{0}\n\nPress {1} to return to the menu.",
"controls_action_history": "History / Downloads",
"controls_action_close_history": "Close History",
"network_checking_updates": "Update in progress please wait...",
"network_update_available": "Update available: {0}",
"network_extracting_update": "Extracting update...",
"network_update_completed": "Update completed",
@@ -92,7 +103,7 @@
"network_no_update_available": "No update available",
"network_update_error": "Error during update: {0}",
"network_check_update_error": "Error checking for updates: {0}",
"network_extraction_failed": "Failed to extract update: {0}",
"network_extraction_failed": "Failed to extract: {0}",
"network_extraction_partial": "Extraction successful, but some files were skipped due to errors: {0}",
"network_extraction_success": "Extraction successful",
"network_download_extract_ok": "Download and extraction successful of {0}",
@@ -103,16 +114,27 @@
"network_download_failed": "Download failed after {0} attempts",
"network_api_error": "API request error, the key may be incorrect: {0}",
"network_download_error": "Download error {0}: {1}",
"network_connection_failed": "Connection failed after {0} attempts",
"network_http_error": "HTTP error {0}",
"network_timeout_error": "Connection timeout",
"network_connection_error": "Network connection error",
"network_no_response": "No response from server",
"network_auth_required": "Authentication required (HTTP {0})",
"network_access_denied": "Access denied (HTTP {0})",
"network_server_error": "Server error (HTTP {0})",
"network_download_ok": "Download OK: {0}",
"download_already_present": " (already present)",
"download_already_extracted": " (already extracted)",
"download_in_progress": "Download in progress...",
"download_queued": "Queued for download",
"download_started": "Download started",
"network_download_already_queued": "This download is already in progress",
"utils_extracted": "Extracted: {0}",
"utils_corrupt_zip": "Corrupted ZIP archive: {0}",
"utils_permission_denied": "Permission denied during extraction: {0}",
"utils_extraction_failed": "Extraction failed: {0}",
"utils_unrar_unavailable": "Unrar command not available",
"utils_rar_list_failed": "Failed to list RAR files: {0}",
"download_initializing": "Initializing...",
"accessibility_font_size": "Font size: {0}",
"confirm_cancel_download": "Cancel current download?",
"controls_help_title": "Controls Help",
@@ -152,52 +174,203 @@
"menu_games": "Games",
"api_keys_hint_manage": "Put your keys in {path}",
"api_key_empty_suffix": "empty",
"menu_hide_premium_systems": "Hide Premium systems"
,"popup_hide_premium_on": "Premium systems hidden"
,"popup_hide_premium_off": "Premium systems visible"
,"submenu_display_font_family": "Font"
,"popup_font_family_changed": "Font changed: {0}",
"menu_hide_premium_systems": "Hide Premium systems",
"popup_hide_premium_on": "Premium systems hidden",
"popup_hide_premium_off": "Premium systems visible",
"submenu_display_font_family": "Font",
"popup_font_family_changed": "Font changed: {0}",
"instruction_pause_language": "Change the interface language",
"instruction_pause_controls": "View control layout or start remapping",
"instruction_pause_display": "Configure layout, fonts and system visibility",
"instruction_pause_games": "Open history, switch source or refresh list",
"instruction_pause_settings": "Music, symlink option & API keys status",
"instruction_pause_restart": "Restart RGSX to reload configuration"
,"instruction_pause_quit": "Exit the RGSX application"
,"instruction_controls_help": "Show full controller & keyboard reference"
,"instruction_controls_remap": "Change button / key bindings"
,"instruction_generic_back": "Return to the previous menu"
,"instruction_display_layout": "Cycle grid dimensions (columns × rows)"
,"instruction_display_font_size": "Adjust text scale for readability"
,"instruction_display_font_family": "Switch between available font families"
,"instruction_display_show_unsupported": "Show/hide systems not defined in es_systems.cfg"
,"instruction_display_unknown_ext": "Enable/disable warning for file extensions absent from es_systems.cfg"
,"instruction_display_hide_premium": "Hide systems requiring premium access via API: {providers}"
,"instruction_display_filter_platforms": "Manually choose which systems are visible"
,"instruction_games_history": "List past downloads and statuses"
,"instruction_games_source_mode": "Switch between RGSX or your own custom list source"
,"instruction_games_update_cache": "Redownload & refresh current games list"
,"instruction_settings_music": "Enable or disable background music playback"
,"instruction_settings_symlink": "Toggle using filesystem symlinks for installs"
,"instruction_settings_api_keys": "See detected premium provider API keys"
,"controls_desc_confirm": "Confirm (e.g. A/Cross)"
,"controls_desc_cancel": "Cancel/Back (e.g. B/Circle)"
,"controls_desc_up": "UP ↑"
,"controls_desc_down": "DOWN ↓"
,"controls_desc_left": "LEFT ←"
,"controls_desc_right": "RIGHT →"
,"controls_desc_page_up": "Fast scroll up (e.g. LT/L2)"
,"controls_desc_page_down": "Fast scroll down (e.g. RT/R2)"
,"controls_desc_history": "Open history (e.g. Y/Triangle)"
,"controls_desc_clear_history": "Downloads: Multi-select / History: Clear (e.g. X/Square)"
,"controls_desc_filter": "Filter mode: Open/Confirm (e.g. Select)"
,"controls_desc_delete": "Filter mode: Delete character (e.g. LB/L1)"
,"controls_desc_space": "Filter mode: Add space (e.g. RB/R1)"
,"controls_desc_start": "Open pause menu (e.g. Start)"
,"controls_mapping_title": "Controls mapping"
,"controls_mapping_instruction": "Hold to confirm the mapping:"
,"controls_mapping_waiting": "Waiting for a key or button..."
,"controls_mapping_press": "Press a key or a button"
,"status_already_present": "Already Present"
,"footer_joystick": "Joystick: {0}"
"instruction_pause_restart": "Restart RGSX to reload configuration",
"instruction_pause_support": "Generate a diagnostic ZIP file for support",
"instruction_pause_quit": "Exit the RGSX application",
"instruction_controls_help": "Show full controller & keyboard reference",
"instruction_controls_remap": "Change button / key bindings",
"instruction_generic_back": "Return to the previous menu",
"instruction_display_layout": "Cycle grid dimensions (columns × rows)",
"instruction_display_font_size": "Adjust text scale for readability",
"instruction_display_footer_font_size": "Adjust footer text scale (version & controls display)",
"instruction_display_font_family": "Switch between available font families",
"instruction_display_show_unsupported": "Show/hide systems not defined in es_systems.cfg",
"instruction_display_unknown_ext": "Enable/disable warning for file extensions absent from es_systems.cfg",
"instruction_display_hide_premium": "Hide systems requiring premium access via API: {providers}",
"instruction_display_filter_platforms": "Manually choose which systems are visible",
"instruction_games_history": "List past downloads and statuses",
"instruction_games_source_mode": "Switch between RGSX or your own custom list source",
"instruction_games_update_cache": "Redownload & refresh current games list",
"instruction_settings_music": "Enable or disable background music playback",
"instruction_settings_symlink": "Toggle using filesystem symlinks for installs",
"instruction_settings_api_keys": "See detected premium provider API keys",
"instruction_settings_web_service": "Enable/disable web service auto-start at boot",
"instruction_settings_custom_dns": "Enable/disable custom DNS (Cloudflare 1.1.1.1) at boot",
"settings_web_service": "Web Service at Boot",
"settings_web_service_enabled": "Enabled",
"settings_web_service_disabled": "Disabled",
"settings_web_service_enabling": "Enabling web service...",
"settings_web_service_disabling": "Disabling web service...",
"settings_web_service_success_enabled": "Web service enabled at boot",
"settings_web_service_success_disabled": "Web service disabled at boot",
"settings_web_service_error": "Error: {0}",
"settings_custom_dns": "Custom DNS at Boot",
"settings_custom_dns_enabled": "Enabled",
"settings_custom_dns_disabled": "Disabled",
"settings_custom_dns_enabling": "Enabling custom DNS...",
"settings_custom_dns_disabling": "Disabling custom DNS...",
"settings_custom_dns_success_enabled": "Custom DNS enabled at boot (1.1.1.1)",
"settings_custom_dns_success_disabled": "Custom DNS disabled at boot",
"controls_desc_confirm": "Confirm (e.g. A/Cross)",
"controls_desc_cancel": "Cancel/Back (e.g. B/Circle)",
"controls_desc_up": "UP ↑",
"controls_desc_down": "DOWN ↓",
"controls_desc_left": "LEFT ←",
"controls_desc_right": "RIGHT →",
"controls_desc_page_up": "Fast scroll up (e.g. LT/L2)",
"controls_desc_page_down": "Fast scroll down (e.g. RT/R2)",
"controls_desc_history": "Open history (e.g. Y/Triangle)",
"controls_desc_clear_history": "Downloads: Multi-select / History: Clear (e.g. X/Square)",
"controls_desc_filter": "Filter mode: Open/Confirm (e.g. Select)",
"controls_desc_delete": "Filter mode: Delete character (e.g. LB/L1)",
"controls_desc_space": "Filter mode: Add space (e.g. RB/R1)",
"controls_desc_start": "Open pause menu (e.g. Start)",
"controls_mapping_title": "Controls mapping",
"controls_mapping_instruction": "Hold to confirm the mapping:",
"controls_mapping_waiting": "Waiting for a key or button...",
"controls_mapping_press": "Press a key or a button",
"status_already_present": "Already Present",
"footer_joystick": "Joystick: {0}",
"history_game_options_title": "Game Options",
"history_option_download_folder": "Locate file",
"history_option_extract_archive": "Extract archive",
"history_option_scraper": "Scrape metadata",
"history_option_delete_game": "Delete game",
"history_option_error_info": "Error details",
"history_option_retry": "Retry download",
"history_option_back": "Back",
"history_folder_path_label": "Destination path:",
"history_scraper_not_implemented": "Scraper not yet implemented",
"history_confirm_delete": "Delete this game from disk?",
"history_file_not_found": "File not found",
"history_extracting": "Extracting...",
"history_extracted": "Extracted",
"history_delete_success": "Game deleted successfully",
"history_delete_error": "Error deleting game: {0}",
"history_error_details_title": "Error Details",
"history_no_error_message": "No error message available",
"web_title": "RGSX Web Interface",
"web_tab_platforms": "Platforms List",
"web_tab_downloads": "Downloads",
"web_tab_history": "History",
"web_tab_settings": "Settings",
"web_tab_update": "Update games list",
"web_tooltip_platforms": "Platforms list",
"web_tooltip_downloads": "Downloads",
"web_tooltip_history": "History",
"web_tooltip_settings": "Settings",
"web_tooltip_update": "Update games list",
"web_search_platform": "Search platforms or games...",
"web_search_game": "Search a game...",
"web_search_results": "results for",
"web_no_results": "No results found",
"web_platforms": "Platforms",
"web_games": "Games",
"web_error_search": "Search error",
"web_back_platforms": "Back to platforms",
"web_back": "Back",
"web_game_count": "{0} ({1} games)",
"web_download": "Download",
"web_cancel": "Cancel",
"web_download_canceled": "Download canceled",
"web_confirm_cancel": "Do you really want to cancel this download?",
"web_update_title": "Updating games list...",
"web_update_message": "Clearing cache and reloading data...",
"web_update_wait": "This may take 10-30 seconds",
"web_error": "Error",
"web_error_unknown": "Unknown error",
"web_error_update": "Error updating games list: {0}",
"web_error_download": "Error: {0}",
"web_history_clear": "Clear History",
"web_history_cleared": "History cleared successfully!",
"web_error_clear_history": "Error clearing history: {0}",
"web_settings_title": "Info & Settings",
"web_settings_roms_folder": "Custom ROMs folder",
"web_settings_roms_placeholder": "Leave empty for default",
"web_settings_browse": "Browse",
"web_settings_language": "Language",
"web_settings_font_scale": "Font scale",
"web_settings_grid": "Grid layout",
"web_settings_font_family": "Font family",
"web_settings_music": "Music",
"web_settings_symlink": "Symlink mode",
"web_settings_source_mode": "Games source",
"web_settings_custom_url": "Custom URL",
"web_settings_custom_url_placeholder": "Let empty for local /saves/ports/rgsx/games.zip or use a direct URL like https://example.com/games.zip",
"web_settings_save": "Save Settings",
"web_settings_saved": "Settings saved successfully!",
"web_settings_saved_restart": "Settings saved successfully!\\n\\n⚠ Some settings require a server restart:\\n- Custom ROMs folder\\n- Language\\n\\nPlease restart the web server to apply these changes.",
"web_error_save_settings": "Error saving settings: {0}",
"web_browse_title": "Browse Directories",
"web_browse_select_drive": "Select a drive...",
"web_browse_drives": "Drives",
"web_browse_parent": "Parent",
"web_browse_select": "Select this folder",
"web_browse_cancel": "Cancel",
"web_browse_empty": "No subdirectories found",
"web_browse_alert_restart": "Important: You need to SAVE the settings and then RESTART the web server/application for the custom ROMs folder to take effect.\\n\\n📝 Steps:\\n1. Click 'Save Settings' button below\\n2. Stop the web server (Ctrl+C in terminal)\\n3. Restart the web server\\n\\nSelected path: {0}",
"web_error_browse": "Error browsing directories: {0}",
"web_loading_platforms": "Loading platforms...",
"web_loading_games": "Loading games...",
"web_no_platforms": "No platforms found",
"web_no_downloads": "No downloads in progress",
"web_history_empty": "No completed downloads",
"web_history_platform": "Platform",
"web_history_size": "Size",
"web_history_status_completed": "Completed",
"web_history_status_error": "Error",
"web_settings_os": "Operating System",
"web_settings_platforms_count": "Number of platforms",
"web_settings_show_unsupported": "Show unsupported platforms (system not found in es_systems.cfg)",
"web_settings_allow_unknown": "Allow unknown extensions (don't show warnings)",
"web_restart_confirm_title": "Restart application?",
"web_restart_confirm_message": "Settings have been saved. Do you want to restart the application now to apply the changes?",
"web_restart_yes": "Yes, restart",
"web_restart_no": "No, later",
"web_restart_success": "Restarting...",
"web_restart_error": "Restart error: {0}",
"web_support": "Support",
"web_support_title": "📦 Support File Generated",
"web_support_message": "Support file created successfully!\\n\\n📁 Contents:\\n• Controls configuration\\n• Download history\\n• RGSX settings\\n• Application logs\\n• Web server logs\\n\\n💬 To get help:\\n1. Join RGSX Discord\\n2. Describe your issue\\n3. Share this ZIP file\\n\\nDownload will start...",
"web_support_generating": "Generating support file...",
"web_support_download": "Download support file",
"web_support_error": "Error generating support file: {0}",
"web_tab_queue": "Queue",
"web_tooltip_queue": "Download queue",
"web_queue_active_download": "⏳ A download is currently active",
"web_queue_no_active": "✓ No active download",
"web_queue_title": "Download Queue",
"web_queue_empty": "No items in queue",
"web_queue_clear": "Clear Queue",
"web_queue_cleared": "Queue cleared successfully!",
"web_confirm_remove_queue": "Remove this item from the queue?",
"web_confirm_clear_queue": "Clear the entire queue?",
"web_remove": "Remove",
"web_loading": "Loading...",
"web_sort": "Sort by",
"web_sort_name_asc": "A-Z (Name)",
"web_sort_name_desc": "Z-A (Name)",
"web_sort_size_asc": "Size +- (Small first)",
"web_sort_size_desc": "Size -+ (Large first)",
"web_filter_region": "Region",
"web_filter_hide_non_release": "Hide Demos/Betas/Protos",
"web_filter_regex_mode": "Enable Regex Search",
"web_filter_one_rom_per_game": "One ROM Per Game",
"web_filter_configure_priority": "Configure region priority order",
"filter_all": "Check All",
"filter_none": "Uncheck All",
"filter_apply": "Apply Filter",
"filter_back": "Back",
"accessibility_footer_font_size": "Footer font size: {0}",
"popup_layout_changed_restart": "Layout changed to {0}x{1}. Please restart the app to apply."
}

View File

@@ -37,6 +37,11 @@
"history_status_completed": "Completado",
"history_status_error": "Error: {0}",
"history_status_canceled": "Cancelado",
"free_mode_waiting": "[Modo gratuito] Esperando: {0}/{1}s",
"free_mode_download": "[Modo gratuito] Descargando: {0}",
"free_mode_submitting": "[Modo gratuito] Enviando formulario...",
"free_mode_link_found": "[Modo gratuito] Enlace encontrado: {0}...",
"free_mode_completed": "[Modo gratuito] Completado: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Descarga cancelada por el usuario.",
"extension_warning_zip": "El archivo '{0}' es un archivo comprimido y Batocera no soporta archivos comprimidos para este sistema. La extracción automática del archivo se realizará después de la descarga, ¿continuar?",
@@ -63,6 +68,7 @@
"menu_music_enabled": "Música activada: {0}",
"menu_music_disabled": "Música desactivada",
"menu_restart": "Reiniciar",
"menu_support": "Soporte",
"menu_filter_platforms": "Filtrar sistemas",
"filter_platforms_title": "Visibilidad de sistemas",
"filter_platforms_info": "Visibles: {0} | Ocultos: {1} / Total: {2}",
@@ -74,15 +80,20 @@
"menu_allow_unknown_ext_enabled": "Aviso de extensión desconocida oculto (activado)",
"menu_allow_unknown_ext_disabled": "Aviso de extensión desconocida visible (desactivado)",
"menu_quit": "Salir",
"support_dialog_title": "Archivo de soporte",
"support_dialog_message": "Se ha creado un archivo de soporte con todos sus archivos de configuración y registros.\n\nArchivo: {0}\n\nPara obtener ayuda:\n1. Únete al servidor Discord de RGSX\n2. Describe tu problema\n3. Comparte este archivo ZIP\n\nPresiona {1} para volver al menú.",
"support_dialog_error": "Error al generar el archivo de soporte:\n{0}\n\nPresiona {1} para volver al menú.",
"button_yes": "Sí",
"button_no": "No",
"button_OK": "OK",
"popup_restarting": "Reiniciando...",
"controls_action_clear_history": "Multi-selección / Vaciar historial",
"controls_action_history": "Historial",
"controls_action_clear_history": "Vaciar historial",
"controls_action_history": "Historial / Descargas",
"controls_action_close_history": "Cerrar Historial",
"controls_action_delete": "Eliminar",
"controls_action_space": "Espacio",
"controls_action_start": "Ayuda / Configuración",
"controls_action_queue": "Poner en cola",
"network_checking_updates": "Verificando actualizaciones...",
"network_update_available": "Actualización disponible: {0}",
"network_extracting_update": "Extrayendo la actualización...",
@@ -93,14 +104,13 @@
"network_update_error": "Error durante la actualización: {0}",
"network_download_extract_ok": "Descarga y extracción exitosa de {0}",
"network_check_update_error": "Error al verificar actualizaciones: {0}",
"network_extraction_failed": "Error al extraer la actualización: {0}",
"network_extraction_failed": "Error al extraer: {0}",
"network_extraction_partial": "Extracción exitosa, pero algunos archivos fueron omitidos debido a errores: {0}",
"network_extraction_success": "Extracción exitosa",
"network_zip_extraction_error": "Error al extraer el ZIP {0}: {1}",
"network_file_not_found": "El archivo {0} no existe",
"network_cannot_get_filename": "No se pudo obtener el nombre del archivo",
"network_cannot_get_download_url": "No se pudo obtener la URL de descarga",
"download_initializing": "Inicializando...",
"accessibility_font_size": "Tamaño de fuente: {0}",
"confirm_cancel_download": "¿Cancelar la descarga en curso?",
"controls_help_title": "Ayuda de controles",
@@ -116,9 +126,21 @@
"network_download_failed": "Error en la descarga tras {0} intentos",
"network_api_error": "Error en la solicitud de API, la clave puede ser incorrecta: {0}",
"network_download_error": "Error en la descarga {0}: {1}",
"network_connection_failed": "Conexión fallida después de {0} intentos",
"network_http_error": "Error HTTP {0}",
"network_timeout_error": "Tiempo de espera agotado",
"network_connection_error": "Error de conexión de red",
"network_no_response": "Sin respuesta del servidor",
"network_auth_required": "Autenticación requerida (HTTP {0})",
"network_access_denied": "Acceso denegado (HTTP {0})",
"network_server_error": "Error del servidor (HTTP {0})",
"network_download_ok": "Descarga exitosa: {0}",
"download_already_present": " (ya presente)",
"download_already_extracted": " (ya extraído)",
"download_in_progress": "Descarga en curso...",
"download_queued": "En cola de descarga",
"download_started": "Descarga iniciada",
"network_download_already_queued": "Esta descarga ya está en curso",
"utils_extracted": "Extraído: {0}",
"utils_corrupt_zip": "Archivo ZIP corrupto: {0}",
"utils_permission_denied": "Permiso denegado durante la extracción: {0}",
@@ -154,50 +176,201 @@
"api_key_empty_suffix": "vacío",
"menu_hide_premium_systems": "Ocultar sistemas Premium",
"popup_hide_premium_on": "Sistemas Premium ocultos",
"popup_hide_premium_off": "Sistemas Premium visibles"
,"submenu_display_font_family": "Fuente"
,"popup_font_family_changed": "Fuente cambiada: {0}"
,"instruction_pause_language": "Cambiar el idioma de la interfaz"
,"instruction_pause_controls": "Ver esquema de controles o remapear"
,"instruction_pause_display": "Configurar distribución, fuentes y visibilidad de sistemas"
,"instruction_pause_games": "Abrir historial, cambiar fuente o refrescar lista"
,"instruction_pause_settings": "Música, opción symlink y estado de claves API"
,"instruction_pause_restart": "Reiniciar RGSX para recargar configuración"
,"instruction_pause_quit": "Salir de la aplicación RGSX"
,"instruction_controls_help": "Mostrar referencia completa de mando y teclado"
,"instruction_controls_remap": "Cambiar asignación de botones / teclas"
,"instruction_generic_back": "Volver al menú anterior"
,"instruction_display_layout": "Alternar dimensiones de la cuadrícula (columnas × filas)"
,"instruction_display_font_size": "Ajustar tamaño del texto para mejor legibilidad"
,"instruction_display_font_family": "Cambiar entre familias de fuentes disponibles"
,"instruction_display_show_unsupported": "Mostrar/ocultar sistemas no definidos en es_systems.cfg"
,"instruction_display_unknown_ext": "Activar/desactivar aviso para extensiones no presentes en es_systems.cfg"
,"instruction_display_hide_premium": "Ocultar sistemas que requieren acceso premium vía API: {providers}"
,"instruction_display_filter_platforms": "Elegir manualmente qué sistemas son visibles"
,"instruction_games_history": "Ver descargas pasadas y su estado"
,"instruction_games_source_mode": "Cambiar entre lista RGSX o fuente personalizada"
,"instruction_games_update_cache": "Volver a descargar y refrescar la lista de juegos"
,"instruction_settings_music": "Activar o desactivar música de fondo"
,"instruction_settings_symlink": "Alternar uso de symlinks en instalaciones"
,"instruction_settings_api_keys": "Ver claves API premium detectadas"
,"controls_desc_confirm": "Confirmar (ej. A/Cruz)"
,"controls_desc_cancel": "Cancelar/Volver (ej. B/Círculo)"
,"controls_desc_up": "UP ↑"
,"controls_desc_down": "DOWN ↓"
,"controls_desc_left": "LEFT ←"
,"controls_desc_right": "RIGHT →"
,"controls_desc_page_up": "Desplazamiento rápido - (ej. LT/L2)"
,"controls_desc_page_down": "Desplazamiento rápido + (ej. RT/R2)"
,"controls_desc_history": "Abrir historial (ej. Y/Triángulo)"
,"controls_desc_clear_history": "Descargas: Selección múltiple / Historial: Limpiar (ej. X/Cuadrado)"
,"controls_desc_filter": "Modo filtro: Abrir/Confirmar (ej. Select)"
,"controls_desc_delete": "Modo filtro: Eliminar carácter (ej. LB/L1)"
,"controls_desc_space": "Modo filtro: Añadir espacio (ej. RB/R1)"
,"controls_desc_start": "Abrir menú pausa (ej. Start)"
,"controls_mapping_title": "Asignación de controles"
,"controls_mapping_instruction": "Mantén para confirmar la asignación:"
,"controls_mapping_waiting": "Esperando una tecla o botón..."
,"controls_mapping_press": "Pulsa una tecla o un botón"
,"status_already_present": "Ya Presente"
,"footer_joystick": "Joystick: {0}"
"popup_hide_premium_off": "Sistemas Premium visibles",
"submenu_display_font_family": "Fuente",
"popup_font_family_changed": "Fuente cambiada: {0}",
"instruction_pause_language": "Cambiar el idioma de la interfaz",
"instruction_pause_controls": "Ver esquema de controles o remapear",
"instruction_pause_display": "Configurar distribución, fuentes y visibilidad de sistemas",
"instruction_pause_games": "Abrir historial, cambiar fuente o refrescar lista",
"instruction_pause_settings": "Música, opción symlink y estado de claves API",
"instruction_pause_restart": "Reiniciar RGSX para recargar configuración",
"instruction_pause_support": "Generar un archivo ZIP de diagnóstico para soporte",
"instruction_pause_quit": "Salir de la aplicación RGSX",
"instruction_controls_help": "Mostrar referencia completa de mando y teclado",
"instruction_controls_remap": "Cambiar asignación de botones / teclas",
"instruction_generic_back": "Volver al menú anterior",
"instruction_display_layout": "Alternar dimensiones de la cuadrícula (columnas × filas)",
"instruction_display_font_size": "Ajustar tamaño del texto para mejor legibilidad",
"instruction_display_footer_font_size": "Ajustar el tamaño del texto del pie de página (versión y controles)",
"instruction_display_font_family": "Cambiar entre familias de fuentes disponibles",
"instruction_display_show_unsupported": "Mostrar/ocultar sistemas no definidos en es_systems.cfg",
"instruction_display_unknown_ext": "Activar/desactivar aviso para extensiones no presentes en es_systems.cfg",
"instruction_display_hide_premium": "Ocultar sistemas que requieren acceso premium vía API: {providers}",
"instruction_display_filter_platforms": "Elegir manualmente qué sistemas son visibles",
"instruction_games_history": "Ver descargas pasadas y su estado",
"instruction_games_source_mode": "Cambiar entre lista RGSX o fuente personalizada",
"instruction_games_update_cache": "Volver a descargar y refrescar la lista de juegos",
"instruction_settings_music": "Activar o desactivar música de fondo",
"instruction_settings_symlink": "Alternar uso de symlinks en instalaciones",
"instruction_settings_api_keys": "Ver claves API premium detectadas",
"instruction_settings_web_service": "Activar/desactivar inicio automático del servicio web",
"instruction_settings_custom_dns": "Activar/desactivar DNS personalizado (Cloudflare 1.1.1.1) al inicio",
"settings_web_service": "Servicio Web al Inicio",
"settings_web_service_enabled": "Activado",
"settings_web_service_disabled": "Desactivado",
"settings_web_service_enabling": "Activando servicio web...",
"settings_web_service_disabling": "Desactivando servicio web...",
"settings_web_service_success_enabled": "Servicio web activado al inicio",
"settings_web_service_success_disabled": "Servicio web desactivado al inicio",
"settings_web_service_error": "Error: {0}",
"settings_custom_dns": "DNS Personalizado al Inicio",
"settings_custom_dns_enabled": "Activado",
"settings_custom_dns_disabled": "Desactivado",
"settings_custom_dns_enabling": "Activando DNS personalizado...",
"settings_custom_dns_disabling": "Desactivando DNS personalizado...",
"settings_custom_dns_success_enabled": "DNS personalizado activado al inicio (1.1.1.1)",
"settings_custom_dns_success_disabled": "DNS personalizado desactivado al inicio",
"controls_desc_confirm": "Confirmar (ej. A/Cruz)",
"controls_desc_cancel": "Cancelar/Volver (ej. B/Círculo)",
"controls_desc_up": "UP ↑",
"controls_desc_down": "DOWN ↓",
"controls_desc_left": "LEFT ←",
"controls_desc_right": "RIGHT →",
"controls_desc_page_up": "Desplazamiento rápido - (ej. LT/L2)",
"controls_desc_page_down": "Desplazamiento rápido + (ej. RT/R2)",
"controls_desc_history": "Abrir historial (ej. Y/Triángulo)",
"controls_desc_clear_history": "Descargas: Selección múltiple / Historial: Limpiar (ej. X/Cuadrado)",
"controls_desc_filter": "Modo filtro: Abrir/Confirmar (ej. Select)",
"controls_desc_delete": "Modo filtro: Eliminar carácter (ej. LB/L1)",
"controls_desc_space": "Modo filtro: Añadir espacio (ej. RB/R1)",
"controls_desc_start": "Abrir menú pausa (ej. Start)",
"controls_mapping_title": "Asignación de controles",
"controls_mapping_instruction": "Mantén para confirmar la asignación:",
"controls_mapping_waiting": "Esperando una tecla o botón...",
"controls_mapping_press": "Pulsa una tecla o un botón",
"status_already_present": "Ya Presente",
"footer_joystick": "Joystick: {0}",
"history_game_options_title": "Opciones del juego",
"history_option_download_folder": "Localizar archivo",
"history_option_extract_archive": "Extraer archivo",
"history_option_scraper": "Scraper metadatos",
"history_option_delete_game": "Eliminar juego",
"history_option_error_info": "Detalles del error",
"history_option_retry": "Reintentar descarga",
"history_option_back": "Volver",
"history_folder_path_label": "Ruta de destino:",
"history_scraper_not_implemented": "Scraper aún no implementado",
"history_confirm_delete": "¿Eliminar este juego del disco?",
"history_file_not_found": "Archivo no encontrado",
"history_extracting": "Extrayendo...",
"history_extracted": "Extraído",
"history_delete_success": "Juego eliminado con éxito",
"history_delete_error": "Error al eliminar juego: {0}",
"history_error_details_title": "Detalles del error",
"history_no_error_message": "No hay mensaje de error disponible",
"web_title": "Interfaz Web RGSX",
"web_tab_platforms": "Lista de sistemas",
"web_tab_downloads": "Descargas",
"web_tab_history": "Historial",
"web_tab_settings": "Configuración",
"web_tab_update": "Actualizar lista",
"web_tooltip_platforms": "Lista de sistemas",
"web_tooltip_downloads": "Descargas",
"web_tooltip_history": "Historial",
"web_tooltip_settings": "Configuración",
"web_tooltip_update": "Actualizar lista de juegos",
"web_search_platform": "Buscar sistemas o juegos...",
"web_search_game": "Buscar un juego...",
"web_search_results": "resultados para",
"web_no_results": "No se encontraron resultados",
"web_platforms": "Sistemas",
"web_games": "Juegos",
"web_error_search": "Error de búsqueda",
"web_back_platforms": "Volver a plataformas",
"web_back": "Volver",
"web_game_count": "{0} ({1} juegos)",
"web_download": "Descargar",
"web_cancel": "Cancelar",
"web_download_canceled": "Descarga cancelada",
"web_confirm_cancel": "¿Realmente desea cancelar esta descarga?",
"web_update_title": "Actualizando lista de juegos...",
"web_update_message": "Limpiando caché y recargando datos...",
"web_update_wait": "Esto puede tardar 10-30 segundos",
"web_error": "Error",
"web_error_unknown": "Error desconocido",
"web_error_update": "Error al actualizar la lista: {0}",
"web_error_download": "Error: {0}",
"web_history_clear": "Limpiar historial",
"web_history_cleared": "¡Historial limpiado con éxito!",
"web_error_clear_history": "Error al limpiar historial: {0}",
"web_settings_title": "Información y Configuración",
"web_settings_roms_folder": "Carpeta ROMs personalizada",
"web_settings_roms_placeholder": "Dejar vacío para predeterminado",
"web_settings_browse": "Explorar",
"web_settings_language": "Idioma",
"web_settings_font_scale": "Escala de fuente",
"web_settings_grid": "Diseño de cuadrícula",
"web_settings_font_family": "Familia de fuente",
"web_settings_music": "Música",
"web_settings_symlink": "Modo symlink",
"web_settings_source_mode": "Fuente de juegos",
"web_settings_custom_url": "URL personalizada",
"web_settings_custom_url_placeholder": "Dejar vacío para /saves/ports/rgsx/games.zip o usar una URL directa como https://ejemplo.com/juegos.zip",
"web_settings_save": "Guardar configuración",
"web_settings_saved": "¡Configuración guardada con éxito!",
"web_settings_saved_restart": "¡Configuración guardada con éxito!\\n\\n⚠ Algunos ajustes requieren reiniciar el servidor:\\n- Carpeta ROMs personalizada\\n- Idioma\\n\\nPor favor, reinicie el servidor web para aplicar estos cambios.",
"web_error_save_settings": "Error al guardar configuración: {0}",
"web_browse_title": "Explorar directorios",
"web_browse_select_drive": "Seleccione una unidad...",
"web_browse_drives": "Unidades",
"web_browse_parent": "Arriba",
"web_browse_select": "Seleccionar esta carpeta",
"web_browse_cancel": "Cancelar",
"web_browse_empty": "No se encontraron subdirectorios",
"web_browse_alert_restart": "Importante: Debe GUARDAR la configuración y luego REINICIAR el servidor web para que la carpeta ROMs personalizada tenga efecto.\\n\\n📝 Pasos:\\n1. Haga clic en 'Guardar configuración' abajo\\n2. Detenga el servidor web (Ctrl+C en terminal)\\n3. Reinicie el servidor web\\n\\nRuta seleccionada: {0}",
"web_error_browse": "Error al explorar directorios: {0}",
"web_loading_platforms": "Cargando plataformas...",
"web_loading_games": "Cargando juegos...",
"web_no_platforms": "No se encontraron plataformas",
"web_no_downloads": "No hay descargas en curso",
"web_history_empty": "No hay descargas completadas",
"web_history_platform": "Plataforma",
"web_history_size": "Tamaño",
"web_history_status_completed": "Completado",
"web_history_status_error": "Error",
"web_settings_os": "Sistema operativo",
"web_settings_platforms_count": "Número de plataformas",
"web_settings_show_unsupported": "Mostrar plataformas no compatibles (sistema ausente en es_systems.cfg)",
"web_settings_allow_unknown": "Permitir extensiones desconocidas (no mostrar advertencias)",
"web_restart_confirm_title": "¿Reiniciar aplicación?",
"web_restart_confirm_message": "Los parámetros se han guardado. ¿Desea reiniciar la aplicación ahora para aplicar los cambios?",
"web_restart_yes": "Sí, reiniciar",
"web_restart_no": "No, más tarde",
"web_restart_success": "Reiniciando...",
"web_restart_error": "Error al reiniciar: {0}",
"web_support": "Soporte",
"web_support_title": "📦 Archivo de soporte generado",
"web_support_message": "¡Archivo de soporte creado con éxito!\\n\\n📁 Contenido:\\n• Configuración de controles\\n• Historial de descargas\\n• Configuración RGSX\\n• Registros de la aplicación\\n• Registros del servidor web\\n\\n💬 Para obtener ayuda:\\n1. Únete al Discord de RGSX\\n2. Describe tu problema\\n3. Comparte este archivo ZIP\\n\\nLa descarga comenzará...",
"web_support_generating": "Generando archivo de soporte...",
"web_support_download": "Descargar archivo de soporte",
"web_support_error": "Error al generar el archivo de soporte: {0}",
"web_tab_queue": "Cola",
"web_tooltip_queue": "Cola de descargas",
"web_queue_active_download": "⏳ Una descarga está activa",
"web_queue_no_active": "✓ Sin descargas activas",
"web_queue_title": "Cola de Descargas",
"web_queue_empty": "No hay elementos en la cola",
"web_queue_clear": "Limpiar cola",
"web_queue_cleared": "¡Cola limpiada con éxito!",
"web_confirm_remove_queue": "¿Eliminar este elemento de la cola?",
"web_confirm_clear_queue": "¿Limpiar toda la cola?",
"web_remove": "Eliminar",
"web_loading": "Cargando...",
"web_sort": "Ordenar por",
"web_sort_name_asc": "A-Z (Nombre)",
"web_sort_name_desc": "Z-A (Nombre)",
"web_sort_size_asc": "Tamaño +- (Menor primero)",
"web_sort_size_desc": "Tamaño -+ (Mayor primero)",
"web_filter_region": "Región",
"web_filter_hide_non_release": "Ocultar Demos/Betas/Protos",
"web_filter_regex_mode": "Activar búsqueda Regex",
"web_filter_one_rom_per_game": "Una ROM por juego",
"web_filter_configure_priority": "Configurar orden de prioridad de regiones",
"filter_all": "Marcar todo",
"filter_none": "Desmarcar todo",
"filter_apply": "Aplicar filtro",
"filter_back": "Volver",
"accessibility_footer_font_size": "Tamaño fuente pie de página: {0}",
"popup_layout_changed_restart": "Diseño cambiado a {0}x{1}. Reinicie la app para aplicar."
}

View File

@@ -2,7 +2,7 @@
"welcome_message": "Bienvenue dans RGSX",
"disclaimer_line1": "It's dangerous to go alone, take all you need!",
"disclaimer_line2": "Mais ne téléchargez que des jeux",
"disclaimer_line3": "dont vous possédez les originaux !",
"disclaimer_line3": "que vous possédez !",
"disclaimer_line4": "RGSX n'est pas responsable des contenus téléchargés,",
"disclaimer_line5": "et n'heberge pas de ROMs.",
"loading_test_connection": "Test de la connexion...",
@@ -37,6 +37,11 @@
"history_status_completed": "Terminé",
"history_status_error": "Erreur : {0}",
"history_status_canceled": "Annulé",
"free_mode_waiting": "[Mode gratuit] Attente: {0}/{1}s",
"free_mode_download": "[Mode gratuit] Téléchargement: {0}",
"free_mode_submitting": "[Mode gratuit] Soumission formulaire...",
"free_mode_link_found": "[Mode gratuit] Lien trouvé: {0}...",
"free_mode_completed": "[Mode gratuit] Terminé: {0}",
"download_status": "{0} : {1}",
"download_canceled": "Téléchargement annulé par l'utilisateur.",
"extension_warning_zip": "Le fichier '{0}' est une archive et Batocera ne prend pas en charge les archives pour ce système. L'extraction automatique du fichier aura lieu après le téléchargement, continuer ?",
@@ -60,6 +65,7 @@
"menu_display": "Affichage",
"display_layout": "Disposition",
"menu_redownload_cache": "Mettre à jour la liste des jeux",
"menu_support": "Support",
"menu_quit": "Quitter",
"menu_music_enabled": "Musique activée : {0}",
"menu_music_disabled": "Musique désactivée",
@@ -69,6 +75,9 @@
"filter_platforms_info": "Visibles: {0} | Masqués: {1} / Total: {2}",
"filter_unsaved_warning": "Modifications non sauvegardées",
"menu_show_unsupported_enabled": "Affichage systèmes non supportés activé",
"support_dialog_title": "Fichier de support",
"support_dialog_message": "Un fichier de support a été créé avec tous vos fichiers de configuration et logs.\n\nFichier: {0}\n\nPour obtenir de l'aide :\n1. Rejoignez le Discord RGSX\n2. Décrivez votre problème\n3. Partagez ce fichier ZIP\n\nAppuyez sur {1} pour revenir au menu.",
"support_dialog_error": "Erreur lors de la génération du fichier de support :\n{0}\n\nAppuyez sur {1} pour revenir au menu.",
"menu_show_unsupported_disabled": "Affichage systèmes non supportés désactivé",
"menu_allow_unknown_ext_on": "Masquer avertissement extension inconnue : Oui",
"menu_allow_unknown_ext_off": "Masquer avertissement extension inconnue : Non",
@@ -78,8 +87,10 @@
"button_no": "Non",
"button_OK": "OK",
"popup_restarting": "Redémarrage...",
"controls_action_clear_history": "Multi-sélection / Vider Historique",
"controls_action_history": "Historique",
"controls_action_clear_history": "Vider Historique",
"controls_action_queue": "Mettre en file d'attente",
"controls_action_history": "Historique / Téléchargements",
"controls_action_close_history": "Fermer l'historique",
"controls_action_delete": "Supprimer",
"controls_action_space": "Espace",
"controls_action_start": "Aide / Réglages",
@@ -93,14 +104,13 @@
"network_update_error": "Erreur lors de la mise à jour : {0}",
"network_download_extract_ok": "Téléchargement et extraction réussi de {0}",
"network_check_update_error": "Erreur lors de la vérification des mises à jour : {0}",
"network_extraction_failed": "Échec de l'extraction de la mise à jour : {0}",
"network_extraction_failed": "Échec de l'extraction: {0}",
"network_extraction_partial": "Extraction réussie, mais certains fichiers ont été ignorés en raison d'erreurs : {0}",
"network_extraction_success": "Extraction réussie",
"network_zip_extraction_error": "Erreur lors de l'extraction du ZIP {0}: {1}",
"network_file_not_found": "Le fichier {0} n'existe pas",
"network_cannot_get_filename": "Impossible de récupérer le nom du fichier",
"network_cannot_get_download_url": "Impossible de récupérer l'URL de téléchargement",
"download_initializing": "Initialisation en cours...",
"accessibility_font_size": "Taille de police : {0}",
"confirm_cancel_download": "Annuler le téléchargement en cours ?",
"controls_help_title": "Aide des contrôles",
@@ -116,10 +126,22 @@
"network_download_failed": "Échec du téléchargement après {0} tentatives",
"network_api_error": "Erreur lors de la requête API, la clé est peut-être incorrecte: {0}",
"network_download_error": "Erreur téléchargement {0}: {1}",
"network_connection_failed": "Échec de connexion après {0} tentatives",
"network_http_error": "Erreur HTTP {0}",
"network_timeout_error": "Délai d'attente dépassé",
"network_connection_error": "Erreur de connexion réseau",
"network_no_response": "Aucune réponse du serveur",
"network_auth_required": "Authentification requise (HTTP {0})",
"network_access_denied": "Accès refusé (HTTP {0})",
"network_server_error": "Erreur serveur (HTTP {0})",
"network_download_ok": "Téléchargement ok : {0}",
"download_already_present": " (déjà présent)",
"download_already_extracted": " (déjà extrait)",
"utils_extracted": "Extracted: {0}",
"download_in_progress": "Téléchargement en cours...",
"download_queued": "En file d'attente",
"download_started": "Téléchargement démarré",
"network_download_already_queued": "Ce téléchargement est déjà en cours",
"utils_extracted": "Extrait: {0}",
"utils_corrupt_zip": "Archive ZIP corrompue: {0}",
"utils_permission_denied": "Permission refusée lors de l'extraction: {0}",
"utils_extraction_failed": "Échec de l'extraction: {0}",
@@ -154,50 +176,201 @@
"api_key_empty_suffix": "vide",
"menu_hide_premium_systems": "Masquer systèmes Premium",
"popup_hide_premium_on": "Systèmes Premium masqués",
"popup_hide_premium_off": "Systèmes Premium visibles"
,"submenu_display_font_family": "Police"
,"popup_font_family_changed": "Police changée : {0}"
,"instruction_pause_language": "Changer la langue de l'interface"
,"instruction_pause_controls": "Afficher la configuration ou remapper"
,"instruction_pause_display": "Agencer l'affichage, polices et systèmes visibles"
,"instruction_pause_games": "Historique, source de liste ou rafraîchissement"
,"instruction_pause_settings": "Musique, option symlink & statut des clés API"
,"instruction_pause_restart": "Redémarrer RGSX pour recharger la configuration"
,"instruction_pause_quit": "Quitter l'application RGSX"
,"instruction_controls_help": "Afficher la référence complète manette & clavier"
,"instruction_controls_remap": "Modifier l'association boutons / touches"
,"instruction_generic_back": "Revenir au menu précédent"
,"instruction_display_layout": "Changer les dimensions de la grille"
,"instruction_display_font_size": "Ajuster la taille du texte pour la lisibilité"
,"instruction_display_font_family": "Basculer entre les polices disponibles"
,"instruction_display_show_unsupported": "Afficher/masquer systèmes absents de es_systems.cfg"
,"instruction_display_unknown_ext": "Avertir ou non pour extensions absentes de es_systems.cfg"
,"instruction_display_hide_premium": "Masquer les systèmes nécessitant un accès premium via API: {providers}"
,"instruction_display_filter_platforms": "Choisir manuellement les systèmes visibles"
,"instruction_games_history": "Lister les téléchargements passés et leur statut"
,"instruction_games_source_mode": "Basculer entre liste RGSX ou source personnalisée"
,"instruction_games_update_cache": "Retélécharger & rafraîchir la liste des jeux"
,"instruction_settings_music": "Activer ou désactiver la lecture musicale"
,"instruction_settings_symlink": "Basculer l'utilisation de symlinks pour l'installation"
,"instruction_settings_api_keys": "Voir les clés API détectées des services premium"
,"controls_desc_confirm": "Valider (ex: A/Croix)"
,"controls_desc_cancel": "Annuler/Retour (ex: B/Rond)"
,"controls_desc_up": "UP ↑"
,"controls_desc_down": "DOWN ↓"
,"controls_desc_left": "LEFT ←"
,"controls_desc_right": "RIGHT →"
,"controls_desc_page_up": "Défilement Rapide - (ex: LT/L2)"
,"controls_desc_page_down": "Défilement Rapide + (ex: RT/R2)"
,"controls_desc_history": "Ouvrir l'historique (ex: Y/Triangle)"
,"controls_desc_clear_history": "Téléchargements : Sélection multiple / Historique : Vider (ex: X/Carré)"
,"controls_desc_filter": "Mode Filtre : Ouvrir/Valider (ex: Select)"
,"controls_desc_delete": "Mode Filtre : Supprimer caractère (ex: LB/L1)"
,"controls_desc_space": "Mode Filtre : Ajouter espace (ex: RB/R1)"
,"controls_desc_start": "Ouvrir le menu pause (ex: Start)"
,"controls_mapping_title": "Configuration des contrôles"
,"controls_mapping_instruction": "Maintenez pour confirmer l'association :"
,"controls_mapping_waiting": "En attente d'une touche ou d'un bouton..."
,"controls_mapping_press": "Appuyez sur une touche ou un bouton"
,"status_already_present": "Déjà Présent"
,"footer_joystick": "Joystick : {0}"
"popup_hide_premium_off": "Systèmes Premium visibles",
"submenu_display_font_family": "Police",
"popup_font_family_changed": "Police changée : {0}",
"instruction_pause_language": "Changer la langue de l'interface",
"instruction_pause_controls": "Afficher la configuration ou remapper",
"instruction_pause_display": "Agencer l'affichage, polices et systèmes visibles",
"instruction_pause_games": "Historique, source de liste ou rafraîchissement",
"instruction_pause_settings": "Musique, option symlink & statut des clés API",
"instruction_pause_restart": "Redémarrer RGSX pour recharger la configuration",
"instruction_pause_support": "Générer un fichier ZIP de diagnostic pour l'assistance",
"instruction_pause_quit": "Quitter l'application RGSX",
"instruction_controls_help": "Afficher la référence complète manette & clavier",
"instruction_controls_remap": "Modifier l'association boutons / touches",
"instruction_generic_back": "Revenir au menu précédent",
"instruction_display_layout": "Changer les dimensions de la grille",
"instruction_display_font_size": "Ajuster la taille du texte pour la lisibilité",
"instruction_display_footer_font_size": "Ajuster la taille du texte du pied de page (version et contrôles)",
"instruction_display_font_family": "Basculer entre les polices disponibles",
"instruction_display_show_unsupported": "Afficher/masquer systèmes absents de es_systems.cfg",
"instruction_display_unknown_ext": "Avertir ou non pour extensions absentes de es_systems.cfg",
"instruction_display_hide_premium": "Masquer les systèmes nécessitant un accès premium via API: {providers}",
"instruction_display_filter_platforms": "Choisir manuellement les systèmes visibles",
"instruction_games_history": "Lister les téléchargements passés et leur statut",
"instruction_games_source_mode": "Basculer entre liste RGSX ou source personnalisée",
"instruction_games_update_cache": "Retélécharger & rafraîchir la liste des jeux",
"instruction_settings_music": "Activer ou désactiver la lecture musicale",
"instruction_settings_symlink": "Basculer l'utilisation de symlinks pour l'installation",
"instruction_settings_api_keys": "Voir les clés API détectées des services premium",
"instruction_settings_web_service": "Activer/désactiver le démarrage automatique du service web",
"instruction_settings_custom_dns": "Activer/désactiver les DNS personnalisés (Cloudflare 1.1.1.1) au démarrage",
"settings_web_service": "Service Web au démarrage",
"settings_web_service_enabled": "Activé",
"settings_web_service_disabled": "Désactivé",
"settings_web_service_enabling": "Activation du service web...",
"settings_web_service_disabling": "Désactivation du service web...",
"settings_web_service_success_enabled": "Service web activé au démarrage",
"settings_web_service_success_disabled": "Service web désactivé au démarrage",
"settings_web_service_error": "Erreur : {0}",
"settings_custom_dns": "DNS Personnalisé au démarrage",
"settings_custom_dns_enabled": "Activé",
"settings_custom_dns_disabled": "Désactivé",
"settings_custom_dns_enabling": "Activation du DNS personnalisé...",
"settings_custom_dns_disabling": "Désactivation du DNS personnalisé...",
"settings_custom_dns_success_enabled": "DNS personnalisé activé au démarrage (1.1.1.1)",
"settings_custom_dns_success_disabled": "DNS personnalisé désactivé au démarrage",
"controls_desc_confirm": "Valider (ex: A/Croix)",
"controls_desc_cancel": "Annuler/Retour (ex: B/Rond)",
"controls_desc_up": "UP ↑",
"controls_desc_down": "DOWN ↓",
"controls_desc_left": "LEFT ←",
"controls_desc_right": "RIGHT →",
"controls_desc_page_up": "Défilement Rapide - (ex: LT/L2)",
"controls_desc_page_down": "Défilement Rapide + (ex: RT/R2)",
"controls_desc_history": "Ouvrir l'historique (ex: Y/Triangle)",
"controls_desc_clear_history": "Téléchargements : Sélection multiple / Historique : Vider (ex: X/Carré)",
"controls_desc_filter": "Mode Filtre : Ouvrir/Valider (ex: Select)",
"controls_desc_delete": "Mode Filtre : Supprimer caractère (ex: LB/L1)",
"controls_desc_space": "Mode Filtre : Ajouter espace (ex: RB/R1)",
"controls_desc_start": "Ouvrir le menu pause (ex: Start)",
"controls_mapping_title": "Configuration des contrôles",
"controls_mapping_instruction": "Maintenez pour confirmer l'association :",
"controls_mapping_waiting": "En attente d'une touche ou d'un bouton...",
"controls_mapping_press": "Appuyez sur une touche ou un bouton",
"status_already_present": "Déjà Présent",
"footer_joystick": "Joystick : {0}",
"history_game_options_title": "Options du jeu",
"history_option_download_folder": "Localiser le fichier",
"history_option_extract_archive": "Extraire l'archive",
"history_option_scraper": "Scraper métadonnées",
"history_option_delete_game": "Supprimer le jeu",
"history_option_error_info": "Détails de l'erreur",
"history_option_retry": "Réessayer le téléchargement",
"history_option_back": "Retour",
"history_folder_path_label": "Chemin de destination :",
"history_scraper_not_implemented": "Scraper pas encore implémenté",
"history_confirm_delete": "Supprimer ce jeu du disque ?",
"history_file_not_found": "Fichier introuvable",
"history_extracting": "Extraction en cours...",
"history_extracted": "Extrait",
"history_delete_success": "Jeu supprimé avec succès",
"history_delete_error": "Erreur lors de la suppression du jeu : {0}",
"history_error_details_title": "Détails de l'erreur",
"history_no_error_message": "Aucun message d'erreur disponible",
"web_title": "Interface Web RGSX",
"web_tab_platforms": "Liste des systèmes",
"web_tab_downloads": "Téléchargements",
"web_tab_history": "Historique",
"web_tab_settings": "Paramètres",
"web_tab_update": "Mettre à jour la liste",
"web_tooltip_platforms": "Liste des systèmes",
"web_tooltip_downloads": "Téléchargements",
"web_tooltip_history": "Historique",
"web_tooltip_settings": "Paramètres",
"web_tooltip_update": "Mettre à jour la liste des jeux",
"web_search_platform": "Rechercher des systèmes ou jeux...",
"web_search_game": "Rechercher un jeu...",
"web_search_results": "résultats pour",
"web_no_results": "Aucun résultat trouvé",
"web_platforms": "Systèmes",
"web_games": "Jeux",
"web_error_search": "Erreur de recherche",
"web_back_platforms": "Retour aux plateformes",
"web_back": "Retour",
"web_game_count": "{0} ({1} jeux)",
"web_download": "Télécharger",
"web_cancel": "Annuler",
"web_download_canceled": "Téléchargement annulé",
"web_confirm_cancel": "Voulez-vous vraiment annuler ce téléchargement ?",
"web_update_title": "Mise à jour de la liste des jeux...",
"web_update_message": "Nettoyage du cache et rechargement des données...",
"web_update_wait": "Cela peut prendre 10-30 secondes",
"web_error": "Erreur",
"web_error_unknown": "Erreur inconnue",
"web_error_update": "Erreur lors de la mise à jour de la liste : {0}",
"web_error_download": "Erreur : {0}",
"web_history_clear": "Vider l'historique",
"web_history_cleared": "Historique vidé avec succès !",
"web_error_clear_history": "Erreur lors du vidage de l'historique : {0}",
"web_settings_title": "Informations & Paramètres",
"web_settings_roms_folder": "Dossier ROMs personnalisé",
"web_settings_roms_placeholder": "Laisser vide pour le dossier par défaut",
"web_settings_browse": "Parcourir",
"web_settings_language": "Langue",
"web_settings_font_scale": "Échelle de police",
"web_settings_grid": "Grille d'affichage",
"web_settings_font_family": "Police de caractères",
"web_settings_music": "Musique",
"web_settings_symlink": "Mode symlink",
"web_settings_source_mode": "Source des jeux",
"web_settings_custom_url": "URL personnalisée",
"web_settings_custom_url_placeholder": "Laisser vide pour /saves/ports/rgsx/games.zip ou utiliser une URL directe comme https://exemple.com/jeux.zip",
"web_settings_save": "Enregistrer les paramètres",
"web_settings_saved": "Paramètres enregistrés avec succès !",
"web_settings_saved_restart": "Paramètres enregistrés avec succès !\\n\\n⚠ Certains paramètres nécessitent un redémarrage du serveur :\\n- Dossier ROMs personnalisé\\n- Langue\\n\\nVeuillez redémarrer le serveur web pour appliquer ces changements.",
"web_error_save_settings": "Erreur lors de l'enregistrement : {0}",
"web_browse_title": "Parcourir les dossiers",
"web_browse_select_drive": "Sélectionnez un lecteur...",
"web_browse_drives": "Lecteurs",
"web_browse_parent": "Parent",
"web_browse_select": "Sélectionner ce dossier",
"web_browse_cancel": "Annuler",
"web_browse_empty": "Aucun sous-dossier trouvé",
"web_browse_alert_restart": "Important : Vous devez ENREGISTRER les paramètres puis REDÉMARRER le serveur web pour que le dossier ROMs personnalisé soit pris en compte.\\n\\n📝 Étapes :\\n1. Cliquez sur 'Enregistrer les paramètres' ci-dessous\\n2. Arrêtez le serveur web (Ctrl+C dans le terminal)\\n3. Redémarrez le serveur web\\n\\nChemin sélectionné : {0}",
"web_error_browse": "Erreur lors de la navigation : {0}",
"web_loading_platforms": "Chargement des plateformes...",
"web_loading_games": "Chargement des jeux...",
"web_no_platforms": "Aucune plateforme trouvée",
"web_no_downloads": "Aucun téléchargement en cours",
"web_history_empty": "Aucun téléchargement terminé",
"web_history_platform": "Plateforme",
"web_history_size": "Taille",
"web_history_status_completed": "Terminé",
"web_history_status_error": "Erreur",
"web_settings_os": "Système d'exploitation",
"web_settings_platforms_count": "Nombre de plateformes",
"web_settings_show_unsupported": "Afficher les systèmes non supportés (absents de es_systems.cfg)",
"web_settings_allow_unknown": "Autoriser les extensions inconnues (ne pas afficher d'avertissement)",
"web_restart_confirm_title": "Redémarrer l'application ?",
"web_restart_confirm_message": "Les paramètres ont été enregistrés. Voulez-vous redémarrer l'application maintenant pour appliquer les changements ?",
"web_restart_yes": "Oui, redémarrer",
"web_restart_no": "Non, plus tard",
"web_restart_success": "Redémarrage en cours...",
"web_restart_error": "Erreur lors du redémarrage : {0}",
"web_support": "Support",
"web_support_title": "📦 Fichier de support généré",
"web_support_message": "Le fichier de support a été créé avec succès !\\n\\n📁 Contenu :\\n• Configuration des contrôles\\n• Historique des téléchargements\\n• Paramètres RGSX\\n• Logs de l'application\\n• Logs du serveur web\\n\\n💬 Pour obtenir de l'aide :\\n1. Rejoignez le Discord RGSX\\n2. Décrivez votre problème\\n3. Partagez ce fichier ZIP\\n\\nLe téléchargement va démarrer...",
"web_support_generating": "Génération du fichier de support...",
"web_support_download": "Télécharger le fichier de support",
"web_support_error": "Erreur lors de la génération du fichier de support : {0}",
"web_tab_queue": "File d'attente",
"web_tooltip_queue": "File d'attente des téléchargements",
"web_queue_active_download": "⏳ Un téléchargement est actuellement en cours",
"web_queue_no_active": "✓ Aucun téléchargement actif",
"web_queue_title": "File d'attente des téléchargements",
"web_queue_empty": "Aucun élément en attente",
"web_queue_clear": "Vider la file d'attente",
"web_queue_cleared": "File d'attente vidée avec succès !",
"web_confirm_remove_queue": "Supprimer cet élément de la file d'attente ?",
"web_confirm_clear_queue": "Vider toute la file d'attente ?",
"web_remove": "Supprimer",
"web_loading": "Chargement...",
"web_sort": "Trier par",
"web_sort_name_asc": "A-Z (Nom)",
"web_sort_name_desc": "Z-A (Nom)",
"web_sort_size_asc": "Taille +- (Petit d'abord)",
"web_sort_size_desc": "Taille -+ (Grand d'abord)",
"web_filter_region": "Région",
"web_filter_hide_non_release": "Masquer Démos/Betas/Protos",
"web_filter_regex_mode": "Activer recherche Regex",
"web_filter_one_rom_per_game": "Une ROM par jeu",
"web_filter_configure_priority": "Configurer l'ordre de priorité des régions",
"filter_all": "Tout cocher",
"filter_none": "Tout décocher",
"filter_apply": "Appliquer filtre",
"filter_back": "Retour",
"accessibility_footer_font_size": "Taille police pied de page : {0}",
"popup_layout_changed_restart": "Disposition changée en {0}x{1}. Veuillez redémarrer l'app pour appliquer."
}

View File

@@ -37,6 +37,11 @@
"history_status_completed": "Completato",
"history_status_error": "Errore: {0}",
"history_status_canceled": "Annullato",
"free_mode_waiting": "[Modalità gratuita] Attesa: {0}/{1}s",
"free_mode_download": "[Modalità gratuita] Download: {0}",
"free_mode_submitting": "[Modalità gratuita] Invio modulo...",
"free_mode_link_found": "[Modalità gratuita] Link trovato: {0}...",
"free_mode_completed": "[Modalità gratuita] Completato: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Download annullato dall'utente.",
"extension_warning_zip": "Il file '{0}' è un archivio e Batocera non supporta archivi per questo sistema. L'estrazione automatica avverrà dopo il download, continuare?",
@@ -63,6 +68,7 @@
"menu_music_enabled": "Musica attivata: {0}",
"menu_music_disabled": "Musica disattivata",
"menu_restart": "Riavvia",
"menu_support": "Supporto",
"menu_filter_platforms": "Filtra sistemi",
"filter_platforms_title": "Visibilità sistemi",
"filter_platforms_info": "Visibili: {0} | Nascosti: {1} / Totale: {2}",
@@ -74,15 +80,20 @@
"menu_allow_unknown_ext_enabled": "Nascondi avviso estensione sconosciuta abilitato",
"menu_allow_unknown_ext_disabled": "Nascondi avviso estensione sconosciuta disabilitato",
"menu_quit": "Esci",
"support_dialog_title": "File di supporto",
"support_dialog_message": "È stato creato un file di supporto con tutti i file di configurazione e di registro.\n\nFile: {0}\n\nPer ottenere aiuto:\n1. Unisciti al server Discord RGSX\n2. Descrivi il tuo problema\n3. Condividi questo file ZIP\n\nPremi {1} per tornare al menu.",
"support_dialog_error": "Errore durante la generazione del file di supporto:\n{0}\n\nPremi {1} per tornare al menu.",
"button_yes": "Sì",
"button_no": "No",
"button_OK": "OK",
"popup_restarting": "Riavvio...",
"controls_action_clear_history": "Selezione multipla / Cancella cronologia",
"controls_action_history": "Cronologia",
"controls_action_clear_history": "Cancella cronologia",
"controls_action_history": "Cronologia / Downloads",
"controls_action_close_history": "Chiudi Cronologia",
"controls_action_delete": "Elimina",
"controls_action_space": "Spazio",
"controls_action_start": "Aiuto / Impostazioni",
"controls_action_queue": "Metti in coda",
"network_checking_updates": "Verifica aggiornamenti...",
"network_update_available": "Aggiornamento disponibile: {0}",
"network_extracting_update": "Estrazione aggiornamento...",
@@ -92,7 +103,7 @@
"network_no_update_available": "Nessun aggiornamento disponibile",
"network_update_error": "Errore durante l'aggiornamento: {0}",
"network_check_update_error": "Errore durante il controllo degli aggiornamenti: {0}",
"network_extraction_failed": "Impossibile estrarre l'aggiornamento: {0}",
"network_extraction_failed": "Impossibile estrarre: {0}",
"network_extraction_partial": "Estrazione riuscita, ma alcuni file sono stati ignorati a causa di errori: {0}",
"network_extraction_success": "Estrazione riuscita",
"network_download_extract_ok": "Download ed estrazione riusciti di {0}",
@@ -103,19 +114,30 @@
"network_download_failed": "Download fallito dopo {0} tentativi",
"network_api_error": "Errore richiesta API, la chiave potrebbe essere errata: {0}",
"network_download_error": "Errore download {0}: {1}",
"network_connection_failed": "Connessione fallita dopo {0} tentativi",
"network_http_error": "Errore HTTP {0}",
"network_timeout_error": "Timeout di connessione",
"network_connection_error": "Errore di connessione di rete",
"network_no_response": "Nessuna risposta dal server",
"network_auth_required": "Autenticazione richiesta (HTTP {0})",
"network_access_denied": "Accesso negato (HTTP {0})",
"network_server_error": "Errore del server (HTTP {0})",
"network_download_ok": "Download OK: {0}",
"download_already_present": " (già presente)",
"download_already_extracted": " (già estratto)",
"download_in_progress": "Download in corso...",
"download_queued": "In coda di download",
"download_started": "Download iniziato",
"network_download_already_queued": "Questo download è già in corso",
"utils_extracted": "Estratto: {0}",
"utils_corrupt_zip": "Archivio ZIP corrotto: {0}",
"utils_permission_denied": "Permesso negato durante l'estrazione: {0}",
"utils_extraction_failed": "Estrazione fallita: {0}",
"utils_unrar_unavailable": "Comando unrar non disponibile",
"utils_rar_list_failed": "Impossibile elencare i file RAR: {0}",
"download_initializing": "Inizializzazione...",
"accessibility_font_size": "Dimensione carattere: {0}",
"confirm_cancel_download": "Annullare il download corrente?",
"controls_help_title": "Guida ai controlli",
"symlink_option_enabled": "Opzione symlink abilitata",
"symlink_option_disabled": "Opzione symlink disabilitata",
"menu_games_source_prefix": "Sorgente giochi",
"controls_category_navigation": "Navigazione",
"controls_category_main_actions": "Azioni principali",
"controls_category_downloads": "Download",
@@ -125,9 +147,6 @@
"controls_confirm_select": "Conferma/Seleziona",
"controls_cancel_back": "Annulla/Indietro",
"controls_filter_search": "Filtro/Ricerca",
"symlink_option_enabled": "Opzione symlink abilitata",
"symlink_option_disabled": "Opzione symlink disabilitata",
"menu_games_source_prefix": "Sorgente giochi",
"games_source_rgsx": "RGSX",
"sources_mode_rgsx_select_info": "RGSX: aggiorna l'elenco dei giochi",
"games_source_custom": "Personalizzato",
@@ -154,50 +173,204 @@
"api_key_empty_suffix": "vuoto",
"menu_hide_premium_systems": "Nascondi sistemi Premium",
"popup_hide_premium_on": "Sistemi Premium nascosti",
"popup_hide_premium_off": "Sistemi Premium visibili"
,"submenu_display_font_family": "Font"
,"popup_font_family_changed": "Font cambiato: {0}"
,"instruction_pause_language": "Cambiare la lingua dell'interfaccia"
,"instruction_pause_controls": "Vedere schema controlli o avviare rimappatura"
,"instruction_pause_display": "Configurare layout, font e visibilità sistemi"
,"instruction_pause_games": "Aprire cronologia, cambiare sorgente o aggiornare elenco"
,"instruction_pause_settings": "Musica, opzione symlink e stato chiavi API"
,"instruction_pause_restart": "Riavvia RGSX per ricaricare la configurazione"
,"instruction_pause_quit": "Uscire dall'applicazione RGSX"
,"instruction_controls_help": "Mostrare riferimento completo controller & tastiera"
,"instruction_controls_remap": "Modificare associazione pulsanti / tasti"
,"instruction_generic_back": "Tornare al menu precedente"
,"instruction_display_layout": "Scorrere dimensioni griglia (colonne × righe)"
,"instruction_display_font_size": "Regolare dimensione testo per leggibilità"
,"instruction_display_font_family": "Cambiare famiglia di font disponibile"
,"instruction_display_show_unsupported": "Mostrare/nascondere sistemi non definiti in es_systems.cfg"
,"instruction_display_unknown_ext": "Attivare/disattivare avviso per estensioni assenti in es_systems.cfg"
,"instruction_display_hide_premium": "Nascondere sistemi che richiedono accesso premium via API: {providers}"
,"instruction_display_filter_platforms": "Scegliere manualmente quali sistemi sono visibili"
,"instruction_games_history": "Elencare download passati e stato"
,"instruction_games_source_mode": "Passare tra elenco RGSX o sorgente personalizzata"
,"instruction_games_update_cache": "Riscaria e aggiorna l'elenco dei giochi"
,"instruction_settings_music": "Abilitare o disabilitare musica di sottofondo"
,"instruction_settings_symlink": "Abilitare/disabilitare uso symlink per installazioni"
,"instruction_settings_api_keys": "Mostrare chiavi API premium rilevate"
,"controls_desc_confirm": "Confermare (es. A/Croce)"
,"controls_desc_cancel": "Annullare/Indietro (es. B/Cerchio)"
,"controls_desc_up": "UP ↑"
,"controls_desc_down": "DOWN ↓"
,"controls_desc_left": "LEFT ←"
,"controls_desc_right": "RIGHT →"
,"controls_desc_page_up": "Scorrimento rapido su (es. LT/L2)"
,"controls_desc_page_down": "Scorrimento rapido giù (es. RT/R2)"
,"controls_desc_history": "Aprire cronologia (es. Y/Triangolo)"
,"controls_desc_clear_history": "Download: Selezione multipla / Cronologia: Svuotare (es. X/Quadrato)"
,"controls_desc_filter": "Modalità filtro: Aprire/Confermare (es. Select)"
,"controls_desc_delete": "Modalità filtro: Eliminare carattere (es. LB/L1)"
,"controls_desc_space": "Modalità filtro: Aggiungere spazio (es. RB/R1)"
,"controls_desc_start": "Aprire menu pausa (es. Start)"
,"controls_mapping_title": "Mappatura controlli"
,"controls_mapping_instruction": "Tieni premuto per confermare l'associazione:"
,"controls_mapping_waiting": "In attesa di un tasto o pulsante..."
,"controls_mapping_press": "Premi un tasto o un pulsante"
,"status_already_present": "Già Presente"
,"footer_joystick": "Joystick: {0}"
"popup_hide_premium_off": "Sistemi Premium visibili",
"submenu_display_font_family": "Font",
"popup_font_family_changed": "Font cambiato: {0}",
"instruction_pause_language": "Cambiare la lingua dell'interfaccia",
"instruction_pause_controls": "Vedere schema controlli o avviare rimappatura",
"instruction_pause_display": "Configurare layout, font e visibilità sistemi",
"instruction_pause_games": "Aprire cronologia, cambiare sorgente o aggiornare elenco",
"instruction_pause_settings": "Musica, opzione symlink e stato chiavi API",
"instruction_pause_restart": "Riavvia RGSX per ricaricare la configurazione",
"instruction_pause_support": "Genera un file ZIP diagnostico per il supporto",
"instruction_pause_quit": "Uscire dall'applicazione RGSX",
"instruction_controls_help": "Mostrare riferimento completo controller & tastiera",
"instruction_controls_remap": "Modificare associazione pulsanti / tasti",
"instruction_generic_back": "Tornare al menu precedente",
"instruction_display_layout": "Scorrere dimensioni griglia (colonne × righe)",
"instruction_display_font_size": "Regolare dimensione testo per leggibilità",
"instruction_display_footer_font_size": "Regola dimensione testo piè di pagina (versione e controlli)",
"instruction_display_font_family": "Cambiare famiglia di font disponibile",
"instruction_display_show_unsupported": "Mostrare/nascondere sistemi non definiti in es_systems.cfg",
"instruction_display_unknown_ext": "Attivare/disattivare avviso per estensioni assenti in es_systems.cfg",
"instruction_display_hide_premium": "Nascondere sistemi che richiedono accesso premium via API: {providers}",
"instruction_display_filter_platforms": "Scegliere manualmente quali sistemi sono visibili",
"instruction_games_history": "Elencare download passati e stato",
"instruction_games_source_mode": "Passare tra elenco RGSX o sorgente personalizzata",
"instruction_games_update_cache": "Riscaria e aggiorna l'elenco dei giochi",
"instruction_settings_music": "Abilitare o disabilitare musica di sottofondo",
"instruction_settings_symlink": "Abilitare/disabilitare uso symlink per installazioni",
"instruction_settings_api_keys": "Mostrare chiavi API premium rilevate",
"instruction_settings_web_service": "Attivare/disattivare avvio automatico servizio web all'avvio",
"instruction_settings_custom_dns": "Attivare/disattivare DNS personalizzato (Cloudflare 1.1.1.1) all'avvio",
"settings_web_service": "Servizio Web all'Avvio",
"settings_web_service_enabled": "Abilitato",
"settings_web_service_disabled": "Disabilitato",
"settings_web_service_enabling": "Abilitazione servizio web...",
"settings_web_service_disabling": "Disabilitazione servizio web...",
"settings_web_service_success_enabled": "Servizio web abilitato all'avvio",
"settings_web_service_success_disabled": "Servizio web disabilitato all'avvio",
"settings_web_service_error": "Errore: {0}",
"settings_custom_dns": "DNS Personalizzato all'Avvio",
"settings_custom_dns_enabled": "Abilitato",
"settings_custom_dns_disabled": "Disabilitato",
"settings_custom_dns_enabling": "Abilitazione DNS personalizzato...",
"settings_custom_dns_disabling": "Disabilitazione DNS personalizzato...",
"settings_custom_dns_success_enabled": "DNS personalizzato abilitato all'avvio (1.1.1.1)",
"settings_custom_dns_success_disabled": "DNS personalizzato disabilitato all'avvio",
"controls_desc_confirm": "Confermare (es. A/Croce)",
"controls_desc_cancel": "Annullare/Indietro (es. B/Cerchio)",
"controls_desc_up": "UP ↑",
"controls_desc_down": "DOWN ↓",
"controls_desc_left": "LEFT ←",
"controls_desc_right": "RIGHT →",
"controls_desc_page_up": "Scorrimento rapido su (es. LT/L2)",
"controls_desc_page_down": "Scorrimento rapido giù (es. RT/R2)",
"controls_desc_history": "Aprire cronologia (es. Y/Triangolo)",
"controls_desc_clear_history": "Download: Selezione multipla / Cronologia: Svuotare (es. X/Quadrato)",
"controls_desc_filter": "Modalità filtro: Aprire/Confermare (es. Select)",
"controls_desc_delete": "Modalità filtro: Eliminare carattere (es. LB/L1)",
"controls_desc_space": "Modalità filtro: Aggiungere spazio (es. RB/R1)",
"controls_desc_start": "Aprire menu pausa (es. Start)",
"controls_mapping_title": "Mappatura controlli",
"controls_mapping_instruction": "Tieni premuto per confermare l'associazione:",
"controls_mapping_waiting": "In attesa di un tasto o pulsante...",
"controls_mapping_press": "Premi un tasto o un pulsante",
"status_already_present": "Già Presente",
"footer_joystick": "Joystick: {0}",
"history_game_options_title": "Opzioni gioco",
"history_option_download_folder": "Localizza file",
"history_option_extract_archive": "Estrai archivio",
"history_option_scraper": "Scraper metadati",
"history_option_delete_game": "Elimina gioco",
"history_option_error_info": "Dettagli errore",
"history_option_retry": "Riprova download",
"history_option_back": "Indietro",
"history_folder_path_label": "Percorso destinazione:",
"history_scraper_not_implemented": "Scraper non ancora implementato",
"history_confirm_delete": "Eliminare questo gioco dal disco?",
"history_file_not_found": "File non trovato",
"history_extracting": "Estrazione in corso...",
"history_extracted": "Estratto",
"history_delete_success": "Gioco eliminato con successo",
"history_delete_error": "Errore durante l'eliminazione del gioco: {0}",
"history_error_details_title": "Dettagli errore",
"history_no_error_message": "Nessun messaggio di errore disponibile",
"web_title": "Interfaccia Web RGSX",
"web_tab_platforms": "Elenco sistemi",
"web_tab_downloads": "Download",
"web_tab_history": "Cronologia",
"web_tab_settings": "Impostazioni",
"web_tab_update": "Aggiorna elenco",
"web_tooltip_platforms": "Elenco sistemi",
"web_tooltip_downloads": "Download",
"web_tooltip_history": "Cronologia",
"web_tooltip_settings": "Impostazioni",
"web_tooltip_update": "Aggiorna elenco giochi",
"web_search_platform": "Cerca sistemi o giochi...",
"web_search_game": "Cerca un gioco...",
"web_search_results": "risultati per",
"web_no_results": "Nessun risultato trovato",
"web_platforms": "Sistemi",
"web_games": "Giochi",
"web_error_search": "Errore di ricerca",
"web_back_platforms": "Torna alle piattaforme",
"web_back": "Indietro",
"web_game_count": "{0} ({1} giochi)",
"web_download": "Scarica",
"web_cancel": "Annulla",
"web_download_canceled": "Download annullato",
"web_confirm_cancel": "Vuoi davvero annullare questo download?",
"web_update_title": "Aggiornamento elenco giochi...",
"web_update_message": "Pulizia cache e ricaricamento dati...",
"web_update_wait": "Potrebbe richiedere 10-30 secondi",
"web_error": "Errore",
"web_error_unknown": "Errore sconosciuto",
"web_error_update": "Errore durante l'aggiornamento dell'elenco: {0}",
"web_error_download": "Errore: {0}",
"web_history_clear": "Cancella cronologia",
"web_history_cleared": "Cronologia cancellata con successo!",
"web_error_clear_history": "Errore durante la cancellazione della cronologia: {0}",
"web_settings_title": "Info e Impostazioni",
"web_settings_roms_folder": "Cartella ROMs personalizzata",
"web_settings_roms_placeholder": "Lasciare vuoto per predefinito",
"web_settings_browse": "Sfoglia",
"web_settings_language": "Lingua",
"web_settings_font_scale": "Scala carattere",
"web_settings_grid": "Layout griglia",
"web_settings_font_family": "Famiglia carattere",
"web_settings_music": "Musica",
"web_settings_symlink": "Modalità symlink",
"web_settings_source_mode": "Fonte giochi",
"web_settings_custom_url": "URL personalizzato",
"web_settings_custom_url_placeholder": " Lasciare vuoto per /saves/ports/rgsx/games.zip o usare una URL diretta come https://esempio.com/giochi.zip",
"web_settings_save": "Salva impostazioni",
"web_settings_saved": "Impostazioni salvate con successo!",
"web_settings_saved_restart": "Impostazioni salvate con successo!\\n\\n⚠ Alcune impostazioni richiedono il riavvio del server:\\n- Cartella ROMs personalizzata\\n- Lingua\\n\\nRiavviare il server web per applicare queste modifiche.",
"web_error_save_settings": "Errore durante il salvataggio delle impostazioni: {0}",
"web_browse_title": "Sfoglia directory",
"web_browse_select_drive": "Seleziona un'unità...",
"web_browse_drives": "Unità",
"web_browse_parent": "Superiore",
"web_browse_select": "Seleziona questa cartella",
"web_browse_cancel": "Annulla",
"web_browse_empty": "Nessuna sottodirectory trovata",
"web_browse_alert_restart": "Importante: È necessario SALVARE le impostazioni e poi RIAVVIARE il server web affinché la cartella ROMs personalizzata abbia effetto.\\n\\n📝 Passaggi:\\n1. Fare clic su 'Salva impostazioni' qui sotto\\n2. Arrestare il server web (Ctrl+C nel terminale)\\n3. Riavviare il server web\\n\\nPercorso selezionato: {0}",
"web_error_browse": "Errore durante la navigazione delle directory: {0}",
"web_loading_platforms": "Caricamento piattaforme...",
"web_loading_games": "Caricamento giochi...",
"web_no_platforms": "Nessuna piattaforma trovata",
"web_no_downloads": "Nessun download in corso",
"web_history_empty": "Nessun download completato",
"web_history_platform": "Piattaforma",
"web_history_size": "Dimensione",
"web_history_status_completed": "Completato",
"web_history_status_error": "Errore",
"web_settings_os": "Sistema operativo",
"web_settings_platforms_count": "Numero di piattaforme",
"web_settings_show_unsupported": "Mostra piattaforme non supportate (sistema assente in es_systems.cfg)",
"web_settings_allow_unknown": "Consenti estensioni sconosciute (non mostrare avvisi)",
"web_restart_confirm_title": "Riavviare l'applicazione?",
"web_restart_confirm_message": "Le impostazioni sono state salvate. Vuoi riavviare l'applicazione ora per applicare le modifiche?",
"web_restart_yes": "Sì, riavvia",
"web_restart_no": "No, più tardi",
"web_restart_success": "Riavvio in corso...",
"web_restart_error": "Errore durante il riavvio: {0}",
"web_support": "Supporto",
"web_support_title": "📦 File di supporto generato",
"web_support_message": "File di supporto creato con successo!\\n\\n📁 Contenuto:\\n• Configurazione controlli\\n• Cronologia download\\n• Impostazioni RGSX\\n• Log dell'applicazione\\n• Log del server web\\n\\n💬 Per ottenere aiuto:\\n1. Unisciti al Discord RGSX\\n2. Descrivi il tuo problema\\n3. Condividi questo file ZIP\\n\\nIl download inizierà...",
"web_support_generating": "Generazione file di supporto...",
"web_support_download": "Scarica file di supporto",
"web_support_error": "Errore nella generazione del file di supporto: {0}",
"web_tab_queue": "Coda",
"web_tooltip_queue": "Coda di download",
"web_queue_active_download": "⏳ Un download è attivo",
"web_queue_no_active": "✓ Nessun download attivo",
"web_queue_title": "Coda di Download",
"web_queue_empty": "Nessun elemento in coda",
"web_queue_clear": "Svuota coda",
"web_queue_cleared": "Coda svuotata con successo!",
"web_confirm_remove_queue": "Rimuovere questo elemento dalla coda?",
"web_confirm_clear_queue": "Svuotare l'intera coda?",
"web_remove": "Rimuovi",
"web_loading": "Caricamento...",
"web_sort": "Ordina per",
"web_sort_name_asc": "A-Z (Nome)",
"web_sort_name_desc": "Z-A (Nome)",
"web_sort_size_asc": "Dimensione +- (Piccolo primo)",
"web_sort_size_desc": "Dimensione -+ (Grande primo)",
"accessibility_font_size": "Dimensione carattere: {0}",
"confirm_cancel_download": "Annullare il download corrente?",
"controls_help_title": "Guida ai controlli",
"web_filter_region": "Regione",
"web_filter_hide_non_release": "Nascondi Demo/Beta/Proto",
"web_filter_regex_mode": "Attiva ricerca Regex",
"web_filter_one_rom_per_game": "Una ROM per gioco",
"web_filter_configure_priority": "Configura ordine di priorità delle regioni",
"filter_all": "Seleziona tutto",
"filter_none": "Deseleziona tutto",
"filter_apply": "Applica filtro",
"filter_back": "Indietro",
"accessibility_footer_font_size": "Dimensione carattere piè di pagina: {0}",
"popup_layout_changed_restart": "Layout cambiato in {0}x{1}. Riavviare l'app per applicare."
}

View File

@@ -37,6 +37,11 @@
"history_status_completed": "Concluído",
"history_status_error": "Erro: {0}",
"history_status_canceled": "Cancelado",
"free_mode_waiting": "[Modo gratuito] Aguardando: {0}/{1}s",
"free_mode_download": "[Modo gratuito] Baixando: {0}",
"free_mode_submitting": "[Modo gratuito] Enviando formulário...",
"free_mode_link_found": "[Modo gratuito] Link encontrado: {0}...",
"free_mode_completed": "[Modo gratuito] Concluído: {0}",
"download_status": "{0}: {1}",
"download_canceled": "Download cancelado pelo usuário.",
"extension_warning_zip": "O arquivo '{0}' é um arquivo compactado e o Batocera não suporta arquivos compactados para este sistema. A extração automática ocorrerá após o download, continuar?",
@@ -63,6 +68,7 @@
"menu_music_enabled": "Música ativada: {0}",
"menu_music_disabled": "Música desativada",
"menu_restart": "Reiniciar",
"menu_support": "Suporte",
"menu_filter_platforms": "Filtrar sistemas",
"filter_platforms_title": "Visibilidade dos sistemas",
"filter_platforms_info": "Visíveis: {0} | Ocultos: {1} / Total: {2}",
@@ -74,15 +80,20 @@
"menu_allow_unknown_ext_enabled": "Aviso de extensão desconhecida oculto (ativado)",
"menu_allow_unknown_ext_disabled": "Aviso de extensão desconhecida visível (desativado)",
"menu_quit": "Sair",
"support_dialog_title": "Arquivo de suporte",
"support_dialog_message": "Foi criado um arquivo de suporte com todos os seus arquivos de configuração e logs.\n\nArquivo: {0}\n\nPara obter ajuda:\n1. Junte-se ao servidor Discord RGSX\n2. Descreva seu problema\n3. Compartilhe este arquivo ZIP\n\nPressione {1} para voltar ao menu.",
"support_dialog_error": "Erro ao gerar o arquivo de suporte:\n{0}\n\nPressione {1} para voltar ao menu.",
"button_yes": "Sim",
"button_no": "Não",
"button_OK": "OK",
"popup_restarting": "Reiniciando...",
"controls_action_clear_history": "Seleção múltipla / Limpar histórico",
"controls_action_history": "Histórico",
"controls_action_clear_history": "Limpar histórico",
"controls_action_history": "Histórico / Downloads",
"controls_action_close_history": "Fechar Histórico",
"controls_action_delete": "Deletar",
"controls_action_space": "Espaço",
"controls_action_start": "Ajuda / Configurações",
"controls_action_queue": "Adicionar à fila",
"network_checking_updates": "Verificando atualizações...",
"network_update_available": "Atualização disponível: {0}",
"network_extracting_update": "Extraindo atualização...",
@@ -92,7 +103,7 @@
"network_no_update_available": "Nenhuma atualização disponível",
"network_update_error": "Erro durante atualização: {0}",
"network_check_update_error": "Erro ao verificar atualizações: {0}",
"network_extraction_failed": "Falha ao extrair atualização: {0}",
"network_extraction_failed": "Falha ao extrair: {0}",
"network_extraction_partial": "Extração concluída, mas alguns arquivos foram ignorados devido a erros: {0}",
"network_extraction_success": "Extração concluída",
"network_download_extract_ok": "Download e extração concluídos de {0}",
@@ -103,17 +114,27 @@
"network_download_failed": "Download falhou após {0} tentativas",
"network_api_error": "Erro na requisição da API, a chave pode estar incorreta: {0}",
"network_download_error": "Erro de download {0}: {1}",
"network_connection_failed": "Conexão falhou após {0} tentativas",
"network_http_error": "Erro HTTP {0}",
"network_timeout_error": "Tempo limite de conexão esgotado",
"network_connection_error": "Erro de conexão de rede",
"network_no_response": "Sem resposta do servidor",
"network_auth_required": "Autenticação necessária (HTTP {0})",
"network_access_denied": "Acesso negado (HTTP {0})",
"network_server_error": "Erro do servidor (HTTP {0})",
"network_download_ok": "Download OK: {0}",
"download_already_present": " (já presente)",
"download_already_extracted": " (já extraído)",
"download_in_progress": "Download em andamento...",
"download_queued": "Na fila de download",
"download_started": "Download iniciado",
"network_download_already_queued": "Este download já está em andamento",
"utils_extracted": "Extraído: {0}",
"utils_corrupt_zip": "Arquivo ZIP corrompido: {0}",
"utils_permission_denied": "Permissão negada durante extração: {0}",
"utils_extraction_failed": "Extração falhou: {0}",
"utils_corrupt_zip": "Arquivo ZIP corrupto: {0}",
"utils_permission_denied": "Permissão negada durante a extração: {0}",
"utils_extraction_failed": "Falha na extração: {0}",
"utils_unrar_unavailable": "Comando unrar não disponível",
"utils_rar_list_failed": "Falha ao listar arquivos RAR: {0}",
"download_initializing": "Inicializando...",
"accessibility_font_size": "Tamanho da fonte: {0}",
"confirm_cancel_download": "Cancelar download atual?",
"controls_help_title": "Ajuda de Controles",
"controls_category_navigation": "Navegação",
@@ -154,50 +175,202 @@
"api_key_empty_suffix": "vazio",
"menu_hide_premium_systems": "Ocultar sistemas Premium",
"popup_hide_premium_on": "Sistemas Premium ocultos",
"popup_hide_premium_off": "Sistemas Premium visíveis"
,"submenu_display_font_family": "Fonte"
,"popup_font_family_changed": "Fonte alterada: {0}"
,"instruction_pause_language": "Alterar o idioma da interface"
,"instruction_pause_controls": "Ver esquema de controles ou iniciar remapeamento"
,"instruction_pause_display": "Configurar layout, fontes e visibilidade de sistemas"
,"instruction_pause_games": "Abrir histórico, mudar fonte ou atualizar lista"
,"instruction_pause_settings": "Música, opção symlink e status das chaves API"
,"instruction_pause_restart": "Reiniciar RGSX para recarregar configuração"
,"instruction_pause_quit": "Sair da aplicação RGSX"
,"instruction_controls_help": "Mostrar referência completa de controle e teclado"
,"instruction_controls_remap": "Modificar associação de botões / teclas"
,"instruction_generic_back": "Voltar ao menu anterior"
,"instruction_display_layout": "Alternar dimensões da grade (colunas × linhas)"
,"instruction_display_font_size": "Ajustar tamanho do texto para legibilidade"
,"instruction_display_font_family": "Alternar entre famílias de fontes disponíveis"
,"instruction_display_show_unsupported": "Mostrar/ocultar sistemas não definidos em es_systems.cfg"
,"instruction_display_unknown_ext": "Ativar/desativar aviso para extensões ausentes em es_systems.cfg"
,"instruction_display_hide_premium": "Ocultar sistemas que exigem acesso premium via API: {providers}"
,"instruction_display_filter_platforms": "Escolher manualmente quais sistemas são visíveis"
,"instruction_games_history": "Listar downloads anteriores e status"
,"instruction_games_source_mode": "Alternar entre lista RGSX ou fonte personalizada"
,"instruction_games_update_cache": "Baixar novamente e atualizar a lista de jogos"
,"instruction_settings_music": "Ativar ou desativar música de fundo"
,"instruction_settings_symlink": "Ativar/desativar uso de symlinks para instalações"
,"instruction_settings_api_keys": "Ver chaves API premium detectadas"
,"controls_desc_confirm": "Confirmar (ex. A/Cruz)"
,"controls_desc_cancel": "Cancelar/Voltar (ex. B/Círculo)"
,"controls_desc_up": "UP ↑"
,"controls_desc_down": "DOWN ↓"
,"controls_desc_left": "LEFT ←"
,"controls_desc_right": "RIGHT →"
,"controls_desc_page_up": "Rolagem rápida para cima (ex. LT/L2)"
,"controls_desc_page_down": "Rolagem rápida para baixo (ex. RT/R2)"
,"controls_desc_history": "Abrir histórico (ex. Y/Triângulo)"
,"controls_desc_clear_history": "Downloads: Seleção múltipla / Histórico: Limpar (ex. X/Quadrado)"
,"controls_desc_filter": "Modo filtro: Abrir/Confirmar (ex. Select)"
,"controls_desc_delete": "Modo filtro: Deletar caractere (ex. LB/L1)"
,"controls_desc_space": "Modo filtro: Adicionar espaço (ex. RB/R1)"
,"controls_desc_start": "Abrir menu pausa (ex. Start)"
,"controls_mapping_title": "Mapeamento de controles"
,"controls_mapping_instruction": "Mantenha para confirmar o mapeamento:"
,"controls_mapping_waiting": "Aguardando uma tecla ou botão..."
,"controls_mapping_press": "Pressione uma tecla ou um botão"
,"status_already_present": "Já Presente"
,"footer_joystick": "Joystick: {0}"
"popup_hide_premium_off": "Sistemas Premium visíveis",
"submenu_display_font_family": "Fonte",
"popup_font_family_changed": "Fonte alterada: {0}",
"instruction_pause_language": "Alterar o idioma da interface",
"instruction_pause_controls": "Ver esquema de controles ou iniciar remapeamento",
"instruction_pause_display": "Configurar layout, fontes e visibilidade de sistemas",
"instruction_pause_games": "Abrir histórico, mudar fonte ou atualizar lista",
"instruction_pause_settings": "Música, opção symlink e status das chaves API",
"instruction_pause_restart": "Reiniciar RGSX para recarregar configuração",
"instruction_pause_support": "Gerar um arquivo ZIP de diagnóstico para suporte",
"instruction_pause_quit": "Sair da aplicação RGSX",
"instruction_controls_help": "Mostrar referência completa de controle e teclado",
"instruction_controls_remap": "Modificar associação de botões / teclas",
"instruction_generic_back": "Voltar ao menu anterior",
"instruction_display_layout": "Alternar dimensões da grade (colunas × linhas)",
"instruction_display_font_size": "Ajustar tamanho do texto para legibilidade",
"instruction_display_footer_font_size": "Ajustar tamanho do texto do rodapé (versão e controles)",
"instruction_display_font_family": "Alternar entre famílias de fontes disponíveis",
"instruction_display_show_unsupported": "Mostrar/ocultar sistemas não definidos em es_systems.cfg",
"instruction_display_unknown_ext": "Ativar/desativar aviso para extensões ausentes em es_systems.cfg",
"instruction_display_hide_premium": "Ocultar sistemas que exigem acesso premium via API: {providers}",
"instruction_display_filter_platforms": "Escolher manualmente quais sistemas são visíveis",
"instruction_games_history": "Listar downloads anteriores e status",
"instruction_games_source_mode": "Alternar entre lista RGSX ou fonte personalizada",
"instruction_games_update_cache": "Baixar novamente e atualizar a lista de jogos",
"instruction_settings_music": "Ativar ou desativar música de fundo",
"instruction_settings_symlink": "Ativar/desativar uso de symlinks para instalações",
"instruction_settings_api_keys": "Ver chaves API premium detectadas",
"instruction_settings_web_service": "Ativar/desativar início automático do serviço web na inicialização",
"instruction_settings_custom_dns": "Ativar/desativar DNS personalizado (Cloudflare 1.1.1.1) na inicialização",
"settings_web_service": "Serviço Web na Inicialização",
"settings_web_service_enabled": "Ativado",
"settings_web_service_disabled": "Desativado",
"settings_web_service_enabling": "Ativando serviço web...",
"settings_web_service_disabling": "Desativando serviço web...",
"settings_web_service_success_enabled": "Serviço web ativado na inicialização",
"settings_web_service_success_disabled": "Serviço web desativado na inicialização",
"settings_web_service_error": "Erro: {0}",
"settings_custom_dns": "DNS Personalizado na Inicialização",
"settings_custom_dns_enabled": "Ativado",
"settings_custom_dns_disabled": "Desativado",
"settings_custom_dns_enabling": "Ativando DNS personalizado...",
"settings_custom_dns_disabling": "Desativando DNS personalizado...",
"settings_custom_dns_success_enabled": "DNS personalizado ativado na inicialização (1.1.1.1)",
"settings_custom_dns_success_disabled": "DNS personalizado desativado na inicialização",
"controls_desc_confirm": "Confirmar (ex. A/Cruz)",
"controls_desc_cancel": "Cancelar/Voltar (ex. B/Círculo)",
"controls_desc_up": "UP ↑",
"controls_desc_down": "DOWN ↓",
"controls_desc_left": "LEFT ←",
"controls_desc_right": "RIGHT →",
"controls_desc_page_up": "Rolagem rápida para cima (ex. LT/L2)",
"controls_desc_page_down": "Rolagem rápida para baixo (ex. RT/R2)",
"controls_desc_history": "Abrir histórico (ex. Y/Triângulo)",
"controls_desc_clear_history": "Downloads: Seleção múltipla / Histórico: Limpar (ex. X/Quadrado)",
"controls_desc_filter": "Modo filtro: Abrir/Confirmar (ex. Select)",
"controls_desc_delete": "Modo filtro: Deletar caractere (ex. LB/L1)",
"controls_desc_space": "Modo filtro: Adicionar espaço (ex. RB/R1)",
"controls_desc_start": "Abrir menu pausa (ex. Start)",
"controls_mapping_title": "Mapeamento de controles",
"controls_mapping_instruction": "Mantenha para confirmar o mapeamento:",
"controls_mapping_waiting": "Aguardando uma tecla ou botão...",
"controls_mapping_press": "Pressione uma tecla ou um botão",
"status_already_present": "Já Presente",
"footer_joystick": "Joystick: {0}",
"history_game_options_title": "Opções do jogo",
"history_option_download_folder": "Localizar arquivo",
"history_option_extract_archive": "Extrair arquivo",
"history_option_scraper": "Scraper metadados",
"history_option_delete_game": "Excluir jogo",
"history_option_error_info": "Detalhes do erro",
"history_option_retry": "Tentar novamente",
"history_option_back": "Voltar",
"history_folder_path_label": "Caminho de destino:",
"history_scraper_not_implemented": "Scraper ainda não implementado",
"history_confirm_delete": "Excluir este jogo do disco?",
"history_file_not_found": "Arquivo não encontrado",
"history_extracting": "Extraindo...",
"history_extracted": "Extraído",
"history_delete_success": "Jogo excluído com sucesso",
"history_delete_error": "Erro ao excluir jogo: {0}",
"history_error_details_title": "Detalhes do erro",
"history_no_error_message": "Nenhuma mensagem de erro disponível",
"web_title": "Interface Web RGSX",
"web_tab_platforms": "Lista de sistemas",
"web_tab_downloads": "Downloads",
"web_tab_history": "Histórico",
"web_tab_settings": "Configurações",
"web_tab_update": "Atualizar lista",
"web_tooltip_platforms": "Lista de sistemas",
"web_tooltip_downloads": "Downloads",
"web_tooltip_history": "Histórico",
"web_tooltip_settings": "Configurações",
"web_tooltip_update": "Atualizar lista de jogos",
"web_search_platform": "Pesquisar sistemas ou jogos...",
"web_search_game": "Pesquisar um jogo...",
"web_search_results": "resultados para",
"web_no_results": "Nenhum resultado encontrado",
"web_platforms": "Sistemas",
"web_games": "Jogos",
"web_error_search": "Erro de pesquisa",
"web_back_platforms": "Voltar às plataformas",
"web_back": "Voltar",
"web_game_count": "{0} ({1} jogos)",
"web_download": "Baixar",
"web_cancel": "Cancelar",
"web_download_canceled": "Download cancelado",
"web_confirm_cancel": "Você realmente deseja cancelar este download?",
"web_update_title": "Atualizando lista de jogos...",
"web_update_message": "Limpando cache e recarregando dados...",
"web_update_wait": "Isso pode levar 10-30 segundos",
"web_error": "Erro",
"web_error_unknown": "Erro desconhecido",
"web_error_update": "Erro ao atualizar a lista: {0}",
"web_error_download": "Erro: {0}",
"web_history_clear": "Limpar histórico",
"web_history_cleared": "Histórico limpo com sucesso!",
"web_error_clear_history": "Erro ao limpar histórico: {0}",
"web_settings_title": "Informações e Configurações",
"web_settings_roms_folder": "Pasta ROMs personalizada",
"web_settings_roms_placeholder": "Deixar vazio para padrão",
"web_settings_browse": "Procurar",
"web_settings_language": "Idioma",
"web_settings_font_scale": "Escala de fonte",
"web_settings_grid": "Layout de grade",
"web_settings_font_family": "Família de fonte",
"web_settings_music": "Música",
"web_settings_symlink": "Modo symlink",
"web_settings_source_mode": "Fonte de jogos",
"web_settings_custom_url": "URL personalizada",
"web_settings_custom_url_placeholder": "Deixar vazio para /saves/ports/rgsx/games.zip ou usar uma URL direta como https://example.com/games.zip",
"web_settings_save": "Salvar configurações",
"web_settings_saved": "Configurações salvas com sucesso!",
"web_settings_saved_restart": "Configurações salvas com sucesso!\\n\\n⚠ Algumas configurações exigem reiniciar o servidor:\\n- Pasta ROMs personalizada\\n- Idioma\\n\\nPor favor, reinicie o servidor web para aplicar essas alterações.",
"web_error_save_settings": "Erro ao salvar configurações: {0}",
"web_browse_title": "Procurar diretórios",
"web_browse_select_drive": "Selecione uma unidade...",
"web_browse_drives": "Unidades",
"web_browse_parent": "Acima",
"web_browse_select": "Selecionar esta pasta",
"web_browse_cancel": "Cancelar",
"web_browse_empty": "Nenhum subdiretório encontrado",
"web_browse_alert_restart": "Importante: Você precisa SALVAR as configurações e então REINICIAR o servidor web para que a pasta ROMs personalizada tenha efeito.\\n\\n📝 Passos:\\n1. Clique em 'Salvar configurações' abaixo\\n2. Pare o servidor web (Ctrl+C no terminal)\\n3. Reinicie o servidor web\\n\\nCaminho selecionado: {0}",
"web_error_browse": "Erro ao procurar diretórios: {0}",
"web_loading_platforms": "Carregando plataformas...",
"web_loading_games": "Carregando jogos...",
"web_no_platforms": "Nenhuma plataforma encontrada",
"web_no_downloads": "Nenhum download em andamento",
"web_history_empty": "Nenhum download concluído",
"web_history_platform": "Plataforma",
"web_history_size": "Tamanho",
"web_history_status_completed": "Concluído",
"web_history_status_error": "Erro",
"web_settings_os": "Sistema operacional",
"web_settings_platforms_count": "Número de plataformas",
"web_settings_show_unsupported": "Mostrar plataformas não suportadas (sistema ausente em es_systems.cfg)",
"web_settings_allow_unknown": "Permitir extensões desconhecidas (não mostrar avisos)",
"web_restart_confirm_title": "Reiniciar aplicação?",
"web_restart_confirm_message": "As configurações foram salvas. Deseja reiniciar a aplicação agora para aplicar as alterações?",
"web_restart_yes": "Sim, reiniciar",
"web_restart_no": "Não, mais tarde",
"web_restart_success": "Reiniciando...",
"web_restart_error": "Erro ao reiniciar: {0}",
"web_support": "Suporte",
"web_support_title": "📦 Arquivo de suporte gerado",
"web_support_message": "Arquivo de suporte criado com sucesso!\\n\\n📁 Conteúdo:\\n• Configuração de controles\\n• Histórico de downloads\\n• Configurações RGSX\\n• Logs da aplicação\\n• Logs do servidor web\\n\\n💬 Para obter ajuda:\\n1. Entre no Discord RGSX\\n2. Descreva seu problema\\n3. Compartilhe este arquivo ZIP\\n\\nO download vai começar...",
"web_support_generating": "Gerando arquivo de suporte...",
"web_support_download": "Baixar arquivo de suporte",
"web_support_error": "Erro ao gerar arquivo de suporte: {0}",
"web_tab_queue": "Fila",
"web_tooltip_queue": "Fila de downloads",
"web_queue_active_download": "⏳ Um download está ativo",
"web_queue_no_active": "✓ Sem downloads ativos",
"web_queue_title": "Fila de Downloads",
"web_queue_empty": "Nenhum item na fila",
"web_queue_clear": "Limpar fila",
"web_queue_cleared": "Fila limpa com sucesso!",
"web_confirm_remove_queue": "Remover este item da fila?",
"web_confirm_clear_queue": "Limpar toda a fila?",
"web_remove": "Remover",
"web_loading": "Carregando...",
"web_sort": "Ordenar por",
"web_sort_name_asc": "A-Z (Nome)",
"web_sort_name_desc": "Z-A (Nome)",
"web_sort_size_asc": "Tamanho +- (Menor primeiro)",
"web_sort_size_desc": "Tamanho -+ (Maior primeiro)",
"accessibility_font_size": "Tamanho da fonte: {0}",
"web_filter_region": "Região",
"web_filter_hide_non_release": "Ocultar Demos/Betas/Protos",
"web_filter_regex_mode": "Ativar pesquisa Regex",
"web_filter_one_rom_per_game": "Uma ROM por jogo",
"web_filter_configure_priority": "Configurar ordem de prioridade das regiões",
"filter_all": "Marcar tudo",
"filter_none": "Desmarcar tudo",
"filter_apply": "Aplicar filtro",
"filter_back": "Voltar",
"accessibility_footer_font_size": "Tamanho fonte rodapé: {0}",
"popup_layout_changed_restart": "Layout alterado para {0}x{1}. Reinicie o app para aplicar."
}

File diff suppressed because it is too large Load Diff

View File

@@ -103,7 +103,7 @@ def ensure_data_present(verbose: bool = False):
headers = {"User-Agent": "Mozilla/5.0"}
# Always show progress when we're in the 'missing data' path
show = True or verbose
print("Source data not found, downloading...")
print("Source data not found, Downloading...")
print(f"Downloading data from {url}...")
try:
with requests.get(url, stream=True, headers=headers, timeout=60) as r:
@@ -394,7 +394,7 @@ async def _run_download_with_progress(url: str, platform_name: str, game_name: s
try:
if isinstance(config.history, list):
for e in config.history:
if e.get('url') == url and e.get('status') in ("downloading", "Téléchargement", "Extracting"):
if e.get('url') == url and e.get('status') in ("Downloading", "Téléchargement", "Extracting"):
downloaded = int(e.get('downloaded_size') or 0)
total = int(e.get('total_size') or 0)
speed = e.get('speed')
@@ -646,7 +646,7 @@ def cmd_download(args):
hist.append({
"platform": platform.get('platform_name') or platform.get('platform') or args.platform,
"game_name": title,
"status": "downloading",
"status": "Downloading",
"url": url,
"progress": 0,
"message": "Téléchargement en cours",

View File

@@ -53,7 +53,8 @@ def load_rgsx_settings():
"language": "en",
"music_enabled": True,
"accessibility": {
"font_scale": 1.0
"font_scale": 1.0,
"footer_font_scale": 1.5
},
"display": {
"grid": "3x4",
@@ -68,7 +69,9 @@ def load_rgsx_settings():
"custom_url": ""
},
"show_unsupported_platforms": False,
"allow_unknown_extensions": False
"allow_unknown_extensions": False,
"roms_folder": "",
"web_service_at_boot": False
}
try:
@@ -315,3 +318,24 @@ def set_font_family(family: str):
disp["font_family"] = family
save_rgsx_settings(settings)
return family
# ----------------------- ROMs folder (custom path) ----------------------- #
def get_roms_folder(settings=None):
"""Retourne le chemin du dossier ROMs personnalisé (ou chaîne vide si par défaut)."""
if settings is None:
settings = load_rgsx_settings()
return settings.get("roms_folder", "").strip()
def set_roms_folder(path: str):
"""Définit le chemin du dossier ROMs personnalisé et sauvegarde."""
settings = load_rgsx_settings()
settings["roms_folder"] = path.strip()
save_rgsx_settings(settings)
return path.strip()
def get_language(settings=None):
"""Retourne la langue configurée (par défaut 'en')."""
if settings is None:
settings = load_rgsx_settings()
return settings.get("language", "en")

2027
ports/RGSX/rgsx_web.py Normal file

File diff suppressed because it is too large Load Diff

352
ports/RGSX/scraper.py Normal file
View File

@@ -0,0 +1,352 @@
"""
Module de scraping pour récupérer les métadonnées des jeux depuis TheGamesDB.net API v1
"""
import logging
import requests
import re
from io import BytesIO
import pygame
logger = logging.getLogger(__name__)
# Clé API publique pour TheGamesDB
API_KEY = "bdbb4a1ce5f1c12c1bcc119aeb4d4923d3887e22ad336d576e9b9e5da5ecaa3c"
API_BASE_URL = "https://api.thegamesdb.net/v1"
# Mapping des noms de plateformes vers leurs IDs sur TheGamesDB API
# Documentation: https://api.thegamesdb.net/#/Platforms
PLATFORM_MAPPING = {
# Noms exacts du systems_list.json
"3DO Interactive Multiplayer": 25,
"3DS": 4912,
"Adventure Vision": 4974,
"Amiga CD32": 4947,
"Amiga CDTV": 4947,
"Amiga OCS ECS": 4911,
"Apple II": 4942,
"Apple IIGS": 4942,
"Arcadia 2001": 4963,
"Archimedes": 4944,
"Astrocade": 4968,
"Atari 2600": 22,
"Atari 5200": 26,
"Atari 7800": 27,
"Atari Lynx": 4924,
"Atari ST": 4937,
"Atom": 5014,
"Channel-F": 4928,
"ColecoVision": 31,
"Commodore 64": 40,
"Commodore Plus4": 5007,
"Commodore VIC-20": 4945,
"CreatiVision": 5005,
"Dos (x86)": 1,
"Dreamcast": 16,
"Family Computer Disk System": 4936,
"Final Burn Neo": 23,
"FM-TOWNS": 4932,
"Gamate": 5004,
"Game Boy": 4,
"Game Boy Advance": 5,
"Game Boy Color": 41,
"Game Cube": 2,
"Game Gear": 20,
"Game Master": 4948,
"Game.com": 4940,
"Jaguar": 28,
"Macintosh": 37,
"Master System": 35,
"Mattel Intellivision": 32,
"Mega CD": 21,
"Mega Drive": 36,
"Mega Duck Cougar Boy": 4948,
"MSX1": 4929,
"MSX2+": 4929,
"Namco System 246 256": 23,
"Naomi": 23,
"Naomi 2": 23,
"Neo-Geo CD": 4956,
"Neo-Geo Pocket": 4922,
"Neo-Geo Pocket Color": 4923,
"Neo-Geo": 24,
"Nintendo 64": 3,
"Nintendo 64 Disk Drive": 3,
"Nintendo DS": 8,
"Nintendo DSi": 8,
"Nintendo Entertainment System": 7,
"Odyssey2": 4927,
"PC Engine": 34,
"PC Engine CD": 4955,
"PC Engine SuperGrafx": 34,
"PC-9800": 4934,
"PlayStation": 10,
"PlayStation 2": 11,
"PlayStation 3": 12,
"PlayStation Portable": 13,
"PlayStation Vita": 39,
"Pokemon Mini": 4957,
"PV-1000": 4964,
"Satellaview": 6,
"Saturn": 17,
"ScummVM": 1,
"Sega 32X": 33,
"Sega Chihiro": 23,
"Sega Pico": 4958,
"SG-1000": 4949,
"Sharp X1": 4977,
"SuFami Turbo": 6,
"Super A'Can": 4918,
"Super Cassette Vision": 4966,
"Super Nintendo Entertainment System": 6,
"Supervision": 4959,
"Switch (1Fichier)": 4971,
"TI-99": 4953,
"V.Smile": 4988,
"Vectrex": 4939,
"Virtual Boy": 4918,
"Wii": 9,
"Wii (Virtual Console)": 9,
"Wii U": 38,
"Windows (1Fichier)": 1,
"WonderSwan": 4925,
"WonderSwan Color": 4926,
"Xbox": 14,
"Xbox 360": 15,
"ZX Spectrum": 4913,
"Game and Watch": 4950,
"Nintendo Famicom Disk System": 4936,
# Aliases communs (pour compatibilité)
"3DO": 25,
"NES": 7,
"SNES": 6,
"GBA": 5,
"GBC": 41,
"GameCube": 2,
"N64": 3,
"NDS": 8,
"PSX": 10,
"PS1": 10,
"PS2": 11,
"PS3": 12,
"PSP": 13,
"PS Vita": 39,
"Genesis": 18,
"32X": 33,
"Game & Watch": 4950,
"PC-98": 4934,
"TurboGrafx 16": 34,
"TurboGrafx CD": 4955,
"Mega Duck": 4948,
"Amiga": 4911
}
def clean_game_name(game_name):
"""
Nettoie le nom du jeu en supprimant les extensions et tags
Args:
game_name (str): Nom brut du jeu
Returns:
str: Nom nettoyé
"""
clean_name = game_name
# Supprimer les extensions communes
extensions = ['.zip', '.7z', '.rar', '.iso', '.chd', '.cue', '.bin', '.gdi', '.cdi',
'.nsp', '.xci', '.wbfs', '.rvz', '.gcz', '.wad', '.3ds', '.cia']
for ext in extensions:
if clean_name.lower().endswith(ext):
clean_name = clean_name[:-len(ext)]
# Supprimer les tags entre parenthèses et crochets
clean_name = re.sub(r'\s*[\(\[].*?[\)\]]', '', clean_name)
return clean_name.strip()
def get_game_metadata(game_name, platform_name):
"""
Récupère les métadonnées complètes d'un jeu depuis TheGamesDB.net API
Args:
game_name (str): Nom du jeu à rechercher
platform_name (str): Nom de la plateforme
Returns:
dict: Dictionnaire contenant les métadonnées ou message d'erreur
Keys: image_url, game_page_url, description, genre, release_date, error
"""
clean_name = clean_game_name(game_name)
logger.info(f"Recherche métadonnées pour: '{clean_name}' sur plateforme '{platform_name}'")
# Obtenir l'ID de la plateforme
platform_id = PLATFORM_MAPPING.get(platform_name)
if not platform_id:
logger.warning(f"Plateforme '{platform_name}' non trouvée dans le mapping")
return {"error": f"Plateforme '{platform_name}' non supportée"}
try:
# Endpoint: Games/ByGameName
# Documentation: https://api.thegamesdb.net/#/Games/GamesbyName
url = f"{API_BASE_URL}/Games/ByGameName"
params = {
"apikey": API_KEY,
"name": clean_name,
"filter[platform]": platform_id,
"fields": "players,publishers,genres,overview,last_updated,rating,platform,coop,youtube,os,processor,ram,hdd,video,sound,alternates",
"include": "boxart"
}
logger.debug(f"Requête API: {url} avec name='{clean_name}', platform={platform_id}")
response = requests.get(url, params=params, timeout=15)
if response.status_code != 200:
logger.error(f"Erreur HTTP {response.status_code}: {response.text}")
return {"error": f"Erreur HTTP {response.status_code}"}
data = response.json()
# Vérifier si des résultats ont été trouvés
if "data" not in data or "games" not in data["data"] or not data["data"]["games"]:
logger.warning(f"Aucun résultat trouvé pour '{clean_name}'")
return {"error": f"No result found for '{clean_name}'"}
# Prendre le premier résultat (meilleure correspondance)
games = data["data"]["games"]
game = games[0]
game_id = game.get("id")
logger.info(f"Jeu trouvé: '{game.get('game_title')}' (ID: {game_id})")
# Construire l'URL de la page du jeu
game_page_url = f"https://thegamesdb.net/game.php?id={game_id}"
# Extraire les métadonnées de base
description = game.get("overview", "").strip() or None
release_date = game.get("release_date", "").strip() or None
# Extraire les genres
genre = None
if "genres" in game and game["genres"]:
genre_ids = game["genres"]
# Les noms des genres sont dans data.genres
if "genres" in data["data"]:
genre_names = []
for gid in genre_ids:
if str(gid) in data["data"]["genres"]:
genre_names.append(data["data"]["genres"][str(gid)]["name"])
if genre_names:
genre = ", ".join(genre_names)
# Extraire l'image de couverture (boxart)
# Utiliser l'endpoint dédié /v1/Games/Images pour récupérer les images du jeu
image_url = None
try:
images_url = f"{API_BASE_URL}/Games/Images"
images_params = {
"apikey": API_KEY,
"games_id": game_id,
"filter[type]": "boxart"
}
logger.debug(f"Récupération des images pour game_id={game_id}")
images_response = requests.get(images_url, params=images_params, timeout=10)
if images_response.status_code == 200:
images_data = images_response.json()
# Récupérer l'URL de base
base_url_original = ""
if "data" in images_data and "base_url" in images_data["data"]:
base_url_original = images_data["data"]["base_url"].get("original", "")
# Parcourir les images
if "data" in images_data and "images" in images_data["data"]:
images_dict = images_data["data"]["images"]
# Les images sont organisées par game_id
if str(game_id) in images_dict:
game_images = images_dict[str(game_id)]
# Chercher front boxart en priorité
for img in game_images:
if img.get("type") == "boxart" and img.get("side") == "front":
filename = img.get("filename")
if filename:
image_url = f"{base_url_original}{filename}"
logger.info(f"Image front trouvée: {image_url}")
break
# Si pas de front, prendre n'importe quelle boxart
if not image_url:
for img in game_images:
if img.get("type") == "boxart":
filename = img.get("filename")
if filename:
image_url = f"{base_url_original}{filename}"
logger.info(f"Image boxart trouvée: {image_url}")
break
# Si toujours rien, prendre la première image
if not image_url and game_images:
filename = game_images[0].get("filename")
if filename:
image_url = f"{base_url_original}{filename}"
logger.info(f"Première image trouvée: {image_url}")
else:
logger.warning(f"Erreur lors de la récupération des images: HTTP {images_response.status_code}")
except Exception as img_error:
logger.warning(f"Erreur lors de la récupération des images: {img_error}")
# Construire le résultat
result = {
"image_url": image_url,
"game_page_url": game_page_url,
"description": description,
"genre": genre,
"release_date": release_date
}
logger.info(f"Métadonnées récupérées: image={bool(image_url)}, desc={bool(description)}, genre={bool(genre)}, date={bool(release_date)}")
return result
except requests.RequestException as e:
logger.error(f"Erreur lors de la requête API: {str(e)}")
return {"error": f"Erreur réseau: {str(e)}"}
except Exception as e:
logger.error(f"Erreur inattendue: {str(e)}", exc_info=True)
return {"error": f"Erreur: {str(e)}"}
def download_image_to_surface(image_url):
"""
Télécharge une image depuis une URL et la convertit en surface Pygame
Args:
image_url (str): URL de l'image à télécharger
Returns:
pygame.Surface ou None: Surface Pygame contenant l'image, ou None en cas d'erreur
"""
try:
logger.debug(f"Téléchargement de l'image: {image_url}")
response = requests.get(image_url, timeout=10)
if response.status_code != 200:
logger.error(f"Erreur HTTP {response.status_code} lors du téléchargement de l'image")
return None
# Charger l'image depuis les bytes
image_data = BytesIO(response.content)
image_surface = pygame.image.load(image_data)
logger.info("Image téléchargée et chargée avec succès")
return image_surface
except Exception as e:
logger.error(f"Erreur lors du téléchargement de l'image: {str(e)}")
return None

View File

@@ -0,0 +1,241 @@
/* ===== ACCESSIBILITY & FOCUS MANAGEMENT ===== */
/* Focus visible - show focus for keyboard navigation only */
:focus {
outline: 2px solid transparent;
outline-offset: 2px;
}
:focus-visible {
outline: 3px solid var(--color-primary);
outline-offset: 2px;
border-radius: var(--radius-sm);
}
/* Skip to main content link (keyboard accessible) */
.skip-to-main {
position: absolute;
top: -40px;
left: 0;
background: var(--color-primary);
color: white;
padding: var(--spacing-md) var(--spacing-lg);
text-decoration: none;
z-index: var(--z-tooltip);
border-radius: var(--radius-sm);
}
.skip-to-main:focus {
top: 0;
}
/* Visually hidden but accessible to screen readers */
.sr-only {
position: absolute;
width: 1px;
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
white-space: nowrap;
border-width: 0;
}
/* ===== LOADING SKELETONS ===== */
@keyframes shimmer {
0% {
background-position: -1000px 0;
}
100% {
background-position: 1000px 0;
}
}
.skeleton {
background: linear-gradient(
90deg,
var(--color-bg-secondary) 0%,
var(--color-bg-tertiary) 50%,
var(--color-bg-secondary) 100%
);
background-size: 1000px 100%;
animation: shimmer 2s infinite;
}
.skeleton-card {
background: var(--color-bg-primary);
border-radius: var(--radius-lg);
padding: var(--spacing-lg);
margin-bottom: var(--spacing-lg);
border: 1px solid var(--color-border-light);
}
.skeleton-card::before {
content: '';
display: block;
width: 100%;
height: 200px;
background: var(--color-bg-secondary);
border-radius: var(--radius-md);
margin-bottom: var(--spacing-md);
animation: shimmer 2s infinite;
}
.skeleton-card::after {
content: '';
display: block;
width: 80%;
height: 16px;
background: var(--color-bg-secondary);
border-radius: var(--radius-sm);
animation: shimmer 2s infinite;
}
.skeleton-text {
height: 1em;
background: var(--color-bg-secondary);
border-radius: var(--radius-sm);
margin: var(--spacing-md) 0;
animation: shimmer 2s infinite;
}
.skeleton-avatar {
width: 40px;
height: 40px;
border-radius: 50%;
background: var(--color-bg-secondary);
display: inline-block;
animation: shimmer 2s infinite;
}
/* Grid of skeleton cards */
.skeleton-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(200px, 1fr));
gap: var(--spacing-lg);
margin-bottom: var(--spacing-2xl);
}
/* ===== BUTTON & LINK ACCESSIBILITY ===== */
button, a[role="button"], input[type="button"], input[type="submit"] {
position: relative;
transition: all var(--transition-base);
border: none;
font-family: inherit;
font-size: inherit;
cursor: pointer;
}
/* Disabled state */
button:disabled,
[role="button"][aria-disabled="true"],
input[type="button"]:disabled,
input[type="submit"]:disabled {
opacity: 0.6;
cursor: not-allowed;
pointer-events: none;
}
/* Ensure buttons have minimum touch target (44x44px WCAG) */
button, a[role="button"] {
min-height: 44px;
min-width: 44px;
display: inline-flex;
align-items: center;
justify-content: center;
padding: var(--spacing-md) var(--spacing-lg);
}
/* ===== FORM ACCESSIBILITY ===== */
label {
display: block;
margin-bottom: var(--spacing-sm);
font-weight: 500;
color: var(--color-text-primary);
}
input, select, textarea {
font-family: inherit;
font-size: inherit;
padding: var(--spacing-md);
border: 2px solid var(--color-border);
border-radius: var(--radius-md);
transition: border-color var(--transition-base);
}
input:focus-visible,
select:focus-visible,
textarea:focus-visible {
border-color: var(--color-primary);
outline: none;
}
/* Error state for inputs */
input[aria-invalid="true"],
select[aria-invalid="true"],
textarea[aria-invalid="true"] {
border-color: var(--color-danger);
}
/* ===== MODAL & DIALOG ACCESSIBILITY ===== */
[role="dialog"],
.modal {
z-index: var(--z-modal);
}
[role="dialog"]::backdrop,
.modal-backdrop {
background-color: var(--color-overlay-bg);
z-index: var(--z-modal-backdrop);
}
/* Ensure modal is positioned and styled appropriately */
[role="dialog"] {
border: 1px solid var(--color-border);
border-radius: var(--radius-lg);
background: var(--color-bg-primary);
padding: var(--spacing-2xl);
max-height: 90vh;
overflow-y: auto;
box-shadow: var(--shadow-xl);
}
/* ===== HIGH CONTRAST SUPPORT ===== */
@media (prefers-contrast: more) {
button,
a[role="button"],
input[type="button"],
input[type="submit"] {
border: 3px solid currentColor;
font-weight: bold;
}
input,
select,
textarea {
border-width: 3px;
}
:focus-visible {
outline-width: 4px;
}
}
/* ===== REDUCED MOTION SUPPORT ===== */
@media (prefers-reduced-motion: reduce) {
.skeleton,
.skeleton-card::before,
.skeleton-card::after,
.skeleton-text,
.skeleton-avatar {
animation: none;
background: var(--color-bg-secondary);
}
}

View File

@@ -0,0 +1,426 @@
* { margin: 0; padding: 0; box-sizing: border-box; }
body {
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, sans-serif;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: #333;
min-height: 100vh;
padding: 20px;
}
.container {
max-width: 90%;
margin: 0 auto;
background: white;
border-radius: 16px;
box-shadow: 0 20px 60px rgba(0,0,0,0.3);
overflow: hidden;
}
header {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
padding: 30px;
text-align: center;
position: relative;
}
header h1 { font-size: 2.5em; margin-bottom: 10px; }
header p { opacity: 0.9; font-size: 1.1em; }
@keyframes spin {
from { transform: rotate(0deg); }
to { transform: rotate(360deg); }
}
/* Navigation mobile dans le header */
.mobile-tabs {
display: none;
justify-content: space-around;
padding: 15px 10px 10px 10px;
gap: 5px;
}
.mobile-tab {
flex: 1;
background: rgba(255,255,255,0.2);
border: none;
color: white;
padding: 12px 5px;
border-radius: 8px;
cursor: pointer;
font-size: 24px;
transition: all 0.3s;
backdrop-filter: blur(10px);
}
.mobile-tab:hover {
background: rgba(255,255,255,0.3);
}
.mobile-tab.active {
background: rgba(255,255,255,0.4);
transform: scale(1.1);
}
.tabs {
display: flex;
background: #f5f5f5;
border-bottom: 2px solid #ddd;
}
.tab {
flex: 1;
padding: 15px;
text-align: center;
cursor: pointer;
background: #f5f5f5;
border: none;
font-size: 16px;
color: #333;
transition: all 0.3s;
}
.tab:hover { background: #e0e0e0; }
.tab.active {
background: white;
border-bottom: 3px solid #667eea;
font-weight: bold;
}
.tab.support-btn {
margin-left: auto;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
border-radius: 20px;
padding: 8px 20px;
}
.tab.support-btn:hover {
background: linear-gradient(135deg, #764ba2 0%, #667eea 100%);
transform: scale(1.05);
}
.content {
padding: 30px;
min-height: 400px;
}
.loading {
text-align: center;
padding: 50px;
font-size: 1.2em;
color: #666;
}
.platform-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(250px, 1fr));
gap: 20px;
}
.platform-card {
background: linear-gradient(135deg, #2c3e50 0%, #34495e 100%);
padding: 20px;
border-radius: 12px;
cursor: pointer;
transition: transform 0.3s, box-shadow 0.3s;
text-align: center;
}
.platform-card:hover {
transform: translateY(-5px);
box-shadow: 0 10px 30px rgba(0,0,0,0.4);
}
.platform-card img {
width: 200px;
height: 200px;
object-fit: contain;
margin-bottom: 15px;
filter: drop-shadow(0 4px 6px rgba(0,0,0,0.3));
}
.platform-card h3 {
margin-bottom: 10px;
color: white;
font-size: 1.1em;
min-height: 2.5em;
display: flex;
align-items: center;
justify-content: center;
}
.platform-card .count {
background: #667eea;
color: white;
padding: 5px 15px;
border-radius: 20px;
display: inline-block;
margin-top: 10px;
}
.search-box {
margin-bottom: 20px;
position: relative;
}
.search-box input {
width: 100%;
padding: 12px 45px 12px 15px;
border: 2px solid #ddd;
border-radius: 8px;
font-size: 16px;
transition: border-color 0.3s;
background: white;
color: #333;
}
.search-box input:focus {
outline: none;
border-color: #667eea;
}
.search-box .search-icon {
position: absolute;
right: 15px;
top: 50%;
transform: translateY(-50%);
color: #999;
font-size: 18px;
}
.search-box .clear-search {
position: absolute;
right: 45px;
top: 50%;
transform: translateY(-50%);
background: #dc3545;
color: white;
border: none;
border-radius: 50%;
width: 24px;
height: 24px;
cursor: pointer;
display: none;
font-size: 14px;
line-height: 1;
}
.search-box .clear-search:hover {
background: #c82333;
}
.sort-btn {
background: #e0e0e0;
color: #333;
border: 2px solid #999;
padding: 8px 12px;
border-radius: 6px;
cursor: pointer;
font-size: 0.9em;
font-weight: 500;
transition: all 0.2s;
}
.sort-btn:hover {
background: #d0d0d0;
border-color: #666;
}
.sort-btn.active {
background: #667eea;
color: white;
border-color: #667eea;
}
.filter-section {
margin-top: 12px;
margin-bottom: 12px;
padding: 12px;
background: #f5f5f5;
border-radius: 8px;
}
.filter-row {
display: flex;
gap: 8px;
flex-wrap: wrap;
align-items: center;
margin-bottom: 8px;
}
.filter-row:last-child {
margin-bottom: 0;
}
.filter-label {
font-weight: bold;
margin-right: 4px;
}
.region-btn {
background: #e0e0e0;
color: #333;
border: 2px solid #999;
padding: 6px 12px;
border-radius: 6px;
cursor: pointer;
font-size: 0.85em;
font-weight: 500;
transition: all 0.2s;
}
.region-btn:hover {
background: #d0d0d0;
border-color: #666;
}
.region-btn.active {
background: #28a745;
color: white;
border-color: #28a745;
}
.region-btn.excluded {
background: #dc3545;
color: white;
border-color: #dc3545;
}
.filter-checkbox {
display: flex;
align-items: center;
gap: 6px;
cursor: pointer;
font-size: 0.9em;
color: #333;
}
.filter-checkbox input[type="checkbox"] {
cursor: pointer;
width: 16px;
height: 16px;
}
.games-list {
max-height: 600px;
overflow-y: auto;
}
.game-item {
background: #f9f9f9;
padding: 15px;
margin-bottom: 10px;
border-radius: 8px;
display: flex;
justify-content: space-between;
align-items: center;
transition: background 0.2s;
}
.game-item:hover { background: #f0f0f0; }
.game-name { font-weight: 500; flex: 1; }
.game-size {
background: #667eea;
color: white;
padding: 5px 10px;
border-radius: 5px;
font-size: 0.9em;
margin-right: 10px;
}
.download-btn {
background: transparent;
color: #28a745;
border: none;
padding: 8px;
border-radius: 5px;
cursor: pointer;
font-size: 1.5em;
transition: all 0.2s;
min-width: 40px;
}
.download-btn:hover {
background: rgba(40, 167, 69, 0.1);
transform: scale(1.1);
}
.download-btn:disabled {
color: #6c757d;
cursor: not-allowed;
}
.back-btn {
background: #667eea;
color: white;
border: none;
padding: 10px 20px;
border-radius: 8px;
cursor: pointer;
margin-bottom: 20px;
font-size: 16px;
}
.back-btn:hover { background: #5568d3; }
.info-grid {
display: grid;
gap: 15px;
}
.info-item {
background: #f9f9f9;
padding: 15px;
border-radius: 8px;
border-left: 4px solid #667eea;
}
.info-item strong { display: block; margin-bottom: 5px; color: #667eea; }
.history-item {
background: #f9f9f9;
padding: 15px;
margin-bottom: 10px;
border-radius: 8px;
border-left: 4px solid #28a745;
}
.history-item.error { border-left-color: #dc3545; }
/* Media Queries pour responsive */
@media (max-width: 768px) {
body {
padding: 10px;
}
.container {
border-radius: 0;
}
header {
padding: 20px 20px 10px 20px;
}
header h1 {
font-size: 1.8em;
}
.tabs {
display: none;
}
.mobile-tabs {
display: flex;
}
.content {
padding: 15px;
}
.platform-grid {
grid-template-columns: repeat(auto-fill, minmax(150px, 1fr));
gap: 15px;
}
.platform-card {
padding: 15px;
}
.platform-card img {
width: 80px;
height: 80px;
}
.platform-card h3 {
font-size: 0.9em;
min-height: 2em;
}
.game-item {
flex-wrap: wrap;
padding: 10px;
}
.game-name {
font-size: 0.9em;
flex: 1 1 100%;
margin-bottom: 8px;
}
.download-btn-group {
display: flex;
gap: 4px;
}
}
@media (max-width: 480px) {
header h1 {
font-size: 1.5em;
}
.platform-grid {
grid-template-columns: repeat(auto-fill, minmax(120px, 1fr));
gap: 10px;
}
.platform-card {
padding: 10px;
}
.platform-card img {
width: 60px;
height: 60px;
}
.platform-card h3 {
font-size: 0.85em;
}
.platform-card .count {
font-size: 0.8em;
padding: 3px 10px;
}
}

View File

@@ -0,0 +1,120 @@
/* ===== THEMING SYSTEM WITH CSS CUSTOM PROPERTIES ===== */
/* This file defines the color scheme and can be easily swapped for alternative themes */
:root {
/* Primary Colors - Brand Identity */
--color-primary: #667eea;
--color-primary-dark: #764ba2;
--color-primary-light: #8b9dff;
--color-primary-rgb: 102, 126, 234;
/* Secondary Colors - Accents */
--color-success: #28a745;
--color-warning: #ffc107;
--color-danger: #dc3545;
--color-info: #17a2b8;
/* Neutral Colors - Layout & Typography */
--color-bg-primary: #ffffff;
--color-bg-secondary: #f5f5f5;
--color-bg-tertiary: #f9f9f9;
--color-text-primary: #333333;
--color-text-secondary: #666666;
--color-text-muted: #999999;
--color-text-inverse: #ffffff;
/* Border & Divider Colors */
--color-border: #dddddd;
--color-border-light: #eeeeee;
--color-divider: #e0e0e0;
/* Semantic Colors */
--color-card-bg: #2c3e50;
--color-card-border: #34495e;
--color-overlay-bg: rgba(0, 0, 0, 0.7);
--color-overlay-light: rgba(0, 0, 0, 0.3);
/* Gradients */
--gradient-primary: linear-gradient(135deg, var(--color-primary) 0%, var(--color-primary-dark) 100%);
--gradient-reverse: linear-gradient(135deg, var(--color-primary-dark) 0%, var(--color-primary) 100%);
/* Shadows */
--shadow-sm: 0 1px 3px rgba(0, 0, 0, 0.12);
--shadow-md: 0 4px 6px rgba(0, 0, 0, 0.1);
--shadow-lg: 0 10px 30px rgba(0, 0, 0, 0.4);
--shadow-xl: 0 20px 60px rgba(0, 0, 0, 0.3);
/* Spacing Scale */
--spacing-xs: 4px;
--spacing-sm: 8px;
--spacing-md: 12px;
--spacing-lg: 16px;
--spacing-xl: 20px;
--spacing-2xl: 30px;
--spacing-3xl: 40px;
/* Border Radius */
--radius-sm: 4px;
--radius-md: 8px;
--radius-lg: 12px;
--radius-xl: 16px;
/* Transitions */
--transition-fast: 0.2s ease-in-out;
--transition-base: 0.3s ease-in-out;
--transition-slow: 0.5s ease-in-out;
/* Typography */
--font-family-base: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, sans-serif;
--font-size-xs: 0.75rem;
--font-size-sm: 0.875rem;
--font-size-base: 1rem;
--font-size-lg: 1.125rem;
--font-size-xl: 1.25rem;
--font-size-2xl: 1.5rem;
--font-size-3xl: 2.5rem;
/* Z-index Scale */
--z-dropdown: 100;
--z-sticky: 200;
--z-fixed: 300;
--z-modal-backdrop: 400;
--z-modal: 500;
--z-notification: 600;
--z-tooltip: 700;
}
/* ===== DARK MODE SUPPORT ===== */
@media (prefers-color-scheme: dark) {
:root {
--color-bg-primary: #1a1a1a;
--color-bg-secondary: #2d2d2d;
--color-bg-tertiary: #3a3a3a;
--color-text-primary: #e0e0e0;
--color-text-secondary: #b0b0b0;
--color-text-muted: #808080;
--color-border: #404040;
--color-border-light: #3a3a3a;
}
}
/* ===== HIGH CONTRAST MODE SUPPORT ===== */
@media (prefers-contrast: more) {
:root {
--color-primary: #0043b3;
--color-primary-dark: #002e7a;
--color-text-primary: #000000;
--color-text-secondary: #333333;
--color-border: #000000;
--shadow-lg: 0 2px 4px rgba(0, 0, 0, 0.5);
}
}
/* ===== REDUCED MOTION SUPPORT ===== */
@media (prefers-reduced-motion: reduce) {
* {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}

View File

@@ -0,0 +1,194 @@
/**
* Accessibility Utilities Module
* Handles keyboard navigation, focus management, and ARIA updates
*/
const A11y = {
/**
* Manage focus trap for modals (keep focus within modal)
*/
trapFocus(element) {
const focusableElements = element.querySelectorAll(
'button, [href], input, select, textarea, [tabindex]:not([tabindex="-1"])'
);
const firstElement = focusableElements[0];
const lastElement = focusableElements[focusableElements.length - 1];
element.addEventListener('keydown', (e) => {
if (e.key !== 'Tab') return;
if (e.shiftKey) {
if (document.activeElement === firstElement) {
lastElement.focus();
e.preventDefault();
}
} else {
if (document.activeElement === lastElement) {
firstElement.focus();
e.preventDefault();
}
}
});
// Set initial focus to first element
firstElement?.focus();
},
/**
* Restore focus to element after modal closes
*/
savedFocusElement: null,
saveFocus() {
this.savedFocusElement = document.activeElement;
},
restoreFocus() {
if (this.savedFocusElement && this.savedFocusElement.focus) {
this.savedFocusElement.focus();
}
},
/**
* Announce changes to screen readers with live regions
*/
announceToScreenReader(message, priority = 'polite') {
let liveRegion = document.querySelector(`[role="status"][aria-live="${priority}"]`);
if (!liveRegion) {
liveRegion = document.createElement('div');
liveRegion.setAttribute('role', 'status');
liveRegion.setAttribute('aria-live', priority);
liveRegion.className = 'sr-only';
document.body.appendChild(liveRegion);
}
liveRegion.textContent = message;
// Clear after announcement
setTimeout(() => {
liveRegion.textContent = '';
}, 3000);
},
/**
* Handle Enter/Space key on clickable elements
*/
makeKeyboardClickable(element, callback) {
element.addEventListener('keydown', (e) => {
if (e.key === 'Enter' || e.key === ' ') {
e.preventDefault();
callback();
}
});
},
/**
* Arrow key navigation for grids
*/
setupGridNavigation(gridSelector) {
const grid = document.querySelector(gridSelector);
if (!grid) return;
const items = Array.from(grid.children);
const colCount = Math.ceil(Math.sqrt(items.length));
items.forEach((item, index) => {
item.setAttribute('tabindex', index === 0 ? '0' : '-1');
item.addEventListener('keydown', (e) => {
let newIndex = index;
switch (e.key) {
case 'ArrowLeft':
newIndex = index === 0 ? items.length - 1 : index - 1;
e.preventDefault();
break;
case 'ArrowRight':
newIndex = index === items.length - 1 ? 0 : index + 1;
e.preventDefault();
break;
case 'ArrowUp':
newIndex = Math.max(0, index - colCount);
e.preventDefault();
break;
case 'ArrowDown':
newIndex = Math.min(items.length - 1, index + colCount);
e.preventDefault();
break;
case 'Home':
newIndex = 0;
e.preventDefault();
break;
case 'End':
newIndex = items.length - 1;
e.preventDefault();
break;
default:
return;
}
items[index].setAttribute('tabindex', '-1');
items[newIndex].setAttribute('tabindex', '0');
items[newIndex].focus();
});
});
},
/**
* Update ARIA attributes for dynamic content
*/
updateAriaLabel(element, label) {
element.setAttribute('aria-label', label);
},
updateAriaLive(element, region = 'polite') {
element.setAttribute('aria-live', region);
element.setAttribute('aria-atomic', 'true');
},
/**
* Set loading state with ARIA
*/
setLoadingState(element, isLoading) {
if (isLoading) {
element.setAttribute('aria-busy', 'true');
element.setAttribute('disabled', 'true');
} else {
element.removeAttribute('aria-busy');
element.removeAttribute('disabled');
}
},
/**
* Create accessible loading skeleton
*/
createSkeletonLoader(containerId, itemCount = 6) {
const container = document.getElementById(containerId);
if (!container) return;
container.innerHTML = '';
for (let i = 0; i < itemCount; i++) {
const skeleton = document.createElement('div');
skeleton.className = 'skeleton-card';
skeleton.setAttribute('aria-hidden', 'true');
container.appendChild(skeleton);
}
},
/**
* Remove skeleton loader
*/
removeSkeletonLoader(containerId) {
const container = document.getElementById(containerId);
if (!container) return;
const skeletons = container.querySelectorAll('.skeleton-card');
skeletons.forEach(s => s.remove());
}
};
// Export for use in app.js
if (typeof module !== 'undefined' && module.exports) {
module.exports = A11y;
}

2199
ports/RGSX/static/js/app.js Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -9,7 +9,6 @@ logger = logging.getLogger(__name__)
RGSX_ENTRY = {
"path": "./RGSX Retrobat.bat",
# 'name' left optional to preserve ES-chosen display name if already present
"name": "RGSX",
"desc": "Retro Games Sets X - Games Downloader",
"image": "./images/RGSX.png",
@@ -17,44 +16,29 @@ RGSX_ENTRY = {
"marquee": "./images/RGSX.png",
"thumbnail": "./images/RGSX.png",
"fanart": "./images/RGSX.png",
# Avoid forcing rating to not conflict with ES metadata; set only if absent
# "rating": "1",
"releasedate": "20250620T165718",
"developer": "RetroGameSets.fr",
"genre": "Various / Utilities"
}
def _get_root_dir():
"""Détecte le dossier racine RetroBat sans importer config."""
# Ce script est dans .../roms/ports/RGSX/
here = os.path.abspath(os.path.dirname(__file__))
# Remonter à .../roms/ports/
ports_dir = os.path.dirname(here)
# Remonter à .../roms/
roms_dir = os.path.dirname(ports_dir)
# Remonter à la racine RetroBat
root_dir = os.path.dirname(roms_dir)
return root_dir
def update_gamelist():
try:
root_dir = _get_root_dir()
gamelist_xml = os.path.join(root_dir, "roms", "windows", "gamelist.xml")
from config import GAMELISTXML_WINDOWS
# Si le fichier n'existe pas, est vide ou non valide, créer une nouvelle structure
if not os.path.exists(gamelist_xml) or os.path.getsize(gamelist_xml) == 0:
logger.info(f"Création de {gamelist_xml}")
if not os.path.exists(GAMELISTXML_WINDOWS) or os.path.getsize(GAMELISTXML_WINDOWS) == 0:
logger.info(f"Création de {GAMELISTXML_WINDOWS}")
root = ET.Element("gameList")
else:
try:
logger.info(f"Lecture de {gamelist_xml}")
tree = ET.parse(gamelist_xml)
logger.info(f"Lecture de {GAMELISTXML_WINDOWS}")
tree = ET.parse(GAMELISTXML_WINDOWS)
root = tree.getroot()
if root.tag != "gameList":
logger.info(f"{gamelist_xml} n'a pas de balise <gameList>, création d'une nouvelle structure")
logger.info(f"{GAMELISTXML_WINDOWS} n'a pas de balise <gameList>, création d'une nouvelle structure")
root = ET.Element("gameList")
except ET.ParseError:
logger.info(f"{gamelist_xml} est invalide, création d'une nouvelle structure")
logger.info(f"{GAMELISTXML_WINDOWS} est invalide, création d'une nouvelle structure")
root = ET.Element("gameList")
# Rechercher une entrée existante pour ce chemin
@@ -72,37 +56,37 @@ def update_gamelist():
elem = ET.SubElement(game_elem, key)
elem.text = value
logger.info("Nouvelle entrée RGSX ajoutée")
else:
# Fusionner: préserver les champs gérés par ES, compléter/mettre à jour nos champs
def ensure(tag, value):
elem = game_elem.find(tag)
if elem is None:
elem = ET.SubElement(game_elem, tag)
if elem.text is None or elem.text.strip() == "":
elem.text = value
# else:
# # Fusionner: préserver les champs gérés par ES, compléter/mettre à jour nos champs
# def ensure(tag, value):
# elem = game_elem.find(tag)
# if elem is None:
# elem = ET.SubElement(game_elem, tag)
# if elem.text is None or elem.text.strip() == "":
# elem.text = value
# S'assurer du chemin
ensure("path", RGSX_ENTRY["path"])
# Ne pas écraser le nom s'il existe déjà (ES peut le définir selon le fichier)
name_elem = game_elem.find("name")
existing_name = ""
if name_elem is not None and name_elem.text:
existing_name = name_elem.text.strip()
if not existing_name:
ensure("name", RGSX_ENTRY.get("name", "RGSX"))
# # S'assurer du chemin
# ensure("path", RGSX_ENTRY["path"])
# # Ne pas écraser le nom s'il existe déjà (ES peut le définir selon le fichier)
# name_elem = game_elem.find("name")
# existing_name = ""
# if name_elem is not None and name_elem.text:
# existing_name = name_elem.text.strip()
# if not existing_name:
# ensure("name", RGSX_ENTRY.get("name", "RGSX"))
# Champs d'habillage que nous voulons imposer/mettre à jour
for tag in ("desc", "image", "video", "marquee", "thumbnail", "fanart", "developer", "genre", "releasedate"):
val = RGSX_ENTRY.get(tag)
if val:
elem = game_elem.find(tag)
if elem is None:
elem = ET.SubElement(game_elem, tag)
# Toujours aligner ces champs sur nos valeurs pour garder l'expérience RGSX
elem.text = val
# # Champs d'habillage que nous voulons imposer/mettre à jour
# for tag in ("desc", "image", "video", "marquee", "thumbnail", "fanart", "developer", "genre", "releasedate"):
# val = RGSX_ENTRY.get(tag)
# if val:
# elem = game_elem.find(tag)
# if elem is None:
# elem = ET.SubElement(game_elem, tag)
# # Toujours aligner ces champs sur nos valeurs pour garder l'expérience RGSX
# elem.text = val
# Ne pas toucher aux champs: playcount, lastplayed, gametime, lang, favorite, kidgame, hidden, rating
logger.info("Entrée RGSX mise à jour (fusion)")
# # Ne pas toucher aux champs: playcount, lastplayed, gametime, lang, favorite, kidgame, hidden, rating
# logger.info("Entrée RGSX mise à jour (fusion)")
# Générer le XML avec minidom pour une indentation correcte
rough_string = '<?xml version="1.0" encoding="UTF-8"?>\n' + ET.tostring(root, encoding='unicode')
@@ -110,13 +94,13 @@ def update_gamelist():
pretty_xml = parsed.toprettyxml(indent="\t", encoding='utf-8').decode('utf-8')
# Supprimer les lignes vides inutiles générées par minidom
pretty_xml = '\n'.join(line for line in pretty_xml.split('\n') if line.strip())
with open(gamelist_xml, 'w', encoding='utf-8') as f:
with open(GAMELISTXML_WINDOWS, 'w', encoding='utf-8') as f:
f.write(pretty_xml)
logger.info(f"{gamelist_xml} mis à jour avec succès")
logger.info(f"{GAMELISTXML_WINDOWS} mis à jour avec succès")
# Définir les permissions
try:
os.chmod(gamelist_xml, 0o644)
os.chmod(GAMELISTXML_WINDOWS, 0o644)
except Exception:
# Sur Windows, chmod peut être partiel; ignorer silencieusement
pass

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@@ -1,406 +0,0 @@
#!/usr/bin/env python3
import os
import sys
import time
import json
import re
import traceback
from typing import Any, Dict, Tuple, List, Optional
try:
import pygame # type: ignore
except Exception as e:
print("Pygame is required. Install with: pip install pygame")
raise
PROMPTS = [
# Face buttons
"SOUTH_BUTTON - CONFIRM", # A on Xbox
"EAST_BUTTON - CANCEL", # B on Xbox
"WEST_BUTTON - CLEAR HISTORY / SELECT GAMES", # X on Xbox
"NORTH_BUTTON - HISTORY", # Y on Xbox
# Meta
"START - PAUSE",
"SELECT - FILTER",
# D-Pad
"DPAD_UP - MOVE UP",
"DPAD_DOWN - MOVE DOWN",
"DPAD_LEFT - MOVE LEFT",
"DPAD_RIGHT - MOVE RIGHT",
# Bumpers
"LEFT_BUMPER - LB/L1 - Delete last char",
"RIGHT_BUMPER - RB/R1 - Add space",
# Triggers
"LEFT_TRIGGER - LT/L2 - Page +",
"RIGHT_TRIGGER - RT/R2 - Page -",
# Left stick directions
"JOYSTICK_LEFT_UP - MOVE UP",
"JOYSTICK_LEFT_DOWN - MOVE DOWN",
"JOYSTICK_LEFT_LEFT - MOVE LEFT",
"JOYSTICK_LEFT_RIGHT - MOVE RIGHT",
]
INPUT_TIMEOUT_SECONDS = 10 # Temps max par entrée avant "ignored"
# --- Minimal on-screen console (Pygame window) ---
SURFACE = None # type: ignore
FONT = None # type: ignore
LOG_LINES: List[str] = []
MAX_LOG = 300
def init_screen(width: int = 900, height: int = 600) -> None:
global SURFACE, FONT
try:
pygame.display.init()
SURFACE = pygame.display.set_mode((width, height))
pygame.display.set_caption("Controller Tester")
pygame.font.init()
FONT = pygame.font.SysFont("Consolas", 20) or pygame.font.Font(None, 20)
except Exception:
# If display init fails, stay headless but continue
SURFACE = None
FONT = None
def log(msg: str) -> None:
# Print to real console and on-screen log
try:
print(msg)
except Exception:
pass
LOG_LINES.append(str(msg))
if len(LOG_LINES) > MAX_LOG:
del LOG_LINES[: len(LOG_LINES) - MAX_LOG]
draw_log()
def draw_log() -> None:
if SURFACE is None or FONT is None:
return
try:
SURFACE.fill((12, 12, 12))
margin = 12
line_h = FONT.get_height() + 4
# Show the last N lines that fit on screen
max_lines = (SURFACE.get_height() - margin * 2) // line_h
to_draw = LOG_LINES[-max_lines:]
y = margin
for line in to_draw:
surf = FONT.render(line, True, (220, 220, 220))
SURFACE.blit(surf, (margin, y))
y += line_h
pygame.display.flip()
except Exception:
pass
def init_joystick() -> pygame.joystick.Joystick:
pygame.init()
pygame.joystick.init()
if pygame.joystick.get_count() == 0:
log("No joystick detected. Connect a controller and try again.")
sys.exit(1)
js = pygame.joystick.Joystick(0)
js.init()
name = js.get_name()
log(f"Using joystick 0: {name}")
log("")
log(f"Note: each input will auto-ignore after {INPUT_TIMEOUT_SECONDS}s if not present (e.g. missing L2/R2)")
return js
def wait_for_stable(js: pygame.joystick.Joystick, settle_ms: int = 250, deadband: float = 0.05, timeout_ms: int = 2000) -> bool:
"""Wait until axes stop moving (change < deadband) continuously for settle_ms.
Unlike a traditional neutral check, this doesn't assume axes center at 0.
Hats are required to be (0,0) to avoid capturing D-Pad releases.
Returns True if stability achieved, False on timeout.
"""
start = pygame.time.get_ticks()
last = [js.get_axis(i) for i in range(js.get_numaxes())]
stable_since = None
while True:
# Handle window close only (avoid quitting on keyboard here)
for event in pygame.event.get():
if event.type == pygame.QUIT:
log("Window closed. Exiting.")
sys.exit(0)
moved = False
for i in range(js.get_numaxes()):
cur = js.get_axis(i)
if abs(cur - last[i]) > deadband:
moved = True
last[i] = cur
hats_ok = all(js.get_hat(i) == (0, 0) for i in range(js.get_numhats()))
if not moved and hats_ok:
if stable_since is None:
stable_since = pygame.time.get_ticks()
elif pygame.time.get_ticks() - stable_since >= settle_ms:
return True
else:
stable_since = None
if pygame.time.get_ticks() - start > timeout_ms:
return False
draw_log()
pygame.time.wait(10)
def wait_for_event(js: pygame.joystick.Joystick, logical_name: str, axis_threshold: float = 0.6, timeout_sec: int = INPUT_TIMEOUT_SECONDS) -> Tuple[str, Any]:
"""Wait for a joystick event for the given logical control.
Returns a tuple of (kind, data):
- ("button", button_index)
- ("hat", (x, y)) where x,y in {-1,0,1}
- ("axis", {"axis": index, "direction": -1|1})
"""
# Ensure prior motion has settled to avoid capturing a release
wait_for_stable(js)
log("")
deadline = time.time() + max(1, int(timeout_sec))
log(f"Press {logical_name} (Wait {timeout_sec}s to skip/ignore) if not present")
# Flush old events
pygame.event.clear()
while True:
# Update window title with countdown if we have a surface
try:
remaining = int(max(0, deadline - time.time()))
if SURFACE is not None:
pygame.display.set_caption(f"Controller Tester — {logical_name} — {remaining}s left")
except Exception:
pass
for event in pygame.event.get():
# Keyboard helpers
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
log(f"Skipped {logical_name}")
return ("skipped", None)
# No keyboard quit here to avoid accidental exits when using controllers
if event.type == pygame.QUIT:
log("Window closed. Exiting.")
sys.exit(0)
# Buttons
if event.type == pygame.JOYBUTTONDOWN:
log(f"Captured {logical_name}: BUTTON {event.button}")
return ("button", event.button)
# D-Pad (HAT)
if event.type == pygame.JOYHATMOTION:
val = event.value # (x, y)
if val != (0, 0):
log(f"Captured {logical_name}: HAT {val}")
return ("hat", val)
# Axes (sticks, triggers)
if event.type == pygame.JOYAXISMOTION:
axis = event.axis
value = float(event.value)
if abs(value) >= axis_threshold:
direction = 1 if value > 0 else -1
log(f"Captured {logical_name}: AXIS {axis} dir {direction} (raw {value:.2f})")
return ("axis", {"axis": axis, "direction": direction, "raw": value})
draw_log()
# Timeout?
if time.time() >= deadline:
log(f"Ignored {logical_name} (timeout {timeout_sec}s)")
return ("ignored", None)
time.sleep(0.005)
def write_log(path: str, mapping: Dict[str, Tuple[str, Any]], device_name: str) -> None:
lines = []
lines.append("# Controller mapping log\n")
lines.append(f"# Device: {device_name}\n\n")
for name, (kind, data) in mapping.items():
if kind == "button":
lines.append(f"{name} = BUTTON {data}\n")
elif kind == "hat":
lines.append(f"{name} = HAT {data}\n")
elif kind == "axis":
ax = data.get("axis")
direction = data.get("direction")
lines.append(f"{name} = AXIS {ax} dir {direction}\n")
elif kind == "skipped":
lines.append(f"{name} = SKIPPED\n")
elif kind == "ignored":
lines.append(f"{name} = IGNORED\n")
else:
lines.append(f"{name} = UNKNOWN {data}\n")
with open(path, "w", encoding="utf-8") as f:
f.writelines(lines)
log("")
log(f"Saved mapping to: {path}")
# --- JSON preset generation ---
def sanitize_device_name(name: str) -> str:
s = name.strip().lower()
# Replace non-alphanumeric with underscore
s = re.sub(r"[^a-z0-9]+", "_", s)
s = re.sub(r"_+", "_", s).strip("_")
return s or "controller"
def to_json_binding(kind: str, data: Any, display: Optional[str] = None) -> Optional[Dict[str, Any]]:
if kind == "button" and isinstance(data, int):
return {"type": "button", "button": data, **({"display": display} if display else {})}
if kind == "hat" and isinstance(data, (tuple, list)) and len(data) == 2:
val = list(data)
return {"type": "hat", "value": val, **({"display": display} if display else {})}
if kind == "axis" and isinstance(data, dict):
axis = data.get("axis")
direction = data.get("direction")
if isinstance(axis, int) and direction in (-1, 1):
return {"type": "axis", "axis": axis, "direction": int(direction), **({"display": display} if display else {})}
return None
def build_controls_json(mapping: Dict[str, Tuple[str, Any]]) -> Dict[str, Any]:
# Map logical prompts to action keys and preferred display labels
prompt_map = {
"SOUTH_BUTTON - CONFIRM": ("confirm", "A"),
"EAST_BUTTON - CANCEL": ("cancel", "B"),
"WEST_BUTTON - CLEAR HISTORY / SELECT GAMES": ("clear_history", "X"),
"NORTH_BUTTON - HISTORY": ("history", "Y"),
"START - PAUSE": ("start", "Start"),
"SELECT - FILTER": ("filter", "Select"),
"DPAD_UP - MOVE UP": ("up", "↑"),
"DPAD_DOWN - MOVE DOWN": ("down", "↓"),
"DPAD_LEFT - MOVE LEFT": ("left", "←"),
"DPAD_RIGHT - MOVE RIGHT": ("right", "→"),
"LEFT_BUMPER - LB/L1 - Delete last char": ("delete", "LB"),
"RIGHT_BUMPER - RB/R1 - Add space": ("space", "RB"),
# Triggers per prompts: LEFT=page_up, RIGHT=page_down
"LEFT_TRIGGER - LT/L2 - Page +": ("page_up", "LT"),
"RIGHT_TRIGGER - RT/R2 - Page -": ("page_down", "RT"),
# Left stick directions (fallbacks for arrows)
"JOYSTICK_LEFT_UP - MOVE UP": ("up", "J↑"),
"JOYSTICK_LEFT_DOWN - MOVE DOWN": ("down", "J↓"),
"JOYSTICK_LEFT_LEFT - MOVE LEFT": ("left", "J←"),
"JOYSTICK_LEFT_RIGHT - MOVE RIGHT": ("right", "J→"),
}
result: Dict[str, Any] = {}
# First pass: take direct DPAD/face/meta/bumper/trigger bindings
for prompt, (action, disp) in prompt_map.items():
if prompt not in mapping:
continue
kind, data = mapping[prompt]
if kind in ("ignored", "skipped"):
continue
# Prefer DPAD over JOYSTICK for directions: handle fallback later
if action in ("up", "down", "left", "right"):
if prompt.startswith("DPAD_"):
b = to_json_binding(kind, data, disp)
if b:
result[action] = b
# Joystick handled as fallback if DPAD missing
else:
b = to_json_binding(kind, data, disp)
if b:
result[action] = b
# Second pass: fallback to joystick directions if arrows missing
fallbacks = [
("JOYSTICK_LEFT_UP - MOVE UP", "up", "J↑"),
("JOYSTICK_LEFT_DOWN - MOVE DOWN", "down", "J↓"),
("JOYSTICK_LEFT_LEFT - MOVE LEFT", "left", "J←"),
("JOYSTICK_LEFT_RIGHT - MOVE RIGHT", "right", "J→"),
]
for prompt, action, disp in fallbacks:
if action in result:
continue
if prompt in mapping:
kind, data = mapping[prompt]
if kind in ("ignored", "skipped"):
continue
b = to_json_binding(kind, data, disp)
if b:
result[action] = b
return result
def write_controls_json(device_name: str, controls: Dict[str, Any]) -> str:
"""Write the generated controls preset JSON in the same folder as this script.
Also embeds a JSON-safe comment with the device name under the _comment key.
"""
# Same folder as the launched script
base_dir = os.path.dirname(os.path.abspath(__file__))
fname = f"{sanitize_device_name(device_name)}_controller.json"
out_path = os.path.join(base_dir, fname)
# Include the detected device name for auto-preset matching
payload = {"device": device_name}
payload.update(controls)
try:
with open(out_path, "w", encoding="utf-8") as f:
json.dump(payload, f, ensure_ascii=False, indent=4)
return out_path
except Exception:
return out_path
def main() -> None:
init_screen()
js = init_joystick()
# Print device basics
try:
log(f"Buttons: {js.get_numbuttons()} | Axes: {js.get_numaxes()} | Hats: {js.get_numhats()}")
except Exception:
pass
mapping: Dict[str, Tuple[str, Any]] = {}
for logical in PROMPTS:
kind, data = wait_for_event(js, logical)
mapping[logical] = (kind, data)
# Short, consistent debounce for all inputs
pygame.event.clear()
pygame.time.wait(150)
log_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "controller_mapping.log")
write_log(log_path, mapping, js.get_name())
# Build and write ready-to-use JSON controls preset
controls = build_controls_json(mapping)
if controls:
out_json = write_controls_json(js.get_name(), controls)
log(f"Saved JSON preset to: {out_json}")
else:
log("No usable inputs captured to build a JSON preset.")
log("Done. Press Q or close the window to exit.")
if __name__ == "__main__":
try:
main()
except SystemExit:
# Allow intentional exits
pass
except Exception:
# Show traceback on screen and wait for window close
tb = traceback.format_exc()
try:
log("")
log("An error occurred:")
for line in tb.splitlines():
log(line)
# Idle until window is closed
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
raise SystemExit(1)
draw_log()
pygame.time.wait(50)
except Exception:
pass
finally:
try:
pygame.joystick.quit()
pygame.quit()
except Exception:
pass

View File

@@ -1,326 +0,0 @@
#!/bin/bash
# Script pour telecharger et installer l'application RGSX depuis retrogamesets.fr
# et mettre a jour gamelist.xml pour ajouter l'entree RGSX
# Supprime rgsx-install.sh et RGSX.zip apres une installation reussie
# Affiche des messages informatifs sur la console (mode CONSOLE) ou via xterm (mode DISPLAY)
# Variables
URL="https://retrogamesets.fr/softs/RGSX.zip"
ZIP_FILE="/tmp/rgsx.zip"
DEST_DIR="/userdata/roms/ports"
RGSX_DIR="${DEST_DIR}/RGSX"
GAMELIST_FILE="${DEST_DIR}/gamelist.xml"
UPDATE_GAMELIST_PY="${RGSX_DIR}/update_gamelist.py"
LOG_DIR="${DEST_DIR}/logs"
LOG_FILE="${LOG_DIR}/rgsx_install.log"
TEMP_LOG="/tmp/rgsx_install_temp.log"
SCRIPT_FILE="${DEST_DIR}/rgsx-install.sh"
XTERM="/usr/bin/xterm"
MODE="DISPLAY" # Par defaut, mode graphique pour PORTS
TEXT_SIZE="48" # Taille de police pour xterm
TEXT_COLOR="green"
# Chemins absolus pour les commandes
CURL="/usr/bin/curl"
WGET="/usr/bin/wget"
UNZIP="/usr/bin/unzip"
PING="/bin/ping"
RM="/bin/rm"
MKDIR="/bin/mkdir"
CHMOD="/bin/chmod"
FIND="/usr/bin/find"
PYTHON3="/usr/bin/python3"
SYNC="/bin/sync"
SLEEP="/bin/sleep"
LS="/bin/ls"
CAT="/bin/cat"
WHOAMI="/usr/bin/whoami"
ENV="/usr/bin/env"
TOUCH="/bin/touch"
DF="/bin/df"
MOUNT="/bin/mount"
NSLOOKUP="/usr/bin/nslookup"
# Verifier le mode (DISPLAY ou CONSOLE)
if [ "$1" = "CONSOLE" ] || [ "$1" = "console" ]; then
MODE="CONSOLE"
fi
# Fonction pour journaliser avec horodatage dans les fichiers de log
log() {
local timestamp=$(date '+%Y-%m-%d %H:%M:%S')
if [ -d "$LOG_DIR" ] && [ -w "$LOG_DIR" ]; then
echo "[$timestamp] $1" >> "$LOG_FILE" 2>&1
else
echo "[$timestamp] $1" >> "$TEMP_LOG" 2>&1
fi
}
# Fonction pour afficher des messages informatifs (console ou xterm)
console_log() {
local message="[RGSX Install] $1"
log "$message"
echo "$message" # Toujours afficher dans le terminal
if [ "$MODE" = "DISPLAY" ] && [ -x "$XTERM" ]; then
echo "$message" >> /tmp/rgsx_install_display.log
fi
}
# Fonction pour executer une commande et journaliser son execution
run_command() {
local cmd_name="$2"
log "Execution de la commande : $1"
output=$(eval "$1" 2>&1)
local exit_code=$?
log "Sortie de '$cmd_name' :"
log "$output"
log "Code de retour : $exit_code"
return $exit_code
}
# Fonction pour gerer les erreurs avec journalisation et message console/xterm
error_exit() {
local error_msg="$1"
log "Erreur fatale : $error_msg"
console_log "Erreur lors de l'installation : $error_msg"
console_log "Consultez $LOG_FILE pour plus de details."
log "Nettoyage du fichier ZIP temporaire : $ZIP_FILE"
if [ -f "$ZIP_FILE" ]; then
run_command "$RM -f $ZIP_FILE" "rm_zip"
fi
log "Arrêt du script avec code d'erreur 1"
if [ "$MODE" = "DISPLAY" ] && [ -x "$XTERM" ]; then
LC_ALL=C $XTERM -fullscreen -fg $TEXT_COLOR -bg black -fs $TEXT_SIZE -e "cat /tmp/rgsx_install_display.log; echo 'Appuyez sur une touche pour quitter...'; read -n 1; exit"
rm -f /tmp/rgsx_install_display.log
fi
exit 1
}
# Configurer l'environnement graphique pour xterm
if [ "$MODE" = "DISPLAY" ]; then
export DISPLAY=:0.0
export LC_ALL=C # Definir la locale pour eviter l'avertissement Xlib
if [ -x "$XTERM" ]; then
cp $XTERM /tmp/rgsx-install-xterm && chmod 777 /tmp/rgsx-install-xterm
echo "[RGSX Install] Demarrage de l'installation de RGSX..." > /tmp/rgsx_install_display.log
# Lancer xterm en arriere-plan pour afficher la progression
LC_ALL=C /tmp/rgsx-install-xterm -fullscreen -fg $TEXT_COLOR -bg black -fs $TEXT_SIZE -e "tail -f /tmp/rgsx_install_display.log" &
XTERM_PID=$!
sleep 1 # Attendre que xterm demarre
else
log "xterm non disponible, passage en mode journalisation uniquement."
MODE="CONSOLE"
fi
else
console_log "Demarrage de l'installation de RGSX..."
fi
# Verifier l'accessibilite de /tmp pour le journal temporaire
log "Verification de l'accessibilite de /tmp pour le journal temporaire"
run_command "$TOUCH $TEMP_LOG && $RM $TEMP_LOG" "test_tmp_access" || error_exit "Le repertoire /tmp n'est pas accessible en ecriture."
# Nettoyer les dossiers mal crees
log "Verification des dossiers mal crees sous /userdata"
if [ -d "/userdata/\"/userdata/roms/ports\"" ]; then
log "Suppression du dossier incorrect /userdata/\"/userdata/roms/ports\""
run_command "$RM -rf /userdata/\\\"/userdata/roms/ports\\\"" "rm_incorrect_dir"
fi
# Journaliser l'etat du systeme de fichiers
log "etat du systeme de fichiers :"
run_command "$DF -h" "df_filesystem"
log "Points de montage :"
run_command "$MOUNT" "mount_points"
# Verifier et creer le repertoire /userdata/roms/ports
console_log "Verification du repertoire $DEST_DIR..."
log "Verification et creation du repertoire $DEST_DIR"
run_command "$MKDIR -p $DEST_DIR" "mkdir_dest_dir" || error_exit "Impossible de creer $DEST_DIR."
log "Verification de l'existence de $DEST_DIR"
if [ ! -d "$DEST_DIR" ]; then
error_exit "$DEST_DIR n'a pas ete cree."
fi
log "Permissions de $DEST_DIR apres creation"
run_command "$LS -ld $DEST_DIR" "ls_dest_dir"
if [ ! -w "$DEST_DIR" ]; then
log "Tentative de correction des permissions de $DEST_DIR"
run_command "$CHMOD u+w $DEST_DIR" "chmod_dest_dir" || error_exit "Impossible de rendre $DEST_DIR accessible en ecriture."
fi
# Creer le repertoire des logs
log "Creation du repertoire des logs : $LOG_DIR"
run_command "$MKDIR -p $LOG_DIR" "mkdir_log_dir" || error_exit "Impossible de creer $LOG_DIR."
# Copier le journal temporaire dans LOG_FILE
if [ -f "$TEMP_LOG" ] && [ -d "$LOG_DIR" ]; then
log "Copie du journal temporaire $TEMP_LOG vers $LOG_FILE"
run_command "$CAT $TEMP_LOG >> $LOG_FILE" "copy_temp_log"
run_command "$RM -f $TEMP_LOG" "rm_temp_log"
fi
# Journaliser l'environnement d'execution
log "Utilisateur actuel :"
run_command "$WHOAMI" "whoami"
log "Variables d'environnement :"
run_command "$ENV" "env"
log "Chemin PATH : $PATH"
# Verifier les dependances
log "Verification des commandes necessaires"
for cmd in "$CURL" "$UNZIP" "$PING" "$RM" "$MKDIR" "$CHMOD" "$FIND" "$PYTHON3" "$SYNC" "$SLEEP" "$LS" "$CAT" "$TOUCH" "$DF" "$MOUNT"; do
if [ ! -x "$cmd" ]; then
error_exit "Commande $cmd non trouvee ou non executable."
fi
log "Commande $cmd : OK"
done
if [ -x "$WGET" ]; then
log "Commande $WGET : OK"
else
log "Commande $WGET : Non disponible, utilisation de curl uniquement."
fi
if [ -x "$NSLOOKUP" ]; then
log "Commande $NSLOOKUP : OK"
else
log "Commande $NSLOOKUP : Non disponible."
fi
# Verifier la connexion Internet
log "Test de connexion Internet..."
run_command "$PING 8.8.4.4 -c 1" "ping_google" || error_exit "Pas de connexion Internet."
# Tester la resolution DNS
log "Test de resolution DNS pour retrogamesets.fr"
if [ -x "$NSLOOKUP" ]; then
run_command "$NSLOOKUP retrogamesets.fr" "nslookup_retrogamesets"
fi
run_command "$PING -c 1 retrogamesets.fr" "ping_retrogamesets"
# Telecharger le ZIP avec curl
console_log "Telechargement de RGSX..."
log "Tentative de telechargement avec curl : $URL vers $ZIP_FILE..."
run_command "$CURL -L --insecure -v -o $ZIP_FILE $URL" "curl_download"
if [ $? -ne 0 ]; then
log "echec du telechargement avec curl, tentative avec wget si disponible..."
if [ -x "$WGET" ]; then
run_command "$WGET --no-check-certificate -O $ZIP_FILE $URL" "wget_download" || error_exit "echec du telechargement avec wget."
else
error_exit "echec du telechargement avec curl et wget non disponible."
fi
fi
log "Details du fichier telecharge :"
run_command "$LS -l $ZIP_FILE" "ls_zip_file"
# Verifier si le fichier ZIP existe
log "Verification de l'existence de $ZIP_FILE"
if [ ! -f "$ZIP_FILE" ]; then
error_exit "Le fichier ZIP $ZIP_FILE n'a pas ete telecharge."
fi
log "Fichier $ZIP_FILE trouve."
# Verifier si le fichier ZIP est valide
log "Verification de l'integrite du fichier ZIP : $ZIP_FILE"
run_command "$UNZIP -t $ZIP_FILE" "unzip_test" || error_exit "Le fichier ZIP est corrompu ou invalide."
log "Contenu du ZIP :"
run_command "$UNZIP -l $ZIP_FILE" "unzip_list"
# Supprimer l'ancien dossier RGSX s'il existe
if [ -d "$RGSX_DIR" ]; then
log "Suppression de l'ancien dossier $RGSX_DIR..."
run_command "$RM -rf $RGSX_DIR" "rm_rgsx_dir" || error_exit "Impossible de supprimer $RGSX_DIR."
run_command "$SYNC" "sync_after_rm"
log "Attente de 2 secondes apres suppression..."
run_command "$SLEEP 2" "sleep_after_rm"
if [ -d "$RGSX_DIR" ]; then
error_exit "Le dossier $RGSX_DIR existe toujours apres tentative de suppression."
fi
log "Ancien dossier $RGSX_DIR supprime avec succes."
else
log "Aucun dossier $RGSX_DIR existant trouve."
fi
# Extraire le ZIP
console_log "Extraction des fichiers..."
log "Extraction de $ZIP_FILE vers $DEST_DIR..."
run_command "$UNZIP -q -o $ZIP_FILE -d $DEST_DIR" "unzip_extract" || error_exit "echec de l'extraction de $ZIP_FILE."
log "Contenu de $DEST_DIR apres extraction :"
run_command "$LS -la $DEST_DIR" "ls_dest_dir_after_extract"
# Verifier si le dossier RGSX a ete extrait
log "Verification de l'existence de $RGSX_DIR"
if [ ! -d "$RGSX_DIR" ]; then
error_exit "Le dossier RGSX n'a pas ete trouve dans $DEST_DIR apres extraction."
fi
log "Dossier $RGSX_DIR trouve."
# Rendre les fichiers .sh executables
log "Rendre les fichiers .sh executables dans $RGSX_DIR..."
run_command "$FIND $RGSX_DIR -type f -name \"*.sh\" -exec $CHMOD +x {} \;" "chmod_sh_files" || log "Avertissement : Impossible de rendre certains fichiers .sh executables."
log "Fichiers .sh dans $RGSX_DIR :"
run_command "$FIND $RGSX_DIR -type f -name \"*.sh\" -ls" "find_sh_files"
# Rendre update_gamelist.py executable
log "Rendre $UPDATE_GAMELIST_PY executable..."
if [ -f "$UPDATE_GAMELIST_PY" ]; then
run_command "$CHMOD +x $UPDATE_GAMELIST_PY" "chmod_update_gamelist" || log "Avertissement : Impossible de rendre $UPDATE_GAMELIST_PY executable."
else
error_exit "Le script Python $UPDATE_GAMELIST_PY n'existe pas."
fi
# Definir les permissions du dossier RGSX
log "Definition des permissions de $RGSX_DIR..."
run_command "$CHMOD -R u+rwX $RGSX_DIR" "chmod_rgsx_dir" || log "Avertissement : Impossible de definir les permissions de $RGSX_DIR."
# Verifier les permissions d'ecriture
log "Verification des permissions d'ecriture sur $DEST_DIR"
if [ ! -w "$DEST_DIR" ]; then
error_exit "Le repertoire $DEST_DIR n'est pas accessible en ecriture."
fi
log "Permissions d'ecriture sur $DEST_DIR : OK"
# Mettre a jour gamelist.xml avec Python
console_log "Mise a jour de gamelist.xml..."
log "Mise a jour de $GAMELIST_FILE avec Python..."
run_command "$PYTHON3 $UPDATE_GAMELIST_PY" "python_update_gamelist" || error_exit "echec de la mise a jour de $GAMELIST_FILE avec Python."
log "Contenu de $GAMELIST_FILE apres mise a jour :"
run_command "$CAT $GAMELIST_FILE" "cat_gamelist"
# Verifier les permissions du fichier gamelist.xml
log "Definition des permissions de $GAMELIST_FILE..."
run_command "$CHMOD 644 $GAMELIST_FILE" "chmod_gamelist" || log "Avertissement : Impossible de definir les permissions de $GAMELIST_FILE."
# Nettoyer le fichier ZIP temporaire
console_log "Nettoyage des fichiers temporaires..."
log "Nettoyage du fichier ZIP temporaire : $ZIP_FILE"
if [ -f "$ZIP_FILE" ]; then
run_command "$RM -f $ZIP_FILE" "rm_zip" || log "Avertissement : Impossible de supprimer $ZIP_FILE."
fi
# Nettoyer le fichier ZIP dans /userdata/roms/ports
log "Nettoyage du fichier ZIP dans $DEST_DIR : $DEST_DIR/RGSX.zip"
if [ -f "$DEST_DIR/RGSX.zip" ]; then
run_command "$RM -f $DEST_DIR/RGSX.zip" "rm_dest_zip" || log "Avertissement : Impossible de supprimer $DEST_DIR/RGSX.zip."
fi
# Finalisation
console_log "Installation reussie dans le système PORTS! Appuyez sur entrée pour quitter. Actualisez la liste des jeux si RGSX n'apparait pas."
log "Installation reussie dans le système PORTS! Appuyez sur entrée pour quitter. Actualisez la liste des jeux si RGSX n'apparait pas."
log "L'entree RGSX a ete ajoutee a $GAMELIST_FILE."
log "Fin du script avec code de retour 0"
run_command "$PING -q www.google.fr -c 5" "ping_google"
curl -s http://127.0.0.1:1234/reloadgames
# Afficher la finalisation dans xterm et attendre une entree utilisateur
if [ "$MODE" = "DISPLAY" ] && [ -x "$XTERM" ]; then
kill $XTERM_PID 2>/dev/null
LC_ALL=C $XTERM -fullscreen -fg $TEXT_COLOR -bg black -fs $TEXT_SIZE -e "cat /tmp/rgsx_install_display.log; echo 'Installation terminee. Appuyez sur une touche pour quitter...'; read -n 1; exit"
rm -f /tmp/rgsx_install_display.log
rm -f /tmp/rgsx-install-xterm
fi
# Supprimer le script d'installation
log "Suppression du script d'installation : $SCRIPT_FILE"
if [ -f "$SCRIPT_FILE" ]; then
run_command "$RM -f $SCRIPT_FILE" "rm_script" || log "Avertissement : Impossible de supprimer $SCRIPT_FILE."
fi
exit 0

3
version.json Normal file
View File

@@ -0,0 +1,3 @@
{
"version": "2.3.2.4"
}

View File

@@ -55,8 +55,8 @@ echo UPDATE_GAMELIST_SCRIPT : !UPDATE_GAMELIST_SCRIPT! >> "%LOG_FILE%"
echo Checking python.exe...
echo [%DATE% %TIME%] Checking python.exe at !PYTHON_EXE_FULL! >> "%LOG_FILE%"
if not exist "!PYTHON_EXE_FULL!" (
echo python.exe not found. Preparing download...
echo [%DATE% %TIME%] python.exe not found. Preparing download... >> "%LOG_FILE%"
echo python.exe not found in system/tools. Preparing to extract..
echo [%DATE% %TIME%] python.exe not found in system/tools. Preparing to extract.. >> "%LOG_FILE%"
:: Créer le dossier Python s'il n'existe pas
set "TOOLS_FOLDER_FULL=!ROOT_DIR!\system\tools"
@@ -67,29 +67,21 @@ if not exist "!PYTHON_EXE_FULL!" (
mkdir "!TOOLS_FOLDER_FULL!\Python"
)
set ZIP_URL=https://retrogamesets.fr/softs/python.zip
set "ZIP_FILE=!TOOLS_FOLDER_FULL!\python.zip"
echo ZIP_URL : !ZIP_URL!
echo [%DATE% %TIME%] ZIP_URL : !ZIP_URL! >> "%LOG_FILE%"
echo ZIP_FILE : !ZIP_FILE!
set "ZIP_FILE=%ROOT_DIR%\roms\windows\python.zip"
echo Extracting ZIP_FILE : !ZIP_FILE! in /system/tools/Python
echo [%DATE% %TIME%] ZIP_FILE : !ZIP_FILE! >> "%LOG_FILE%"
echo Downloading python.zip...
echo [%DATE% %TIME%] Downloading python.zip from !ZIP_URL!... >> "%LOG_FILE%"
curl -L "!ZIP_URL!" -o "!ZIP_FILE!"
if exist "!ZIP_FILE!" (
echo Download complete. Extracting python.zip...
echo [%DATE% %TIME%] Download complete. Extracting python.zip to !TOOLS_FOLDER_FULL!... >> "%LOG_FILE%"
echo [%DATE% %TIME%] Extracting python.zip to !TOOLS_FOLDER_FULL!... >> "%LOG_FILE%"
tar -xf "!ZIP_FILE!" -C "!TOOLS_FOLDER_FULL!\Python" --strip-components=0
echo Extraction finished.
echo [%DATE% %TIME%] Extraction finished. >> "%LOG_FILE%"
del /q "!ZIP_FILE!"
del /s /q "!ZIP_FILE!"
echo python.zip file deleted.
echo [%DATE% %TIME%] python.zip file deleted. >> "%LOG_FILE%"
) else (
echo Error: Failed to download python.zip.
echo [%DATE% %TIME%] Error: Failed to download python.zip. >> "%LOG_FILE%"
echo Error: Error python.zip not found please download it from github and put in /roms/windows folder.
echo [%DATE% %TIME%] Error: Error python.zip not found please download it from github and put in /roms/windows folder >> "%LOG_FILE%"
goto :error
)

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windows/python.zip Normal file

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